Support the Hap chunked frame format

Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
pull/150/head
Tom Butterworth 9 years ago committed by Michael Niedermayer
parent 9837d3b068
commit c7e6443441
  1. 4
      libavcodec/Makefile
  2. 55
      libavcodec/hap.c
  3. 37
      libavcodec/hap.h
  4. 272
      libavcodec/hapdec.c
  5. 187
      libavcodec/hapenc.c
  6. 3
      tests/fate/video.mak
  7. 2
      tests/ref/fate/hap-chunk

@ -291,8 +291,8 @@ OBJS-$(CONFIG_H264_MMAL_DECODER) += mmaldec.o
OBJS-$(CONFIG_H264_VDA_DECODER) += vda_h264_dec.o
OBJS-$(CONFIG_H264_QSV_DECODER) += qsvdec_h264.o
OBJS-$(CONFIG_H264_QSV_ENCODER) += qsvenc_h264.o
OBJS-$(CONFIG_HAP_DECODER) += hapdec.o
OBJS-$(CONFIG_HAP_ENCODER) += hapenc.o
OBJS-$(CONFIG_HAP_DECODER) += hapdec.o hap.o
OBJS-$(CONFIG_HAP_ENCODER) += hapenc.o hap.o
OBJS-$(CONFIG_HEVC_DECODER) += hevc.o hevc_mvs.o hevc_ps.o hevc_sei.o \
hevc_cabac.o hevc_refs.o hevcpred.o \
hevcdsp.o hevc_filter.o hevc_parse.o hevc_data.o

@ -0,0 +1,55 @@
/*
* Vidvox Hap utility functions
* Copyright (C) 2015 Tom Butterworth <bangnoise@gmail.com>
*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/**
* @file
* Hap utilities
*/
#include "hap.h"
int ff_hap_set_chunk_count(HapContext *ctx, int count, int first_in_frame)
{
int ret = 0;
if (first_in_frame == 1 && ctx->chunk_count != count) {
int ret = av_reallocp_array(&ctx->chunks, count, sizeof(HapChunk));
if (ret == 0)
ret = av_reallocp_array(&ctx->chunk_results, count, sizeof(int));
if (ret < 0) {
ctx->chunk_count = 0;
} else {
ctx->chunk_count = count;
}
} else if (ctx->chunk_count != count) {
/* If this is not the first chunk count calculated for a frame and a
* different count has already been encountered, then reject the frame:
* each table in the Decode Instructions Container must describe the
* same number of chunks. */
ret = AVERROR_INVALIDDATA;
}
return ret;
}
av_cold void ff_hap_free_context(HapContext *ctx)
{
av_freep(&ctx->tex_buf);
av_freep(&ctx->chunks);
av_freep(&ctx->chunk_results);
}

@ -1,6 +1,7 @@
/*
* Vidvox Hap
* Copyright (C) 2015 Vittorio Giovara <vittorio.giovara@gmail.com>
* Copyright (C) 2015 Tom Butterworth <bangnoise@gmail.com>
*
* This file is part of FFmpeg.
*
@ -41,20 +42,39 @@ enum HapCompressor {
HAP_COMP_COMPLEX = 0xC0,
};
enum HapSectionType {
HAP_ST_DECODE_INSTRUCTIONS = 0x01,
HAP_ST_COMPRESSOR_TABLE = 0x02,
HAP_ST_SIZE_TABLE = 0x03,
HAP_ST_OFFSET_TABLE = 0x04,
};
typedef struct HapChunk {
enum HapCompressor compressor;
int compressed_offset;
size_t compressed_size;
int uncompressed_offset;
size_t uncompressed_size;
} HapChunk;
typedef struct HapContext {
AVClass *class;
TextureDSPContext dxtc;
GetByteContext gbc;
int section_type; /* Header type */
enum HapTextureFormat opt_tex_fmt; /* Texture type (encoder only) */
int opt_chunk_count; /* User-requested chunk count (encoder only) */
int chunk_count;
HapChunk *chunks;
int *chunk_results; /* Results from threaded operations */
int tex_rat; /* Compression ratio */
const uint8_t *tex_data; /* Compressed texture */
uint8_t *tex_buf; /* Uncompressed texture */
uint8_t *tex_buf; /* Buffer for compressed texture */
size_t tex_size; /* Size of the compressed texture */
uint8_t *snappied; /* Buffer interacting with snappy */
size_t max_snappy; /* Maximum compressed size for snappy buffer */
int slice_size; /* Optimal slice size */
@ -63,4 +83,15 @@ typedef struct HapContext {
int (*tex_fun)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
} HapContext;
/*
* Set the number of chunks in the frame. Returns 0 on success or an error if:
* - first_in_frame is 0 and the number of chunks has changed
* - any other error occurs
*/
int ff_hap_set_chunk_count(HapContext *ctx, int count, int first_in_frame);
/*
* Free resources associated with the context
*/
av_cold void ff_hap_free_context(HapContext *ctx);
#endif /* AVCODEC_HAP_H */

@ -1,6 +1,7 @@
/*
* Vidvox Hap decoder
* Copyright (C) 2015 Vittorio Giovara <vittorio.giovara@gmail.com>
* Copyright (C) 2015 Tom Butterworth <bangnoise@gmail.com>
*
* This file is part of FFmpeg.
