Merge commit '08377f9c3bf6dbe216512a2e05c9fac837b13fc0'

* commit '08377f9c3bf6dbe216512a2e05c9fac837b13fc0':
  dxva: Include last the internal header

Merged-by: Hendrik Leppkes <h.leppkes@gmail.com>
pull/264/head
Hendrik Leppkes 9 years ago
commit b66a94ab53
  1. 6
      libavcodec/dxva2_h264.c
  2. 6
      libavcodec/dxva2_hevc.c
  3. 6
      libavcodec/dxva2_mpeg2.c
  4. 6
      libavcodec/dxva2_vc1.c

@ -20,11 +20,15 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "dxva2_internal.h"
#include "h264.h"
#include "h264data.h"
#include "mpegutils.h"
// The headers above may include w32threads.h, which uses the original
// _WIN32_WINNT define, while dxva2_internal.h redefines it to target a
// potentially newer version.
#include "dxva2_internal.h"
struct dxva2_picture_context {
DXVA_PicParams_H264 pp;
DXVA_Qmatrix_H264 qm;

@ -22,9 +22,13 @@
#include "libavutil/avassert.h"
#include "dxva2_internal.h"
#include "hevc.h"
// The headers above may include w32threads.h, which uses the original
// _WIN32_WINNT define, while dxva2_internal.h redefines it to target a
// potentially newer version.
#include "dxva2_internal.h"
#define MAX_SLICES 256
struct hevc_dxva2_picture_context {

@ -21,10 +21,14 @@
*/
#include "libavutil/log.h"
#include "dxva2_internal.h"
#include "mpegutils.h"
#include "mpegvideo.h"
// The headers above may include w32threads.h, which uses the original
// _WIN32_WINNT define, while dxva2_internal.h redefines it to target a
// potentially newer version.
#include "dxva2_internal.h"
#define MAX_SLICES 1024
struct dxva2_picture_context {
DXVA_PictureParameters pp;

@ -20,11 +20,15 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "dxva2_internal.h"
#include "mpegutils.h"
#include "vc1.h"
#include "vc1data.h"
// The headers above may include w32threads.h, which uses the original
// _WIN32_WINNT define, while dxva2_internal.h redefines it to target a
// potentially newer version.
#include "dxva2_internal.h"
struct dxva2_picture_context {
DXVA_PictureParameters pp;
DXVA_SliceInfo si;

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