mirror of https://github.com/FFmpeg/FFmpeg.git
This is a port of the MPlayer hue filter (libmpcodecs/vf_hue.c) by Michael Niedermayer. Signed-off-by: Jérémy Tran <tran.jeremy.av@gmail.com> Signed-off-by: Stefano Sabatini <stefasab@gmail.com>pull/28/head
parent
03e8944fc1
commit
ae60d2c877
6 changed files with 217 additions and 1 deletions
@ -0,0 +1,202 @@ |
||||
/*
|
||||
* Copyright (c) 2003 Michael Niedermayer |
||||
* Copyright (c) 2012 Jeremy Tran |
||||
* |
||||
* This file is part of FFmpeg. |
||||
* |
||||
* FFmpeg is free software; you can redistribute it and/or modify |
||||
* it under the terms of the GNU General Public License as published by |
||||
* the Free Software Foundation; either version 2 of the License, or |
||||
* (at your option) any later version. |
||||
* |
||||
* FFmpeg is distributed in the hope that it will be useful, |
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
* GNU General Public License for more details. |
||||
* |
||||
* You should have received a copy of the GNU General Public License along |
||||
* with FFmpeg; if not, write to the Free Software Foundation, Inc., |
||||
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
||||
*/ |
||||
|
||||
/**
|
||||
* @file |
||||
* Apply a hue/saturation filter to the input video |
||||
* Ported from MPlayer libmpcodecs/vf_hue.c. |
||||
*/ |
||||
|
||||
#include "libavutil/imgutils.h" |
||||
#include "libavutil/pixdesc.h" |
||||
|
||||
#include "avfilter.h" |
||||
#include "formats.h" |
||||
#include "internal.h" |
||||
#include "video.h" |
||||
|
||||
typedef struct { |
||||
float hue; |
||||
float saturation; |
||||
int hsub; |
||||
int vsub; |
||||
int32_t hue_sin; |
||||
int32_t hue_cos; |
||||
} HueContext; |
||||
|
||||
static av_cold int init(AVFilterContext *ctx, const char *args) |
||||
{ |
||||
HueContext *hue = ctx->priv; |
||||
float h = 0, s = 1; |
||||
int n; |
||||
char c1 = 0, c2 = 0; |
||||
|
||||
if (args) { |
||||
n = sscanf(args, "%f%c%f%c", &h, &c1, &s, &c2); |
||||
if (n != 0 && n != 1 && (n != 3 || c1 != ':')) { |
||||
av_log(ctx, AV_LOG_ERROR, |
||||
"Invalid syntax for argument '%s': " |
||||
"must be in the form 'hue[:saturation]'\n", args); |
||||
return AVERROR(EINVAL); |
||||
} |
||||
} |
||||
|
||||
if (s < -10 || s > 10) { |
||||
av_log(ctx, AV_LOG_ERROR, |
||||
"Invalid value for saturation %0.1f: " |
||||
"must be included between range -10 and +10\n", s); |
||||
return AVERROR(EINVAL); |
||||
} |
||||
|
||||
/* Convert angle from degree to radian */ |
||||
hue->hue = h * M_PI / 180; |
||||
hue->saturation = s; |
||||
|
||||
return 0; |
||||
} |
||||
|
||||
static int query_formats(AVFilterContext *ctx) |
||||
{ |
||||
static const enum PixelFormat pix_fmts[] = { |
||||
PIX_FMT_YUV444P, PIX_FMT_YUV422P, |
||||
PIX_FMT_YUV420P, PIX_FMT_YUV411P, |
||||
PIX_FMT_YUV410P, PIX_FMT_YUV440P, |
||||
PIX_FMT_YUVA420P, |
||||
PIX_FMT_NONE |
||||
}; |
||||
|
||||
ff_set_common_formats(ctx, ff_make_format_list(pix_fmts)); |
||||
|
||||
return 0; |
||||
} |
||||
|
||||
static int config_props(AVFilterLink *inlink) |
||||
{ |
||||
HueContext *hue = inlink->dst->priv; |
||||
const AVPixFmtDescriptor *desc = &av_pix_fmt_descriptors[inlink->format]; |
||||
|
||||
hue->hsub = desc->log2_chroma_w; |
||||
hue->vsub = desc->log2_chroma_h; |
||||
/*
|
||||
* Scale the value to the norm of the resulting (U,V) vector, that is |
||||
* the saturation. |
