(e)ac3: parse and store the Lt/Rt and LFE mix levels.

pull/54/head
Tim Walker 11 years ago
parent 1f604f96ea
commit c229f571fd
  1. 8
      libavcodec/ac3.h
  2. 16
      libavcodec/ac3dec.c
  3. 5
      libavcodec/ac3dec.h
  4. 10
      libavcodec/eac3dec.c

@ -104,6 +104,14 @@ typedef enum AC3DolbyHeadphoneMode {
AC3_DHEADPHONMOD_RESERVED
} AC3DolbyHeadphoneMode;
/** Preferred Stereo Downmix mode */
typedef enum AC3PreferredStereoDownmixMode {
AC3_DMIXMOD_NOTINDICATED = 0,
AC3_DMIXMOD_LTRT,
AC3_DMIXMOD_LORO,
AC3_DMIXMOD_RESERVED
} AC3PreferredStereoDownmixMode;
typedef struct AC3BitAllocParameters {
int sr_code;
int sr_shift;

@ -227,16 +227,20 @@ static int ac3_parse_header(AC3DecodeContext *s)
skip_bits(gbc, 2); //skip copyright bit and original bitstream bit
/* skip the timecodes or parse the Alternate Bit Stream Syntax
TODO: read & use the xbsi1 downmix levels */
/* skip the timecodes or parse the Alternate Bit Stream Syntax */
if (s->bitstream_id != 6) {
if (get_bits1(gbc))
skip_bits(gbc, 14); //skip timecode1
if (get_bits1(gbc))
skip_bits(gbc, 14); //skip timecode2
} else {
if (get_bits1(gbc))
skip_bits(gbc, 14); //skip xbsi1
if (get_bits1(gbc)) {
s->preferred_downmix = get_bits(gbc, 2);
s->center_mix_level_ltrt = get_bits(gbc, 3);
s->surround_mix_level_ltrt = get_bits(gbc, 3);
s->center_mix_level = get_bits(gbc, 3);
s->surround_mix_level = get_bits(gbc, 3);
}
if (get_bits1(gbc)) {
s->dolby_surround_ex_mode = get_bits(gbc, 2);
s->dolby_headphone_mode = get_bits(gbc, 2);
@ -280,8 +284,12 @@ static int parse_frame_header(AC3DecodeContext *s)
s->fbw_channels = s->channels - s->lfe_on;
s->lfe_ch = s->fbw_channels + 1;
s->frame_size = hdr.frame_size;
s->preferred_downmix = AC3_DMIXMOD_NOTINDICATED;
s->center_mix_level = hdr.center_mix_level;
s->center_mix_level_ltrt = 4; // -3.0dB
s->surround_mix_level = hdr.surround_mix_level;
s->surround_mix_level_ltrt = 4; // -3.0dB
s->lfe_mix_level_exists = 0;
s->num_blocks = hdr.num_blocks;
s->frame_type = hdr.frame_type;
s->substreamid = hdr.substreamid;

@ -84,8 +84,13 @@ typedef struct AC3DecodeContext {
int channel_mode; ///< channel mode (acmod)
int lfe_on; ///< lfe channel in use
int channel_map; ///< custom channel map
int preferred_downmix; ///< Preferred 2-channel downmix mode (dmixmod)
int center_mix_level; ///< Center mix level index
int center_mix_level_ltrt; ///< Center mix level index for Lt/Rt (ltrtcmixlev)
int surround_mix_level; ///< Surround mix level index
int surround_mix_level_ltrt; ///< Surround mix level index for Lt/Rt (ltrtsurmixlev)
int lfe_mix_level_exists; ///< indicates if lfemixlevcod is specified (lfemixlevcode)
int lfe_mix_level; ///< LFE mix level index (lfemixlevcod)
int eac3; ///< indicates if current frame is E-AC-3
int dolby_surround_mode; ///< dolby surround mode (dsurmod)
int dolby_surround_ex_mode; ///< dolby surround ex mode (dsurexmod)

@ -345,23 +345,23 @@ int ff_eac3_parse_header(AC3DecodeContext *s)
if (get_bits1(gbc)) {
/* center and surround mix levels */
if (s->channel_mode > AC3_CHMODE_STEREO) {
skip_bits(gbc, 2); // skip preferred stereo downmix mode
s->preferred_downmix = get_bits(gbc, 2);
if (s->channel_mode & 1) {
/* if three front channels exist */
skip_bits(gbc, 3); //skip Lt/Rt center mix level
s->center_mix_level_ltrt = get_bits(gbc, 3);
s->center_mix_level = get_bits(gbc, 3);
}
if (s->channel_mode & 4) {
/* if a surround channel exists */
skip_bits(gbc, 3); //skip Lt/Rt surround mix level
s->surround_mix_level_ltrt = get_bits(gbc, 3);
s->surround_mix_level = get_bits(gbc, 3);
}
}
/* lfe mix level */
if (s->lfe_on && get_bits1(gbc)) {
if (s->lfe_on && (s->lfe_mix_level_exists = get_bits1(gbc))) {
// TODO: use LFE mix level
skip_bits(gbc, 5); // skip LFE mix level code
s->lfe_mix_level = get_bits(gbc, 5);
}
/* info for mixing with other streams and substreams */

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