mirror of https://github.com/FFmpeg/FFmpeg.git
Originally committed as revision 3162 to svn://svn.ffmpeg.org/ffmpeg/trunkpull/126/head
parent
12013f67c4
commit
b0ac780ac5
4 changed files with 785 additions and 21 deletions
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/*
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AltiVec optimizations (C) 2004 Romain Dolbeau <romain@dolbeau.org> |
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based on code by Copyright (C) 2001-2003 Michael Niedermayer (michaelni@gmx.at) |
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This program is free software; you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation; either version 2 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program; if not, write to the Free Software |
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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*/ |
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#ifdef CONFIG_DARWIN |
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#define AVV(x...) (x) |
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#else |
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#define AVV(x...) {x} |
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#endif |
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static inline int vertClassify_altivec(uint8_t src[], int stride, PPContext *c) { |
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/*
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this code makes no assumption on src or stride. |
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One could remove the recomputation of the perm |
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vector by assuming (stride % 16) == 0, unfortunately |
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this is not always true. |
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*/ |
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register int y; |
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short __attribute__ ((aligned(16))) data[8]; |
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int numEq; |
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uint8_t *src2 = src; |
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vector signed short v_dcOffset; |
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vector signed short v2QP; |
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vector unsigned short v4QP; |
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vector unsigned short v_dcThreshold; |
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int two_vectors = ((((unsigned long)src2 % 16) > 8) || (stride % 16)) ? 1 : 0; |
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const vector signed int zero = vec_splat_s32(0); |
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const vector signed short mask = vec_splat_s16(1); |
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vector signed int v_numEq = vec_splat_s32(0); |
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data[0] = ((c->nonBQP*c->ppMode.baseDcDiff)>>8) + 1; |
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data[1] = data[0] * 2 + 1; |
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data[2] = c->QP * 2; |
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data[3] = c->QP * 4; |
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vector signed short v_data = vec_ld(0, data); |
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v_dcOffset = vec_splat(v_data, 0); |
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v_dcThreshold = (vector unsigned short)vec_splat(v_data, 1); |
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v2QP = vec_splat(v_data, 2); |
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v4QP = (vector unsigned short)vec_splat(v_data, 3); |
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src2 += stride * 4; |
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#define LOAD_LINE(i) \ |
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register int j##i = i * stride; \
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vector unsigned char perm##i = vec_lvsl(j##i, src2); \
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const vector unsigned char v_srcA1##i = vec_ld(j##i, src2); \
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vector unsigned char v_srcA2##i; \
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if (two_vectors) \
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v_srcA2##i = vec_ld(j##i + 16, src2); \
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const vector unsigned char v_srcA##i = \
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vec_perm(v_srcA1##i, v_srcA2##i, perm##i); \
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vector signed short v_srcAss##i = \
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(vector signed short)vec_mergeh((vector signed char)zero, \
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(vector signed char)v_srcA##i) |
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LOAD_LINE(0); |
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LOAD_LINE(1); |
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LOAD_LINE(2); |
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LOAD_LINE(3); |
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LOAD_LINE(4); |
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LOAD_LINE(5); |
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LOAD_LINE(6); |
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LOAD_LINE(7); |
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#undef LOAD_LINE |
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#define ITER(i, j) \ |
