Merge commit '55aa03b9f8f11ebb7535424cc0e5635558590f49'

* commit '55aa03b9f8f11ebb7535424cc0e5635558590f49':
  floatdsp: move vector_fmul_add from dsputil to avfloatdsp.

Conflicts:
	libavcodec/dsputil.c
	libavcodec/x86/dsputil.asm

Merged-by: Michael Niedermayer <michaelni@gmx.at>
pull/28/head^2
Michael Niedermayer 12 years ago
commit b1b870fbd7
  1. 10
      libavcodec/aacsbr.c
  2. 3
      libavcodec/arm/dsputil_init_neon.c
  3. 27
      libavcodec/arm/dsputil_neon.S
  4. 7
      libavcodec/dsputil.c
  5. 2
      libavcodec/dsputil.h
  6. 25
      libavcodec/ppc/float_altivec.c
  7. 8
      libavcodec/wmadec.c
  8. 30
      libavcodec/x86/dsputil.asm
  9. 7
      libavcodec/x86/dsputil_mmx.c
  10. 4
      libavutil/arm/float_dsp_init_neon.c
  11. 27
      libavutil/arm/float_dsp_neon.S
  12. 9
      libavutil/float_dsp.c
  13. 18
      libavutil/float_dsp.h
  14. 24
      libavutil/ppc/float_dsp_altivec.c
  15. 4
      libavutil/ppc/float_dsp_altivec.h
  16. 1
      libavutil/ppc/float_dsp_init.c
  17. 30
      libavutil/x86/float_dsp.asm
  18. 7
      libavutil/x86/float_dsp_init.c

@ -1178,8 +1178,8 @@ static void sbr_qmf_analysis(DSPContext *dsp, FFTContext *mdct,
* Synthesis QMF Bank (14496-3 sp04 p206) and Downsampled Synthesis QMF Bank
* (14496-3 sp04 p206)
*/
static void sbr_qmf_synthesis(DSPContext *dsp, FFTContext *mdct,
SBRDSPContext *sbrdsp, AVFloatDSPContext *fdsp,
static void sbr_qmf_synthesis(FFTContext *mdct,
SBRDSPContext *sbrdsp, AVFloatDSPContext *dsp,
float *out, float X[2][38][64],
float mdct_buf[2][64],
float *v0, int *v_off, const unsigned int div)
@ -1210,7 +1210,7 @@ static void sbr_qmf_synthesis(DSPContext *dsp, FFTContext *mdct,
mdct->imdct_half(mdct, mdct_buf[1], X[1][i]);
sbrdsp->qmf_deint_bfly(v, mdct_buf[1], mdct_buf[0]);
}
fdsp->vector_fmul (out, v , sbr_qmf_window , 64 >> div);
dsp->vector_fmul (out, v , sbr_qmf_window , 64 >> div);
dsp->vector_fmul_add(out, v + ( 192 >> div), sbr_qmf_window + ( 64 >> div), out , 64 >> div);
dsp->vector_fmul_add(out, v + ( 256 >> div), sbr_qmf_window + (128 >> div), out , 64 >> div);
dsp->vector_fmul_add(out, v + ( 448 >> div), sbr_qmf_window + (192 >> div), out , 64 >> div);
@ -1707,13 +1707,13 @@ void ff_sbr_apply(AACContext *ac, SpectralBandReplication *sbr, int id_aac,
nch = 2;
}
sbr_qmf_synthesis(&ac->dsp, &sbr->mdct, &sbr->dsp, &ac->fdsp,
sbr_qmf_synthesis(&sbr->mdct, &sbr->dsp, &ac->fdsp,
L, sbr->X[0], sbr->qmf_filter_scratch,
sbr->data[0].synthesis_filterbank_samples,
&sbr->data[0].synthesis_filterbank_samples_offset,
downsampled);
if (nch == 2)
sbr_qmf_synthesis(&ac->dsp, &sbr->mdct, &sbr->dsp, &ac->fdsp,
sbr_qmf_synthesis(&sbr->mdct, &sbr->dsp, &ac->fdsp,
R, sbr->X[1], sbr->qmf_filter_scratch,
sbr->data[1].synthesis_filterbank_samples,
&sbr->data[1].synthesis_filterbank_samples_offset,

