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@ -847,7 +847,7 @@ static int window(venc_context_t * venc, signed short * audio, int samples) { |
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float * offset = venc->samples + channel*window_len*2 + window_len; |
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float * offset = venc->samples + channel*window_len*2 + window_len; |
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j = channel; |
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j = channel; |
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for (i = 0; i < samples; i++, j += venc->channels) |
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for (i = 0; i < samples; i++, j += venc->channels) |
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offset[i] = audio[j] / 32768. * win[window_len - i] / n; |
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offset[i] = audio[j] / 32768. / n * win[window_len - i - 1]; |
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} |
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} |
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} else { |
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} else { |
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for (channel = 0; channel < venc->channels; channel++) { |
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for (channel = 0; channel < venc->channels; channel++) { |
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@ -864,7 +864,7 @@ static int window(venc_context_t * venc, signed short * audio, int samples) { |
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float * offset = venc->saved + channel*window_len; |
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float * offset = venc->saved + channel*window_len; |
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j = channel; |
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j = channel; |
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for (i = 0; i < samples; i++, j += venc->channels) |
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for (i = 0; i < samples; i++, j += venc->channels) |
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offset[i] = audio[j] / 32768. * win[i] / n; |
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offset[i] = audio[j] / 32768. / n * win[i]; |
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} |
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} |
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venc->have_saved = 1; |
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venc->have_saved = 1; |
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} else { |
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} else { |
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