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@ -282,12 +282,19 @@ typedef struct H264Context{ |
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int chroma_pred_mode; |
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int intra16x16_pred_mode; |
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int topleft_mb_xy; |
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int top_mb_xy; |
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int topright_mb_xy; |
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int left_mb_xy[2]; |
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int topleft_type; |
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int top_type; |
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int topright_type; |
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int left_type[2]; |
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const uint8_t * left_block; |
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int topleft_partition; |
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int8_t intra4x4_pred_mode_cache[5*8]; |
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int8_t (*intra4x4_pred_mode)[8]; |
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H264PredContext hpc; |
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@ -734,14 +741,10 @@ static inline int get_chroma_qp(H264Context *h, int t, int qscale){ |
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static inline void pred_pskip_motion(H264Context * const h, int * const mx, int * const my); |
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static void fill_decode_caches(H264Context *h, int mb_type){ |
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static void fill_decode_neighbors(H264Context *h, int mb_type){ |
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MpegEncContext * const s = &h->s; |
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const int mb_xy= h->mb_xy; |
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int topleft_xy, top_xy, topright_xy, left_xy[2]; |
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int topleft_type, top_type, topright_type, left_type[2]; |
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const uint8_t * left_block; |
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int topleft_partition= -1; |
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int i; |
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static const uint8_t left_block_options[4][16]={ |
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{0,1,2,3,7,10,8,11,7+0*8, 7+1*8, 7+2*8, 7+3*8, 2+0*8, 2+3*8, 2+1*8, 2+2*8}, |
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{2,2,3,3,8,11,8,11,7+2*8, 7+2*8, 7+3*8, 7+3*8, 2+1*8, 2+2*8, 2+1*8, 2+2*8}, |
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@ -749,6 +752,8 @@ static void fill_decode_caches(H264Context *h, int mb_type){ |
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{0,2,0,2,7,10,7,10,7+0*8, 7+2*8, 7+0*8, 7+2*8, 2+0*8, 2+3*8, 2+0*8, 2+3*8} |
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}; |
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h->topleft_partition= -1; |
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top_xy = mb_xy - (s->mb_stride << MB_FIELD); |
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/* Wow, what a mess, why didn't they simplify the interlacing & intra
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@ -757,7 +762,7 @@ static void fill_decode_caches(H264Context *h, int mb_type){ |
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topleft_xy = top_xy - 1; |
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topright_xy= top_xy + 1; |
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left_xy[1] = left_xy[0] = mb_xy-1; |
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left_block = left_block_options[0]; |
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h->left_block = left_block_options[0]; |
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if(FRAME_MBAFF){ |
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const int left_mb_field_flag = IS_INTERLACED(s->current_picture.mb_type[mb_xy-1]); |
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const int curr_mb_field_flag = IS_INTERLACED(mb_type); |
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@ -766,12 +771,12 @@ static void fill_decode_caches(H264Context *h, int mb_type){ |
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left_xy[1] = left_xy[0] = mb_xy - s->mb_stride - 1; |
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if (curr_mb_field_flag) { |
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left_xy[1] += s->mb_stride; |
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left_block = left_block_options[3]; |
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h->left_block = left_block_options[3]; |
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} else { |
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topleft_xy += s->mb_stride; |
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// take top left mv from the middle of the mb, as opposed to all other modes which use the bottom right partition
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topleft_partition = 0; |
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left_block = left_block_options[1]; |
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h->topleft_partition = 0; |
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h->left_block = left_block_options[1]; |
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} |
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} |
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}else{ |
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@ -784,22 +789,45 @@ static void fill_decode_caches(H264Context *h, int mb_type){ |
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left_xy[1] = left_xy[0] = mb_xy - 1; |
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if (curr_mb_field_flag) { |
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left_xy[1] += s->mb_stride; |
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left_block = left_block_options[3]; |
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h->left_block = left_block_options[3]; |
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} else { |
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left_block = left_block_options[2]; |
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h->left_block = left_block_options[2]; |
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} |
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} |
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} |
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} |
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h->topleft_mb_xy = topleft_xy; |
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h->top_mb_xy = top_xy; |
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h->topright_mb_xy= topright_xy; |
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h->left_mb_xy[0] = left_xy[0]; |
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h->left_mb_xy[1] = left_xy[1]; |
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topleft_type = h->slice_table[topleft_xy ] == h->slice_num ? s->current_picture.mb_type[topleft_xy] : 0; |
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top_type = h->slice_table[top_xy ] == h->slice_num ? s->current_picture.mb_type[top_xy] : 0; |
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topright_type= h->slice_table[topright_xy] == h->slice_num ? s->current_picture.mb_type[topright_xy]: 0; |
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left_type[0] = h->slice_table[left_xy[0] ] == h->slice_num ? s->current_picture.mb_type[left_xy[0]] : 0; |
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left_type[1] = h->slice_table[left_xy[1] ] == h->slice_num ? s->current_picture.mb_type[left_xy[1]] : 0; |
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//FIXME do we need all in the context?
