diff --git a/ffplay.c b/ffplay.c index a52ec12b73..f385ad8305 100644 --- a/ffplay.c +++ b/ffplay.c @@ -1016,12 +1016,12 @@ static int refresh_thread(void *opaque) { VideoState *is= opaque; while(!is->abort_request){ - SDL_Event event; - event.type = FF_REFRESH_EVENT; - event.user.data1 = opaque; + SDL_Event event; + event.type = FF_REFRESH_EVENT; + event.user.data1 = opaque; if(!is->refresh){ is->refresh=1; - SDL_PushEvent(&event); + SDL_PushEvent(&event); } usleep(is->audio_st && is->show_audio ? rdftspeed*1000 : 5000); //FIXME ideally we should wait the correct time but SDLs event passing is so slow it would be silly }