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const vector signed short v_diff##i = \
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vec_sub(v_srcAss##i, v_srcAss##j); \
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const vector signed short v_sum##i = \
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vec_add(v_diff##i, v_dcOffset); \
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const vector signed short v_comp##i = \
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(vector signed short)vec_cmplt((vector unsigned short)v_sum##i, \
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v_dcThreshold); \
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const vector signed short v_part##i = vec_and(mask, v_comp##i); \
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v_numEq = vec_sum4s(v_part##i, v_numEq); |
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ITER(0, 1); |
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ITER(1, 2); |
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ITER(2, 3); |
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ITER(3, 4); |
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ITER(4, 5); |
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ITER(5, 6); |
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ITER(6, 7); |
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#undef ITER |
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v_numEq = vec_sums(v_numEq, zero); |
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v_numEq = vec_splat(v_numEq, 3); |
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vec_ste(v_numEq, 0, &numEq); |
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if (numEq > c->ppMode.flatnessThreshold) |
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{ |
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const vector unsigned char mmoP1 = (const vector unsigned char) |
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AVV(0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, |
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0x00, 0x01, 0x12, 0x13, 0x08, 0x09, 0x1A, 0x1B); |
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const vector unsigned char mmoP2 = (const vector unsigned char) |
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AVV(0x04, 0x05, 0x16, 0x17, 0x0C, 0x0D, 0x1E, 0x1F, |
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0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f, 0x1f); |
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const vector unsigned char mmoP = (const vector unsigned char) |
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vec_lvsl(8, (unsigned char*)0); |
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vector signed short mmoL1 = vec_perm(v_srcAss0, v_srcAss2, mmoP1); |
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vector signed short mmoL2 = vec_perm(v_srcAss4, v_srcAss6, mmoP2); |
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vector signed short mmoL = vec_perm(mmoL1, mmoL2, mmoP); |
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vector signed short mmoR1 = vec_perm(v_srcAss5, v_srcAss7, mmoP1); |
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vector signed short mmoR2 = vec_perm(v_srcAss1, v_srcAss3, mmoP2); |
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vector signed short mmoR = vec_perm(mmoR1, mmoR2, mmoP); |
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vector signed short mmoDiff = vec_sub(mmoL, mmoR); |
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vector unsigned short mmoSum = (vector unsigned short)vec_add(mmoDiff, v2QP); |
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if (vec_any_gt(mmoSum, v4QP)) |
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return 0; |
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else |
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return 1; |
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} |
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else return 2;
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} |
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static inline void doVertLowPass_altivec(uint8_t *src, int stride, PPContext *c) { |
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/*
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this code makes no assumption on src or stride. |
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One could remove the recomputation of the perm |
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vector by assuming (stride % 16) == 0, unfortunately |
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this is not always true. Quite a lot of load/stores |
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can be removed by assuming proper alignement of |
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src & stride :-( |
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*/ |
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uint8_t *src2 = src; |
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const vector signed int zero = vec_splat_s32(0); |
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short __attribute__ ((aligned(16))) qp[8]; |
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qp[0] = c->QP; |
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vector signed short vqp = vec_ld(0, qp); |
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vqp = vec_splat(vqp, 0); |
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#define LOAD_LINE(i) \ |
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const vector unsigned char perml##i = \
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vec_lvsl(i * stride, src2); \