||||
* This will be useful in the process_chrominance function. |
||||
*/ |
||||
hue->hue_sin = rint(sin(hue->hue) * (1 << 16) * hue->saturation); |
||||
hue->hue_cos = rint(cos(hue->hue) * (1 << 16) * hue->saturation); |
||||
|
||||
return 0; |
||||
} |
||||
|
||||
static void process_chrominance(uint8_t *udst, uint8_t *vdst, const int dst_linesize, |
||||
uint8_t *usrc, uint8_t *vsrc, const int src_linesize, |
||||
int w, int h, |
||||
const int32_t c, const int32_t s) |
||||
{ |
||||
int32_t u, v, new_u, new_v; |
||||
int i; |
||||
|
||||
/*
|
||||
* If we consider U and V as the components of a 2D vector then its angle |
||||
* is the hue and the norm is the saturation |
||||
*/ |
||||
while (h--) { |
||||
for (i = 0; i < w; i++) { |
||||
/* Normalize the components from range [16;140] to [-112;112] */ |
||||
u = usrc[i] - 128; |
||||
v = vsrc[i] - 128; |
||||
/*
|
||||
* Apply the rotation of the vector : (c * u) - (s * v) |
||||
* (s * u) + (c * v) |
||||
* De-normalize the components (without forgetting to scale 128 |
||||
* by << 16) |
||||
* Finally scale back the result by >> 16 |
||||
*/ |
||||
new_u = ((c * u) - (s * v) + (1 << 15) + (128 << 16)) >> 16; |
||||
new_v = ((s * u) + (c * v) + (1 << 15) + (128 << 16)) >> 16; |
||||
|
||||
/* Prevent a potential overflow */ |
||||
udst[i] = av_clip_uint8_c(new_u); |
||||
vdst[i] = av_clip_uint8_c(new_v); |
||||
} |
||||
|
||||
usrc += src_linesize; |
||||
vsrc += src_linesize; |
||||
udst += dst_linesize; |
||||
vdst += dst_linesize; |
||||
} |
||||
} |
||||
|
||||
static int draw_slice(AVFilterLink *inlink, int y, int h, int slice_dir) |
||||
{ |
||||
HueContext *hue = inlink->dst->priv; |
||||
AVFilterBufferRef *inpic = inlink->cur_buf; |
||||
AVFilterBufferRef *outpic = inlink->dst->outputs[0]->out_buf; |
||||
uint8_t *inrow[3], *outrow[3]; // 0 : Y, 1 : U, 2 : V
|
||||
int plane; |
||||
|
||||
inrow[0] = inpic->data[0] + y * inpic->linesize[0]; |
||||
outrow[0] = outpic->data[0] + y * outpic->linesize[0]; |
||||
|
||||
for (plane = 1; plane < 3; plane++) { |
||||
inrow[plane] = inpic->data[plane] + (y >> hue->vsub) * inpic->linesize[plane]; |
||||
outrow[plane] = outpic->data[plane] + (y >> hue->vsub) * outpic->linesize[plane]; |
||||
} |
||||
|
||||
av_image_copy_plane(outrow[0], outpic->linesize[0], |
||||
inrow[0], inpic->linesize[0], |
||||
inlink->w, inlink->h); |
||||
|
||||
process_chrominance(outrow[1], outrow[2], outpic->linesize[1], |
||||
inrow[1], inrow[2], inpic->linesize[1], |
||||
inlink->w >> hue->hsub, inlink->h >> hue->vsub, |
||||
hue->hue_cos, hue->hue_sin); |
||||
|
||||
return ff_draw_slice(inlink->dst->outputs[0], y, h, slice_dir); |
||||
} |
||||
|
||||
AVFilter avfilter_vf_hue = { |
||||
.name = "hue", |
||||
.description = NULL_IF_CONFIG_SMALL("Adjust the hue and saturation of the input video."), |
||||
|
||||
.priv_size = sizeof(HueContext), |
||||
|
||||
.init = init, |
||||
.query_formats = query_formats, |
||||
|
||||
.inputs = (const AVFilterPad[]) { |
||||
{ |
||||
.name = "default", |
||||
.type = AVMEDIA_TYPE_VIDEO, |
||||
.draw_slice = draw_slice, |
||||
.config_props = config_props, |
||||
.min_perms = AV_PERM_READ, |
||||
}, |
||||
{ .name = NULL } |
||||
}, |
||||
.outputs = (const AVFilterPad[]) { |
||||
{ |
||||
.name = "default", |
||||
.type = AVMEDIA_TYPE_VIDEO, |
||||
}, |
||||
{ .name = NULL } |
||||
} |
||||
}; |
Loading…
Reference in new issue