swscale: move away x86 specific code from rgb2rgb

Keep only the plain C code in the main rgb2rgb.c and move the x86
specific optimizations to x86/rgb2rgb.c
Change the initialization pattern a little so some of it can be
factorized to behave more like dsputils.
oldabi
Luca Barbato 14 years ago
parent a3a0af4fb1
commit c003832883
  1. 3
      libswscale/Makefile
  2. 93
      libswscale/rgb2rgb.c
  3. 2
      libswscale/rgb2rgb.h
  4. 2309
      libswscale/rgb2rgb_template.c
  5. 140
      libswscale/x86/rgb2rgb.c
  6. 2944
      libswscale/x86/rgb2rgb_template.c

@ -12,7 +12,8 @@ OBJS-$(ARCH_BFIN) += bfin/internal_bfin.o \
bfin/yuv2rgb_bfin.o
OBJS-$(CONFIG_MLIB) += mlib/yuv2rgb_mlib.o
OBJS-$(HAVE_ALTIVEC) += ppc/yuv2rgb_altivec.o
OBJS-$(HAVE_MMX) += x86/yuv2rgb_mmx.o
OBJS-$(HAVE_MMX) += x86/rgb2rgb.o \
x86/yuv2rgb_mmx.o
OBJS-$(HAVE_VIS) += sparc/yuv2rgb_vis.o
TESTPROGS = colorspace swscale

