svq1: K&R formatting cosmetics

pull/6/head
Diego Biurrun 13 years ago
parent 4b895cb294
commit ada12f8366
  1. 4
      libavcodec/svq1.c
  2. 8
      libavcodec/svq1.h
  3. 77
      libavcodec/svq13.c
  4. 231
      libavcodec/svq1_vlc.h
  5. 1153
      libavcodec/svq1dec.c
  6. 605
      libavcodec/svq1enc.c
  7. 106
      libavcodec/svq1enc_cb.h

@ -38,6 +38,6 @@
/* standard video sizes */
const struct svq1_frame_size ff_svq1_frame_size_table[7] = {
{ 160, 120 }, { 128, 96 }, { 176, 144 }, { 352, 288 },
{ 704, 576 }, { 240, 180 }, { 320, 240 }
{ 160, 120 }, { 128, 96 }, { 176, 144 }, { 352, 288 },
{ 704, 576 }, { 240, 180 }, { 320, 240 }
};

@ -47,11 +47,11 @@ struct svq1_frame_size {
uint16_t height;
};
uint16_t ff_svq1_packet_checksum (const uint8_t *data, const int length,
int value);
uint16_t ff_svq1_packet_checksum(const uint8_t *data,
const int length, int value);
extern const int8_t* const ff_svq1_inter_codebooks[6];
extern const int8_t* const ff_svq1_intra_codebooks[6];
extern const int8_t *const ff_svq1_inter_codebooks[6];
extern const int8_t *const ff_svq1_intra_codebooks[6];
extern const uint8_t ff_svq1_block_type_vlc[4][2];
extern const uint8_t ff_svq1_intra_multistage_vlc[6][8][2];

@ -23,46 +23,47 @@
#include "svq1.h"
static const uint16_t checksum_table[256] = {
0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50A5, 0x60C6, 0x70E7,
0x8108, 0x9129, 0xA14A, 0xB16B, 0xC18C, 0xD1AD, 0xE1CE, 0xF1EF,
0x1231, 0x0210, 0x3273, 0x2252, 0x52B5, 0x4294, 0x72F7, 0x62D6,
0x9339, 0x8318, 0xB37B, 0xA35A, 0xD3BD, 0xC39C, 0xF3FF, 0xE3DE,
0x2462, 0x3443, 0x0420, 0x1401, 0x64E6, 0x74C7, 0x44A4, 0x5485,
0xA56A, 0xB54B, 0x8528, 0x9509, 0xE5EE, 0xF5CF, 0xC5AC, 0xD58D,
0x3653, 0x2672, 0x1611, 0x0630, 0x76D7, 0x66F6, 0x5695, 0x46B4,
0xB75B, 0xA77A, 0x9719, 0x8738, 0xF7DF, 0xE7FE, 0xD79D, 0xC7BC,
0x48C4, 0x58E5, 0x6886, 0x78A7, 0x0840, 0x1861, 0x2802, 0x3823,
0xC9CC, 0xD9ED, 0xE98E, 0xF9AF, 0x8948, 0x9969, 0xA90A, 0xB92B,
0x5AF5, 0x4AD4, 0x7AB7, 0x6A96, 0x1A71, 0x0A50, 0x3A33, 0x2A12,