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const vector unsigned char vbA##i = \
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vec_ld(i * stride, src2); \
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const vector unsigned char vbB##i = \
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vec_ld(i * stride + 16, src2); \
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const vector unsigned char vbT##i = \
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vec_perm(vbA##i, vbB##i, perml##i); \
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const vector signed short vb##i = \
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(vector signed short)vec_mergeh((vector unsigned char)zero, \
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(vector unsigned char)vbT##i) |
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src2 += stride*3; |
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LOAD_LINE(0); |
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LOAD_LINE(1); |
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LOAD_LINE(2); |
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LOAD_LINE(3); |
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LOAD_LINE(4); |
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LOAD_LINE(5); |
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LOAD_LINE(6); |
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LOAD_LINE(7); |
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LOAD_LINE(8); |
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LOAD_LINE(9); |
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#undef LOAD_LINE |
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const vector unsigned short v_1 = vec_splat_u16(1); |
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const vector unsigned short v_2 = vec_splat_u16(2); |
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const vector unsigned short v_4 = vec_splat_u16(4); |
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const vector signed short v_8 = vec_splat_s16(8); |
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const vector signed short v_first = vec_sel(vb1, vb0, |
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vec_cmplt(vec_abs(vec_sub(vb0, vb1)), |
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vqp)); |
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const vector signed short v_last = vec_sel(vb8, vb9, |
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vec_cmplt(vec_abs(vec_sub(vb8, vb9)), |
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vqp)); |
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const vector signed short v_sums0 = vec_add(v_first, vb1); |
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const vector signed short v_sums1 = vec_add(vb1, vb2); |
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const vector signed short v_sums2 = vec_add(vb2, vb3); |
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const vector signed short v_sums3 = vec_add(vb3, vb4); |
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const vector signed short v_sums4 = vec_add(vb4, vb5); |
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const vector signed short v_sums5 = vec_add(vb5, vb6); |
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const vector signed short v_sums6 = vec_add(vb6, vb7); |
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const vector signed short v_sums7 = vec_add(vb7, vb8); |
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const vector signed short v_sums8 = vec_add(vb8, v_last); |
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const vector signed short vr1 = vec_sra(vec_add(vec_add(vec_sl(v_sums0, v_2), |
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vec_sl(vec_add(v_first, v_sums2), v_1)), |
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vec_add(v_sums4, v_8)), |
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v_4); |
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const vector signed short vr2 = vec_sra(vec_add(vec_add(vec_sl(vb2, v_2), |
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v_sums5), |
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vec_add(v_8, |
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vec_sl(vec_add(v_first, |
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vec_add(v_sums0, v_sums3)), |
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v_1))), |
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v_4); |
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const vector signed short vr3 = vec_sra(vec_add(vec_add(vec_sl(vb3, v_2), |
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v_sums6), |
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vec_add(v_8, |
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vec_sl(vec_add(v_first, |
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vec_add(v_sums1, v_sums4)), |
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v_1))), |
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v_4); |
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const vector signed short vr4 = vec_sra(vec_add(vec_add(vec_sl(vb4, v_2), |
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v_sums7), |
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vec_add(v_8, |
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vec_add(v_sums0, |
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vec_sl(vec_add(v_sums2, v_sums5), |
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v_1)))), |
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v_4); |
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const vector signed short vr5 = vec_sra(vec_add(vec_add(vec_sl(vb5, v_2), |