@ -24,7 +24,6 @@
*/
#include <inttypes.h>
#include "config.h"
#include "libavutil/x86_cpu.h"
#include "libavutil/bswap.h"
#include "rgb2rgb.h"
#include "swscale.h"
@ -95,45 +94,6 @@ void (*yuyvtoyuv422)(uint8_t *ydst, uint8_t *udst, uint8_t *vdst, const uint8_t
long width, long height,
long lumStride, long chromStride, long srcStride);
#if ARCH_X86
DECLARE_ASM_CONST(8, uint64_t, mmx_ff) = 0x00000000000000FFULL;
DECLARE_ASM_CONST(8, uint64_t, mmx_null) = 0x0000000000000000ULL;
DECLARE_ASM_CONST(8, uint64_t, mmx_one) = 0xFFFFFFFFFFFFFFFFULL;
DECLARE_ASM_CONST(8, uint64_t, mask32b) = 0x000000FF000000FFULL;
DECLARE_ASM_CONST(8, uint64_t, mask32g) = 0x0000FF000000FF00ULL;
DECLARE_ASM_CONST(8, uint64_t, mask32r) = 0x00FF000000FF0000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask32a) = 0xFF000000FF000000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask32) = 0x00FFFFFF00FFFFFFULL;
DECLARE_ASM_CONST(8, uint64_t, mask3216br) = 0x00F800F800F800F8ULL;
DECLARE_ASM_CONST(8, uint64_t, mask3216g) = 0x0000FC000000FC00ULL;
DECLARE_ASM_CONST(8, uint64_t, mask3215g) = 0x0000F8000000F800ULL;
DECLARE_ASM_CONST(8, uint64_t, mul3216) = 0x2000000420000004ULL;
DECLARE_ASM_CONST(8, uint64_t, mul3215) = 0x2000000820000008ULL;
DECLARE_ASM_CONST(8, uint64_t, mask24b) = 0x00FF0000FF0000FFULL;
DECLARE_ASM_CONST(8, uint64_t, mask24g) = 0xFF0000FF0000FF00ULL;
DECLARE_ASM_CONST(8, uint64_t, mask24r) = 0x0000FF0000FF0000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask24l) = 0x0000000000FFFFFFULL;
DECLARE_ASM_CONST(8, uint64_t, mask24h) = 0x0000FFFFFF000000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask24hh) = 0xffff000000000000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask24hhh) = 0xffffffff00000000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask24hhhh) = 0xffffffffffff0000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask15b) = 0x001F001F001F001FULL; /* 00000000 00011111 xxB */
DECLARE_ASM_CONST(8, uint64_t, mask15rg) = 0x7FE07FE07FE07FE0ULL; /* 01111111 11100000 RGx */
DECLARE_ASM_CONST(8, uint64_t, mask15s) = 0xFFE0FFE0FFE0FFE0ULL;
DECLARE_ASM_CONST(8, uint64_t, mask15g) = 0x03E003E003E003E0ULL;
DECLARE_ASM_CONST(8, uint64_t, mask15r) = 0x7C007C007C007C00ULL;
#define mask16b mask15b
DECLARE_ASM_CONST(8, uint64_t, mask16g) = 0x07E007E007E007E0ULL;
DECLARE_ASM_CONST(8, uint64_t, mask16r) = 0xF800F800F800F800ULL;
DECLARE_ASM_CONST(8, uint64_t, red_16mask) = 0x0000f8000000f800ULL;
DECLARE_ASM_CONST(8, uint64_t, green_16mask) = 0x000007e0000007e0ULL;
DECLARE_ASM_CONST(8, uint64_t, blue_16mask) = 0x0000001f0000001fULL;
DECLARE_ASM_CONST(8, uint64_t, red_15mask) = 0x00007c0000007c00ULL;
DECLARE_ASM_CONST(8, uint64_t, green_15mask) = 0x000003e0000003e0ULL;
DECLARE_ASM_CONST(8, uint64_t, blue_15mask) = 0x0000001f0000001fULL;
#endif /* ARCH_X86 */
#define RGB2YUV_SHIFT 8
#define BY ((int)( 0.098*(1<<RGB2YUV_SHIFT)+0.5))
#define BV ((int)(-0.071*(1<<RGB2YUV_SHIFT)+0.5))
@ -145,50 +105,9 @@ DECLARE_ASM_CONST(8, uint64_t, blue_15mask) = 0x0000001f0000001fULL;
#define RV ((int)( 0.439*(1<<RGB2YUV_SHIFT)+0.5))
#define RU ((int)(-0.148*(1<<RGB2YUV_SHIFT)+0.5))
//Note: We have C, MMX, MMX2, 3DNOW versions, there is no 3DNOW + MMX2 one.
//plain C versions
#define COMPILE_TEMPLATE_MMX 0
#define COMPILE_TEMPLATE_MMX2 0
#define COMPILE_TEMPLATE_AMD3DNOW 0
#define COMPILE_TEMPLATE_SSE2 0
#define RENAME(a) a ## _C
#include "rgb2rgb_template.c"
#if ARCH_X86
//MMX versions
#undef RENAME
#undef COMPILE_TEMPLATE_MMX
#define COMPILE_TEMPLATE_MMX 1
#define RENAME(a) a ## _MMX
#include "rgb2rgb_template.c"
//MMX2 versions
#undef RENAME
#undef COMPILE_TEMPLATE_MMX2
#define COMPILE_TEMPLATE_MMX2 1
#define RENAME(a) a ## _MMX2
#include "rgb2rgb_template.c"
//SSE2 versions
#undef RENAME
#undef COMPILE_TEMPLATE_SSE2
#define COMPILE_TEMPLATE_SSE2 1
#define RENAME(a) a ## _SSE2
#include "rgb2rgb_template.c"
//3DNOW versions
#undef RENAME
#undef COMPILE_TEMPLATE_MMX2
#undef COMPILE_TEMPLATE_SSE2
#undef COMPILE_TEMPLATE_AMD3DNOW
#define COMPILE_TEMPLATE_MMX2 0
#define COMPILE_TEMPLATE_SSE2 1
#define COMPILE_TEMPLATE_AMD3DNOW 1
#define RENAME(a) a ## _3DNOW
#include "rgb2rgb_template.c"
#endif //ARCH_X86 || ARCH_X86_64
/*
RGB15->RGB16 original by Strepto/Astral
@ -199,18 +118,10 @@ DECLARE_ASM_CONST(8, uint64_t, blue_15mask) = 0x0000001f0000001fULL;
void sws_rgb2rgb_init(int flags)
{
rgb2rgb_init_c();
#if HAVE_MMX2 || HAVE_AMD3DNOW || HAVE_MMX
if (flags & SWS_CPU_CAPS_SSE2)
rgb2rgb_init_SSE2();
else if (flags & SWS_CPU_CAPS_MMX2)
rgb2rgb_init_MMX2();
else if (flags & SWS_CPU_CAPS_3DNOW)
rgb2rgb_init_3DNOW();
else if (flags & SWS_CPU_CAPS_MMX)
rgb2rgb_init_MMX();
else
rgb2rgb_init_x86(flags);
#endif /* HAVE_MMX2 || HAVE_AMD3DNOW || HAVE_MMX */
rgb2rgb_init_C();
}
#if LIBSWSCALE_VERSION_MAJOR < 1