0xDBFD, 0xCBDC, 0xFBBF, 0xEB9E, 0x9B79, 0x8B58, 0xBB3B, 0xAB1A,
0x6CA6, 0x7C87, 0x4CE4, 0x5CC5, 0x2C22, 0x3C03, 0x0C60, 0x1C41,
0xEDAE, 0xFD8F, 0xCDEC, 0xDDCD, 0xAD2A, 0xBD0B, 0x8D68, 0x9D49,
0x7E97, 0x6EB6, 0x5ED5, 0x4EF4, 0x3E13, 0x2E32, 0x1E51, 0x0E70,
0xFF9F, 0xEFBE, 0xDFDD, 0xCFFC, 0xBF1B, 0xAF3A, 0x9F59, 0x8F78,
0x9188, 0x81A9, 0xB1CA, 0xA1EB, 0xD10C, 0xC12D, 0xF14E, 0xE16F,
0x1080, 0x00A1, 0x30C2, 0x20E3, 0x5004, 0x4025, 0x7046, 0x6067,
0x83B9, 0x9398, 0xA3FB, 0xB3DA, 0xC33D, 0xD31C, 0xE37F, 0xF35E,
0x02B1, 0x1290, 0x22F3, 0x32D2, 0x4235, 0x5214, 0x6277, 0x7256,
0xB5EA, 0xA5CB, 0x95A8, 0x8589, 0xF56E, 0xE54F, 0xD52C, 0xC50D,
0x34E2, 0x24C3, 0x14A0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405,
0xA7DB, 0xB7FA, 0x8799, 0x97B8, 0xE75F, 0xF77E, 0xC71D, 0xD73C,
0x26D3, 0x36F2, 0x0691, 0x16B0, 0x6657, 0x7676, 0x4615, 0x5634,
0xD94C, 0xC96D, 0xF90E, 0xE92F, 0x99C8, 0x89E9, 0xB98A, 0xA9AB,
0x5844, 0x4865, 0x7806, 0x6827, 0x18C0, 0x08E1, 0x3882, 0x28A3,
0xCB7D, 0xDB5C, 0xEB3F, 0xFB1E, 0x8BF9, 0x9BD8, 0xABBB, 0xBB9A,
0x4A75, 0x5A54, 0x6A37, 0x7A16, 0x0AF1, 0x1AD0, 0x2AB3, 0x3A92,
0xFD2E, 0xED0F, 0xDD6C, 0xCD4D, 0xBDAA, 0xAD8B, 0x9DE8, 0x8DC9,
0x7C26, 0x6C07, 0x5C64, 0x4C45, 0x3CA2, 0x2C83, 0x1CE0, 0x0CC1,
0xEF1F, 0xFF3E, 0xCF5D, 0xDF7C, 0xAF9B, 0xBFBA, 0x8FD9, 0x9FF8,
0x6E17, 0x7E36, 0x4E55, 0x5E74, 0x2E93, 0x3EB2, 0x0ED1, 0x1EF0
0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50A5, 0x60C6, 0x70E7,
0x8108, 0x9129, 0xA14A, 0xB16B, 0xC18C, 0xD1AD, 0xE1CE, 0xF1EF,
0x1231, 0x0210, 0x3273, 0x2252, 0x52B5, 0x4294, 0x72F7, 0x62D6,
0x9339, 0x8318, 0xB37B, 0xA35A, 0xD3BD, 0xC39C, 0xF3FF, 0xE3DE,
0x2462, 0x3443, 0x0420, 0x1401, 0x64E6, 0x74C7, 0x44A4, 0x5485,
0xA56A, 0xB54B, 0x8528, 0x9509, 0xE5EE, 0xF5CF, 0xC5AC, 0xD58D,
0x3653, 0x2672, 0x1611, 0x0630, 0x76D7, 0x66F6, 0x5695, 0x46B4,
0xB75B, 0xA77A, 0x9719, 0x8738, 0xF7DF, 0xE7FE, 0xD79D, 0xC7BC,
0x48C4, 0x58E5, 0x6886, 0x78A7, 0x0840, 0x1861, 0x2802, 0x3823,
0xC9CC, 0xD9ED, 0xE98E, 0xF9AF, 0x8948, 0x9969, 0xA90A, 0xB92B,
0x5AF5, 0x4AD4, 0x7AB7, 0x6A96, 0x1A71, 0x0A50, 0x3A33, 0x2A12,