@ -146,8 +146,6 @@ void ff_butterflies_float_neon(float *v1, float *v2, int len);
float ff_scalarproduct_float_neon(const float *v1, const float *v2, int len);
void ff_vector_fmul_reverse_neon(float *dst, const float *src0,
const float *src1, int len);
void ff_vector_fmul_add_neon(float *dst, const float *src0, const float *src1,
const float *src2, int len);
void ff_vector_clipf_neon(float *dst, const float *src, float min, float max,
int len);
@ -301,7 +299,6 @@ void ff_dsputil_init_neon(DSPContext *c, AVCodecContext *avctx)
c->butterflies_float = ff_butterflies_float_neon;
c->scalarproduct_float = ff_scalarproduct_float_neon;
c->vector_fmul_reverse = ff_vector_fmul_reverse_neon;
c->vector_fmul_add = ff_vector_fmul_add_neon;
c->vector_clipf = ff_vector_clipf_neon;
c->vector_clip_int32 = ff_vector_clip_int32_neon;

@ -580,33 +580,6 @@ function ff_vector_fmul_reverse_neon, export=1
bx lr
endfunc
function ff_vector_fmul_add_neon, export=1
ldr r12, [sp]
vld1.32 {q0-q1}, [r1,:128]!
vld1.32 {q8-q9}, [r2,:128]!
vld1.32 {q2-q3}, [r3,:128]!
vmul.f32 q10, q0, q8
vmul.f32 q11, q1, q9
1: vadd.f32 q12, q2, q10
vadd.f32 q13, q3, q11
pld [r1, #16]
pld [r2, #16]
pld [r3, #16]
subs r12, r12, #8
beq 2f
vld1.32 {q0}, [r1,:128]!
vld1.32 {q8}, [r2,:128]!
vmul.f32 q10, q0, q8
vld1.32 {q1}, [r1,:128]!
vld1.32 {q9}, [r2,:128]!
vmul.f32 q11, q1, q9
vld1.32 {q2-q3}, [r3,:128]!
vst1.32 {q12-q13},[r0,:128]!
b 1b
2: vst1.32 {q12-q13},[r0,:128]!
bx lr
endfunc
function ff_vector_clipf_neon, export=1
VFP vdup.32 q1, d0[1]
VFP vdup.32 q0, d0[0]

@ -2490,12 +2490,6 @@ static void vector_fmul_reverse_c(float *dst, const float *src0, const float *sr
dst[i] = src0[i] * src1[-i];
}
static void vector_fmul_add_c(float *dst, const float *src0, const float *src1, const float *src2, int len){
int i;
for(i=0; i<len; i++)
dst[i] = src0[i] * src1[i] + src2[i];
}
static void butterflies_float_c(float *av_restrict v1, float *av_restrict v2,
int len)
{
@ -2895,7 +2889,6 @@ av_cold void ff_dsputil_init(DSPContext* c, AVCodecContext *avctx)
c->add_8x8basis= add_8x8basis_c;
c->vector_fmul_reverse = vector_fmul_reverse_c;
c->vector_fmul_add = vector_fmul_add_c;
c->vector_clipf = vector_clipf_c;
c->scalarproduct_int16 = scalarproduct_int16_c;
c->scalarproduct_and_madd_int16 = scalarproduct_and_madd_int16_c;

@ -360,8 +360,6 @@ typedef struct DSPContext {
/* assume len is a multiple of 16, and arrays are 32-byte aligned */
void (*vector_fmul_reverse)(float *dst, const float *src0, const float *src1, int len);
/* assume len is a multiple of 8, and src arrays are 16-byte aligned */
void (*vector_fmul_add)(float *dst, const float *src0, const float *src1, const float *src2, int len);
/* assume len is a multiple of 8, and arrays are 16-byte aligned */
void (*vector_clipf)(float *dst /* align 16 */, const float *src /* align 16 */, float min, float max, int len /* align 16 */);
/**

