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@ -413,7 +413,7 @@ static int dxt5ys_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block) |
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static inline void rgtc_block_internal(uint8_t *dst, ptrdiff_t stride, |
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const uint8_t *block, |
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const int *color_tab) |
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const int *color_tab, int alpha) |
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{ |
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uint8_t indices[16]; |
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int x, y; |
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@ -429,14 +429,20 @@ static inline void rgtc_block_internal(uint8_t *dst, ptrdiff_t stride, |
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int i = indices[x + y * 4]; |
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/* Interval expansion from [-1 1] or [0 1] to [0 255]. */ |
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int c = color_tab[i]; |
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uint32_t pixel = RGBA(c, c, c, 255U); |
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AV_WL32(dst + x * 4 + y * stride, pixel); |
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if (alpha){ |
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dst [x * 4 + y * stride + 3] = (uint8_t)c; |
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} |
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else{ |
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uint32_t pixel = RGBA(c, c, c, 255U); |
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AV_WL32(dst + x * 4 + y * stride, pixel); |
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} |
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} |
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} |
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} |
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static inline void rgtc1_block_internal(uint8_t *dst, ptrdiff_t stride, |
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const uint8_t *block, int sign) |
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const uint8_t *block, int sign, int alpha) |
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{ |
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int color_table[8]; |
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int r0, r1; |
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@ -472,7 +478,7 @@ static inline void rgtc1_block_internal(uint8_t *dst, ptrdiff_t stride, |
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color_table[7] = 255; /* max range */ // bit code 111
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} |
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rgtc_block_internal(dst, stride, block, color_table); |
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rgtc_block_internal(dst, stride, block, color_table, alpha); |
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} |
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/**
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@ -486,7 +492,7 @@ static inline void rgtc1_block_internal(uint8_t *dst, ptrdiff_t stride, |
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*/ |
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static int rgtc1s_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block) |
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{ |
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rgtc1_block_internal(dst, stride, block, 1); |
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rgtc1_block_internal(dst, stride, block, 1, 0); |
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return 8; |
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} |
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@ -502,7 +508,23 @@ static int rgtc1s_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block) |
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*/ |
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static int rgtc1u_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block) |
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{ |
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rgtc1_block_internal(dst, stride, block, 0); |
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rgtc1_block_internal(dst, stride, block, 0, 0); |
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return 8; |
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} |
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/**
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* Decompress one block of a RGRC1 texture with unsigned components |
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* and overwrite the alpha component in 'dst' (RGBA data). |
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* |
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* @param dst output buffer. |
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* @param stride scanline in bytes. |
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* @param block block to decompress. |
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* @return how much texture data has been consumed. |
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*/ |
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static int rgtc1u_alpha_block(uint8_t *dst, ptrdiff_t stride, const uint8_t *block) |
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{ |
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rgtc1_block_internal(dst, stride, block, 0, 1); |
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return 8; |
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} |
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@ -516,8 +538,8 @@ static inline void rgtc2_block_internal(uint8_t *dst, ptrdiff_t stride, |
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int x, y; |
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/* Decompress the two channels separately and interleave them afterwards. */ |
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rgtc1_block_internal(c0, 16, block, sign); |
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rgtc1_block_internal(c1, 16, block + 8, sign); |
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rgtc1_block_internal(c0, 16, block, sign, 0); |
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rgtc1_block_internal(c1, 16, block + 8, sign, 0); |
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/* B is rebuilt exactly like a normal map. */ |
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for (y = 0; y < 4; y++) { |
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@ -608,6 +630,7 @@ av_cold void ff_texturedsp_init(TextureDSPContext *c) |
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c->dxt5ys_block = dxt5ys_block; |
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c->rgtc1s_block = rgtc1s_block; |
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c->rgtc1u_block = rgtc1u_block; |
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c->rgtc1u_alpha_block = rgtc1u_alpha_block; |
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c->rgtc2s_block = rgtc2s_block; |
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c->rgtc2u_block = rgtc2u_block; |
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c->dxn3dc_block = dxn3dc_block; |
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