avfilter/vf_colorbalance: add 16bit depth support

Signed-off-by: Paul B Mahol <onemda@gmail.com>
pull/284/merge
Paul B Mahol 7 years ago
parent fdbb4b9a78
commit c2fd69ba62
  1. 145
      libavfilter/vf_colorbalance.c

@ -43,10 +43,13 @@ typedef struct ColorBalanceContext {
Range magenta_green;
Range yellow_blue;
uint8_t lut[3][256];
uint16_t lut[3][65536];
uint8_t rgba_map[4];
int step;
int (*clip)(int x);
void (*apply_lut)(AVFilterContext *ctx, AVFrame *in, AVFrame *out);
} ColorBalanceContext;
#define OFFSET(x) offsetof(ColorBalanceContext, x)
@ -74,6 +77,8 @@ static int query_formats(AVFilterContext *ctx)
AV_PIX_FMT_ABGR, AV_PIX_FMT_ARGB,
AV_PIX_FMT_0BGR, AV_PIX_FMT_0RGB,
AV_PIX_FMT_RGB0, AV_PIX_FMT_BGR0,
AV_PIX_FMT_RGB48, AV_PIX_FMT_BGR48,
AV_PIX_FMT_RGBA64, AV_PIX_FMT_BGRA64,
AV_PIX_FMT_NONE
};
AVFilterFormats *fmts_list = ff_make_format_list(pix_fmts);
@ -82,46 +87,119 @@ static int query_formats(AVFilterContext *ctx)
return ff_set_common_formats(ctx, fmts_list);
}
static void apply_lut8(AVFilterContext *ctx, AVFrame *in, AVFrame *out)
{
ColorBalanceContext *s = ctx->priv;
AVFilterLink *outlink = ctx->outputs[0];
const uint8_t *srcrow = in->data[0];
const uint8_t roffset = s->rgba_map[R];
const uint8_t goffset = s->rgba_map[G];
const uint8_t boffset = s->rgba_map[B];
const uint8_t aoffset = s->rgba_map[A];
const int step = s->step;
uint8_t *dstrow;
int i, j;
dstrow = out->data[0];
for (i = 0; i < outlink->h; i++) {
const uint8_t *src = srcrow;
uint8_t *dst = dstrow;
for (j = 0; j < outlink->w * step; j += step) {
dst[j + roffset] = s->lut[R][src[j + roffset]];
dst[j + goffset] = s->lut[G][src[j + goffset]];
dst[j + boffset] = s->lut[B][src[j + boffset]];
if (in != out && step == 4)
dst[j + aoffset] = src[j + aoffset];
}
srcrow += in->linesize[0];
dstrow += out->linesize[0];
}
}
static void apply_lut16(AVFilterContext *ctx, AVFrame *in, AVFrame *out)
{
ColorBalanceContext *s = ctx->priv;
AVFilterLink *outlink = ctx->outputs[0];
const uint16_t *srcrow = (const uint16_t *)in->data[0];
const uint8_t roffset = s->rgba_map[R];
const uint8_t goffset = s->rgba_map[G];
const uint8_t boffset = s->rgba_map[B];
const uint8_t aoffset = s->rgba_map[A];
const int step = s->step / 2;
uint16_t *dstrow;
int i, j;
dstrow = (uint16_t *)out->data[0];
for (i = 0; i < outlink->h; i++) {
const uint16_t *src = srcrow;
uint16_t *dst = dstrow;
for (j = 0; j < outlink->w * step; j += step) {
dst[j + roffset] = s->lut[R][src[j + roffset]];
dst[j + goffset] = s->lut[G][src[j + goffset]];
dst[j + boffset] = s->lut[B][src[j + boffset]];
if (in != out && step == 4)
dst[j + aoffset] = src[j + aoffset];
}
srcrow += in->linesize[0] / 2;
dstrow += out->linesize[0] / 2;
}
}
static int config_output(AVFilterLink *outlink)
{
AVFilterContext *ctx = outlink->src;
ColorBalanceContext *s = ctx->priv;
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(outlink->format);
const int depth = desc->comp[0].depth;
const int max = 1 << depth;
double *shadows, *midtones, *highlights, *buffer;
int i, r, g, b;
buffer = av_malloc(256 * 3 * sizeof(*buffer));
if (max == 256) {
s->apply_lut = apply_lut8;
} else {
s->apply_lut = apply_lut16;
}
buffer = av_malloc(max * 3 * sizeof(*buffer));
if (!buffer)
return AVERROR(ENOMEM);
shadows = buffer + 256 * 0;
midtones = buffer + 256 * 1;