@ -51,32 +51,7 @@ static void vector_fmul_reverse_altivec(float *dst, const float *src0,
}
}
static void vector_fmul_add_altivec(float *dst, const float *src0,
const float *src1, const float *src2,
int len)
{
int i;
vector float d, s0, s1, s2, t0, t1, edges;
vector unsigned char align = vec_lvsr(0,dst),
mask = vec_lvsl(0, dst);
for (i=0; i<len-3; i+=4) {
t0 = vec_ld(0, dst+i);
t1 = vec_ld(15, dst+i);
s0 = vec_ld(0, src0+i);
s1 = vec_ld(0, src1+i);
s2 = vec_ld(0, src2+i);
edges = vec_perm(t1 ,t0, mask);
d = vec_madd(s0,s1,s2);
t1 = vec_perm(d, edges, align);
t0 = vec_perm(edges, d, align);
vec_st(t1, 15, dst+i);
vec_st(t0, 0, dst+i);
}
}
void ff_float_init_altivec(DSPContext* c, AVCodecContext *avctx)
{
c->vector_fmul_reverse = vector_fmul_reverse_altivec;
c->vector_fmul_add = vector_fmul_add_altivec;
}

@ -386,16 +386,16 @@ static void wma_window(WMACodecContext *s, float *out)
block_len = s->block_len;
bsize = s->frame_len_bits - s->block_len_bits;
s->dsp.vector_fmul_add(out, in, s->windows[bsize],
out, block_len);
s->fdsp.vector_fmul_add(out, in, s->windows[bsize],
out, block_len);
} else {
block_len = 1 << s->prev_block_len_bits;
n = (s->block_len - block_len) / 2;
bsize = s->frame_len_bits - s->prev_block_len_bits;
s->dsp.vector_fmul_add(out+n, in+n, s->windows[bsize],
out+n, block_len);
s->fdsp.vector_fmul_add(out+n, in+n, s->windows[bsize],
out+n, block_len);
memcpy(out+n+block_len, in+n+block_len, n*sizeof(float));
}

@ -606,36 +606,6 @@ INIT_YMM avx
VECTOR_FMUL_REVERSE
%endif
;-----------------------------------------------------------------------------
; vector_fmul_add(float *dst, const float *src0, const float *src1,
; const float *src2, int len)
;-----------------------------------------------------------------------------
%macro VECTOR_FMUL_ADD 0
cglobal vector_fmul_add, 5,5,2, dst, src0, src1, src2, len
lea lenq, [lend*4 - 2*mmsize]
ALIGN 16
.loop:
mova m0, [src0q + lenq]
mova m1, [src0q + lenq + mmsize]
mulps m0, m0, [src1q + lenq]
mulps m1, m1, [src1q + lenq + mmsize]
addps m0, m0, [src2q + lenq]
addps m1, m1, [src2q + lenq + mmsize]
mova [dstq + lenq], m0
mova [dstq + lenq + mmsize], m1
sub lenq, 2*mmsize
jge .loop
REP_RET
%endmacro
INIT_XMM sse
VECTOR_FMUL_ADD
%if HAVE_AVX_EXTERNAL
INIT_YMM avx
VECTOR_FMUL_ADD
%endif
; %1 = aligned/unaligned
%macro BSWAP_LOOPS 1
mov r3, r2

@ -1994,11 +1994,6 @@ void ff_vector_fmul_reverse_sse(float *dst, const float *src0,
void ff_vector_fmul_reverse_avx(float *dst, const float *src0,
const float *src1, int len);
void ff_vector_fmul_add_sse(float *dst, const float *src0, const float *src1,
const float *src2, int len);
void ff_vector_fmul_add_avx(float *dst, const float *src0, const float *src1,
const float *src2, int len);
void ff_vector_clip_int32_mmx (int32_t *dst, const int32_t *src,
int32_t min, int32_t max, unsigned int len);
void ff_vector_clip_int32_sse2 (int32_t *dst, const int32_t *src,
@ -2263,7 +2258,6 @@ static void dsputil_init_sse(DSPContext *c, AVCodecContext *avctx, int mm_flags)
#if HAVE_YASM
c->vector_fmul_reverse = ff_vector_fmul_reverse_sse;
c->vector_fmul_add = ff_vector_fmul_add_sse;
c->scalarproduct_float = ff_scalarproduct_float_sse;
@ -2421,7 +2415,6 @@ static void dsputil_init_avx(DSPContext *c, AVCodecContext *avctx, int mm_flags)
}
}
c->vector_fmul_reverse = ff_vector_fmul_reverse_avx;
c->vector_fmul_add = ff_vector_fmul_add_avx;
#endif /* HAVE_AVX_EXTERNAL */
}

