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@ -156,6 +156,32 @@ typedef struct AC3EncodeContext { |
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static uint8_t exponent_group_tab[3][256]; |
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/**
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* List of supported channel layouts. |
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*/ |
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static const int64_t ac3_channel_layouts[] = { |
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AV_CH_LAYOUT_MONO, |
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AV_CH_LAYOUT_STEREO, |
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AV_CH_LAYOUT_2_1, |
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AV_CH_LAYOUT_SURROUND, |
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AV_CH_LAYOUT_2_2, |
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AV_CH_LAYOUT_QUAD, |
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AV_CH_LAYOUT_4POINT0, |
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AV_CH_LAYOUT_5POINT0, |
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AV_CH_LAYOUT_5POINT0_BACK, |
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(AV_CH_LAYOUT_MONO | AV_CH_LOW_FREQUENCY), |
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(AV_CH_LAYOUT_STEREO | AV_CH_LOW_FREQUENCY), |
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(AV_CH_LAYOUT_2_1 | AV_CH_LOW_FREQUENCY), |
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(AV_CH_LAYOUT_SURROUND | AV_CH_LOW_FREQUENCY), |
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(AV_CH_LAYOUT_2_2 | AV_CH_LOW_FREQUENCY), |
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(AV_CH_LAYOUT_QUAD | AV_CH_LOW_FREQUENCY), |
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(AV_CH_LAYOUT_4POINT0 | AV_CH_LOW_FREQUENCY), |
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AV_CH_LAYOUT_5POINT1, |
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AV_CH_LAYOUT_5POINT1_BACK, |
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0 |
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}; |
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/**
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* Adjust the frame size to make the average bit rate match the target bit rate. |
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* This is only needed for 11025, 22050, and 44100 sample rates. |
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@ -2052,24 +2078,5 @@ AVCodec ac3_encoder = { |
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NULL, |
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.sample_fmts = (const enum AVSampleFormat[]){AV_SAMPLE_FMT_S16,AV_SAMPLE_FMT_NONE}, |
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.long_name = NULL_IF_CONFIG_SMALL("ATSC A/52A (AC-3)"), |
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.channel_layouts = (const int64_t[]){ |
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AV_CH_LAYOUT_MONO, |
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AV_CH_LAYOUT_STEREO, |
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AV_CH_LAYOUT_2_1, |
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AV_CH_LAYOUT_SURROUND, |
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AV_CH_LAYOUT_2_2, |
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AV_CH_LAYOUT_QUAD, |
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AV_CH_LAYOUT_4POINT0, |
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AV_CH_LAYOUT_5POINT0, |
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AV_CH_LAYOUT_5POINT0_BACK, |
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(AV_CH_LAYOUT_MONO | AV_CH_LOW_FREQUENCY), |
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(AV_CH_LAYOUT_STEREO | AV_CH_LOW_FREQUENCY), |
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(AV_CH_LAYOUT_2_1 | AV_CH_LOW_FREQUENCY), |
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(AV_CH_LAYOUT_SURROUND | AV_CH_LOW_FREQUENCY), |
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(AV_CH_LAYOUT_2_2 | AV_CH_LOW_FREQUENCY), |
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(AV_CH_LAYOUT_QUAD | AV_CH_LOW_FREQUENCY), |
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(AV_CH_LAYOUT_4POINT0 | AV_CH_LOW_FREQUENCY), |
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AV_CH_LAYOUT_5POINT1, |
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AV_CH_LAYOUT_5POINT1_BACK, |
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0 }, |
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.channel_layouts = ac3_channel_layouts, |
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}; |
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