@ -168,4 +168,6 @@ extern void (*yuyvtoyuv422)(uint8_t *ydst, uint8_t *udst, uint8_t *vdst, const u
void sws_rgb2rgb_init(int flags);
void rgb2rgb_init_x86(int flags);
#endif /* SWSCALE_RGB2RGB_H */

File diff suppressed because it is too large Load Diff

@ -0,0 +1,140 @@
/*
* software RGB to RGB converter
* pluralize by software PAL8 to RGB converter
* software YUV to YUV converter
* software YUV to RGB converter
* Written by Nick Kurshev.
* palette & YUV & runtime CPU stuff by Michael (michaelni@gmx.at)
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <stdint.h>
#include "config.h"
#include "libavutil/x86_cpu.h"
#include "libavutil/bswap.h"
#include "libswscale/rgb2rgb.h"
#include "libswscale/swscale.h"
#include "libswscale/swscale_internal.h"
DECLARE_ASM_CONST(8, uint64_t, mmx_ff) = 0x00000000000000FFULL;
DECLARE_ASM_CONST(8, uint64_t, mmx_null) = 0x0000000000000000ULL;
DECLARE_ASM_CONST(8, uint64_t, mmx_one) = 0xFFFFFFFFFFFFFFFFULL;
DECLARE_ASM_CONST(8, uint64_t, mask32b) = 0x000000FF000000FFULL;
DECLARE_ASM_CONST(8, uint64_t, mask32g) = 0x0000FF000000FF00ULL;
DECLARE_ASM_CONST(8, uint64_t, mask32r) = 0x00FF000000FF0000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask32a) = 0xFF000000FF000000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask32) = 0x00FFFFFF00FFFFFFULL;
DECLARE_ASM_CONST(8, uint64_t, mask3216br) = 0x00F800F800F800F8ULL;
DECLARE_ASM_CONST(8, uint64_t, mask3216g) = 0x0000FC000000FC00ULL;
DECLARE_ASM_CONST(8, uint64_t, mask3215g) = 0x0000F8000000F800ULL;
DECLARE_ASM_CONST(8, uint64_t, mul3216) = 0x2000000420000004ULL;
DECLARE_ASM_CONST(8, uint64_t, mul3215) = 0x2000000820000008ULL;
DECLARE_ASM_CONST(8, uint64_t, mask24b) = 0x00FF0000FF0000FFULL;
DECLARE_ASM_CONST(8, uint64_t, mask24g) = 0xFF0000FF0000FF00ULL;
DECLARE_ASM_CONST(8, uint64_t, mask24r) = 0x0000FF0000FF0000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask24l) = 0x0000000000FFFFFFULL;
DECLARE_ASM_CONST(8, uint64_t, mask24h) = 0x0000FFFFFF000000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask24hh) = 0xffff000000000000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask24hhh) = 0xffffffff00000000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask24hhhh) = 0xffffffffffff0000ULL;
DECLARE_ASM_CONST(8, uint64_t, mask15b) = 0x001F001F001F001FULL; /* 00000000 00011111 xxB */
DECLARE_ASM_CONST(8, uint64_t, mask15rg) = 0x7FE07FE07FE07FE0ULL; /* 01111111 11100000 RGx */
DECLARE_ASM_CONST(8, uint64_t, mask15s) = 0xFFE0FFE0FFE0FFE0ULL;
DECLARE_ASM_CONST(8, uint64_t, mask15g) = 0x03E003E003E003E0ULL;
DECLARE_ASM_CONST(8, uint64_t, mask15r) = 0x7C007C007C007C00ULL;