highlights = buffer + 256 * 2;
shadows = buffer + max * 0;
midtones = buffer + max * 1;
highlights = buffer + max * 2;
for (i = 0; i < 256; i++) {
double low = av_clipd((i - 85.0) / -64.0 + 0.5, 0, 1) * 178.5;
double mid = av_clipd((i - 85.0) / 64.0 + 0.5, 0, 1) *
av_clipd((i + 85.0 - 255.0) / -64.0 + 0.5, 0, 1) * 178.5;
for (i = 0; i < max; i++) {
const double L = 0.333 * (max - 1);
const double M = 0.7 * (max - 1);
const double H = 1 * (max - 1);
double low = av_clipd((i - L) / (-max * 0.25) + 0.5, 0, 1) * M;
double mid = av_clipd((i - L) / ( max * 0.25) + 0.5, 0, 1) *
av_clipd((i + L - H) / (-max * 0.25) + 0.5, 0, 1) * M;
shadows[i] = low;
midtones[i] = mid;
highlights[255 - i] = low;
highlights[max - i] = low;
}
for (i = 0; i < 256; i++) {
for (i = 0; i < max; i++) {
r = g = b = i;
r = av_clip_uint8(r + s->cyan_red.shadows * shadows[r]);
r = av_clip_uint8(r + s->cyan_red.midtones * midtones[r]);
r = av_clip_uint8(r + s->cyan_red.highlights * highlights[r]);
r = av_clip_uintp2(r + s->cyan_red.shadows * shadows[r], depth);
r = av_clip_uintp2(r + s->cyan_red.midtones * midtones[r], depth);
r = av_clip_uintp2(r + s->cyan_red.highlights * highlights[r], depth);
g = av_clip_uint8(g + s->magenta_green.shadows * shadows[g]);
g = av_clip_uint8(g + s->magenta_green.midtones * midtones[g]);
g = av_clip_uint8(g + s->magenta_green.highlights * highlights[g]);
g = av_clip_uintp2(g + s->magenta_green.shadows * shadows[g], depth);
g = av_clip_uintp2(g + s->magenta_green.midtones * midtones[g], depth);
g = av_clip_uintp2(g + s->magenta_green.highlights * highlights[g], depth);
b = av_clip_uint8(b + s->yellow_blue.shadows * shadows[b]);
b = av_clip_uint8(b + s->yellow_blue.midtones * midtones[b]);
b = av_clip_uint8(b + s->yellow_blue.highlights * highlights[b]);
b = av_clip_uintp2(b + s->yellow_blue.shadows * shadows[b], depth);
b = av_clip_uintp2(b + s->yellow_blue.midtones * midtones[b], depth);
b = av_clip_uintp2(b + s->yellow_blue.highlights * highlights[b], depth);
s->lut[R][i] = r;
s->lut[G][i] = g;
@ -141,15 +219,7 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
AVFilterContext *ctx = inlink->dst;
ColorBalanceContext *s = ctx->priv;
AVFilterLink *outlink = ctx->outputs[0];
const uint8_t roffset = s->rgba_map[R];
const uint8_t goffset = s->rgba_map[G];
const uint8_t boffset = s->rgba_map[B];
const uint8_t aoffset = s->rgba_map[A];
const int step = s->step;
const uint8_t *srcrow = in->data[0];
uint8_t *dstrow;
AVFrame *out;
int i, j;
if (av_frame_is_writable(in)) {
out = in;
@ -162,26 +232,11 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
av_frame_copy_props(out, in);
}
dstrow = out->data[0];
for (i = 0; i < outlink->h; i++) {
const uint8_t *src = srcrow;
uint8_t *dst = dstrow;
for (j = 0; j < outlink->w * step; j += step) {
dst[j + roffset] = s->lut[R][src[j + roffset]];
dst[j + goffset] = s->lut[G][src[j + goffset]];
dst[j + boffset] = s->lut[B][src[j + boffset]];
if (in != out && step == 4)
dst[j + aoffset] = src[j + aoffset];
}
srcrow += in->linesize[0];
dstrow += out->linesize[0];
}
s->apply_lut(ctx, in, out);
if (in != out)
av_frame_free(&in);
return ff_filter_frame(ctx->outputs[0], out);
return ff_filter_frame(outlink, out);
}
static const AVFilterPad colorbalance_inputs[] = {

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