avfilter/vf_ciescope: fix black-point position

pull/388/head
Paul B Mahol 2 years ago
parent e6b9191e92
commit d590fbf306
  1. 34
      libavfilter/vf_ciescope.c

@ -855,8 +855,6 @@ rgb_to_xy(float rc,
*z = m[2][0] * rc + m[2][1] * gc + m[2][2] * bc;
scale = *x + *y + *z;
if (scale == 0.f)
scale = 1.f;
scale = 1.f / scale;
*x = *x * scale;
*y = *y * scale;
@ -1270,11 +1268,11 @@ static void filter_rgb48(AVFilterContext *ctx, const uint8_t *ptr,
float *cx, float *cy, int x, int y)
{
CiescopeContext *s = ctx->priv;
const float scale = 1. / 65535.;
const float scale = 1.f / 65535.f;
const uint16_t *src = (const uint16_t*)(ptr + linesize * y + x * 6);
float r = src[0] * scale;
float g = src[1] * scale;
float b = src[2] * scale;
float r = (src[0] + 0.01f) * scale;
float g = (src[1] + 0.01f) * scale;
float b = (src[2] + 0.01f) * scale;
float cz;
rgb_to_xy(r, g, b, cx, cy, &cz, (const float (*)[3])s->m);
@ -1285,11 +1283,11 @@ static void filter_rgba64(AVFilterContext *ctx, const uint8_t *ptr,
float *cx, float *cy, int x, int y)
{
CiescopeContext *s = ctx->priv;
const float scale = 1. / 65535.;
const float scale = 1.f / 65535.f;
const uint16_t *src = (const uint16_t*)(ptr + linesize * y + x * 8);
float r = src[0] * scale;
float g = src[1] * scale;
float b = src[2] * scale;
float r = (src[0] + 0.01f) * scale;
float g = (src[1] + 0.01f) * scale;
float b = (src[2] + 0.01f) * scale;
float cz;
rgb_to_xy(r, g, b, cx, cy, &cz, (const float (*)[3])s->m);
@ -1300,11 +1298,11 @@ static void filter_rgb24(AVFilterContext *ctx, const uint8_t *ptr,
float *cx, float *cy, int x, int y)
{
CiescopeContext *s = ctx->priv;
const float scale = 1. / 255.;
const float scale = 1.f / 255.f;
const uint8_t *src = ptr + linesize * y + x * 3;
float r = src[0] * scale;
float g = src[1] * scale;
float b = src[2] * scale;
float r = (src[0] + 0.01f) * scale;
float g = (src[1] + 0.01f) * scale;
float b = (src[2] + 0.01f) * scale;
float cz;
rgb_to_xy(r, g, b, cx, cy, &cz, (const float (*)[3])s->m);
@ -1315,11 +1313,11 @@ static void filter_rgba(AVFilterContext *ctx, const uint8_t *ptr,
float *cx, float *cy, int x, int y)
{
CiescopeContext *s = ctx->priv;
const float scale = 1. / 255.;
const float scale = 1.f / 255.f;
const uint8_t *src = ptr + linesize * y + x * 4;
float r = src[0] * scale;
float g = src[1] * scale;
float b = src[2] * scale;
float r = (src[0] + 0.01f) * scale;
float g = (src[1] + 0.01f) * scale;
float b = (src[2] + 0.01f) * scale;
float cz;
rgb_to_xy(r, g, b, cx, cy, &cz, (const float (*)[3])s->m);

Loading…
Cancel
Save