*
@ -39,88 +40,227 @@
#include "snappy.h"
#include "texturedsp.h"
#include "thread.h"
#include "memory.h"
/* The first three bytes are the size of the section past the header, or zero
* if the length is stored in the next long word. The fourth byte in the first
* long word indicates the type of the current section. */
static int parse_section_header(AVCodecContext *avctx)
static int parse_section_header(GetByteContext *gbc, int *section_size,
enum HapSectionType *section_type)
{
HapContext *ctx = avctx->priv_data;
GetByteContext *gbc = &ctx->gbc;
int length;
if (bytestream2_get_bytes_left(gbc) < 4)
return AVERROR_INVALIDDATA;
length = bytestream2_get_le24(gbc);
ctx->section_type = bytestream2_get_byte(gbc);
*section_size = bytestream2_get_le24(gbc);
*section_type = bytestream2_get_byte(gbc);
if (length == 0) {
if (*section_size == 0) {
if (bytestream2_get_bytes_left(gbc) < 4)
return AVERROR_INVALIDDATA;
length = bytestream2_get_le32(gbc);
*section_size = bytestream2_get_le32(gbc);
}
if (*section_size > bytestream2_get_bytes_left(gbc))
return AVERROR_INVALIDDATA;
else
return 0;
}
static int hap_parse_decode_instructions(HapContext *ctx, int size)
{
GetByteContext *gbc = &ctx->gbc;
int section_size;
enum HapSectionType section_type;
int is_first_table = 1, had_offsets = 0, had_compressors = 0, had_sizes = 0;
int i, ret;
while (size > 0) {
int stream_remaining = bytestream2_get_bytes_left(gbc);
ret = parse_section_header(gbc, &section_size, &section_type);
if (ret != 0)
return ret;
size -= stream_remaining - bytestream2_get_bytes_left(gbc);
switch (section_type) {
case HAP_ST_COMPRESSOR_TABLE:
ret = ff_hap_set_chunk_count(ctx, section_size, is_first_table);
if (ret != 0)
return ret;
for (i = 0; i < section_size; i++) {
ctx->chunks[i].compressor = bytestream2_get_byte(gbc) << 4;
}
had_compressors = 1;
is_first_table = 0;
break;
case HAP_ST_SIZE_TABLE:
ret = ff_hap_set_chunk_count(ctx, section_size / 4, is_first_table);
if (ret != 0)
return ret;
for (i = 0; i < section_size / 4; i++) {
ctx->chunks[i].compressed_size = bytestream2_get_le32(gbc);
}
had_sizes = 1;
is_first_table = 0;
break;
case HAP_ST_OFFSET_TABLE:
ret = ff_hap_set_chunk_count(ctx, section_size / 4, is_first_table);
if (ret != 0)
return ret;
for (i = 0; i < section_size / 4; i++) {
ctx->chunks[i].compressed_offset = bytestream2_get_le32(gbc);
}
had_offsets = 1;
is_first_table = 0;
break;
default:
break;
}
size -= section_size;
}
if (length > bytestream2_get_bytes_left(gbc) || length == 0)
if (!had_sizes || !had_compressors)
return AVERROR_INVALIDDATA;
return length;
/* The offsets table is optional. If not present than calculate offsets by
* summing the sizes of preceding chunks. */
if (!had_offsets) {
size_t running_size = 0;
for (i = 0; i < ctx->chunk_count; i++) {
ctx->chunks[i].compressed_offset = running_size;
running_size += ctx->chunks[i].compressed_size;
}
}
return 0;
}
static int hap_can_use_tex_in_place(HapContext *ctx)
{
int i;
size_t running_offset = 0;
for (i = 0; i < ctx->chunk_count; i++) {
if (ctx->chunks[i].compressed_offset != running_offset
|| ctx->chunks[i].compressor != HAP_COMP_NONE)
return 0;
running_offset += ctx->chunks[i].compressed_size;
}
return 1;
}
/* Prepare the texture to be decompressed */