0xDBFD, 0xCBDC, 0xFBBF, 0xEB9E, 0x9B79, 0x8B58, 0xBB3B, 0xAB1A,
0x6CA6, 0x7C87, 0x4CE4, 0x5CC5, 0x2C22, 0x3C03, 0x0C60, 0x1C41,
0xEDAE, 0xFD8F, 0xCDEC, 0xDDCD, 0xAD2A, 0xBD0B, 0x8D68, 0x9D49,
0x7E97, 0x6EB6, 0x5ED5, 0x4EF4, 0x3E13, 0x2E32, 0x1E51, 0x0E70,
0xFF9F, 0xEFBE, 0xDFDD, 0xCFFC, 0xBF1B, 0xAF3A, 0x9F59, 0x8F78,
0x9188, 0x81A9, 0xB1CA, 0xA1EB, 0xD10C, 0xC12D, 0xF14E, 0xE16F,
0x1080, 0x00A1, 0x30C2, 0x20E3, 0x5004, 0x4025, 0x7046, 0x6067,
0x83B9, 0x9398, 0xA3FB, 0xB3DA, 0xC33D, 0xD31C, 0xE37F, 0xF35E,
0x02B1, 0x1290, 0x22F3, 0x32D2, 0x4235, 0x5214, 0x6277, 0x7256,
0xB5EA, 0xA5CB, 0x95A8, 0x8589, 0xF56E, 0xE54F, 0xD52C, 0xC50D,
0x34E2, 0x24C3, 0x14A0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405,
0xA7DB, 0xB7FA, 0x8799, 0x97B8, 0xE75F, 0xF77E, 0xC71D, 0xD73C,
0x26D3, 0x36F2, 0x0691, 0x16B0, 0x6657, 0x7676, 0x4615, 0x5634,
0xD94C, 0xC96D, 0xF90E, 0xE92F, 0x99C8, 0x89E9, 0xB98A, 0xA9AB,
0x5844, 0x4865, 0x7806, 0x6827, 0x18C0, 0x08E1, 0x3882, 0x28A3,
0xCB7D, 0xDB5C, 0xEB3F, 0xFB1E, 0x8BF9, 0x9BD8, 0xABBB, 0xBB9A,
0x4A75, 0x5A54, 0x6A37, 0x7A16, 0x0AF1, 0x1AD0, 0x2AB3, 0x3A92,
0xFD2E, 0xED0F, 0xDD6C, 0xCD4D, 0xBDAA, 0xAD8B, 0x9DE8, 0x8DC9,
0x7C26, 0x6C07, 0x5C64, 0x4C45, 0x3CA2, 0x2C83, 0x1CE0, 0x0CC1,
0xEF1F, 0xFF3E, 0xCF5D, 0xDF7C, 0xAF9B, 0xBFBA, 0x8FD9, 0x9FF8,
0x6E17, 0x7E36, 0x4E55, 0x5E74, 0x2E93, 0x3EB2, 0x0ED1, 0x1EF0
};
uint16_t ff_svq1_packet_checksum (const uint8_t *data, const int length, int value) {
int i;
uint16_t ff_svq1_packet_checksum (const uint8_t *data,
const int length, int value)
{
int i;
for (i=0; i < length; i++) {
value = checksum_table[data[i] ^ (value >> 8)] ^ ((value & 0xFF) << 8);
}
for (i = 0; i < length; i++)
value = checksum_table[data[i] ^ (value >> 8)] ^ ((value & 0xFF) << 8);
return value;
return value;
}

@ -25,131 +25,116 @@
/* values in this table range from 0..3; adjust retrieved value by +0 */
const uint8_t ff_svq1_block_type_vlc[4][2] = {
/* { code, length } */
/* { code, length } */
{ 0x1, 1 }, { 0x1, 2 }, { 0x1, 3 }, { 0x0, 3 }
};
