mpegaudiodec: remove frame_count field from MPADecodeContext.

Its functionality was removed several years ago, so it doesn't do anything.
AVCodecContext.frame_number could serve the same purpose if someone
wants to debug the frame count.
pull/2/head
Justin Ruggles 13 years ago
parent dac15a03af
commit c17e534f2e
  1. 4
      libavcodec/mpegaudiodec.c

@ -74,9 +74,6 @@ typedef struct MPADecodeContext {
DECLARE_ALIGNED(32, INTFLOAT, sb_samples)[MPA_MAX_CHANNELS][36][SBLIMIT]; DECLARE_ALIGNED(32, INTFLOAT, sb_samples)[MPA_MAX_CHANNELS][36][SBLIMIT];
INTFLOAT mdct_buf[MPA_MAX_CHANNELS][SBLIMIT * 18]; /* previous samples, for layer 3 MDCT */ INTFLOAT mdct_buf[MPA_MAX_CHANNELS][SBLIMIT * 18]; /* previous samples, for layer 3 MDCT */
GranuleDef granules[2][2]; /* Used in Layer 3 */ GranuleDef granules[2][2]; /* Used in Layer 3 */
#ifdef DEBUG
int frame_count;
#endif
int adu_mode; ///< 0 for standard mp3, 1 for adu formatted mp3 int adu_mode; ///< 0 for standard mp3, 1 for adu formatted mp3
int dither_state; int dither_state;
int err_recognition; int err_recognition;
@ -1709,7 +1706,6 @@ static int mp_decode_frame(MPADecodeContext *s,
if (s->error_protection) if (s->error_protection)
skip_bits(&s->gb, 16); skip_bits(&s->gb, 16);
av_dlog(s->avctx, "frame %d:\n", s->frame_count);
switch(s->layer) { switch(s->layer) {
case 1: case 1:
s->avctx->frame_size = 384; s->avctx->frame_size = 384;

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