diff --git a/libavcodec/avcodec.h b/libavcodec/avcodec.h index af327ff9ad..4f3303366f 100644 --- a/libavcodec/avcodec.h +++ b/libavcodec/avcodec.h @@ -153,7 +153,7 @@ * Unlike with the old video decoding API, multiple frames might result from * a packet. For audio, splitting the input packet into frames by partially * decoding packets becomes transparent to the API user. You never need to - * feed an AVPacket to the API twice (unless it is rejected with EAGAIN - then + * feed an AVPacket to the API twice (unless it is rejected with AVERROR(EAGAIN) - then * no data was read from the packet). * Additionally, sending a flush/draining packet is required only once. * - avcodec_encode_video2()/avcodec_encode_audio2(): @@ -169,10 +169,10 @@ * Some codecs might require using the new API; using the old API will return * an error when calling it. All codecs support the new API. * - * A codec is not allowed to return EAGAIN for both sending and receiving. This + * A codec is not allowed to return AVERROR(EAGAIN) for both sending and receiving. This * would be an invalid state, which could put the codec user into an endless * loop. The API has no concept of time either: it cannot happen that trying to - * do avcodec_send_packet() results in EAGAIN, but a repeated call 1 second + * do avcodec_send_packet() results in AVERROR(EAGAIN), but a repeated call 1 second * later accepts the packet (with no other receive/flush API calls involved). * The API is a strict state machine, and the passage of time is not supposed * to influence it. Some timing-dependent behavior might still be deemed @@ -181,7 +181,7 @@ * avoided that the current state is "unstable" and can "flip-flop" between * the send/receive APIs allowing progress. For example, it's not allowed that * the codec randomly decides that it actually wants to consume a packet now - * instead of returning a frame, after it just returned EAGAIN on an + * instead of returning a frame, after it just returned AVERROR(EAGAIN) on an * avcodec_send_packet() call. * @} */