static int setup_texture(AVCodecContext *avctx, size_t length)
static int hap_parse_frame_header(AVCodecContext *avctx)
{
HapContext *ctx = avctx->priv_data;
GetByteContext *gbc = &ctx->gbc;
int64_t snappy_size;
int section_size;
enum HapSectionType section_type;
const char *compressorstr;
int ret;
int i, ret;
ret = parse_section_header(gbc, &section_size, &section_type);
if (ret != 0)
return ret;
if ((avctx->codec_tag == MKTAG('H','a','p','1') && (ctx->section_type & 0x0F) != HAP_FMT_RGBDXT1)
|| (avctx->codec_tag == MKTAG('H','a','p','5') && (ctx->section_type & 0x0F) != HAP_FMT_RGBADXT5)
|| (avctx->codec_tag == MKTAG('H','a','p','Y') && (ctx->section_type & 0x0F) != HAP_FMT_YCOCGDXT5)) {
av_log(avctx, AV_LOG_ERROR, "Invalid texture format %#04x.\n", ctx->section_type & 0x0F);
if ((avctx->codec_tag == MKTAG('H','a','p','1') && (section_type & 0x0F) != HAP_FMT_RGBDXT1)
|| (avctx->codec_tag == MKTAG('H','a','p','5') && (section_type & 0x0F) != HAP_FMT_RGBADXT5)
|| (avctx->codec_tag == MKTAG('H','a','p','Y') && (section_type & 0x0F) != HAP_FMT_YCOCGDXT5)) {
av_log(avctx, AV_LOG_ERROR, "Invalid texture format %#04x.\n", section_type & 0x0F);
return AVERROR_INVALIDDATA;
}
switch (ctx->section_type & 0xF0) {
case HAP_COMP_NONE:
/* Only DXTC texture compression */
ctx->tex_data = gbc->buffer;
ctx->tex_size = length;
compressorstr = "none";
break;
case HAP_COMP_SNAPPY:
snappy_size = ff_snappy_peek_uncompressed_length(gbc);
ret = av_reallocp(&ctx->snappied, snappy_size);
if (ret < 0) {
return ret;
switch (section_type & 0xF0) {
case HAP_COMP_NONE:
case HAP_COMP_SNAPPY:
ret = ff_hap_set_chunk_count(ctx, 1, 1);
if (ret == 0) {
ctx->chunks[0].compressor = section_type & 0xF0;
ctx->chunks[0].compressed_offset = 0;
ctx->chunks[0].compressed_size = section_size;
}
if (ctx->chunks[0].compressor == HAP_COMP_NONE) {
compressorstr = "none";
} else {
compressorstr = "snappy";
}
break;
case HAP_COMP_COMPLEX:
ret = parse_section_header(gbc, &section_size, &section_type);
if (ret == 0 && section_type != HAP_ST_DECODE_INSTRUCTIONS)
ret = AVERROR_INVALIDDATA;
if (ret == 0)
ret = hap_parse_decode_instructions(ctx, section_size);
compressorstr = "complex";
break;
default:
ret = AVERROR_INVALIDDATA;
break;
}
if (ret != 0)
return ret;
/* Check the frame is valid and read the uncompressed chunk sizes */
ctx->tex_size = 0;
for (i = 0; i < ctx->chunk_count; i++) {
HapChunk *chunk = &ctx->chunks[i];
/* Check the compressed buffer is valid */
if (chunk->compressed_offset + chunk->compressed_size > bytestream2_get_bytes_left(gbc))
return AVERROR_INVALIDDATA;
/* Chunks are unpacked sequentially, ctx->tex_size is the uncompressed
* size thus far */
chunk->uncompressed_offset = ctx->tex_size;
/* Fill out uncompressed size */
if (chunk->compressor == HAP_COMP_SNAPPY) {
GetByteContext gbc_tmp;
int64_t uncompressed_size;
bytestream2_init(&gbc_tmp, gbc->buffer + chunk->compressed_offset,
chunk->compressed_size);
uncompressed_size = ff_snappy_peek_uncompressed_length(&gbc_tmp);
if (uncompressed_size < 0) {
return uncompressed_size;
}
chunk->uncompressed_size = uncompressed_size;
} else if (chunk->compressor == HAP_COMP_NONE) {
chunk->uncompressed_size = chunk->compressed_size;
} else {
