Merge commit 'b57e38f52cc3f31a27105c28887d57cd6812c3eb'

* commit 'b57e38f52cc3f31a27105c28887d57cd6812c3eb':
  ac3dsp: x86: Replace inline asm for in-decoder downmixing with standalone asm

Merged-by: Clément Bœsch <u@pkh.me>
pull/244/merge
Clément Bœsch 8 years ago
commit c66bd8f3ff
  1. 6
      libavcodec/ac3dec.c
  2. 123
      libavcodec/ac3dsp.c
  3. 16
      libavcodec/ac3dsp.h
  4. 3
      libavcodec/x86/Makefile
  5. 187
      libavcodec/x86/ac3dsp_downmix.asm
  6. 179
      libavcodec/x86/ac3dsp_init.c

@ -1430,19 +1430,19 @@ static int decode_audio_block(AC3DecodeContext *s, int blk)
ac3_downmix_c_fixed16(s->outptr, s->downmix_coeffs,
s->out_channels, s->fbw_channels, 256);
#else
s->ac3dsp.downmix(s->outptr, s->downmix_coeffs,
ff_ac3dsp_downmix(&s->ac3dsp, s->outptr, s->downmix_coeffs,
s->out_channels, s->fbw_channels, 256);
#endif
}
} else {
if (downmix_output) {
s->ac3dsp.AC3_RENAME(downmix)(s->xcfptr + 1, s->downmix_coeffs,
AC3_RENAME(ff_ac3dsp_downmix)(&s->ac3dsp, s->xcfptr + 1, s->downmix_coeffs,
s->out_channels, s->fbw_channels, 256);
}
if (downmix_output && !s->downmixed) {
s->downmixed = 1;
s->ac3dsp.AC3_RENAME(downmix)(s->dlyptr, s->downmix_coeffs,
AC3_RENAME(ff_ac3dsp_downmix)(&s->ac3dsp, s->dlyptr, s->downmix_coeffs,
s->out_channels, s->fbw_channels, 128);
}

@ -213,49 +213,53 @@ static void ac3_sum_square_butterfly_float_c(float sum[4],
}
}
static void ac3_downmix_c(float **samples, float **matrix,
int out_ch, int in_ch, int len)
static void ac3_downmix_5_to_2_symmetric_c(float **samples, float **matrix,
int len)
{
int **matrix_cmp = (int **)matrix;
int i, j;
int i;
float v0, v1;
float front_mix = matrix[0][0];
float center_mix = matrix[0][1];
float surround_mix = matrix[0][3];
if (in_ch == 5 && out_ch == 2 &&
!(matrix_cmp[1][0] | matrix_cmp[0][2] |
matrix_cmp[1][3] | matrix_cmp[0][4] |
(matrix_cmp[0][1] ^ matrix_cmp[1][1]) |
(matrix_cmp[0][0] ^ matrix_cmp[1][2]))) {
float front_mix = matrix[0][0];
float center_mix = matrix[0][1];
float surround_mix = matrix[0][3];
for (i = 0; i < len; i++) {
v0 = samples[0][i] * front_mix +
samples[1][i] * center_mix +
samples[3][i] * surround_mix;
for (i = 0; i < len; i++) {
v0 = samples[0][i] * front_mix +
samples[1][i] * center_mix +
samples[3][i] * surround_mix;
v1 = samples[1][i] * center_mix +
samples[2][i] * front_mix +
samples[4][i] * surround_mix;
v1 = samples[1][i] * center_mix +
samples[2][i] * front_mix +
samples[4][i] * surround_mix;
samples[0][i] = v0;
samples[1][i] = v1;
}
}
samples[0][i] = v0;
samples[1][i] = v1;
}
} else if (in_ch == 5 && out_ch == 1 &&
matrix_cmp[0][0] == matrix_cmp[0][2] &&
matrix_cmp[0][3] == matrix_cmp[0][4]) {
float front_mix = matrix[0][0];
float center_mix = matrix[0][1];
float surround_mix = matrix[0][3];
static void ac3_downmix_5_to_1_symmetric_c(float **samples, float **matrix,
int len)
{
int i;
float front_mix = matrix[0][0];
float center_mix = matrix[0][1];
float surround_mix = matrix[0][3];
for (i = 0; i < len; i++) {
samples[0][i] = samples[0][i] * front_mix +
samples[1][i] * center_mix +