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v_sums8), |
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vec_add(v_8, |
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vec_add(v_sums1, |
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vec_sl(vec_add(v_sums3, v_sums6), |
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v_1)))), |
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v_4); |
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const vector signed short vr6 = vec_sra(vec_add(vec_add(vec_sl(vb6, v_2), |
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v_sums2), |
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vec_add(v_8, |
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vec_sl(vec_add(v_last, |
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vec_add(v_sums7, v_sums4)), |
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v_1))), |
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v_4); |
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const vector signed short vr7 = vec_sra(vec_add(vec_add(vec_sl(vec_add(v_last, vb7), v_2), |
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vec_sl(vec_add(vb8, v_sums5), v_1)), |
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vec_add(v_8, v_sums3)), |
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v_4); |
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const vector signed short vr8 = vec_sra(vec_add(vec_add(vec_sl(v_sums8, v_2), |
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vec_sl(vec_add(v_last, v_sums6), v_1)), |
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vec_add(v_sums4, v_8)), |
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v_4); |
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const vector unsigned char neg1 = (vector unsigned char)AVV(-1, -1, -1, -1, -1, -1, -1, -1, |
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-1, -1, -1, -1, -1, -1, -1, -1); |
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const vector unsigned char permHH = (vector unsigned char)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, |
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0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F); |
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#define PACK_AND_STORE(i) \ |
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const vector unsigned char perms##i = \
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vec_lvsr(i * stride, src2); \
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const vector unsigned char vf##i = \
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vec_packsu(vr##i, (vector signed short)zero); \
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const vector unsigned char vg##i = \
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vec_perm(vf##i, vbT##i, permHH); \
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const vector unsigned char mask##i = \
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vec_perm((vector unsigned char)zero, neg1, perms##i); \
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const vector unsigned char vg2##i = \
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vec_perm(vg##i, vg##i, perms##i); \
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const vector unsigned char svA##i = \
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vec_sel(vbA##i, vg2##i, mask##i); \
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const vector unsigned char svB##i = \
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vec_sel(vg2##i, vbB##i, mask##i); \
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vec_st(svA##i, i * stride, src2); \
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vec_st(svB##i, i * stride + 16, src2) |
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PACK_AND_STORE(1); |
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PACK_AND_STORE(2); |
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PACK_AND_STORE(3); |
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PACK_AND_STORE(4); |
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PACK_AND_STORE(5); |
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PACK_AND_STORE(6); |
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PACK_AND_STORE(7); |
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PACK_AND_STORE(8); |
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#undef PACK_AND_STORE |
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} |
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static inline void doVertDefFilter_altivec(uint8_t src[], int stride, PPContext *c) { |
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/*
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this code makes no assumption on src or stride. |
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One could remove the recomputation of the perm |
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vector by assuming (stride % 16) == 0, unfortunately |
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this is not always true. Quite a lot of load/stores |
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can be removed by assuming proper alignement of |
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src & stride :-( |
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*/ |
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uint8_t *src2 = src; |
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const vector signed int zero = vec_splat_s32(0); |
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short __attribute__ ((aligned(16))) qp[8]; |
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qp[0] = 8*c->QP; |
