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@ -1648,9 +1648,9 @@ ADPCM_DECODER(CODEC_ID_ADPCM_IMA_SMJPEG, adpcm_ima_smjpeg, "IMA Loki SDL MJPEG A |
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ADPCM_CODEC (CODEC_ID_ADPCM_IMA_WAV, adpcm_ima_wav, "IMA Wav ADPCM"); |
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ADPCM_DECODER(CODEC_ID_ADPCM_IMA_WS, adpcm_ima_ws, "IMA Westwood ADPCM"); |
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ADPCM_CODEC (CODEC_ID_ADPCM_MS, adpcm_ms, "Microsoft ADPCM"); |
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ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_2, adpcm_sbpro_2, "Sound Blaster Pro 2 bits ADPCM"); |
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ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_3, adpcm_sbpro_3, "Sound Blaster Pro 2.6 bits ADPCM"); |
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ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_4, adpcm_sbpro_4, "Sound Blaster Pro 4 bits ADPCM"); |
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ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_2, adpcm_sbpro_2, "Sound Blaster Pro 2-bit ADPCM"); |
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ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_3, adpcm_sbpro_3, "Sound Blaster Pro 2.6-bit ADPCM"); |
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ADPCM_DECODER(CODEC_ID_ADPCM_SBPRO_4, adpcm_sbpro_4, "Sound Blaster Pro 4-bit ADPCM"); |
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ADPCM_CODEC (CODEC_ID_ADPCM_SWF, adpcm_swf, "Shockwave Flash ADPCM"); |
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ADPCM_DECODER(CODEC_ID_ADPCM_THP, adpcm_thp, "Nintendo Gamecube THP ADPCM"); |
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ADPCM_DECODER(CODEC_ID_ADPCM_XA, adpcm_xa, "CDROM XA ADPCM"); |
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