return AVERROR_INVALIDDATA;
}
ctx->tex_size += chunk->uncompressed_size;
}
av_log(avctx, AV_LOG_DEBUG, "%s compressor\n", compressorstr);
return ret;
}
static int decompress_chunks_thread(AVCodecContext *avctx, void *arg,
int chunk_nb, int thread_nb)
{
HapContext *ctx = avctx->priv_data;
HapChunk *chunk = &ctx->chunks[chunk_nb];
GetByteContext gbc;
uint8_t *dst = ctx->tex_buf + chunk->uncompressed_offset;
bytestream2_init(&gbc, ctx->gbc.buffer + chunk->compressed_offset, chunk->compressed_size);
if (chunk->compressor == HAP_COMP_SNAPPY) {
int ret;
int64_t uncompressed_size = ctx->tex_size;
/* Uncompress the frame */
ret = ff_snappy_uncompress(gbc, ctx->snappied, &snappy_size);
ret = ff_snappy_uncompress(&gbc, dst, &uncompressed_size);
if (ret < 0) {
av_log(avctx, AV_LOG_ERROR, "Snappy uncompress error\n");
return ret;
}
ctx->tex_data = ctx->snappied;
ctx->tex_size = snappy_size;
compressorstr = "snappy";
break;
case HAP_COMP_COMPLEX:
compressorstr = "complex";
avpriv_request_sample(avctx, "Complex Hap compressor");
return AVERROR_PATCHWELCOME;
break;
default:
av_log(avctx, AV_LOG_ERROR,
"Invalid compressor mode %02X.\n", ctx->section_type);
return AVERROR_INVALIDDATA;
} else if (chunk->compressor == HAP_COMP_NONE) {
bytestream2_get_buffer(&gbc, dst, chunk->compressed_size);
}
av_log(avctx, AV_LOG_DEBUG, "%s compressor\n", compressorstr);
return 0;
}
@ -157,7 +297,7 @@ static int hap_decode(AVCodecContext *avctx, void *data,
{
HapContext *ctx = avctx->priv_data;
ThreadFrame tframe;
int ret, length;
int ret, i;
int slices = FFMIN(avctx->thread_count,
avctx->coded_height / TEXTURE_BLOCK_H);
@ -166,14 +306,7 @@ static int hap_decode(AVCodecContext *avctx, void *data,
bytestream2_init(&ctx->gbc, avpkt->data, avpkt->size);
/* Check for section header */
length = parse_section_header(avctx);
if (length < 0) {
av_log(avctx, AV_LOG_ERROR, "Frame is too small.\n");
return length;
}
/* Prepare the texture buffer and decompress function */
ret = setup_texture(avctx, length);
ret = hap_parse_frame_header(avctx);
if (ret < 0)
return ret;
@ -185,6 +318,27 @@ static int hap_decode(AVCodecContext *avctx, void *data,
if (avctx->codec->update_thread_context)
ff_thread_finish_setup(avctx);
/* Unpack the DXT texture */
if (hap_can_use_tex_in_place(ctx)) {
/* Only DXTC texture compression in a contiguous block */
ctx->tex_data = ctx->gbc.buffer;
} else {
/* Perform the second-stage decompression */
ret = av_reallocp(&ctx->tex_buf, ctx->tex_size);
if (ret < 0)
return ret;
avctx->execute2(avctx, decompress_chunks_thread, NULL,
ctx->chunk_results, ctx->chunk_count);
for (i = 0; i < ctx->chunk_count; i++) {
if (ctx->chunk_results[i] < 0)
return ctx->chunk_results[i];
}
ctx->tex_data = ctx->tex_buf;
}
/* Use the decompress function on the texture, one block per thread */
avctx->execute2(avctx, decompress_texture_thread, tframe.f, NULL, slices);
@ -246,7 +400,7 @@ static av_cold int hap_close(AVCodecContext *avctx)
{
HapContext *ctx = avctx->priv_data;
av_freep(&ctx->snappied);
ff_hap_free_context(ctx);
return 0;
}

@ -1,6 +1,7 @@
/*
* Vidvox Hap encoder
* Copyright (C) 2015 Vittorio Giovara <vittorio.giovara@gmail.com>
* Copyright (C) 2015 Tom Butterworth <bangnoise@gmail.com>
*
* This file is part of FFmpeg.