/* values in this table range from -1..6; adjust retrieved value by -1 */
const uint8_t ff_svq1_intra_multistage_vlc[6][8][2] = {
/* { code, length } */
{
{ 0x1, 5 }, { 0x1, 1 }, { 0x3, 3 }, { 0x2, 3 },
{ 0x3, 4 }, { 0x2, 4 }, { 0x0, 5 }, { 0x1, 4 }
},{
{ 0x1, 4 }, { 0x3, 2 }, { 0x5, 3 }, { 0x4, 3 },
{ 0x3, 3 }, { 0x2, 3 }, { 0x0, 4 }, { 0x1, 3 }
},{
{ 0x1, 5 }, { 0x1, 1 }, { 0x3, 3 }, { 0x0, 5 },
{ 0x3, 4 }, { 0x2, 3 }, { 0x2, 4 }, { 0x1, 4 }
},{
{ 0x1, 6 }, { 0x1, 1 }, { 0x1, 2 }, { 0x0, 6 },
{ 0x3, 4 }, { 0x2, 4 }, { 0x1, 5 }, { 0x1, 4 }
},{
{ 0x1, 6 }, { 0x1, 1 }, { 0x1, 2 }, { 0x3, 5 },
{ 0x2, 5 }, { 0x0, 6 }, { 0x1, 5 }, { 0x1, 3 }
},{
{ 0x1, 7 }, { 0x1, 1 }, { 0x1, 2 }, { 0x1, 3 },
{ 0x1, 4 }, { 0x1, 6 }, { 0x0, 7 }, { 0x1, 5 }
}
/* { code, length } */
{ { 0x1, 5 }, { 0x1, 1 }, { 0x3, 3 }, { 0x2, 3 },
{ 0x3, 4 }, { 0x2, 4 }, { 0x0, 5 }, { 0x1, 4 } },
{ { 0x1, 4 }, { 0x3, 2 }, { 0x5, 3 }, { 0x4, 3 },
{ 0x3, 3 }, { 0x2, 3 }, { 0x0, 4 }, { 0x1, 3 } },
{ { 0x1, 5 }, { 0x1, 1 }, { 0x3, 3 }, { 0x0, 5 },
{ 0x3, 4 }, { 0x2, 3 }, { 0x2, 4 }, { 0x1, 4 } },
{ { 0x1, 6 }, { 0x1, 1 }, { 0x1, 2 }, { 0x0, 6 },
{ 0x3, 4 }, { 0x2, 4 }, { 0x1, 5 }, { 0x1, 4 } },
{ { 0x1, 6 }, { 0x1, 1 }, { 0x1, 2 }, { 0x3, 5 },
{ 0x2, 5 }, { 0x0, 6 }, { 0x1, 5 }, { 0x1, 3 } },
{ { 0x1, 7 }, { 0x1, 1 }, { 0x1, 2 }, { 0x1, 3 },
{ 0x1, 4 }, { 0x1, 6 }, { 0x0, 7 }, { 0x1, 5 } }
};
/* values in this table range from -1..6; adjust retrieved value by -1 */
const uint8_t ff_svq1_inter_multistage_vlc[6][8][2] = {
/* { code, length } */
{
{ 0x3, 2 }, { 0x5, 3 }, { 0x4, 3 }, { 0x3, 3 },
{ 0x2, 3 }, { 0x1, 3 }, { 0x1, 4 }, { 0x0, 4 }
},{
{ 0x3, 2 }, { 0x5, 3 }, { 0x4, 3 }, { 0x3, 3 },
{ 0x2, 3 }, { 0x1, 3 }, { 0x1, 4 }, { 0x0, 4 }
},{
{ 0x1, 1 }, { 0x3, 3 }, { 0x2, 3 }, { 0x3, 4 },
{ 0x2, 4 }, { 0x1, 4 }, { 0x1, 5 }, { 0x0, 5 }
},{
{ 0x1, 1 }, { 0x3, 3 }, { 0x2, 3 }, { 0x3, 4 },
{ 0x2, 4 }, { 0x1, 4 }, { 0x1, 5 }, { 0x0, 5 }
},{
{ 0x1, 1 }, { 0x3, 3 }, { 0x2, 3 }, { 0x3, 4 },
{ 0x2, 4 }, { 0x1, 4 }, { 0x1, 5 }, { 0x0, 5 }
},{
{ 0x1, 1 }, { 0x1, 2 }, { 0x1, 3 }, { 0x3, 5 },
