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@ -35,6 +35,44 @@ |
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#include "libavcodec/me_cmp.h" |
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#if HAVE_ALTIVEC |
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#if HAVE_VSX |
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static int sad16_x2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, |
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int line_size, int h) |
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{ |
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int i, s = 0; |
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const vector unsigned char zero = |
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(const vector unsigned char) vec_splat_u8(0); |
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vector unsigned int sad = (vector unsigned int) vec_splat_u32(0); |
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vector signed int sumdiffs; |
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for (i = 0; i < h; i++) { |
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/* Read unaligned pixels into our vectors. The vectors are as follows:
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* pix1v: pix1[0] - pix1[15] |
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* pix2v: pix2[0] - pix2[15] pix2iv: pix2[1] - pix2[16] */ |
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vector unsigned char pix1v = vec_vsx_ld(0, pix1); |
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vector unsigned char pix2v = vec_vsx_ld(0, pix2); |
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vector unsigned char pix2iv = vec_vsx_ld(1, pix2); |
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/* Calculate the average vector. */ |
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vector unsigned char avgv = vec_avg(pix2v, pix2iv); |
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/* Calculate a sum of abs differences vector. */ |
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vector unsigned char t5 = vec_sub(vec_max(pix1v, avgv), |
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vec_min(pix1v, avgv)); |
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/* Add each 4 pixel group together and put 4 results into sad. */ |
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sad = vec_sum4s(t5, sad); |
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pix1 += line_size; |
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pix2 += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s. */ |
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sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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sumdiffs = vec_splat(sumdiffs, 3); |
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vec_vsx_st(sumdiffs, 0, &s); |
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return s; |
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} |
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#else |
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static int sad16_x2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, |
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int line_size, int h) |
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{ |
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@ -76,7 +114,58 @@ static int sad16_x2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, |
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return s; |
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} |
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#endif /* HAVE_VSX */ |
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#if HAVE_VSX |
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static int sad16_y2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, |
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int line_size, int h) |
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{ |
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int i, s = 0; |
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const vector unsigned char zero = |
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(const vector unsigned char) vec_splat_u8(0); |
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vector unsigned char perm = vec_lvsl(0, pix2); |
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vector unsigned char pix1v, pix3v, avgv, t5; |
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vector unsigned int sad = (vector unsigned int) vec_splat_u32(0); |
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vector signed int sumdiffs; |
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uint8_t *pix3 = pix2 + line_size; |
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/* Due to the fact that pix3 = pix2 + line_size, the pix3 of one
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* iteration becomes pix2 in the next iteration. We can use this |
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* fact to avoid a potentially expensive unaligned read, each |
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* time around the loop. |
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* Read unaligned pixels into our vectors. The vectors are as follows: |
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* pix2v: pix2[0] - pix2[15] |
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* Split the pixel vectors into shorts. */ |
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vector unsigned char pix2v = vec_vsx_ld(0, pix2); |
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for (i = 0; i < h; i++) { |
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/* Read unaligned pixels into our vectors. The vectors are as follows:
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* pix1v: pix1[0] - pix1[15] |
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* pix3v: pix3[0] - pix3[15] */ |
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pix1v = vec_vsx_ld(0, pix1); |
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pix3v = vec_vsx_ld(0, pix3); |
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/* Calculate the average vector. */ |
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avgv = vec_avg(pix2v, pix3v); |
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/* Calculate a sum of abs differences vector. */ |
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t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); |
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/* Add each 4 pixel group together and put 4 results into sad. */ |
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sad = vec_sum4s(t5, sad); |
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pix1 += line_size; |
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pix2v = pix3v; |
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pix3 += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s. */ |
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sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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sumdiffs = vec_splat(sumdiffs, 3); |
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vec_vsx_st(sumdiffs, 0, &s); |
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return s; |
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} |
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#else |
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static int sad16_y2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, |
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int line_size, int h) |
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{ |
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@ -130,7 +219,96 @@ static int sad16_y2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, |
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vec_ste(sumdiffs, 0, &s); |
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return s; |
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} |
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#endif /* HAVE_VSX */ |
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#if HAVE_VSX |
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static int sad16_xy2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, |
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int line_size, int h) |
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{ |
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int i, s = 0; |
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uint8_t *pix3 = pix2 + line_size; |
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const vector unsigned char zero = |
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(const vector unsigned char) vec_splat_u8(0); |
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const vector unsigned short two = |
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(const vector unsigned short) vec_splat_u16(2); |
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vector unsigned char avgv, t5; |
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vector unsigned char pix1v, pix3v, pix3iv; |
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vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv; |
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vector unsigned short avghv, avglv; |
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vector unsigned int sad = (vector unsigned int) vec_splat_u32(0); |
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vector signed int sumdiffs; |
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/* Due to the fact that pix3 = pix2 + line_size, the pix3 of one
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* iteration becomes pix2 in the next iteration. We can use this |
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* fact to avoid a potentially expensive unaligned read, as well |
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* as some splitting, and vector addition each time around the loop. |
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* Read unaligned pixels into our vectors. The vectors are as follows: |