*
@ -42,8 +43,12 @@
#include "internal.h"
#include "texturedsp.h"
/* A fixed header size allows to skip a memcpy */
#define HEADER_SIZE 8
#define HAP_MAX_CHUNKS 64
enum HapHeaderLength {
HAP_HDR_4_BYTE = 4,
HAP_HDR_8_BYTE = 8,
};
static void compress_texture(AVCodecContext *avctx, const AVFrame *f)
{
@ -60,13 +65,131 @@ static void compress_texture(AVCodecContext *avctx, const AVFrame *f)
}
}
/* section_length does not include the header */
static void hap_write_section_header(PutByteContext *pbc,
enum HapHeaderLength header_length,
int section_length,
enum HapSectionType section_type)
{
/* The first three bytes are the length of the section (not including the
* header) or zero if using an eight-byte header.
* For an eight-byte header, the length is in the last four bytes.
* The fourth byte stores the section type. */
bytestream2_put_le24(pbc, header_length == HAP_HDR_8_BYTE ? 0 : section_length);
bytestream2_put_byte(pbc, section_type);
if (header_length == HAP_HDR_8_BYTE) {
bytestream2_put_le32(pbc, section_length);
}
}
static int hap_compress_frame(AVCodecContext *avctx, uint8_t *dst)
{
HapContext *ctx = avctx->priv_data;
int i, final_size = 0;
for (i = 0; i < ctx->chunk_count; i++) {
HapChunk *chunk = &ctx->chunks[i];
uint8_t *chunk_src, *chunk_dst;
int ret;
if (i == 0) {
chunk->compressed_offset = 0;
} else {
chunk->compressed_offset = ctx->chunks[i-1].compressed_offset
+ ctx->chunks[i-1].compressed_size;
}
chunk->uncompressed_size = ctx->tex_size / ctx->chunk_count;
chunk->uncompressed_offset = i * chunk->uncompressed_size;
chunk->compressed_size = ctx->max_snappy;
chunk_src = ctx->tex_buf + chunk->uncompressed_offset;
chunk_dst = dst + chunk->compressed_offset;
/* Compress with snappy too, write directly on packet buffer. */
ret = snappy_compress(chunk_src, chunk->uncompressed_size,
chunk_dst, &chunk->compressed_size);
if (ret != SNAPPY_OK) {
av_log(avctx, AV_LOG_ERROR, "Snappy compress error.\n");
return AVERROR_BUG;
}
/* If there is no gain from snappy, just use the raw texture. */
if (chunk->compressed_size >= chunk->uncompressed_size) {
av_log(avctx, AV_LOG_VERBOSE,
"Snappy buffer bigger than uncompressed (%lu >= %lu bytes).\n",
chunk->compressed_size, chunk->uncompressed_size);
memcpy(chunk_dst, chunk_src, chunk->uncompressed_size);
chunk->compressor = HAP_COMP_NONE;
chunk->compressed_size = chunk->uncompressed_size;
} else {
chunk->compressor = HAP_COMP_SNAPPY;
}
final_size += chunk->compressed_size;
}
return final_size;
}
static int hap_decode_instructions_length(HapContext *ctx)
{
/* = Second-Stage Compressor Table + Chunk Size Table + headers for both sections
* = chunk_count + (4 * chunk_count) + 4 + 4 */
return (5 * ctx->chunk_count) + 8;
}
static int hap_header_length(HapContext *ctx)
{
/* Top section header (long version) */
int length = HAP_HDR_8_BYTE;
if (ctx->chunk_count > 1) {
/* Decode Instructions header (short) + Decode Instructions Container */
length += HAP_HDR_4_BYTE + hap_decode_instructions_length(ctx);
}
return length;
}