{ 0x2, 5 }, { 0x1, 5 }, { 0x1, 6 }, { 0x0, 6 }
}
/* { code, length } */
{ { 0x3, 2 }, { 0x5, 3 }, { 0x4, 3 }, { 0x3, 3 },
{ 0x2, 3 }, { 0x1, 3 }, { 0x1, 4 }, { 0x0, 4 } },
{ { 0x3, 2 }, { 0x5, 3 }, { 0x4, 3 }, { 0x3, 3 },
{ 0x2, 3 }, { 0x1, 3 }, { 0x1, 4 }, { 0x0, 4 } },
{ { 0x1, 1 }, { 0x3, 3 }, { 0x2, 3 }, { 0x3, 4 },
{ 0x2, 4 }, { 0x1, 4 }, { 0x1, 5 }, { 0x0, 5 } },
{ { 0x1, 1 }, { 0x3, 3 }, { 0x2, 3 }, { 0x3, 4 },
{ 0x2, 4 }, { 0x1, 4 }, { 0x1, 5 }, { 0x0, 5 } },
{ { 0x1, 1 }, { 0x3, 3 }, { 0x2, 3 }, { 0x3, 4 },
{ 0x2, 4 }, { 0x1, 4 }, { 0x1, 5 }, { 0x0, 5 } },
{ { 0x1, 1 }, { 0x1, 2 }, { 0x1, 3 }, { 0x3, 5 },
{ 0x2, 5 }, { 0x1, 5 }, { 0x1, 6 }, { 0x0, 6 } }
};
/* values in this table range from 0..255; adjust retrieved value by +0 */
const uint16_t ff_svq1_intra_mean_vlc[256][2] = {
/* { code, length } */
{ 0x37, 6 }, { 0x56, 7 }, { 0x1, 17 }, { 0x1, 20 },
{ 0x2, 20 }, { 0x3, 20 }, { 0x0, 20 }, { 0x4, 20 },
{ 0x5, 20 }, { 0x3, 19 }, { 0x15, 11 }, { 0x42, 9 },
{ 0x14, 11 }, { 0x3, 14 }, { 0x2, 14 }, { 0x1, 15 },
{ 0x1, 16 }, { 0x1, 12 }, { 0x2B, 10 }, { 0x18, 11 },
{ 0xC, 11 }, { 0x41, 9 }, { 0x78, 8 }, { 0x6C, 8 },
{ 0x55, 7 }, { 0xF, 4 }, { 0xE, 4 }, { 0x34, 6 },
{ 0x51, 7 }, { 0x72, 8 }, { 0x6E, 8 }, { 0x40, 9 },
{ 0x3F, 9 }, { 0x3E, 9 }, { 0x3D, 9 }, { 0x3C, 9 },
{ 0x3B, 9 }, { 0x3A, 9 }, { 0x39, 9 }, { 0x38, 9 },
{ 0x37, 9 }, { 0x43, 9 }, { 0x46, 9 }, { 0x47, 9 },
{ 0x45, 9 }, { 0x44, 9 }, { 0x49, 9 }, { 0x48, 9 },
{ 0x4A, 8 }, { 0x79, 8 }, { 0x76, 8 }, { 0x77, 8 },
{ 0x71, 8 }, { 0x75, 8 }, { 0x74, 8 }, { 0x73, 8 },
{ 0x6A, 8 }, { 0x55, 8 }, { 0x70, 8 }, { 0x6F, 8 },
{ 0x52, 8 }, { 0x6D, 8 }, { 0x4C, 8 }, { 0x6B, 8 },
{ 0x40, 7 }, { 0x69, 8 }, { 0x68, 8 }, { 0x67, 8 },
{ 0x66, 8 }, { 0x65, 8 }, { 0x64, 8 }, { 0x63, 8 },
{ 0x62, 8 }, { 0x61, 8 }, { 0x60, 8 }, { 0x5F, 8 },
{ 0x5E, 8 }, { 0x5D, 8 }, { 0x5C, 8 }, { 0x5B, 8 },
{ 0x5A, 8 }, { 0x59, 8 }, { 0x58, 8 }, { 0x57, 8 },
{ 0x56, 8 }, { 0x3D, 7 }, { 0x54, 8 }, { 0x53, 8 },
{ 0x3F, 7 }, { 0x51, 8 }, { 0x50, 8 }, { 0x4F, 8 },