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vector signed short vqp = vec_ld(0, qp); |
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vqp = vec_splat(vqp, 0); |
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#define LOAD_LINE(i) \ |
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const vector unsigned char perm##i = \
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vec_lvsl(i * stride, src2); \
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const vector unsigned char vbA##i = \
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vec_ld(i * stride, src2); \
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const vector unsigned char vbB##i = \
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vec_ld(i * stride + 16, src2); \
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const vector unsigned char vbT##i = \
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vec_perm(vbA##i, vbB##i, perm##i); \
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const vector signed short vb##i = \
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(vector signed short)vec_mergeh((vector unsigned char)zero, \
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(vector unsigned char)vbT##i) |
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src2 += stride*3; |
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LOAD_LINE(1); |
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LOAD_LINE(2); |
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LOAD_LINE(3); |
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LOAD_LINE(4); |
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LOAD_LINE(5); |
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LOAD_LINE(6); |
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LOAD_LINE(7); |
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LOAD_LINE(8); |
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#undef LOAD_LINE |
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const vector signed short v_1 = vec_splat_s16(1); |
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const vector signed short v_2 = vec_splat_s16(2); |
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const vector signed short v_5 = vec_splat_s16(5); |
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const vector signed short v_32 = vec_sl(v_1, |
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(vector unsigned short)v_5); |
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/* middle energy */ |
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const vector signed short l3minusl6 = vec_sub(vb3, vb6); |
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const vector signed short l5minusl4 = vec_sub(vb5, vb4); |
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const vector signed short twotimes_l3minusl6 = vec_mladd(v_2, l3minusl6, (vector signed short)zero); |
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const vector signed short mE = vec_mladd(v_5, l5minusl4, twotimes_l3minusl6); |
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const vector signed short absmE = vec_abs(mE); |
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/* left & right energy */ |
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const vector signed short l1minusl4 = vec_sub(vb1, vb4); |
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const vector signed short l3minusl2 = vec_sub(vb3, vb2); |
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const vector signed short l5minusl8 = vec_sub(vb5, vb8); |
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const vector signed short l7minusl6 = vec_sub(vb7, vb6); |
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const vector signed short twotimes_l1minusl4 = vec_mladd(v_2, l1minusl4, (vector signed short)zero); |
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const vector signed short twotimes_l5minusl8 = vec_mladd(v_2, l5minusl8, (vector signed short)zero); |
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const vector signed short lE = vec_mladd(v_5, l3minusl2, twotimes_l1minusl4); |
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const vector signed short rE = vec_mladd(v_5, l7minusl6, twotimes_l5minusl8); |
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/* d */ |
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const vector signed short ddiff = vec_sub(absmE, |
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vec_min(vec_abs(lE), |
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vec_abs(rE))); |
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const vector signed short ddiffclamp = vec_max(ddiff, (vector signed short)zero); |
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const vector signed short dtimes64 = vec_mladd(v_5, ddiffclamp, v_32); |
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const vector signed short d = vec_sra(dtimes64, vec_splat_u16(6)); |
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const vector signed short minusd = vec_sub((vector signed short)zero, d); |
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const vector signed short finald = vec_sel(minusd, |
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d, |
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vec_cmpgt(vec_sub((vector signed short)zero, mE), |
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(vector signed short)zero)); |
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/* q */ |
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const vector signed short qtimes2 = vec_sub(vb4, vb5); |
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/* for a shift right to behave like /2, we need to add one
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to all negative integer */ |