@ -35,10 +35,14 @@ void ff_vector_fmul_scalar_neon(float *dst, const float *src, float mul,
void ff_vector_fmul_window_neon(float *dst, const float *src0,
const float *src1, const float *win, int len);
void ff_vector_fmul_add_neon(float *dst, const float *src0, const float *src1,
const float *src2, int len);
void ff_float_dsp_init_neon(AVFloatDSPContext *fdsp)
{
fdsp->vector_fmul = ff_vector_fmul_neon;
fdsp->vector_fmac_scalar = ff_vector_fmac_scalar_neon;
fdsp->vector_fmul_scalar = ff_vector_fmul_scalar_neon;
fdsp->vector_fmul_window = ff_vector_fmul_window_neon;
fdsp->vector_fmul_add = ff_vector_fmul_add_neon;
}

@ -193,3 +193,30 @@ function ff_vector_fmul_window_neon, export=1
vst1.32 {d22,d23},[ip,:128], r5
pop {r4,r5,pc}
endfunc
function ff_vector_fmul_add_neon, export=1
ldr r12, [sp]
vld1.32 {q0-q1}, [r1,:128]!
vld1.32 {q8-q9}, [r2,:128]!
vld1.32 {q2-q3}, [r3,:128]!
vmul.f32 q10, q0, q8
vmul.f32 q11, q1, q9
1: vadd.f32 q12, q2, q10
vadd.f32 q13, q3, q11
pld [r1, #16]
pld [r2, #16]
pld [r3, #16]
subs r12, r12, #8
beq 2f
vld1.32 {q0}, [r1,:128]!
vld1.32 {q8}, [r2,:128]!
vmul.f32 q10, q0, q8
vld1.32 {q1}, [r1,:128]!
vld1.32 {q9}, [r2,:128]!
vmul.f32 q11, q1, q9
vld1.32 {q2-q3}, [r3,:128]!
vst1.32 {q12-q13},[r0,:128]!
b 1b
2: vst1.32 {q12-q13},[r0,:128]!
bx lr
endfunc

@ -74,6 +74,14 @@ static void vector_fmul_window_c(float *dst, const float *src0,
}
}
static void vector_fmul_add_c(float *dst, const float *src0, const float *src1,
const float *src2, int len){
int i;
for (i = 0; i < len; i++)
dst[i] = src0[i] * src1[i] + src2[i];
}
void avpriv_float_dsp_init(AVFloatDSPContext *fdsp, int bit_exact)
{
fdsp->vector_fmul = vector_fmul_c;
@ -81,6 +89,7 @@ void avpriv_float_dsp_init(AVFloatDSPContext *fdsp, int bit_exact)
fdsp->vector_fmul_scalar = vector_fmul_scalar_c;
fdsp->vector_dmul_scalar = vector_dmul_scalar_c;
fdsp->vector_fmul_window = vector_fmul_window_c;
fdsp->vector_fmul_add = vector_fmul_add_c;
#if ARCH_ARM
ff_float_dsp_init_arm(fdsp);

@ -100,6 +100,24 @@ typedef struct AVFloatDSPContext {
*/
void (*vector_fmul_window)(float *dst, const float *src0,
const float *src1, const float *win, int len);
/**
* Calculate the product of two vectors of floats, add a third vector of
* floats and store the result in a vector of floats.
*
* @param dst output vector
* constraints: 32-byte aligned
* @param src0 first input vector
* constraints: 32-byte aligned
* @param src1 second input vector
* constraints: 32-byte aligned
* @param src1 third input vector
* constraints: 32-byte aligned
* @param len number of elements in the input
* constraints: multiple of 16
*/
void (*vector_fmul_add)(float *dst, const float *src0, const float *src1,
const float *src2, int len);
} AVFloatDSPContext;
/**