samples[2][i] * front_mix +
samples[3][i] * surround_mix +
samples[4][i] * surround_mix;
}
} else if (out_ch == 2) {
for (i = 0; i < len; i++) {
samples[0][i] = samples[0][i] * front_mix +
samples[1][i] * center_mix +
samples[2][i] * front_mix +
samples[3][i] * surround_mix +
samples[4][i] * surround_mix;
}
}
static void ac3_downmix_c(float **samples, float **matrix,
int out_ch, int in_ch, int len)
{
int i, j;
float v0, v1;
if (out_ch == 2) {
for (i = 0; i < len; i++) {
v0 = v1 = 0.0f;
for (j = 0; j < in_ch; j++) {
@ -300,6 +304,15 @@ static void ac3_downmix_c_fixed(int32_t **samples, int16_t **matrix,
}
}
void ff_ac3dsp_downmix_fixed(AC3DSPContext *c, int32_t **samples, int16_t **matrix,
int out_ch, int in_ch, int len)
{
if (c->downmix_fixed)
c->downmix_fixed(samples, matrix, len);
else
ac3_downmix_c_fixed(samples, matrix, out_ch, in_ch, len);
}
static void apply_window_int16_c(int16_t *output, const int16_t *input,
const int16_t *window, unsigned int len)
{
@ -313,6 +326,38 @@ static void apply_window_int16_c(int16_t *output, const int16_t *input,
}
}
void ff_ac3dsp_downmix(AC3DSPContext *c, float **samples, float **matrix,
int out_ch, int in_ch, int len)
{
if (c->in_channels != in_ch || c->out_channels != out_ch) {
int **matrix_cmp = (int **)matrix;
c->in_channels = in_ch;
c->out_channels = out_ch;
c->downmix = NULL;
if (in_ch == 5 && out_ch == 2 &&
!(matrix_cmp[1][0] | matrix_cmp[0][2] |
matrix_cmp[1][3] | matrix_cmp[0][4] |
(matrix_cmp[0][1] ^ matrix_cmp[1][1]) |
(matrix_cmp[0][0] ^ matrix_cmp[1][2]))) {
c->downmix = ac3_downmix_5_to_2_symmetric_c;
} else if (in_ch == 5 && out_ch == 1 &&
matrix_cmp[0][0] == matrix_cmp[0][2] &&
matrix_cmp[0][3] == matrix_cmp[0][4]) {
c->downmix = ac3_downmix_5_to_1_symmetric_c;
}
if (ARCH_X86)
ff_ac3dsp_set_downmix_x86(c);
}
if (c->downmix)
c->downmix(samples, matrix, len);
else
ac3_downmix_c(samples, matrix, out_ch, in_ch, len);
}
av_cold void ff_ac3dsp_init(AC3DSPContext *c, int bit_exact)
{
c->ac3_exponent_min = ac3_exponent_min_c;
@ -326,8 +371,10 @@ av_cold void ff_ac3dsp_init(AC3DSPContext *c, int bit_exact)
c->extract_exponents = ac3_extract_exponents_c;
c->sum_square_butterfly_int32 = ac3_sum_square_butterfly_int32_c;
c->sum_square_butterfly_float = ac3_sum_square_butterfly_float_c;
c->downmix = ac3_downmix_c;
c->downmix_fixed = ac3_downmix_c_fixed;
c->in_channels = 0;
c->out_channels = 0;
c->downmix = NULL;
c->downmix_fixed = NULL;
c->apply_window_int16 = apply_window_int16_c;
if (ARCH_ARM)

@ -132,11 +132,10 @@ typedef struct AC3DSPContext {
void (*sum_square_butterfly_float)(float sum[4], const float *coef0,
const float *coef1, int len);
void (*downmix)(float **samples, float **matrix, int out_ch,
int in_ch, int len);
void (*downmix_fixed)(int32_t **samples, int16_t **matrix, int out_ch,
int in_ch, int len);
int out_channels;
int in_channels;
void (*downmix)(float **samples, float **matrix, int len);
void (*downmix_fixed)(int32_t **samples, int16_t **matrix, int len);
/**
* Apply symmetric window in 16-bit fixed-point.