static void hap_write_frame_header(HapContext *ctx, uint8_t *dst, int frame_length)
{
PutByteContext pbc;
int i;
bytestream2_init_writer(&pbc, dst, frame_length);
if (ctx->chunk_count == 1) {
/* Write a simple header */
hap_write_section_header(&pbc, HAP_HDR_8_BYTE, frame_length - 8,
ctx->chunks[0].compressor | ctx->opt_tex_fmt);
} else {
/* Write a complex header with Decode Instructions Container */
hap_write_section_header(&pbc, HAP_HDR_8_BYTE, frame_length - 8,
HAP_COMP_COMPLEX | ctx->opt_tex_fmt);
hap_write_section_header(&pbc, HAP_HDR_4_BYTE, hap_decode_instructions_length(ctx),
HAP_ST_DECODE_INSTRUCTIONS);
hap_write_section_header(&pbc, HAP_HDR_4_BYTE, ctx->chunk_count,
HAP_ST_COMPRESSOR_TABLE);
for (i = 0; i < ctx->chunk_count; i++) {
bytestream2_put_byte(&pbc, ctx->chunks[i].compressor >> 4);
}
hap_write_section_header(&pbc, HAP_HDR_4_BYTE, ctx->chunk_count * 4,
HAP_ST_SIZE_TABLE);
for (i = 0; i < ctx->chunk_count; i++) {
bytestream2_put_le32(&pbc, ctx->chunks[i].compressed_size);
}
}
}
static int hap_encode(AVCodecContext *avctx, AVPacket *pkt,
const AVFrame *frame, int *got_packet)
{
HapContext *ctx = avctx->priv_data;
size_t final_size = ctx->max_snappy;
int ret, comp = HAP_COMP_SNAPPY;
int pktsize = FFMAX(ctx->tex_size, ctx->max_snappy) + HEADER_SIZE;
int header_length = hap_header_length(ctx);
int final_data_size, ret;
int pktsize = FFMAX(ctx->tex_size, ctx->max_snappy * ctx->chunk_count) + header_length;
/* Allocate maximum size packet, shrink later. */
ret = ff_alloc_packet(pkt, pktsize);
@ -76,30 +199,15 @@ static int hap_encode(AVCodecContext *avctx, AVPacket *pkt,
/* DXTC compression. */
compress_texture(avctx, frame);
/* Compress with snappy too, write directly on packet buffer. */
ret = snappy_compress(ctx->tex_buf, ctx->tex_size,
pkt->data + HEADER_SIZE, &final_size);
if (ret != SNAPPY_OK) {
av_log(avctx, AV_LOG_ERROR, "Snappy compress error.\n");
return AVERROR_BUG;
}
/* If there is no gain from snappy, just use the raw texture. */
if (final_size > ctx->tex_size) {
comp = HAP_COMP_NONE;
av_log(avctx, AV_LOG_VERBOSE,
"Snappy buffer bigger than uncompressed (%lu > %lu bytes).\n",
final_size, ctx->tex_size);
memcpy(pkt->data + HEADER_SIZE, ctx->tex_buf, ctx->tex_size);
final_size = ctx->tex_size;
}
/* Compress (using Snappy) the frame */
final_data_size = hap_compress_frame(avctx, pkt->data + header_length);
if (final_data_size < 0)
return final_data_size;
/* Write header at the start. */
AV_WL24(pkt->data, 0);
AV_WL32(pkt->data + 4, final_size);
pkt->data[3] = comp | ctx->section_type;
hap_write_frame_header(ctx, pkt->data, final_data_size + header_length);
av_shrink_packet(pkt, final_size + HEADER_SIZE);
av_shrink_packet(pkt, final_data_size + header_length);
pkt->flags |= AV_PKT_FLAG_KEY;
*got_packet = 1;
return 0;
@ -109,6 +217,7 @@ static av_cold int hap_init(AVCodecContext *avctx)
{
HapContext *ctx = avctx->priv_data;
int ratio;
int corrected_chunk_count;
int ret = av_image_check_size(avctx->width, avctx->height, 0, avctx);
if (ret < 0) {
@ -125,7 +234,7 @@ static av_cold int hap_init(AVCodecContext *avctx)
