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@ -1345,7 +1345,7 @@ static void vp3_draw_horiz_band(Vp3DecodeContext *s, int y) |
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*/ |
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static void render_slice(Vp3DecodeContext *s, int slice) |
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{ |
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int x, y, i, j; |
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int x, y, i, j, fragment; |
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LOCAL_ALIGNED_16(DCTELEM, block, [64]); |
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int motion_x = 0xdeadbeef, motion_y = 0xdeadbeef; |
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int motion_halfpel_index; |
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@ -1390,8 +1390,9 @@ static void render_slice(Vp3DecodeContext *s, int slice) |
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for (j = 0; j < 16; j++) { |
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x = 4*sb_x + hilbert_offset[j][0]; |
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y = 4*sb_y + hilbert_offset[j][1]; |
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fragment = y*fragment_width + x; |
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i = fragment_start + y*fragment_width + x; |
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i = fragment_start + fragment; |
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// bounds check
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if (x >= fragment_width || y >= fragment_height) |
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@ -1415,8 +1416,8 @@ static void render_slice(Vp3DecodeContext *s, int slice) |
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if ((s->all_fragments[i].coding_method > MODE_INTRA) && |
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(s->all_fragments[i].coding_method != MODE_USING_GOLDEN)) { |
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int src_x, src_y; |
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motion_x = motion_val[y*fragment_width + x][0]; |
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motion_y = motion_val[y*fragment_width + x][1]; |
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motion_x = motion_val[fragment][0]; |
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motion_y = motion_val[fragment][1]; |
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src_x= (motion_x>>1) + 8*x; |
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src_y= (motion_y>>1) + 8*y; |
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