mirror of https://github.com/FFmpeg/FFmpeg.git
The windows SDL audio driver plays the old data in the buffer in a loop if it is not updated in time. So instead of waiting for data and blocking the the audio thread, return silence if no data is available. Should fix ticket #2289. Reviewed-by: Michael Niedermayer <michael@niedermayer.cc> Signed-off-by: Marton Balint <cus@passwd.hu>pull/150/head
parent
8db0f71b49
commit
b1f78632c6
1 changed files with 7 additions and 0 deletions
Loading…
Reference in new issue