@ -158,4 +157,11 @@ void ff_ac3dsp_init_arm(AC3DSPContext *c, int bit_exact);
void ff_ac3dsp_init_x86(AC3DSPContext *c, int bit_exact);
void ff_ac3dsp_init_mips(AC3DSPContext *c, int bit_exact);
void ff_ac3dsp_downmix(AC3DSPContext *c, float **samples, float **matrix,
int out_ch, int in_ch, int len);
void ff_ac3dsp_downmix_fixed(AC3DSPContext *c, int32_t **samples, int16_t **matrix,
int out_ch, int in_ch, int len);
void ff_ac3dsp_set_downmix_x86(AC3DSPContext *c);
#endif /* AVCODEC_AC3DSP_H */

@ -87,7 +87,8 @@ MMX-OBJS-$(CONFIG_SNOW_DECODER) += x86/snowdsp.o
MMX-OBJS-$(CONFIG_SNOW_ENCODER) += x86/snowdsp.o
# subsystems
YASM-OBJS-$(CONFIG_AC3DSP) += x86/ac3dsp.o
YASM-OBJS-$(CONFIG_AC3DSP) += x86/ac3dsp.o \
x86/ac3dsp_downmix.o
YASM-OBJS-$(CONFIG_AUDIODSP) += x86/audiodsp.o
YASM-OBJS-$(CONFIG_BLOCKDSP) += x86/blockdsp.o
YASM-OBJS-$(CONFIG_BSWAPDSP) += x86/bswapdsp.o

@ -0,0 +1,187 @@
;*****************************************************************************
;* x86-optimized AC-3 downmixing
;* Copyright (c) 2012 Justin Ruggles
;*
;* This file is part of FFmpeg.
;*
;* FFmpeg is free software; you can redistribute it and/or
;* modify it under the terms of the GNU Lesser General Public
;* License as published by the Free Software Foundation; either
;* version 2.1 of the License, or (at your option) any later version.
;*
;* FFmpeg is distributed in the hope that it will be useful,
;* but WITHOUT ANY WARRANTY; without even the implied warranty of
;* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
;* Lesser General Public License for more details.
;*
;* You should have received a copy of the GNU Lesser General Public
;* License along with FFmpeg; if not, write to the Free Software
;* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
;******************************************************************************
;******************************************************************************
;* This is based on the channel mixing asm in libavresample, but it is
;* simplified for only float coefficients and only 3 to 6 channels.
;******************************************************************************
%include "libavutil/x86/x86util.asm"
SECTION .text
;-----------------------------------------------------------------------------
; functions to downmix from 3 to 6 channels to mono or stereo
; void ff_ac3_downmix_*(float **samples, float **matrix, int len);
;-----------------------------------------------------------------------------
%macro AC3_DOWNMIX 2 ; %1 = in channels, %2 = out channels
; define some names to make the code clearer
%assign in_channels %1
%assign out_channels %2
%assign stereo out_channels - 1
