avfilter/window_func: add cauchy, parzen and poisson window function

pull/230/head
Paul B Mahol 8 years ago
parent 46bfc1562f
commit b438c2025c
  1. 9
      doc/filters.texi
  2. 3
      libavfilter/avf_showfreqs.c
  3. 6
      libavfilter/avf_showspectrum.c
  4. 44
      libavfilter/window_func.c
  5. 3
      libavfilter/window_func.h

@ -16519,6 +16519,9 @@ It accepts the following values:
@item gauss
@item tukey
@item dolph
@item cauchy
@item parzen
@item poisson
@end table
Default is @code{hanning}.
@ -16667,6 +16670,9 @@ It accepts the following values:
@item gauss
@item tukey
@item dolph
@item cauchy
@item parzen
@item poisson
@end table
Default value is @code{hann}.
@ -16811,6 +16817,9 @@ It accepts the following values:
@item gauss
@item tukey
@item dolph
@item cauchy
@item parzen
@item poisson
@end table
Default value is @code{hann}.

@ -113,6 +113,9 @@ static const AVOption showfreqs_options[] = {
{ "gauss", "Gauss", 0, AV_OPT_TYPE_CONST, {.i64=WFUNC_GAUSS}, 0, 0, FLAGS, "win_func" },
{ "tukey", "Tukey", 0, AV_OPT_TYPE_CONST, {.i64=WFUNC_TUKEY}, 0, 0, FLAGS, "win_func" },
{ "dolph", "Dolph-Chebyshev", 0, AV_OPT_TYPE_CONST, {.i64=WFUNC_DOLPH}, 0, 0, FLAGS, "win_func" },
{ "cauchy", "Cauchy", 0, AV_OPT_TYPE_CONST, {.i64=WFUNC_CAUCHY}, 0, 0, FLAGS, "win_func" },
{ "parzen", "Parzen", 0, AV_OPT_TYPE_CONST, {.i64=WFUNC_PARZEN}, 0, 0, FLAGS, "win_func" },
{ "poisson", "Poisson", 0, AV_OPT_TYPE_CONST, {.i64=WFUNC_POISSON}, 0, 0, FLAGS, "win_func" },
{ "overlap", "set window overlap", OFFSET(overlap), AV_OPT_TYPE_FLOAT, {.dbl=1.}, 0., 1., FLAGS },
{ "averaging", "set time averaging", OFFSET(avg), AV_OPT_TYPE_INT, {.i64=1}, 0, INT32_MAX, FLAGS },
{ "colors", "set channels colors", OFFSET(colors), AV_OPT_TYPE_STRING, {.str = "red|green|blue|yellow|orange|lime|pink|magenta|brown" }, 0, 0, FLAGS },