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const vector signed short rounddown = vec_sel((vector signed short)zero, |
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v_1, |
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vec_cmplt(qtimes2, (vector signed short)zero)); |
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const vector signed short q = vec_sra(vec_add(qtimes2, rounddown), vec_splat_u16(1)); |
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/* clamp */ |
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const vector signed short dclamp_P1 = vec_max((vector signed short)zero, finald); |
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const vector signed short dclamp_P = vec_min(dclamp_P1, q); |
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const vector signed short dclamp_N1 = vec_min((vector signed short)zero, finald); |
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const vector signed short dclamp_N = vec_max(dclamp_N1, q); |
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const vector signed short dclampedfinal = vec_sel(dclamp_N, |
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dclamp_P, |
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vec_cmpgt(q, (vector signed short)zero)); |
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const vector signed short dornotd = vec_sel((vector signed short)zero, |
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dclampedfinal, |
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vec_cmplt(absmE, vqp)); |
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/* add/substract to l4 and l5 */ |
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const vector signed short vb4minusd = vec_sub(vb4, dornotd); |
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const vector signed short vb5plusd = vec_add(vb5, dornotd); |
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/* finally, stores */ |
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const vector unsigned char st4 = vec_packsu(vb4minusd, (vector signed short)zero); |
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const vector unsigned char st5 = vec_packsu(vb5plusd, (vector signed short)zero); |
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const vector unsigned char neg1 = (vector unsigned char)AVV(-1, -1, -1, -1, -1, -1, -1, -1, |
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-1, -1, -1, -1, -1, -1, -1, -1); |
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const vector unsigned char permHH = (vector unsigned char)AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, |
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0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F); |
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#define STORE(i) \ |
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const vector unsigned char perms##i = \
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vec_lvsr(i * stride, src2); \
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const vector unsigned char vg##i = \
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vec_perm(st##i, vbT##i, permHH); \
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const vector unsigned char mask##i = \
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vec_perm((vector unsigned char)zero, neg1, perms##i); \
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const vector unsigned char vg2##i = \
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vec_perm(vg##i, vg##i, perms##i); \
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const vector unsigned char svA##i = \
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vec_sel(vbA##i, vg2##i, mask##i); \
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const vector unsigned char svB##i = \
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vec_sel(vg2##i, vbB##i, mask##i); \
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vec_st(svA##i, i * stride, src2); \
|
||||
vec_st(svB##i, i * stride + 16, src2) |
||||
|
||||
STORE(4); |
||||
STORE(5); |
||||
} |
||||
|
||||
static inline void dering_altivec(uint8_t src[], int stride, PPContext *c) { |
||||
/*
|
||||
this code makes no assumption on src or stride. |
||||
One could remove the recomputation of the perm |
||||
vector by assuming (stride % 16) == 0, unfortunately |
||||
this is not always true. Quite a lot of load/stores |
||||
can be removed by assuming proper alignement of |
||||
src & stride :-( |
||||
*/ |
||||
uint8_t *srcCopy = src; |
||||
uint8_t __attribute__((aligned(16))) dt[16]; |
||||
const vector unsigned char vuint8_1 = vec_splat_u8(1); |
||||
const vector signed int zero = vec_splat_s32(0); |
||||
vector unsigned char v_dt; |
||||
dt[0] = deringThreshold; |
||||
v_dt = vec_splat(vec_ld(0, dt), 0); |
||||
|
||||
#define LOAD_LINE(i) \ |
||||
const vector unsigned char perm##i = \
|
||||
vec_lvsl(i * stride, srcCopy); \
|
||||
vector unsigned char sA##i = vec_ld(i * stride, srcCopy); \
|
||||
vector unsigned char sB##i = vec_ld(i * stride + 16, srcCopy); \
|
||||
vector unsigned char src##i = vec_perm(sA##i, sB##i, perm##i) |
||||
|
||||
LOAD_LINE(0); |
||||
LOAD_LINE(1); |
||||
LOAD_LINE(2); |
||||
LOAD_LINE(3); |
||||
LOAD_LINE(4); |
||||
LOAD_LINE(5); |
||||
LOAD_LINE(6); |
||||
LOAD_LINE(7); |
||||
LOAD_LINE(8); |
||||
LOAD_LINE(9); |
||||
#undef LOAD_LINE |
||||
|
||||
vector unsigned char v_avg; |
||||
{ |
||||
const vector unsigned char trunc_perm = (vector unsigned char) |
||||
AVV(0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, |
||||
0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18); |
||||
const vector unsigned char trunc_src12 = vec_perm(src1, src2, trunc_perm); |