; determine how many matrix elements must go on the stack vs. mmregs
%assign matrix_elements in_channels * out_channels
%if stereo
%assign needed_mmregs 4
%else
%assign needed_mmregs 3
%endif
%assign matrix_elements_mm num_mmregs - needed_mmregs
%if matrix_elements < matrix_elements_mm
%assign matrix_elements_mm matrix_elements
%endif
%assign total_mmregs needed_mmregs+matrix_elements_mm
%if matrix_elements_mm < matrix_elements
%assign matrix_elements_stack matrix_elements - matrix_elements_mm
%else
%assign matrix_elements_stack 0
%endif
cglobal ac3_downmix_%1_to_%2, 3,in_channels+1,total_mmregs,0-matrix_elements_stack*mmsize, src0, src1, len, src2, src3, src4, src5
; load matrix pointers
%define matrix0q r1q
%define matrix1q r3q
%if stereo
mov matrix1q, [matrix0q+gprsize]
%endif
mov matrix0q, [matrix0q]
; define matrix coeff names
%assign %%i 0
%assign %%j needed_mmregs
%rep in_channels
%if %%i >= matrix_elements_mm
CAT_XDEFINE mx_stack_0_, %%i, 1
CAT_XDEFINE mx_0_, %%i, [rsp+(%%i-matrix_elements_mm)*mmsize]
%else
CAT_XDEFINE mx_stack_0_, %%i, 0
CAT_XDEFINE mx_0_, %%i, m %+ %%j
%assign %%j %%j+1
%endif
%assign %%i %%i+1
%endrep
%if stereo
%assign %%i 0
%rep in_channels
%if in_channels + %%i >= matrix_elements_mm
CAT_XDEFINE mx_stack_1_, %%i, 1
CAT_XDEFINE mx_1_, %%i, [rsp+(in_channels+%%i-matrix_elements_mm)*mmsize]
%else
CAT_XDEFINE mx_stack_1_, %%i, 0
CAT_XDEFINE mx_1_, %%i, m %+ %%j
%assign %%j %%j+1
%endif
%assign %%i %%i+1
%endrep
%endif
; load/splat matrix coeffs
%assign %%i 0
%rep in_channels
%if mx_stack_0_ %+ %%i
VBROADCASTSS m0, [matrix0q+4*%%i]
mova mx_0_ %+ %%i, m0
%else
VBROADCASTSS mx_0_ %+ %%i, [matrix0q+4*%%i]
%endif
%if stereo
%if mx_stack_1_ %+ %%i
VBROADCASTSS m0, [matrix1q+4*%%i]
mova mx_1_ %+ %%i, m0
%else
VBROADCASTSS mx_1_ %+ %%i, [matrix1q+4*%%i]
%endif
%endif
%assign %%i %%i+1
%endrep
lea lenq, [4*r2d]
; load channel pointers to registers
%assign %%i 1
%rep (in_channels - 1)
mov src %+ %%i %+ q, [src0q+%%i*gprsize]
add src %+ %%i %+ q, lenq
%assign %%i %%i+1
%endrep
mov src0q, [src0q]
add src0q, lenq
neg lenq
.loop:
%if stereo || mx_stack_0_0
mova m0, [src0q+lenq]
%endif
%if stereo
mulps m1, m0, mx_1_0
%endif
%if stereo || mx_stack_0_0
mulps m0, m0, mx_0_0
%else
mulps m0, mx_0_0, [src0q+lenq]
%endif
%assign %%i 1
%rep (in_channels - 1)
%define src_ptr src %+ %%i %+ q
; avoid extra load for mono if matrix is in a mm register
%if stereo || mx_stack_0_ %+ %%i
mova m2, [src_ptr+lenq]
%endif
%if stereo
FMULADD_PS m1, m2, mx_1_ %+ %%i, m1, m3
%endif
%if stereo || mx_stack_0_ %+ %%i
FMULADD_PS m0, m2, mx_0_ %+ %%i, m0, m2
%else
FMULADD_PS m0, mx_0_ %+ %%i, [src_ptr+lenq], m0, m1