#define mask16b mask15b
DECLARE_ASM_CONST(8, uint64_t, mask16g) = 0x07E007E007E007E0ULL;
DECLARE_ASM_CONST(8, uint64_t, mask16r) = 0xF800F800F800F800ULL;
DECLARE_ASM_CONST(8, uint64_t, red_16mask) = 0x0000f8000000f800ULL;
DECLARE_ASM_CONST(8, uint64_t, green_16mask) = 0x000007e0000007e0ULL;
DECLARE_ASM_CONST(8, uint64_t, blue_16mask) = 0x0000001f0000001fULL;
DECLARE_ASM_CONST(8, uint64_t, red_15mask) = 0x00007c0000007c00ULL;
DECLARE_ASM_CONST(8, uint64_t, green_15mask) = 0x000003e0000003e0ULL;
DECLARE_ASM_CONST(8, uint64_t, blue_15mask) = 0x0000001f0000001fULL;
#define RGB2YUV_SHIFT 8
#define BY ((int)( 0.098*(1<<RGB2YUV_SHIFT)+0.5))
#define BV ((int)(-0.071*(1<<RGB2YUV_SHIFT)+0.5))
#define BU ((int)( 0.439*(1<<RGB2YUV_SHIFT)+0.5))
#define GY ((int)( 0.504*(1<<RGB2YUV_SHIFT)+0.5))
#define GV ((int)(-0.368*(1<<RGB2YUV_SHIFT)+0.5))
#define GU ((int)(-0.291*(1<<RGB2YUV_SHIFT)+0.5))
#define RY ((int)( 0.257*(1<<RGB2YUV_SHIFT)+0.5))
#define RV ((int)( 0.439*(1<<RGB2YUV_SHIFT)+0.5))
#define RU ((int)(-0.148*(1<<RGB2YUV_SHIFT)+0.5))
//Note: We have C, MMX, MMX2, 3DNOW versions, there is no 3DNOW + MMX2 one.
#define COMPILE_TEMPLATE_MMX 0
#define COMPILE_TEMPLATE_MMX2 0
#define COMPILE_TEMPLATE_AMD3DNOW 0
#define COMPILE_TEMPLATE_SSE2 0
//MMX versions
#undef RENAME
#undef COMPILE_TEMPLATE_MMX
#define COMPILE_TEMPLATE_MMX 1
#define RENAME(a) a ## _MMX
#include "rgb2rgb_template.c"
//MMX2 versions
#undef RENAME
#undef COMPILE_TEMPLATE_MMX2
#define COMPILE_TEMPLATE_MMX2 1
#define RENAME(a) a ## _MMX2
#include "rgb2rgb_template.c"
//SSE2 versions
#undef RENAME
#undef COMPILE_TEMPLATE_SSE2
#define COMPILE_TEMPLATE_SSE2 1
#define RENAME(a) a ## _SSE2
#include "rgb2rgb_template.c"
//3DNOW versions
#undef RENAME
#undef COMPILE_TEMPLATE_MMX2
#undef COMPILE_TEMPLATE_SSE2
#undef COMPILE_TEMPLATE_AMD3DNOW
#define COMPILE_TEMPLATE_MMX2 0
#define COMPILE_TEMPLATE_SSE2 1
#define COMPILE_TEMPLATE_AMD3DNOW 1
#define RENAME(a) a ## _3DNOW
#include "rgb2rgb_template.c"
/*
RGB15->RGB16 original by Strepto/Astral
ported to gcc & bugfixed : A'rpi
MMX2, 3DNOW optimization by Nick Kurshev
32-bit C version, and and&add trick by Michael Niedermayer
*/
void rgb2rgb_init_x86(int flags)
{
#if HAVE_MMX2 || HAVE_AMD3DNOW || HAVE_MMX
if (flags & SWS_CPU_CAPS_SSE2)
rgb2rgb_init_SSE2();
else if (flags & SWS_CPU_CAPS_MMX2)
rgb2rgb_init_MMX2();
else if (flags & SWS_CPU_CAPS_3DNOW)
rgb2rgb_init_3DNOW();
else if (flags & SWS_CPU_CAPS_MMX)
rgb2rgb_init_MMX();
#endif /* HAVE_MMX2 || HAVE_AMD3DNOW || HAVE_MMX */
}

File diff suppressed because it is too large Load Diff
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