||||
const vector unsigned char trunc_src34 = vec_perm(src3, src4, trunc_perm); |
||||
const vector unsigned char trunc_src56 = vec_perm(src5, src6, trunc_perm); |
||||
const vector unsigned char trunc_src78 = vec_perm(src7, src8, trunc_perm); |
||||
|
||||
#define EXTRACT(op) do { \ |
||||
const vector unsigned char s##op##_1 = vec_##op(trunc_src12, trunc_src34); \
|
||||
const vector unsigned char s##op##_2 = vec_##op(trunc_src56, trunc_src78); \
|
||||
const vector unsigned char s##op##_6 = vec_##op(s##op##_1, s##op##_2); \
|
||||
const vector unsigned char s##op##_8h = vec_mergeh(s##op##_6, s##op##_6); \
|
||||
const vector unsigned char s##op##_8l = vec_mergel(s##op##_6, s##op##_6); \
|
||||
const vector unsigned char s##op##_9 = vec_##op(s##op##_8h, s##op##_8l); \
|
||||
const vector unsigned char s##op##_9h = vec_mergeh(s##op##_9, s##op##_9); \
|
||||
const vector unsigned char s##op##_9l = vec_mergel(s##op##_9, s##op##_9); \
|
||||
const vector unsigned char s##op##_10 = vec_##op(s##op##_9h, s##op##_9l); \
|
||||
const vector unsigned char s##op##_10h = vec_mergeh(s##op##_10, s##op##_10); \
|
||||
const vector unsigned char s##op##_10l = vec_mergel(s##op##_10, s##op##_10); \
|
||||
const vector unsigned char s##op##_11 = vec_##op(s##op##_10h, s##op##_10l); \
|
||||
const vector unsigned char s##op##_11h = vec_mergeh(s##op##_11, s##op##_11); \
|
||||
const vector unsigned char s##op##_11l = vec_mergel(s##op##_11, s##op##_11); \
|
||||
v_##op = vec_##op(s##op##_11h, s##op##_11l); } while (0) |
||||
|
||||
vector unsigned char v_min; |
||||
vector unsigned char v_max; |
||||
EXTRACT(min); |
||||
EXTRACT(max); |
||||
#undef EXTRACT |
||||
|
||||
if (vec_all_lt(vec_sub(v_max, v_min), v_dt)) |
||||
return; |
||||
|
||||
v_avg = vec_avg(v_min, v_max); |
||||
} |
||||
|
||||
signed int __attribute__((aligned(16))) S[8]; |
||||
{ |
||||
const vector unsigned short mask1 = (vector unsigned short) |
||||
AVV(0x0001, 0x0002, 0x0004, 0x0008, |
||||
0x0010, 0x0020, 0x0040, 0x0080); |
||||
const vector unsigned short mask2 = (vector unsigned short) |
||||
AVV(0x0100, 0x0200, 0x0000, 0x0000, |
||||
0x0000, 0x0000, 0x0000, 0x0000); |
||||
|
||||
const vector unsigned int vuint32_16 = vec_sl(vec_splat_u32(1), vec_splat_u32(4)); |
||||
const vector unsigned int vuint32_1 = vec_splat_u32(1); |
||||
|
||||
#define COMPARE(i) \ |
||||
vector signed int sum##i; \
|
||||
do { \
|
||||
const vector unsigned char cmp##i = \
|
||||
(vector unsigned char)vec_cmpgt(src##i, v_avg); \
|
||||
const vector unsigned short cmpHi##i = \
|
||||
(vector unsigned short)vec_mergeh(cmp##i, cmp##i); \
|
||||
const vector unsigned short cmpLi##i = \
|
||||
(vector unsigned short)vec_mergel(cmp##i, cmp##i); \
|
||||
const vector signed short cmpHf##i = \
|
||||
(vector signed short)vec_and(cmpHi##i, mask1); \
|
||||
const vector signed short cmpLf##i = \
|
||||
(vector signed short)vec_and(cmpLi##i, mask2); \
|
||||
const vector signed int sump##i = vec_sum4s(cmpHf##i, zero); \
|
||||
const vector signed int sumq##i = vec_sum4s(cmpLf##i, sump##i); \
|
||||
sum##i = vec_sums(sumq##i, zero); } while (0) |
||||
|
||||
COMPARE(0); |
||||
COMPARE(1); |
||||
COMPARE(2); |
||||
COMPARE(3); |
||||
COMPARE(4); |
||||
COMPARE(5); |
||||
COMPARE(6); |
||||
COMPARE(7); |
||||
COMPARE(8); |
||||
COMPARE(9); |
||||
#undef COMPARE |
||||
|
||||
vector signed int sumA2; |
||||
vector signed int sumB2; |
||||
{ |
||||
const vector signed int sump02 = vec_mergel(sum0, sum2); |
||||
const vector signed int sump13 = vec_mergel(sum1, sum3); |
||||
const vector signed int sumA = vec_mergel(sump02, sump13); |
||||
|
||||
const vector signed int sump46 = vec_mergel(sum4, sum6); |
||||
const vector signed int sump57 = vec_mergel(sum5, sum7); |
||||
const vector signed int sumB = vec_mergel(sump46, sump57); |
||||
|
||||
const vector signed int sump8A = vec_mergel(sum8, zero); |
||||
const vector signed int sump9B = vec_mergel(sum9, zero); |
||||
const vector signed int sumC = vec_mergel(sump8A, sump9B); |
||||
|
||||
const vector signed int tA = vec_sl(vec_nor(zero, sumA), vuint32_16); |
||||
const vector signed int tB = vec_sl(vec_nor(zero, sumB), vuint32_16); |
||||
const vector signed int tC = vec_sl(vec_nor(zero, sumC), vuint32_16); |
||||
const vector signed int t2A = vec_or(sumA, tA); |
||||
const vector signed int t2B = vec_or(sumB, tB); |
||||
const vector signed int t2C = vec_or(sumC, tC); |
||||
const vector signed int t3A = vec_and(vec_sra(t2A, vuint32_1), |
||||
vec_sl(t2A, vuint32_1)); |
||||
const vector signed int t3B = vec_and(vec_sra(t2B, vuint32_1), |
||||
vec_sl(t2B, vuint32_1)); |
||||
const vector signed int t3C = vec_and(vec_sra(t2C, vuint32_1), |
||||
vec_sl(t2C, vuint32_1)); |
||||
const vector signed int yA = vec_and(t2A, t3A); |
||||
const vector signed int yB = vec_and(t2B, t3B); |
||||
const vector signed int yC = vec_and(t2C, t3C); |
||||
|
||||
const vector unsigned char strangeperm1 = vec_lvsl(4, (unsigned char*)0); |
||||
const vector unsigned char strangeperm2 = vec_lvsl(8, (unsigned char*)0); |
||||
const vector signed int sumAd4 = vec_perm(yA, yB, strangeperm1); |
||||
const vector signed int sumAd8 = vec_perm(yA, yB, strangeperm2); |
||||
const vector signed int sumBd4 = vec_perm(yB, yC, strangeperm1); |
||||
const vector signed int sumBd8 = vec_perm(yB, yC, strangeperm2); |
||||
const vector signed int sumAp = vec_and(yA, |
||||
vec_and(sumAd4,sumAd8)); |
||||
const vector signed int sumBp = vec_and(yB, |
||||
vec_and(sumBd4,sumBd8)); |
||||
sumA2 = vec_or(sumAp, |
||||
vec_sra(sumAp, |
||||
vuint32_16)); |
||||
sumB2 = vec_or(sumBp, |
||||
vec_sra(sumBp, |
||||
vuint32_16)); |
||||
}
|
||||
vec_st(sumA2, 0, S); |
||||
vec_st(sumB2, 16, S); |
||||
} |