%endif
%assign %%i %%i+1
%endrep
mova [src0q+lenq], m0
%if stereo
mova [src1q+lenq], m1
%endif
add lenq, mmsize
jl .loop
RET
%endmacro
%macro AC3_DOWNMIX_FUNCS 0
%assign %%i 3
%rep 4
INIT_XMM sse
AC3_DOWNMIX %%i, 1
AC3_DOWNMIX %%i, 2
INIT_YMM avx
AC3_DOWNMIX %%i, 1
AC3_DOWNMIX %%i, 2
%if HAVE_FMA3_EXTERNAL
INIT_YMM fma3
AC3_DOWNMIX %%i, 1
AC3_DOWNMIX %%i, 2
%endif
%assign %%i %%i+1
%endrep
%endmacro
AC3_DOWNMIX_FUNCS

@ -63,140 +63,6 @@ void ff_apply_window_int16_ssse3(int16_t *output, const int16_t *input,
void ff_apply_window_int16_ssse3_atom(int16_t *output, const int16_t *input,
const int16_t *window, unsigned int len);
#if ARCH_X86_32 && defined(__INTEL_COMPILER)
# undef HAVE_7REGS
# define HAVE_7REGS 0
#endif
#if HAVE_SSE_INLINE && HAVE_7REGS
#define IF1(x) x
#define IF0(x)
#define MIX5(mono, stereo) \
__asm__ volatile ( \
"movss 0(%1), %%xmm5 \n" \
"movss 4(%1), %%xmm6 \n" \
"movss 12(%1), %%xmm7 \n" \
"shufps $0, %%xmm5, %%xmm5 \n" \
"shufps $0, %%xmm6, %%xmm6 \n" \
"shufps $0, %%xmm7, %%xmm7 \n" \
"1: \n" \
"movaps (%0, %2), %%xmm0 \n" \
"movaps (%0, %3), %%xmm1 \n" \
"movaps (%0, %4), %%xmm2 \n" \
"movaps (%0, %5), %%xmm3 \n" \
"movaps (%0, %6), %%xmm4 \n" \
"mulps %%xmm5, %%xmm0 \n" \
"mulps %%xmm6, %%xmm1 \n" \
"mulps %%xmm5, %%xmm2 \n" \
"mulps %%xmm7, %%xmm3 \n" \
"mulps %%xmm7, %%xmm4 \n" \
stereo("addps %%xmm1, %%xmm0 \n") \
"addps %%xmm1, %%xmm2 \n" \
"addps %%xmm3, %%xmm0 \n" \
"addps %%xmm4, %%xmm2 \n" \
mono("addps %%xmm2, %%xmm0 \n") \
"movaps %%xmm0, (%0, %2) \n" \
stereo("movaps %%xmm2, (%0, %3) \n") \
"add $16, %0 \n" \
"jl 1b \n" \
: "+&r"(i) \
: "r"(matrix[0]), \
"r"(samples[0] + len), \
"r"(samples[1] + len), \
"r"(samples[2] + len), \
"r"(samples[3] + len), \
"r"(samples[4] + len) \
: XMM_CLOBBERS("%xmm0", "%xmm1", "%xmm2", "%xmm3", \
"%xmm4", "%xmm5", "%xmm6", "%xmm7",) \
"memory" \
);
#define MIX_MISC(stereo) \
__asm__ volatile ( \
"mov %5, %2 \n" \
"1: \n" \
"mov -%c7(%6, %2, %c8), %3 \n" \
"movaps (%3, %0), %%xmm0 \n" \
stereo("movaps %%xmm0, %%xmm1 \n") \
"mulps %%xmm4, %%xmm0 \n" \
stereo("mulps %%xmm5, %%xmm1 \n") \
"2: \n" \
"mov (%6, %2, %c8), %1 \n" \
"movaps (%1, %0), %%xmm2 \n" \
stereo("movaps %%xmm2, %%xmm3 \n") \
"mulps (%4, %2, 8), %%xmm2 \n" \
stereo("mulps 16(%4, %2, 8), %%xmm3 \n") \
"addps %%xmm2, %%xmm0 \n" \
stereo("addps %%xmm3, %%xmm1 \n") \
"add $4, %2 \n" \
"jl 2b \n" \
"mov %5, %2 \n" \
stereo("mov (%6, %2, %c8), %1 \n") \
"movaps %%xmm0, (%3, %0) \n" \
stereo("movaps %%xmm1, (%1, %0) \n") \
"add $16, %0 \n" \
"jl 1b \n" \
: "+&r"(i), "=&r"(j), "=&r"(k), "=&r"(m) \
: "r"(matrix_simd + in_ch), \
"g"((intptr_t) - 4 * (in_ch - 1)), \
