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@ -94,8 +94,8 @@ library: |
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@tab also known as DVB Transport Stream |
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@item MPEG-4 @tab X @tab X |
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@tab MPEG-4 is a variant of QuickTime. |
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@item MSN TCP Webcam @tab @tab X |
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@tab Used by MSN Messenger Webcam streams. |
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@item MSN TCP webcam @tab @tab X |
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@tab Used by MSN Messenger webcam streams. |
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@item MXF @tab @tab X |
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@tab Material eXchange Format SMPTE 377M, used by D-Cinema, broadcast industry. |
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@item Macromedia Flash @tab X @tab X |
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@ -203,15 +203,15 @@ following image formats are supported: |
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@tab fourcc: AASC |
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@item AVID DNxHD @tab X @tab X |
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@tab aka SMPTE VC3 |
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@item AVS Video @tab @tab X |
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@item AVS video @tab @tab X |
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@tab Video encoding used by the Creature Shock game. |
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@item Bethsoft VID @tab @tab X |
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@tab Used in some games from Bethesda Softworks. |
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@item C93 Video @tab @tab X |
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@item C93 video @tab @tab X |
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@tab Codec used in Cyberia game. |
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@item CamStudio @tab @tab X |
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@tab fourcc: CSCD |
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@item Cin Video @tab @tab X |
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@item Cin video @tab @tab X |
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@tab Codec used in Delphine Software games. |
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@item Cinepak @tab @tab X |
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@item Cirrus Logic AccuPak @tab @tab X |
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@ -242,7 +242,7 @@ following image formats are supported: |
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@item HuffYUV @tab X @tab X |
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@item IBM Ultimotion @tab @tab X |
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@tab fourcc: ULTI |
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@item id Cinematic Video @tab @tab X |
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@item id Cinematic video @tab @tab X |
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@tab Used in Quake II. |
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@item id RoQ @tab X @tab X |
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@tab Used in Quake III, Jedi Knight 2, other computer games. |
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@ -262,8 +262,8 @@ following image formats are supported: |
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@item Miro VideoXL @tab @tab X |
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@tab fourcc: VIXL |
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@item MJPEG @tab X @tab X |
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@item MPEG-1 video @tab X @tab X |
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@item MPEG-2 video @tab X @tab X |
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@item MPEG-1 @tab X @tab X |
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@item MPEG-2 @tab X @tab X |
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@item MPEG-4 @tab X @tab X |
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@item MSMPEG4 V1 @tab X @tab X |
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@item MSMPEG4 V2 @tab X @tab X |
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@ -286,7 +286,7 @@ following image formats are supported: |
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@tab Texture dictionaries used by the Renderware Engine. |
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@item RTjpeg @tab @tab X |
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@tab Video encoding used in NuppelVideo files. |
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@item Smacker Video @tab @tab X |
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@item Smacker video @tab @tab X |
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@tab Video encoding used in Smacker. |
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@item Snow @tab X @tab X |
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@tab experimental wavelet codec (fourcc: SNOW) |
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@ -303,7 +303,7 @@ following image formats are supported: |
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@tab still experimental |
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@item THP @tab @tab X |
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@tab Used on the Nintendo GameCube. |
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@item Tiertex Seq Video @tab @tab X |
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@item Tiertex Seq video @tab @tab X |
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@tab Codec used in DOS CD-ROM FlashBack game. |
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@item VC-1 @tab @tab X |
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@item VMD Video @tab @tab X |
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@ -348,8 +348,8 @@ following image formats are supported: |
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@item Apple MACE 6 @tab @tab X |
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@item ATRAC 3 @tab @tab X |
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@item CD-ROM XA ADPCM @tab @tab X |
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@item Cin Audio @tab @tab X |
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@tab Codec used in Delphine Software games. |
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@item Cin audio @tab @tab X |
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@tab Codec used in Delphine Software International games. |
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@item Creative ADPCM @tab @tab X |
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@tab 16 -> 4, 8 -> 4, 8 -> 3, 8 -> 2 |
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@item CRI ADX ADPCM @tab X @tab X |
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@ -397,20 +397,20 @@ following image formats are supported: |
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@tab real low bitrate AC-3 codec |
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@item Real COOK @tab @tab X |
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@tab All versions except 5.1 are supported. |
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@item Shorten lossless audio @tab @tab X |
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@item Shorten @tab @tab X |
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@item Sierra Online DPCM @tab @tab X |
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@tab Used in Sierra Online game audio files. |
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@item Smacker Audio @tab @tab X |
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@item Smacker audio @tab @tab X |
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@item SMJPEG IMA ADPCM @tab @tab X |
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@tab Used in certain Loki game ports. |
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@item THP ADPCM @tab @tab X |
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@tab Used on the Nintendo GameCube. |
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@item True Audio (TTA) @tab @tab X |
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@item Vorbis @tab X @tab X |
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@item WavPack Audio @tab @tab X |
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@item WavPack @tab @tab X |
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@item Westwood Studios IMA ADPCM @tab @tab X |
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@tab Used in Westwood Studios games like Command and Conquer. |
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@item WMA V1/V2 @tab X @tab X |
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@item WMA v1/v2 @tab X @tab X |
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@item Xan DPCM @tab @tab X |
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@tab Used in Origin's Wing Commander IV AVI files. |
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@end multitable |
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