||||
|
||||
/* I'm not sure the following is actually faster
|
||||
than straight, unvectorized C code :-( */ |
||||
|
||||
int __attribute__((aligned(16))) tQP2[4]; |
||||
tQP2[0]= c->QP/2 + 1; |
||||
vector signed int vQP2 = vec_ld(0, tQP2); |
||||
vQP2 = vec_splat(vQP2, 0); |
||||
const vector unsigned char vuint8_2 = vec_splat_u8(2); |
||||
const vector signed int vsint32_8 = vec_splat_s32(8); |
||||
const vector unsigned int vuint32_4 = vec_splat_u32(4); |
||||
|
||||
const vector unsigned char permA1 = (vector unsigned char) |
||||
AVV(0x00, 0x01, 0x02, 0x10, 0x11, 0x12, 0x1F, 0x1F, |
||||
0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F); |
||||
const vector unsigned char permA2 = (vector unsigned char) |
||||
AVV(0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x10, 0x11, |
||||
0x12, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F, 0x1F); |
||||
const vector unsigned char permA1inc = (vector unsigned char) |
||||
AVV(0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, |
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00); |
||||
const vector unsigned char permA2inc = (vector unsigned char) |
||||
AVV(0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, |
||||
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00); |
||||
const vector unsigned char magic = (vector unsigned char) |
||||
AVV(0x01, 0x02, 0x01, 0x02, 0x04, 0x02, 0x01, 0x02, |
||||
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00); |
||||
const vector unsigned char extractPerm = (vector unsigned char) |
||||
AVV(0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01, |
||||
0x10, 0x10, 0x10, 0x01, 0x10, 0x10, 0x10, 0x01); |
||||
const vector unsigned char extractPermInc = (vector unsigned char) |
||||
AVV(0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, |
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01); |
||||
const vector unsigned char identity = vec_lvsl(0,(unsigned char *)0); |
||||
const vector unsigned char tenRight = (vector unsigned char) |
||||
AVV(0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00); |
||||
const vector unsigned char eightLeft = (vector unsigned char) |
||||
AVV(0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, |
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08); |
||||
|
||||
|
||||
#define F_INIT(i) \ |
||||
vector unsigned char tenRightM##i = tenRight; \
|
||||
vector unsigned char permA1M##i = permA1; \
|
||||
vector unsigned char permA2M##i = permA2; \
|
||||
vector unsigned char extractPermM##i = extractPerm |
||||
|
||||
#define F2(i, j, k, l) \ |
||||
if (S[i] & (1 << (l+1))) { \
|
||||
const vector unsigned char a_##j##_A##l = \
|
||||
vec_perm(src##i, src##j, permA1M##i); \
|
||||
const vector unsigned char a_##j##_B##l = \
|
||||
vec_perm(a_##j##_A##l, src##k, permA2M##i); \
|
||||
const vector signed int a_##j##_sump##l = \
|
||||
(vector signed int)vec_msum(a_##j##_B##l, magic, \
|
||||
(vector unsigned int)zero); \
|
||||
vector signed int F_##j##_##l = \
|
||||
vec_sr(vec_sums(a_##j##_sump##l, vsint32_8), vuint32_4); \
|
||||
F_##j##_##l = vec_splat(F_##j##_##l, 3); \
|
||||
const vector signed int p_##j##_##l = \
|
||||
(vector signed int)vec_perm(src##j, \
|
||||
(vector unsigned char)zero, \
|
||||
extractPermM##i); \
|
||||
const vector signed int sum_##j##_##l = vec_add( p_##j##_##l, vQP2); \
|
||||
const vector signed int diff_##j##_##l = vec_sub( p_##j##_##l, vQP2); \
|
||||
vector signed int newpm_##j##_##l; \
|
||||
if (vec_all_lt(sum_##j##_##l, F_##j##_##l)) \
|
||||
newpm_##j##_##l = sum_##j##_##l; \
|
||||
else if (vec_all_gt(diff_##j##_##l, F_##j##_##l)) \
|
||||
newpm_##j##_##l = diff_##j##_##l; \
|
||||
else newpm_##j##_##l = F_##j##_##l; \
|
||||
const vector unsigned char newpm2_##j##_##l = \
|
||||
vec_splat((vector unsigned char)newpm_##j##_##l, 15); \
|
||||
const vector unsigned char mask##j##l = vec_add(identity, \
|
||||
tenRightM##i); \
|
||||
src##j = vec_perm(src##j, newpm2_##j##_##l, mask##j##l); \
|
||||
} \
|
||||
permA1M##i = vec_add(permA1M##i, permA1inc); \
|
||||
permA2M##i = vec_add(permA2M##i, permA2inc); \
|
||||
tenRightM##i = vec_sro(tenRightM##i, eightLeft); \
|
||||
extractPermM##i = vec_add(extractPermM##i, extractPermInc) |
||||
|
||||
#define ITER(i, j, k) \ |
||||
F_INIT(i); \
|
||||
F2(i, j, k, 0); \
|
||||
F2(i, j, k, 1); \
|
||||
F2(i, j, k, 2); \
|
||||
F2(i, j, k, 3); \
|
||||
F2(i, j, k, 4); \
|
||||
F2(i, j, k, 5); \
|
||||
F2(i, j, k, 6); \
|
||||
F2(i, j, k, 7) |
||||
|
||||
ITER(0, 1, 2); |
||||
ITER(1, 2, 3); |
||||
ITER(2, 3, 4); |
||||
ITER(3, 4, 5); |
||||
ITER(4, 5, 6); |
||||
ITER(5, 6, 7); |
||||
ITER(6, 7, 8); |
||||
ITER(7, 8, 9); |
||||
|
||||
const vector signed char neg1 = vec_splat_s8( -1 ); |
||||
|
||||
#define STORE_LINE(i) \ |
||||
const vector unsigned char permST##i = \
|
||||
vec_lvsr(i * stride, srcCopy); \
|
||||
const vector unsigned char maskST##i = \
|
||||
vec_perm((vector unsigned char)zero, \
|
||||
(vector unsigned char)neg1, permST##i); \
|
||||
src##i = vec_perm(src##i ,src##i, permST##i); \
|
||||
sA##i= vec_sel(sA##i, src##i, maskST##i); \
|
||||
sB##i= vec_sel(src##i, sB##i, maskST##i); \
|
||||
vec_st(sA##i, i * stride, srcCopy); \
|
||||
vec_st(sB##i, i * stride + 16, srcCopy) |
||||
|
||||
STORE_LINE(1); |
||||
STORE_LINE(2); |
||||
STORE_LINE(3); |
||||
STORE_LINE(4); |
||||
STORE_LINE(5); |
||||
STORE_LINE(6); |
||||
STORE_LINE(7); |
||||
STORE_LINE(8); |
||||
|
||||
#undef STORE_LINE |
||||
#undef ITER |
||||
#undef F2 |
||||
} |
||||
|
||||
#define horizClassify_altivec(a...) horizClassify_C(a) |
||||
#define doHorizLowPass_altivec(a...) doHorizLowPass_C(a) |
||||
#define doHorizDefFilter_altivec(a...) doHorizDefFilter_C(a) |
Loading…
Reference in new issue