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* pix2v: pix2[0] - pix2[15] pix2iv: pix2[1] - pix2[16] |
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* Split the pixel vectors into shorts. */ |
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vector unsigned char pix2v = vec_vsx_ld(0, pix2); |
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vector unsigned char pix2iv = vec_vsx_ld(1, pix2); |
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vector unsigned short pix2hv = |
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(vector unsigned short) vec_mergeh(pix2v, zero); |
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vector unsigned short pix2lv = |
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(vector unsigned short) vec_mergel(pix2v, zero); |
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vector unsigned short pix2ihv = |
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(vector unsigned short) vec_mergeh(pix2iv, zero); |
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vector unsigned short pix2ilv = |
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(vector unsigned short) vec_mergel(pix2iv, zero); |
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vector unsigned short t1 = vec_add(pix2hv, pix2ihv); |
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vector unsigned short t2 = vec_add(pix2lv, pix2ilv); |
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vector unsigned short t3, t4; |
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for (i = 0; i < h; i++) { |
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/* Read unaligned pixels into our vectors. The vectors are as follows:
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* pix1v: pix1[0] - pix1[15] |
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* pix3v: pix3[0] - pix3[15] pix3iv: pix3[1] - pix3[16] */ |
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pix1v = vec_vsx_ld(0, pix1); |
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pix3v = vec_vsx_ld(0, pix3); |
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pix3iv = vec_vsx_ld(1, pix3); |
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/* Note that AltiVec does have vec_avg, but this works on vector pairs
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* and rounds up. We could do avg(avg(a, b), avg(c, d)), but the |
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* rounding would mean that, for example, avg(3, 0, 0, 1) = 2, when |
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* it should be 1. Instead, we have to split the pixel vectors into |
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* vectors of shorts and do the averaging by hand. */ |
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/* Split the pixel vectors into shorts. */ |
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pix3hv = (vector unsigned short) vec_mergeh(pix3v, zero); |
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pix3lv = (vector unsigned short) vec_mergel(pix3v, zero); |
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pix3ihv = (vector unsigned short) vec_mergeh(pix3iv, zero); |
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pix3ilv = (vector unsigned short) vec_mergel(pix3iv, zero); |
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/* Do the averaging on them. */ |
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t3 = vec_add(pix3hv, pix3ihv); |
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t4 = vec_add(pix3lv, pix3ilv); |
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avghv = vec_sr(vec_add(vec_add(t1, t3), two), two); |
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avglv = vec_sr(vec_add(vec_add(t2, t4), two), two); |
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/* Pack the shorts back into a result. */ |
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avgv = vec_pack(avghv, avglv); |
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/* Calculate a sum of abs differences vector. */ |
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t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv)); |
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/* Add each 4 pixel group together and put 4 results into sad. */ |
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sad = vec_sum4s(t5, sad); |
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pix1 += line_size; |
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pix3 += line_size; |
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/* Transfer the calculated values for pix3 into pix2. */ |
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t1 = t3; |
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t2 = t4; |
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} |
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/* Sum up the four partial sums, and put the result into s. */ |
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sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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sumdiffs = vec_splat(sumdiffs, 3); |
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vec_vsx_st(sumdiffs, 0, &s); |
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return s; |
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} |
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#else |
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static int sad16_xy2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, |
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int line_size, int h) |
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{ |
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@ -225,7 +403,42 @@ static int sad16_xy2_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, |
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return s; |
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} |
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#endif /* HAVE_VSX */ |
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#if HAVE_VSX |
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static int sad16_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, |
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int line_size, int h) |
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{ |
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int i, s; |
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const vector unsigned int zero = |
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(const vector unsigned int) vec_splat_u32(0); |
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vector unsigned int sad = (vector unsigned int) vec_splat_u32(0); |
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vector signed int sumdiffs; |
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for (i = 0; i < h; i++) { |
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/* Read potentially unaligned pixels into t1 and t2. */ |
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vector unsigned char t1 =vec_vsx_ld(0, pix1); |
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vector unsigned char t2 = vec_vsx_ld(0, pix2); |
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/* Calculate a sum of abs differences vector. */ |
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vector unsigned char t3 = vec_max(t1, t2); |
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vector unsigned char t4 = vec_min(t1, t2); |
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vector unsigned char t5 = vec_sub(t3, t4); |
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/* Add each 4 pixel group together and put 4 results into sad. */ |
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sad = vec_sum4s(t5, sad); |
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pix1 += line_size; |
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pix2 += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s. */ |
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sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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sumdiffs = vec_splat(sumdiffs, 3); |
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vec_vsx_st(sumdiffs, 0, &s); |
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return s; |
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} |
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#else |
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static int sad16_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, |
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int line_size, int h) |
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{ |
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@ -262,7 +475,49 @@ static int sad16_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, |
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return s; |
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} |
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#endif /* HAVE_VSX */ |
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#if HAVE_VSX |
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static int sad8_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, |
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int line_size, int h) |
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{ |
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int i, s; |
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const vector unsigned int zero = |
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(const vector unsigned int) vec_splat_u32(0); |
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const vector unsigned char permclear = |
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(vector unsigned char) |
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{ 255, 255, 255, 255, 255, 255, 255, 255, 0, 0, 0, 0, 0, 0, 0, 0 }; |
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vector unsigned int sad = (vector unsigned int) vec_splat_u32(0); |
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vector signed int sumdiffs; |
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for (i = 0; i < h; i++) { |
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/* Read potentially unaligned pixels into t1 and t2.