ff_texturedspenc_init(&ctx->dxtc);
switch (ctx->section_type & 0x0F) {
switch (ctx->opt_tex_fmt) {
case HAP_FMT_RGBDXT1:
ratio = 8;
avctx->codec_tag = MKTAG('H', 'a', 'p', '1');
@ -142,7 +251,7 @@ static av_cold int hap_init(AVCodecContext *avctx)
ctx->tex_fun = ctx->dxtc.dxt5ys_block;
break;
default:
av_log(avctx, AV_LOG_ERROR, "Invalid format %02X\n", ctx->section_type);
av_log(avctx, AV_LOG_ERROR, "Invalid format %02X\n", ctx->opt_tex_fmt);
return AVERROR_INVALIDDATA;
}
@ -150,7 +259,21 @@ static av_cold int hap_init(AVCodecContext *avctx)
* beforehand the final size of the uncompressed buffer. */
ctx->tex_size = FFALIGN(avctx->width, TEXTURE_BLOCK_W) *
FFALIGN(avctx->height, TEXTURE_BLOCK_H) * 4 / ratio;
ctx->max_snappy = snappy_max_compressed_length(ctx->tex_size);
/* Round the chunk count to divide evenly on DXT block edges */
corrected_chunk_count = av_clip(ctx->opt_chunk_count, 1, HAP_MAX_CHUNKS);
while ((ctx->tex_size / (64 / ratio)) % corrected_chunk_count != 0) {
corrected_chunk_count--;
}
if (corrected_chunk_count != ctx->opt_chunk_count) {
av_log(avctx, AV_LOG_INFO, "%d chunks requested but %d used.\n",
ctx->opt_chunk_count, corrected_chunk_count);
}
ret = ff_hap_set_chunk_count(ctx, corrected_chunk_count, 1);
if (ret != 0)
return ret;
ctx->max_snappy = snappy_max_compressed_length(ctx->tex_size / corrected_chunk_count);
ctx->tex_buf = av_malloc(ctx->tex_size);
if (!ctx->tex_buf)
@ -163,7 +286,7 @@ static av_cold int hap_close(AVCodecContext *avctx)
{
HapContext *ctx = avctx->priv_data;
av_freep(&ctx->tex_buf);
ff_hap_free_context(ctx);
return 0;
}
@ -171,11 +294,11 @@ static av_cold int hap_close(AVCodecContext *avctx)
#define OFFSET(x) offsetof(HapContext, x)
#define FLAGS AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM
static const AVOption options[] = {
{ "format", NULL, OFFSET(section_type), AV_OPT_TYPE_INT, { .i64 = HAP_FMT_RGBDXT1 }, HAP_FMT_RGBDXT1, HAP_FMT_YCOCGDXT5, FLAGS, "format" },
{ "format", NULL, OFFSET(opt_tex_fmt), AV_OPT_TYPE_INT, { .i64 = HAP_FMT_RGBDXT1 }, HAP_FMT_RGBDXT1, HAP_FMT_YCOCGDXT5, FLAGS, "format" },
{ "hap", "Hap 1 (DXT1 textures)", 0, AV_OPT_TYPE_CONST, { .i64 = HAP_FMT_RGBDXT1 }, 0, 0, FLAGS, "format" },
{ "hap_alpha", "Hap Alpha (DXT5 textures)", 0, AV_OPT_TYPE_CONST, { .i64 = HAP_FMT_RGBADXT5 }, 0, 0, FLAGS, "format" },
{ "hap_q", "Hap Q (DXT5-YCoCg textures)", 0, AV_OPT_TYPE_CONST, { .i64 = HAP_FMT_YCOCGDXT5 }, 0, 0, FLAGS, "format" },
{ "chunks", "chunk count", OFFSET(opt_chunk_count), AV_OPT_TYPE_INT, {.i64 = 1 }, 1, HAP_MAX_CHUNKS, FLAGS, },
{ NULL },
};

@ -177,6 +177,9 @@ fate-hap5: CMD = framecrc -i $(TARGET_SAMPLES)/hap/hap5.mov
FATE_HAP += fate-hapy
fate-hapy: CMD = framecrc -i $(TARGET_SAMPLES)/hap/hapy.mov
FATE_HAP += fate-hap-chunk
fate-hap-chunk: CMD = framecrc -i $(TARGET_SAMPLES)/hap/hapy-12-chunks.mov
FATE_SAMPLES_AVCONV-$(call DEMDEC, MOV, HAP) += $(FATE_HAP)
fate-hap: $(FATE_HAP)

@ -0,0 +1,2 @@
#tb 0: 1/30
0, 0, 0, 1, 16384, 0x096d409e
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