Move ff_pw_* from vc1dsp_mmx.c to dsputil_mmx.c

Should fix compilation with icc and should help prevent any future duplicates

Originally committed as revision 24380 to svn://svn.ffmpeg.org/ffmpeg/trunk
oldabi
David Conrad 15 years ago
parent 591db22dff
commit c7eec58170
  1. 1
      libavcodec/x86/dsputil_mmx.c
  2. 7
      libavcodec/x86/vc1dsp_mmx.c

@ -59,6 +59,7 @@ DECLARE_ALIGNED(16, const xmm_reg, ff_pw_27 ) = {0x001B001B001B001BULL, 0x001B0
DECLARE_ALIGNED(16, const xmm_reg, ff_pw_28 ) = {0x001C001C001C001CULL, 0x001C001C001C001CULL}; DECLARE_ALIGNED(16, const xmm_reg, ff_pw_28 ) = {0x001C001C001C001CULL, 0x001C001C001C001CULL};
DECLARE_ALIGNED(16, const xmm_reg, ff_pw_32 ) = {0x0020002000200020ULL, 0x0020002000200020ULL}; DECLARE_ALIGNED(16, const xmm_reg, ff_pw_32 ) = {0x0020002000200020ULL, 0x0020002000200020ULL};
DECLARE_ALIGNED(8, const uint64_t, ff_pw_42 ) = 0x002A002A002A002AULL; DECLARE_ALIGNED(8, const uint64_t, ff_pw_42 ) = 0x002A002A002A002AULL;
DECLARE_ALIGNED(8, const uint64_t, ff_pw_53 ) = 0x0035003500350035ULL;
DECLARE_ALIGNED(16, const xmm_reg, ff_pw_63 ) = {0x003F003F003F003FULL, 0x003F003F003F003FULL}; DECLARE_ALIGNED(16, const xmm_reg, ff_pw_63 ) = {0x003F003F003F003FULL, 0x003F003F003F003FULL};
DECLARE_ALIGNED(16, const xmm_reg, ff_pw_64 ) = {0x0040004000400040ULL, 0x0040004000400040ULL}; DECLARE_ALIGNED(16, const xmm_reg, ff_pw_64 ) = {0x0040004000400040ULL, 0x0040004000400040ULL};
DECLARE_ALIGNED(8, const uint64_t, ff_pw_96 ) = 0x0060006000600060ULL; DECLARE_ALIGNED(8, const uint64_t, ff_pw_96 ) = 0x0060006000600060ULL;

@ -212,13 +212,6 @@ static void OPNAME ## vc1_shift2_mmx(uint8_t *dst, const uint8_t *src,\
VC1_SHIFT2(OP_PUT, put_) VC1_SHIFT2(OP_PUT, put_)
VC1_SHIFT2(OP_AVG, avg_) VC1_SHIFT2(OP_AVG, avg_)
/**
* Filter coefficients made global to allow access by all 1 or 3 quarter shift
* interpolation functions.
*/
DECLARE_ASM_CONST(16, uint64_t, ff_pw_53) = 0x0035003500350035ULL;
DECLARE_ASM_CONST(16, uint64_t, ff_pw_18) = 0x0012001200120012ULL;
/** /**
* Core of the 1/4 and 3/4 shift bicubic interpolation. * Core of the 1/4 and 3/4 shift bicubic interpolation.
* *

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