@ -135,6 +135,9 @@ static const AVOption showspectrum_options[] = {
{ "gauss", "Gauss", 0, AV_OPT_TYPE_CONST, {.i64=WFUNC_GAUSS}, 0, 0, FLAGS, "win_func" },
{ "tukey", "Tukey", 0, AV_OPT_TYPE_CONST, {.i64=WFUNC_TUKEY}, 0, 0, FLAGS, "win_func" },
{ "dolph", "Dolph-Chebyshev", 0, AV_OPT_TYPE_CONST, {.i64=WFUNC_DOLPH}, 0, 0, FLAGS, "win_func" },
{ "cauchy", "Cauchy", 0, AV_OPT_TYPE_CONST, {.i64=WFUNC_CAUCHY}, 0, 0, FLAGS, "win_func" },
{ "parzen", "Parzen", 0, AV_OPT_TYPE_CONST, {.i64=WFUNC_PARZEN}, 0, 0, FLAGS, "win_func" },
{ "poisson", "Poisson", 0, AV_OPT_TYPE_CONST, {.i64=WFUNC_POISSON}, 0, 0, FLAGS, "win_func" },
{ "orientation", "set orientation", OFFSET(orientation), AV_OPT_TYPE_INT, {.i64=VERTICAL}, 0, NB_ORIENTATIONS-1, FLAGS, "orientation" },
{ "vertical", NULL, 0, AV_OPT_TYPE_CONST, {.i64=VERTICAL}, 0, 0, FLAGS, "orientation" },
{ "horizontal", NULL, 0, AV_OPT_TYPE_CONST, {.i64=HORIZONTAL}, 0, 0, FLAGS, "orientation" },
@ -967,6 +970,9 @@ static const AVOption showspectrumpic_options[] = {
{ "gauss", "Gauss", 0, AV_OPT_TYPE_CONST, {.i64=WFUNC_GAUSS}, 0, 0, FLAGS, "win_func" },
{ "tukey", "Tukey", 0, AV_OPT_TYPE_CONST, {.i64=WFUNC_TUKEY}, 0, 0, FLAGS, "win_func" },
{ "dolph", "Dolph-Chebyshev", 0, AV_OPT_TYPE_CONST, {.i64=WFUNC_DOLPH}, 0, 0, FLAGS, "win_func" },
{ "cauchy", "Cauchy", 0, AV_OPT_TYPE_CONST, {.i64=WFUNC_CAUCHY}, 0, 0, FLAGS, "win_func" },
{ "parzen", "Parzen", 0, AV_OPT_TYPE_CONST, {.i64=WFUNC_PARZEN}, 0, 0, FLAGS, "win_func" },
{ "poisson", "Poisson", 0, AV_OPT_TYPE_CONST, {.i64=WFUNC_POISSON}, 0, 0, FLAGS, "win_func" },
{ "orientation", "set orientation", OFFSET(orientation), AV_OPT_TYPE_INT, {.i64=VERTICAL}, 0, NB_ORIENTATIONS-1, FLAGS, "orientation" },
{ "vertical", NULL, 0, AV_OPT_TYPE_CONST, {.i64=VERTICAL}, 0, 0, FLAGS, "orientation" },
{ "horizontal", NULL, 0, AV_OPT_TYPE_CONST, {.i64=HORIZONTAL}, 0, 0, FLAGS, "orientation" },

@ -128,6 +128,50 @@ void ff_generate_window_func(float *lut, int N, int win_func, float *overlap)
}
*overlap = 0.5;}
break;
case WFUNC_CAUCHY:
for (n = 0; n < N; n++) {
double x = 2 * ((n / (double)(N - 1)) - .5);
if (x <= -.5 || x >= .5) {
lut[n] = 0;
} else {
lut[n] = FFMIN(1, fabs(1/(1+4*16*x*x)));
}
}
*overlap = 0.75;
break;
case WFUNC_PARZEN:
for (n = 0; n < N; n++) {
double x = 2 * ((n / (double)(N - 1)) - .5);
if (x > 0.25 && x <= 0.5) {
lut[n] = -2 * powf(-1 + 2 * x, 3);
} else if (x >= -.5 && x < -.25) {
lut[n] = 2 * powf(1 + 2 * x, 3);
} else if (x >= -.25 && x < 0) {
lut[n] = 1 - 24 * x * x - 48 * x * x * x;
} else if (x >= 0 && x <= .25) {
lut[n] = 1 - 24 * x * x + 48 * x * x * x;
} else {
lut[n] = 0;
}
}
*overlap = 0.75;
break;
case WFUNC_POISSON:
for (n = 0; n < N; n++) {
double x = 2 * ((n / (double)(N - 1)) - .5);
if (x >= 0 && x <= .5) {
lut[n] = exp(-6*x);
} else if (x < 0 && x >= -.5) {
lut[n] = exp(6*x);
} else {
lut[n] = 0;
}
}
*overlap = 0.75;
break;
default:
av_assert0(0);
}

@ -26,7 +26,8 @@ enum WindowFunc { WFUNC_RECT, WFUNC_HANNING, WFUNC_HAMMING, WFUNC_BLACKMAN,
WFUNC_BARTLETT, WFUNC_WELCH, WFUNC_FLATTOP,
WFUNC_BHARRIS, WFUNC_BNUTTALL, WFUNC_SINE, WFUNC_NUTTALL,
WFUNC_BHANN, WFUNC_LANCZOS, WFUNC_GAUSS, WFUNC_TUKEY,
WFUNC_DOLPH, NB_WFUNC };
WFUNC_DOLPH, WFUNC_CAUCHY, WFUNC_PARZEN, WFUNC_POISSON,
NB_WFUNC };
void ff_generate_window_func(float *lut, int N, int win_func, float *overlap);

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