width height %64 != 0 fix

print average RD score at the end
precalculated codebook vector mean tables

Originally committed as revision 3119 to svn://svn.ffmpeg.org/ffmpeg/trunk
pull/126/head
Michael Niedermayer 21 years ago
parent 7802d373b7
commit bab97b2f6c
  1. 14
      libavcodec/svq1.c
  2. 64
      libavcodec/svq1_cb.h

@ -85,6 +85,7 @@ typedef struct SVQ1Context {
unsigned char *c_plane;
int64_t rd_total;
} SVQ1Context;
/* motion vector (prediction) */
@ -1340,7 +1341,7 @@ static int encode_block(SVQ1Context *s, uint8_t *src, int stride, int level, int
int8_t *vector;
for(i=0; i<16; i++){
int sum=0;
int sum= svq1_intra_codebook_sum[level][stage*16 + i];
int sqr=0;
int diff, mean, score;
@ -1348,7 +1349,6 @@ static int encode_block(SVQ1Context *s, uint8_t *src, int stride, int level, int
for(j=0; j<size; j++){
int v= vector[j];
sum += v;
sqr += (v - block[stage][j])*(v - block[stage][j]);
}
diff= block_sum[stage] - sum;
@ -1463,6 +1463,8 @@ av_log(s->avctx, AV_LOG_INFO, "********* frame #%d\n", frame++);
for (x = 0; x < block_width; x++) {
uint8_t reorder_buffer[6][7*32];
uint8_t *src= plane + y * 16 * stride + x * 16;
uint8_t buf[stride*16];
#ifdef DEBUG_SVQ1
av_log(s->avctx, AV_LOG_INFO, "* level 5 vector @ %d, %d:\n", x * 16, y * 16);
@ -1474,7 +1476,11 @@ av_log(s->avctx, AV_LOG_INFO, "* level 5 vector @ %d, %d:\n", x * 16, y * 16);
for(i=0; i<6; i++){
init_put_bits(&s->reorder_pb[i], reorder_buffer[i], 7*32);
}
encode_block(s, &plane[left_edge], stride, 5, 256, (s->picture.quality*s->picture.quality) >> (2*FF_LAMBDA_SHIFT));
if(x*16 + 16 > width || y*16 + 16 > height){
ff_emulated_edge_mc(buf, src, stride, 16, 16, 16*x, 16*y, width, height);
src= buf;
}
s->rd_total += encode_block(s, src, stride, 5, 256, (s->picture.quality*s->picture.quality) >> (2*FF_LAMBDA_SHIFT));
for(i=5; i>=0; i--){
int count= put_bits_count(&s->reorder_pb[i]);
@ -1676,6 +1682,8 @@ static int svq1_encode_end(AVCodecContext *avctx)
{
SVQ1Context * const s = avctx->priv_data;
av_log(avctx, AV_LOG_DEBUG, "RD: %f\n", s->rd_total/(double)(avctx->width*avctx->height*avctx->frame_number));
av_free(s->c_plane);
return 0;

