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@ -858,7 +858,7 @@ static void fill_border(int xleft, int ytop, int width, int height, int x, int y |
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#define BPP 1 |
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static void blend_subrect(AVPicture *dst, const AVSubtitleRect *rect, int imgw, int imgh) |
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static void blend_subrect(uint8_t **data, int *linesize, const AVSubtitleRect *rect, int imgw, int imgh) |
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{ |
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int x, y, Y, U, V, A; |
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uint8_t *lum, *cb, *cr; |
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@ -869,9 +869,9 @@ static void blend_subrect(AVPicture *dst, const AVSubtitleRect *rect, int imgw, |
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dsth = av_clip(rect->h, 0, imgh); |
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dstx = av_clip(rect->x, 0, imgw - dstw); |
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dsty = av_clip(rect->y, 0, imgh - dsth); |
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lum = dst->data[0] + dstx + dsty * dst->linesize[0]; |
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cb = dst->data[1] + dstx/2 + (dsty >> 1) * dst->linesize[1]; |
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cr = dst->data[2] + dstx/2 + (dsty >> 1) * dst->linesize[2]; |
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lum = data[0] + dstx + dsty * linesize[0]; |
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cb = data[1] + dstx/2 + (dsty >> 1) * linesize[1]; |
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cr = data[2] + dstx/2 + (dsty >> 1) * linesize[2]; |
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for (y = 0; y<dsth; y++) { |
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for (x = 0; x<dstw; x++) { |
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@ -880,7 +880,7 @@ static void blend_subrect(AVPicture *dst, const AVSubtitleRect *rect, int imgw, |
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lum[0] = ALPHA_BLEND(A, lum[0], Y, 0); |
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lum++; |
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} |
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lum += dst->linesize[0] - dstw; |
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lum += linesize[0] - dstw; |
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} |
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for (y = 0; y<dsth/2; y++) { |
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@ -896,8 +896,8 @@ static void blend_subrect(AVPicture *dst, const AVSubtitleRect *rect, int imgw, |
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cb++; |
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cr++; |
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} |
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cb += dst->linesize[1] - dstw/2; |
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cr += dst->linesize[2] - dstw/2; |
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cb += linesize[1] - dstw/2; |
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cr += linesize[2] - dstw/2; |
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} |
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} |
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@ -944,7 +944,6 @@ static void video_image_display(VideoState *is) |
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{ |
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Frame *vp; |
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Frame *sp; |
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AVPicture pict; |
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SDL_Rect rect; |
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int i; |
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@ -955,18 +954,21 @@ static void video_image_display(VideoState *is) |
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sp = frame_queue_peek(&is->subpq); |
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if (vp->pts >= sp->pts + ((float) sp->sub.start_display_time / 1000)) { |
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uint8_t *data[4]; |
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int linesize[4]; |
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SDL_LockYUVOverlay (vp->bmp); |
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pict.data[0] = vp->bmp->pixels[0]; |
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pict.data[1] = vp->bmp->pixels[2]; |
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pict.data[2] = vp->bmp->pixels[1]; |
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data[0] = vp->bmp->pixels[0]; |
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data[1] = vp->bmp->pixels[2]; |
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data[2] = vp->bmp->pixels[1]; |
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pict.linesize[0] = vp->bmp->pitches[0]; |
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pict.linesize[1] = vp->bmp->pitches[2]; |
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pict.linesize[2] = vp->bmp->pitches[1]; |
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linesize[0] = vp->bmp->pitches[0]; |
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linesize[1] = vp->bmp->pitches[2]; |
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linesize[2] = vp->bmp->pitches[1]; |
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for (i = 0; i < sp->sub.num_rects; i++) |
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blend_subrect(&pict, sp->subrects[i], |
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blend_subrect(data, linesize, sp->subrects[i], |
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vp->bmp->w, vp->bmp->h); |
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SDL_UnlockYUVOverlay (vp->bmp); |
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@ -1760,22 +1762,23 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts, double |
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/* if the frame is not skipped, then display it */ |
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if (vp->bmp) { |
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AVPicture pict = { { 0 } }; |
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uint8_t *data[4]; |
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int linesize[4]; |
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/* get a pointer on the bitmap */ |
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SDL_LockYUVOverlay (vp->bmp); |
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pict.data[0] = vp->bmp->pixels[0]; |
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pict.data[1] = vp->bmp->pixels[2]; |
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pict.data[2] = vp->bmp->pixels[1]; |
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data[0] = vp->bmp->pixels[0]; |
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data[1] = vp->bmp->pixels[2]; |
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data[2] = vp->bmp->pixels[1]; |
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pict.linesize[0] = vp->bmp->pitches[0]; |
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pict.linesize[1] = vp->bmp->pitches[2]; |
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pict.linesize[2] = vp->bmp->pitches[1]; |
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linesize[0] = vp->bmp->pitches[0]; |
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linesize[1] = vp->bmp->pitches[2]; |
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linesize[2] = vp->bmp->pitches[1]; |
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#if CONFIG_AVFILTER |
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// FIXME use direct rendering
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av_picture_copy(&pict, (AVPicture *)src_frame, |
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av_image_copy(data, linesize, (const uint8_t **)src_frame->data, src_frame->linesize, |
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src_frame->format, vp->width, vp->height); |
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#else |
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{ |
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@ -1798,7 +1801,7 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts, double |
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exit(1); |
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} |
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sws_scale(is->img_convert_ctx, src_frame->data, src_frame->linesize, |
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0, vp->height, pict.data, pict.linesize); |
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0, vp->height, data, linesize); |
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#endif |
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/* workaround SDL PITCH_WORKAROUND */ |
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duplicate_right_border_pixels(vp->bmp); |
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