@ -69,3 +69,27 @@ void ff_vector_fmul_window_altivec(float *dst, const float *src0,
vec_st(t1, j, dst);
}
}
void ff_vector_fmul_add_altivec(float *dst, const float *src0,
const float *src1, const float *src2,
int len)
{
int i;
vector float d, s0, s1, s2, t0, t1, edges;
vector unsigned char align = vec_lvsr(0,dst),
mask = vec_lvsl(0, dst);
for (i = 0; i < len - 3; i += 4) {
t0 = vec_ld(0, dst + i);
t1 = vec_ld(15, dst + i);
s0 = vec_ld(0, src0 + i);
s1 = vec_ld(0, src1 + i);
s2 = vec_ld(0, src2 + i);
edges = vec_perm(t1, t0, mask);
d = vec_madd(s0, s1, s2);
t1 = vec_perm(d, edges, align);
t0 = vec_perm(edges, d, align);
vec_st(t1, 15, dst + i);
vec_st(t0, 0, dst + i);
}
}

@ -28,4 +28,8 @@ extern void ff_vector_fmul_window_altivec(float *dst, const float *src0,
const float *src1, const float *win,
int len);
extern void ff_vector_fmul_add_altivec(float *dst, const float *src0,
const float *src1, const float *src2,
int len);
#endif /* AVUTIL_PPC_FLOAT_DSP_ALTIVEC_H */

@ -32,6 +32,7 @@ void ff_float_dsp_init_ppc(AVFloatDSPContext *fdsp, int bit_exact)
return;
fdsp->vector_fmul = ff_vector_fmul_altivec;
fdsp->vector_fmul_add = ff_vector_fmul_add_altivec;
if (!bit_exact) {
fdsp->vector_fmul_window = ff_vector_fmul_window_altivec;

@ -168,3 +168,33 @@ VECTOR_DMUL_SCALAR
INIT_YMM avx
VECTOR_DMUL_SCALAR
%endif
;-----------------------------------------------------------------------------
; vector_fmul_add(float *dst, const float *src0, const float *src1,
; const float *src2, int len)
;-----------------------------------------------------------------------------
%macro VECTOR_FMUL_ADD 0
cglobal vector_fmul_add, 5,5,2, dst, src0, src1, src2, len
lea lenq, [lend*4 - 2*mmsize]
ALIGN 16
.loop:
mova m0, [src0q + lenq]
mova m1, [src0q + lenq + mmsize]
mulps m0, m0, [src1q + lenq]
mulps m1, m1, [src1q + lenq + mmsize]
addps m0, m0, [src2q + lenq]
addps m1, m1, [src2q + lenq + mmsize]
mova [dstq + lenq], m0
mova [dstq + lenq + mmsize], m1
sub lenq, 2*mmsize
jge .loop
REP_RET
%endmacro
INIT_XMM sse
VECTOR_FMUL_ADD
%if HAVE_AVX_EXTERNAL
INIT_YMM avx
VECTOR_FMUL_ADD
%endif

@ -41,6 +41,11 @@ extern void ff_vector_dmul_scalar_sse2(double *dst, const double *src,
extern void ff_vector_dmul_scalar_avx(double *dst, const double *src,
double mul, int len);
void ff_vector_fmul_add_sse(float *dst, const float *src0, const float *src1,
const float *src2, int len);
void ff_vector_fmul_add_avx(float *dst, const float *src0, const float *src1,
const float *src2, int len);
#if HAVE_6REGS && HAVE_INLINE_ASM
static void vector_fmul_window_3dnowext(float *dst, const float *src0,
const float *src1, const float *win,
@ -123,6 +128,7 @@ void ff_float_dsp_init_x86(AVFloatDSPContext *fdsp)
fdsp->vector_fmul = ff_vector_fmul_sse;
fdsp->vector_fmac_scalar = ff_vector_fmac_scalar_sse;
fdsp->vector_fmul_scalar = ff_vector_fmul_scalar_sse;
fdsp->vector_fmul_add = ff_vector_fmul_add_sse;
}
if (EXTERNAL_SSE2(mm_flags)) {
fdsp->vector_dmul_scalar = ff_vector_dmul_scalar_sse2;
@ -131,5 +137,6 @@ void ff_float_dsp_init_x86(AVFloatDSPContext *fdsp)
fdsp->vector_fmul = ff_vector_fmul_avx;
fdsp->vector_fmac_scalar = ff_vector_fmac_scalar_avx;
fdsp->vector_dmul_scalar = ff_vector_dmul_scalar_avx;
fdsp->vector_fmul_add = ff_vector_fmul_add_avx;
}
}

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