@ -769,6 +769,38 @@ static const int8_t* const svq1_inter_codebooks[4] = {
svq1_inter_codebook_8x4, svq1_inter_codebook_8x8
};
static const int8_t const svq1_inter_codebook_sum[4][16*6] = {
{
-1, 1, -2, 0, 1, -1, -1, -1, -2, -1, 1, -1, -1, 0, -1, -1,
0, -1, -1, -1, -1, 0, -1, 0, 0, 0, -3, 1, -1, 0, 1, -1,
1, -1, 2, 2, 1, 1, 2, 0, 0, 0, -1, 1, 1, 0, 0, 0,
1, -1, 0, 1, -1, 1, 1, 0, 1, 0, -1, 1, 1, 0, 0, 0,
-2, 0, 0, -2, 0, 0, -2, 0, -2, -1, -2, -1, 0, 0, -1, 0,
1, 0, 1, -1, 2, 2, 1, 2, 2, 1, 0, 1, 1, 0, 1, 1,
},{
-2, 1, -1, -1, 1, 0, 1, -1, -1, -1, 1, -1, 0, -1, 0, -1,
0, 0, 0, -2, 0, 1, 0, -1, -1, 0, 2, -3, 1, -2, 3, -1,
2, 0, 2, 1, 1, -1, 1, 1, 0, 0, 1, 1, 2, -2, 1, 0,
-2, -1, 2, -2, -2, 0, -3, 0, -1, 0, -1, 0, -1, 0, -2, -3,
1, -2, -2, -1, 1, -1, -1, 1, -1, 1, 1, 0, -2, 0, 1, 1,
1, 1, 2, 1, 0, 0, -1, 0, 0, 1, 0, 1, -1, 1, 0, 2,
},{
0, 0, 0, -3, 1, 1, 1, -3, 0, -1, 0, -3, 1, -3, 0, -2,
1, 2, -1, -3, 0, -3, 1, -1, 0, -1, 0, 0, 1, 2, 1, 1,
-1, 2, -3, 3, 1, 0, -5, 1, 0, -1, -3, 1, 0, 2, 0, -3,
4, 2, 0, -2, 1, -2, 3, -2, 1, 1, 0, -1, 2, 5, 3, 1,
-1, 0, 2, -3, -2, 0, 0, -2, 2, -3, -1, -1, 2, 1, 0, -2,
3, -1, 1, -1, 2, 4, 0, 1, 0, 1, 0, -1, -3, -2, -1, 0,
},{
0, 2, -1, -1, 2, -4, -2, 3, 0, -1, -5, 1, 0, 1, 0, 6,
-2, 2, 0, 1, 1, -1, -1, -2, 1, -2, -1, 0, 2, -2, -2, -1,
-4, 2, -1, -3, -1, -2, 2, -1, 2, -1, 2, 0, 3, -3, -3, 0,
-3, 0, 0, -2, 4, -4, 0, -1, 4, 0, -2, -2, 3, -2, 0, 4,
5, 0, 1, 0, -3, 3, 3, 2, 0, 0, 1, 2, -5, -2, -3, 0,
-3, 2, -2, 2, -2, 4, 7, -3, 4, 2, 3, 2, -1, 0, -3, 1,
}
};
/* 6x16-entry codebook for intra-coded 4x2 vectors */
static const int8_t svq1_intra_codebook_4x2[768] = {
12, 13, 13, 11, -7,-10,-15,-17,-16,-15,-12,-10, 11, 15, 15, 12,
@ -1510,3 +1542,35 @@ static const int8_t* const svq1_intra_codebooks[4] = {
svq1_intra_codebook_4x2, svq1_intra_codebook_4x4,
svq1_intra_codebook_8x4, svq1_intra_codebook_8x8
};
static const int8_t const svq1_intra_codebook_sum[4][16*6] = {
{
0, 0, 0, -1, -1, -1, -1, -2, 0, -1, -1, 0, -1, 0, 1, 0,
1, 0, -1, 1, 0, 0, -1, 1, -1, 0, 0, 0, -1, 1, 0, 0,
-1, 0, 0, 1, -1, 1, 0, -1, -1, 0, 1, 1, 0, 0, -1, 1,
0, 1, 0, 0, 1, -1, 0, 0, 0, -1, 1, 0, 1, 0, -2, 1,
0, -1, 1, 0, 0, 0, 1, 0, -1, 0, 0, 0, -1, 0, 0, 0,
0, 1, 1, 0, 0, -1, 0, 1, 0, 0, 0, 0, -1, 1, 1, -1,
},{
-1, -2, 0, -1, 1, 0, -1, 0, -1, -4, -1, -2, -1, -2, 1, -2,
0, 0, 4, -2, -1, 1, 1, 0, 2, 1, 1, 0, 2, 0, 0, 0,
1, 1, 0, -1, -1, -1, 1, 0, -1, -3, -3, 1, -1, 1, -2, -1,
1, -1, 0, 1, 2, 1, -1, -1, 1, 1, 1, 2, 1, 0, 1, -2,
-2, 0, -1, -2, -2, 0, -1, -1, -1, 0, 1, 0, -1, -1, 0, -1,
0, 2, 1, 2, 2, 1, -1, 1, 0, 2, 0, -1, 1, 0, 0, 0,
},{
-2, 0, -1, -1, 1, 1, -2, 0, -2, 0, 1, -2, -2, 1, -1, -1,
3, -2, 0, -3, -4, -3, 2, 1, 0, 3, -2, 2, 3, 2, 2, -1,
-3, 1, 0, 1, 0, 0, 0, 1, -2, 1, -2, -2, -1, -2, -2, 2,
0, -4, 0, 2, -1, 0, 2, 2, 2, 1, 0, -1, -1, 1, -3, 2,
2, 1, 0, 3, 1, -1, 1, 3, 1, 0, 1, 1, 2, -1, 1, -1,
-2, -1, 0, -1, 1, -1, 1, -2, -2, -1, -1, -3, 1, -4, -3, 1,
},{
-2, 0, -2, 3, -1, -1, 0, 2, 2, -1, -3, 2, 1, 0, -2, -1,
-3, -2, -2, 1, 2, -3, 0, 1, -5, -2, -3, 0, -2, -1, 2, 0,
-1, -1, 0, -2, 1, 3, -7, -2, -2, -1, 2, -1, 0, 3, 1, 3,
1, 0, 0, 1, 2, 3, 1, 2, 0, -2, -2, 1, 1, 2, 2, 3,
4, 1, -1, 2, -2, 4, 0, 0, 0, 4, 2, 0, -2, -2, 2, -4,
-1, 5, -2, -2, -3, 2, -3, -1, 3, -3, 0, 4, 3, 0, 1, -2,
}
};

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