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* Since we're reading 16 pixels, and actually only want 8, |
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* mask out the last 8 pixels. The 0s don't change the sum. */ |
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vector unsigned char pix1l = vec_vsx_ld(0, pix1); |
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vector unsigned char pix2l = vec_vsx_ld(0, pix2); |
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vector unsigned char t1 = vec_and(pix1l, permclear); |
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vector unsigned char t2 = vec_and(pix2l, permclear); |
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/* Calculate a sum of abs differences vector. */ |
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vector unsigned char t3 = vec_max(t1, t2); |
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vector unsigned char t4 = vec_min(t1, t2); |
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vector unsigned char t5 = vec_sub(t3, t4); |
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/* Add each 4 pixel group together and put 4 results into sad. */ |
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sad = vec_sum4s(t5, sad); |
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pix1 += line_size; |
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pix2 += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s. */ |
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sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero); |
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sumdiffs = vec_splat(sumdiffs, 3); |
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vec_vsx_st(sumdiffs, 0, &s); |
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return s; |
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} |
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#else |
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static int sad8_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, |
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int line_size, int h) |
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{ |
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@ -309,6 +564,7 @@ static int sad8_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, |
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return s; |
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} |
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#endif /* HAVE_VSX */ |
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/* Sum of Squared Errors for an 8x8 block, AltiVec-enhanced.
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* It's the sad8_altivec code above w/ squaring added. */ |
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@ -364,6 +620,43 @@ static int sse8_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, |
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/* Sum of Squared Errors for a 16x16 block, AltiVec-enhanced.
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* It's the sad16_altivec code above w/ squaring added. */ |
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#if HAVE_VSX |
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static int sse16_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, |
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int line_size, int h) |
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{ |
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int i, s; |
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const vector unsigned int zero = |
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(const vector unsigned int) vec_splat_u32(0); |
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vector unsigned int sum = (vector unsigned int) vec_splat_u32(0); |
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vector signed int sumsqr; |
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for (i = 0; i < h; i++) { |
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/* Read potentially unaligned pixels into t1 and t2. */ |
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vector unsigned char t1 = vec_vsx_ld(0, pix1); |
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vector unsigned char t2 = vec_vsx_ld(0, pix2); |
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/* Since we want to use unsigned chars, we can take advantage
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* * of the fact that abs(a - b) ^ 2 = (a - b) ^ 2. */ |
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/* Calculate abs differences vector. */ |
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vector unsigned char t3 = vec_max(t1, t2); |
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vector unsigned char t4 = vec_min(t1, t2); |
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vector unsigned char t5 = vec_sub(t3, t4); |
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/* Square the values and add them to our sum. */ |
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sum = vec_msum(t5, t5, sum); |
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pix1 += line_size; |
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pix2 += line_size; |
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} |
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/* Sum up the four partial sums, and put the result into s. */ |
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sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero); |
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sumsqr = vec_splat(sumsqr, 3); |
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vec_vsx_st(sumsqr, 0, &s); |
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return s; |
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} |
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#else |
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static int sse16_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, |
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int line_size, int h) |
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{ |
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@ -403,6 +696,7 @@ static int sse16_altivec(MpegEncContext *v, uint8_t *pix1, uint8_t *pix2, |
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return s; |
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} |
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#endif /* HAVE_VSX */ |
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static int hadamard8_diff8x8_altivec(MpegEncContext *s, uint8_t *dst, |
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uint8_t *src, int stride, int h) |
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