svq3: add all the required dsp contexts into SVQ3Context

Stop using the H264Context ones, to allow removing the H264Context
dependency.
pull/235/head^2
Anton Khirnov 9 years ago
parent 15b0517da9
commit c73fb9efb2
  1. 42
      libavcodec/svq3.c

@ -68,8 +68,13 @@
typedef struct SVQ3Context {
H264Context h;
H264DSPContext h264dsp;
H264PredContext hpc;
HpelDSPContext hdsp;
TpelDSPContext tdsp;
VideoDSPContext vdsp;
H264Picture *cur_pic;
H264Picture *next_pic;
H264Picture *last_pic;
@ -318,7 +323,7 @@ static inline void svq3_mc_dir_part(SVQ3Context *s,
src = pic->f->data[0] + mx + my * sl->linesize;
if (emu) {
h->vdsp.emulated_edge_mc(sl->edge_emu_buffer, src,
s->vdsp.emulated_edge_mc(sl->edge_emu_buffer, src,
sl->linesize, sl->linesize,
width + 1, height + 1,
mx, my, s->h_edge_pos, s->v_edge_pos);
@ -345,7 +350,7 @@ static inline void svq3_mc_dir_part(SVQ3Context *s,
src = pic->f->data[i] + mx + my * sl->uvlinesize;
if (emu) {
h->vdsp.emulated_edge_mc(sl->edge_emu_buffer, src,
s->vdsp.emulated_edge_mc(sl->edge_emu_buffer, src,
sl->uvlinesize, sl->uvlinesize,
width + 1, height + 1,
mx, my, (s->h_edge_pos >> 1),
@ -501,7 +506,8 @@ static av_always_inline int dctcoef_get(int16_t *mb, int index)
return AV_RN16A(mb + index);
}
static av_always_inline void hl_decode_mb_predict_luma(const H264Context *h,
static av_always_inline void hl_decode_mb_predict_luma(SVQ3Context *s,
const H264Context *h,
H264SliceContext *sl,
int mb_type,
const int *block_offset,
@ -529,19 +535,19 @@ static av_always_inline void hl_decode_mb_predict_luma(const H264Context *h,
} else
topright = NULL;
h->hpc.pred4x4[dir](ptr, topright, linesize);
s->hpc.pred4x4[dir](ptr, topright, linesize);
nnz = sl->non_zero_count_cache[scan8[i]];
if (nnz) {
svq3_add_idct_c(ptr, sl->mb + i * 16, linesize, qscale, 0);
}
}
} else {
h->hpc.pred16x16[sl->intra16x16_pred_mode](dest_y, linesize);
s->hpc.pred16x16[sl->intra16x16_pred_mode](dest_y, linesize);
svq3_luma_dc_dequant_idct_c(sl->mb, sl->mb_luma_dc[0], qscale);
}
}
static void hl_decode_mb(const H264Context *h, H264SliceContext *sl)
static void hl_decode_mb(SVQ3Context *s, const H264Context *h, H264SliceContext *sl)
{
const int mb_x = sl->mb_x;
const int mb_y = sl->mb_y;
@ -557,8 +563,8 @@ static void hl_decode_mb(const H264Context *h, H264SliceContext *sl)
dest_cb = h->cur_pic.f->data[1] + mb_x * 8 + mb_y * sl->uvlinesize * block_h;
dest_cr = h->cur_pic.f->data[2] + mb_x * 8 + mb_y * sl->uvlinesize * block_h;
h->vdsp.prefetch(dest_y + (sl->mb_x & 3) * 4 * sl->linesize + 64, sl->linesize, 4);
h->vdsp.prefetch(dest_cb + (sl->mb_x & 7) * sl->uvlinesize + 64, dest_cr - dest_cb, 2);
s->vdsp.prefetch(dest_y + (sl->mb_x & 3) * 4 * sl->linesize + 64, sl->linesize, 4);
s->vdsp.prefetch(dest_cb + (sl->mb_x & 7) * sl->uvlinesize + 64, dest_cr - dest_cb, 2);
h->list_counts[mb_xy] = sl->list_count;
@ -566,19 +572,19 @@ static void hl_decode_mb(const H264Context *h, H264SliceContext *sl)
uvlinesize = sl->mb_uvlinesize = sl->uvlinesize;
if (IS_INTRA(mb_type)) {
h->hpc.pred8x8[sl->chroma_pred_mode](dest_cb, uvlinesize);
h->hpc.pred8x8[sl->chroma_pred_mode](dest_cr, uvlinesize);
s->hpc.pred8x8[sl->chroma_pred_mode](dest_cb, uvlinesize);
s->hpc.pred8x8[sl->chroma_pred_mode](dest_cr, uvlinesize);
hl_decode_mb_predict_luma(h, sl, mb_type, block_offset, linesize, dest_y);
hl_decode_mb_predict_luma(s, h, sl, mb_type, block_offset, linesize, dest_y);
}
hl_decode_mb_idct_luma(h, sl, mb_type, block_offset, linesize, dest_y);
if (sl->cbp & 0x30) {
uint8_t *dest[2] = { dest_cb, dest_cr };
h->h264dsp.h264_chroma_dc_dequant_idct(sl->mb + 16 * 16 * 1,
s->h264dsp.h264_chroma_dc_dequant_idct(sl->mb + 16 * 16 * 1,
h->dequant4_coeff[IS_INTRA(mb_type) ? 1 : 4][sl->chroma_qp[0]][0]);
h->h264dsp.h264_chroma_dc_dequant_idct(sl->mb + 16 * 16 * 2,
s->h264dsp.h264_chroma_dc_dequant_idct(sl->mb + 16 * 16 * 2,
h->dequant4_coeff[IS_INTRA(mb_type) ? 2 : 5][sl->chroma_qp[1]][0]);
for (j = 1; j < 3; j++) {
for (i = j * 16; i < j * 16 + 4; i++)
@ -1013,11 +1019,9 @@ static av_cold int svq3_decode_init(AVCodecContext *avctx)
// we will overwrite it later during decoding
av_frame_free(&h->cur_pic.f);
ff_h264dsp_init(&h->h264dsp, 8, 1);
ff_h264chroma_init(&h->h264chroma, 8);
ff_h264qpel_init(&h->h264qpel, 8);
ff_h264_pred_init(&h->hpc, AV_CODEC_ID_SVQ3, 8, 1);
ff_videodsp_init(&h->vdsp, 8);
ff_h264dsp_init(&s->h264dsp, 8, 1);
ff_h264_pred_init(&s->hpc, AV_CODEC_ID_SVQ3, 8, 1);
ff_videodsp_init(&s->vdsp, 8);
memset(h->pps.scaling_matrix4, 16, 6 * 16 * sizeof(uint8_t));
memset(h->pps.scaling_matrix8, 16, 2 * 64 * sizeof(uint8_t));
@ -1411,7 +1415,7 @@ static int svq3_decode_frame(AVCodecContext *avctx, void *data,
}
if (mb_type != 0)
hl_decode_mb(h, &h->slice_ctx[0]);
hl_decode_mb(s, h, &h->slice_ctx[0]);
if (h->pict_type != AV_PICTURE_TYPE_B && !h->low_delay)
h->cur_pic.mb_type[sl->mb_x + sl->mb_y * h->mb_stride] =

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