Detect byte-swapped AC-3 (aka DNET) and support decoding it directly.

This allows the AC-3 decoder to be used directly with RealMedia
decoders that unlike the libavformat one do not byte-swap automatically.
Since the new code is only used in case we would fail directly otherwise
there should be no risk for regressions.
The "buf" pointer needs to be overwritten since otherwise the CRC check fails.
oldabi
Reimar Döffinger 14 years ago
parent 19d82cb14c
commit c9f6eab184
  1. 26
      libavcodec/ac3dec.c

@ -207,13 +207,6 @@ static av_cold int ac3_decode_init(AVCodecContext *avctx)
}
s->downmixed = 1;
/* allocate context input buffer */
if (avctx->error_recognition >= FF_ER_CAREFUL) {
s->input_buffer = av_mallocz(AC3_FRAME_BUFFER_SIZE + FF_INPUT_BUFFER_PADDING_SIZE);
if (!s->input_buffer)
return AVERROR(ENOMEM);
}
avctx->sample_fmt = AV_SAMPLE_FMT_S16;
return 0;
}
@ -1312,16 +1305,27 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data, int *data_size,
int blk, ch, err;
const uint8_t *channel_map;
const float *output[AC3_MAX_CHANNELS];
// if it seems to be byte-swapped AC-3 (aka DNET)
int is_swapped = buf_size >= 2 && AV_RB16(buf) == 0x770B;
/* initialize the GetBitContext with the start of valid AC-3 Frame */
if (s->input_buffer) {
if (is_swapped || avctx->error_recognition >= FF_ER_CAREFUL) {
/* allocate context input buffer */
if (!s->input_buffer)
s->input_buffer = av_mallocz(AC3_FRAME_BUFFER_SIZE + FF_INPUT_BUFFER_PADDING_SIZE);
if (!s->input_buffer)
return AVERROR(ENOMEM);
/* copy input buffer to decoder context to avoid reading past the end
of the buffer, which can be caused by a damaged input stream. */
if (is_swapped) {
int cnt = FFMIN(buf_size, AC3_FRAME_BUFFER_SIZE) >> 1;
s->dsp.bswap16_buf(s->input_buffer, buf, cnt);
} else
memcpy(s->input_buffer, buf, FFMIN(buf_size, AC3_FRAME_BUFFER_SIZE));
init_get_bits(&s->gbc, s->input_buffer, buf_size * 8);
} else {
init_get_bits(&s->gbc, buf, buf_size * 8);
buf = s->input_buffer;
}
init_get_bits(&s->gbc, buf, buf_size * 8);
/* parse the syncinfo */
*data_size = 0;

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