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h->topleft_type = h->slice_table[topleft_xy ] == h->slice_num ? s->current_picture.mb_type[topleft_xy] : 0; |
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h->top_type = h->slice_table[top_xy ] == h->slice_num ? s->current_picture.mb_type[top_xy] : 0; |
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h->topright_type= h->slice_table[topright_xy] == h->slice_num ? s->current_picture.mb_type[topright_xy]: 0; |
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h->left_type[0] = h->slice_table[left_xy[0] ] == h->slice_num ? s->current_picture.mb_type[left_xy[0]] : 0; |
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h->left_type[1] = h->slice_table[left_xy[1] ] == h->slice_num ? s->current_picture.mb_type[left_xy[1]] : 0; |
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} |
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static void fill_decode_caches(H264Context *h, int mb_type){ |
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MpegEncContext * const s = &h->s; |
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const int mb_xy= h->mb_xy; |
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int topleft_xy, top_xy, topright_xy, left_xy[2]; |
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int topleft_type, top_type, topright_type, left_type[2]; |
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const uint8_t * left_block= h->left_block; |
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int i; |
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topleft_xy = h->topleft_mb_xy ; |
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top_xy = h->top_mb_xy ; |
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topright_xy = h->topright_mb_xy; |
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left_xy[0] = h->left_mb_xy[0] ; |
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left_xy[1] = h->left_mb_xy[1] ; |
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topleft_type = h->topleft_type ; |
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top_type = h->top_type ; |
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topright_type= h->topright_type ; |
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left_type[0] = h->left_type[0] ; |
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left_type[1] = h->left_type[1] ; |
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if(!IS_SKIP(mb_type)){ |
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if(IS_INTRA(mb_type)){ |
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@ -995,8 +1023,8 @@ static void fill_decode_caches(H264Context *h, int mb_type){ |
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} |
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if(USES_LIST(topleft_type, list)){ |
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const int b_xy = h->mb2b_xy[topleft_xy] + 3 + h->b_stride + (topleft_partition & 2*h->b_stride); |
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const int b8_xy= h->mb2b8_xy[topleft_xy] + 1 + (topleft_partition & h->b8_stride); |
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const int b_xy = h->mb2b_xy [topleft_xy] + 3 + h->b_stride + (h->topleft_partition & 2*h->b_stride); |
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const int b8_xy= h->mb2b8_xy[topleft_xy] + 1 + (h->topleft_partition & h->b8_stride); |
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*(uint32_t*)h->mv_cache[list][scan8[0] - 1 - 1*8]= *(uint32_t*)s->current_picture.motion_val[list][b_xy]; |
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h->ref_cache[list][scan8[0] - 1 - 1*8]= s->current_picture.ref_index[list][b8_xy]; |
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}else{ |
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@ -1452,8 +1480,10 @@ static void decode_mb_skip(H264Context *h){ |
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{ |
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// just for fill_caches. pred_direct_motion will set the real mb_type
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mb_type|= MB_TYPE_L0L1|MB_TYPE_DIRECT2|MB_TYPE_SKIP; |
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if(h->direct_spatial_mv_pred) |
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if(h->direct_spatial_mv_pred){ |
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fill_decode_neighbors(h, mb_type); |
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fill_decode_caches(h, mb_type); //FIXME check what is needed and what not ...
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} |
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ff_h264_pred_direct_motion(h, &mb_type); |
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mb_type|= MB_TYPE_SKIP; |
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} |
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@ -1462,6 +1492,7 @@ static void decode_mb_skip(H264Context *h){ |
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int mx, my; |
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mb_type|= MB_TYPE_16x16|MB_TYPE_P0L0|MB_TYPE_P1L0|MB_TYPE_SKIP; |
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fill_decode_neighbors(h, mb_type); |
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fill_decode_caches(h, mb_type); //FIXME check what is needed and what not ...
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pred_pskip_motion(h, &mx, &my); |
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fill_rectangle(&h->ref_cache[0][scan8[0]], 4, 4, 8, 0, 1); |
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