"r"(samp + in_ch), \
"i"(sizeof(float *)), "i"(sizeof(float *)/4) \
: "memory" \
);
static void ac3_downmix_sse(float **samples, float **matrix,
int out_ch, int in_ch, int len)
{
int **matrix_cmp = (int **)matrix;
intptr_t i, j, k, m;
i = -len * sizeof(float);
if (in_ch == 5 && out_ch == 2 &&
!(matrix_cmp[1][0] | matrix_cmp[0][2] |
matrix_cmp[1][3] | matrix_cmp[0][4] |
(matrix_cmp[0][1] ^ matrix_cmp[1][1]) |
(matrix_cmp[0][0] ^ matrix_cmp[1][2]))) {
MIX5(IF0, IF1);
} else if (in_ch == 5 && out_ch == 1 &&
matrix_cmp[0][0] == matrix_cmp[0][2] &&
matrix_cmp[0][3] == matrix_cmp[0][4]) {
MIX5(IF1, IF0);
} else {
LOCAL_ALIGNED(16, float, matrix_simd, [AC3_MAX_CHANNELS], [2][4]);
float *samp[AC3_MAX_CHANNELS];
for (j = 0; j < in_ch; j++)
samp[j] = samples[j] + len;
j = 2 * in_ch * sizeof(float);
k = in_ch * sizeof(float);
__asm__ volatile (
"1: \n"
"sub $4, %1 \n"
"sub $8, %0 \n"
"movss (%3, %1), %%xmm4 \n"
"movss (%4, %1), %%xmm5 \n"
"shufps $0, %%xmm4, %%xmm4 \n"
"shufps $0, %%xmm5, %%xmm5 \n"
"movaps %%xmm4, (%2, %0, 4) \n"
"movaps %%xmm5, 16(%2, %0, 4) \n"
"jg 1b \n"
: "+&r"(j), "+&r"(k)
: "r"(matrix_simd), "r"(matrix[0]), "r"(matrix[1])
: "memory"
);
if (out_ch == 2) {
MIX_MISC(IF1);
} else {
MIX_MISC(IF0);
}
}
}
#endif /* HAVE_SSE_INLINE && HAVE_7REGS */
av_cold void ff_ac3dsp_init_x86(AC3DSPContext *c, int bit_exact)
{
int cpu_flags = av_get_cpu_flags();
@ -252,10 +118,47 @@ av_cold void ff_ac3dsp_init_x86(AC3DSPContext *c, int bit_exact)
c->apply_window_int16 = ff_apply_window_int16_ssse3;
}
}
}
#define DOWNMIX_FUNC_OPT(ch, opt) \
void ff_ac3_downmix_ ## ch ## _to_1_ ## opt(float **samples, \
float **matrix, int len); \
void ff_ac3_downmix_ ## ch ## _to_2_ ## opt(float **samples, \
float **matrix, int len);
#define DOWNMIX_FUNCS(opt) \
DOWNMIX_FUNC_OPT(3, opt) \
DOWNMIX_FUNC_OPT(4, opt) \
DOWNMIX_FUNC_OPT(5, opt) \
DOWNMIX_FUNC_OPT(6, opt)
DOWNMIX_FUNCS(sse)
DOWNMIX_FUNCS(avx)
DOWNMIX_FUNCS(fma3)
void ff_ac3dsp_set_downmix_x86(AC3DSPContext *c)
{
int cpu_flags = av_get_cpu_flags();
#define SET_DOWNMIX(ch, suf, SUF) \
if (ch == c->in_channels) { \
if (EXTERNAL_ ## SUF (cpu_flags)) { \
if (c->out_channels == 1) \
c->downmix = ff_ac3_downmix_ ## ch ## _to_1_ ## suf; \
else \
c->downmix = ff_ac3_downmix_ ## ch ## _to_2_ ## suf; \
} \
}
#define SET_DOWNMIX_ALL(suf, SUF) \
SET_DOWNMIX(3, suf, SUF) \
SET_DOWNMIX(4, suf, SUF) \
SET_DOWNMIX(5, suf, SUF) \
SET_DOWNMIX(6, suf, SUF)
#if HAVE_SSE_INLINE && HAVE_7REGS
if (INLINE_SSE(cpu_flags)) {
c->downmix = ac3_downmix_sse;
SET_DOWNMIX_ALL(sse, SSE)
if (!(cpu_flags & AV_CPU_FLAG_AVXSLOW)) {
SET_DOWNMIX_ALL(avx, AVX)
SET_DOWNMIX_ALL(fma3, FMA3)
}
#endif
}

Loading…
Cancel
Save