{ 0x4E, 8 }, { 0x4D, 8 }, { 0x41, 7 }, { 0x4B, 8 },
{ 0x53, 7 }, { 0x3E, 7 }, { 0x48, 8 }, { 0x4F, 7 },
{ 0x52, 7 }, { 0x45, 8 }, { 0x50, 7 }, { 0x43, 8 },
{ 0x42, 8 }, { 0x41, 8 }, { 0x42, 7 }, { 0x43, 7 },
{ 0x3E, 8 }, { 0x44, 7 }, { 0x3C, 8 }, { 0x45, 7 },
{ 0x46, 7 }, { 0x47, 7 }, { 0x48, 7 }, { 0x49, 7 },
{ 0x4A, 7 }, { 0x4B, 7 }, { 0x4C, 7 }, { 0x4D, 7 },
{ 0x4E, 7 }, { 0x58, 7 }, { 0x59, 7 }, { 0x5A, 7 },
{ 0x5B, 7 }, { 0x5C, 7 }, { 0x5D, 7 }, { 0x44, 8 },
{ 0x49, 8 }, { 0x29, 8 }, { 0x3F, 8 }, { 0x3D, 8 },
{ 0x3B, 8 }, { 0x2C, 8 }, { 0x28, 8 }, { 0x25, 8 },
{ 0x26, 8 }, { 0x5E, 7 }, { 0x57, 7 }, { 0x54, 7 },
{ 0x5F, 7 }, { 0x62, 7 }, { 0x63, 7 }, { 0x64, 7 },
{ 0x61, 7 }, { 0x65, 7 }, { 0x67, 7 }, { 0x66, 7 },
{ 0x35, 6 }, { 0x36, 6 }, { 0x60, 7 }, { 0x39, 8 },
{ 0x3A, 8 }, { 0x38, 8 }, { 0x37, 8 }, { 0x36, 8 },
{ 0x35, 8 }, { 0x34, 8 }, { 0x33, 8 }, { 0x32, 8 },
{ 0x31, 8 }, { 0x30, 8 }, { 0x2D, 8 }, { 0x2B, 8 },
{ 0x2A, 8 }, { 0x27, 8 }, { 0x40, 8 }, { 0x46, 8 },
{ 0x47, 8 }, { 0x26, 9 }, { 0x25, 9 }, { 0x24, 9 },
{ 0x23, 9 }, { 0x22, 9 }, { 0x2E, 8 }, { 0x2F, 8 },
{ 0x1F, 9 }, { 0x36, 9 }, { 0x1D, 9 }, { 0x21, 9 },
{ 0x1B, 9 }, { 0x1C, 9 }, { 0x19, 9 }, { 0x1A, 9 },
{ 0x18, 9 }, { 0x17, 9 }, { 0x16, 9 }, { 0x1E, 9 },
{ 0x20, 9 }, { 0x27, 9 }, { 0x28, 9 }, { 0x29, 9 },
{ 0x2A, 9 }, { 0x2B, 9 }, { 0x2C, 9 }, { 0x2D, 9 },
{ 0x2E, 9 }, { 0x2F, 9 }, { 0x30, 9 }, { 0x35, 9 },
{ 0x31, 9 }, { 0x32, 9 }, { 0x33, 9 }, { 0x34, 9 },
/* { code, length } */
{ 0x37, 6 }, { 0x56, 7 }, { 0x01, 17 }, { 0x01, 20 },
{ 0x02, 20 }, { 0x03, 20 }, { 0x00, 20 }, { 0x04, 20 },
{ 0x05, 20 }, { 0x03, 19 }, { 0x15, 11 }, { 0x42, 9 },
{ 0x14, 11 }, { 0x03, 14 }, { 0x02, 14 }, { 0x01, 15 },
{ 0x01, 16 }, { 0x01, 12 }, { 0x2B, 10 }, { 0x18, 11 },
{ 0x0C, 11 }, { 0x41, 9 }, { 0x78, 8 }, { 0x6C, 8 },
{ 0x55, 7 }, { 0x0F, 4 }, { 0x0E, 4 }, { 0x34, 6 },
{ 0x51, 7 }, { 0x72, 8 }, { 0x6E, 8 }, { 0x40, 9 },
{ 0x3F, 9 }, { 0x3E, 9 }, { 0x3D, 9 }, { 0x3C, 9 },
{ 0x3B, 9 }, { 0x3A, 9 }, { 0x39, 9 }, { 0x38, 9 },
{ 0x37, 9 }, { 0x43, 9 }, { 0x46, 9 }, { 0x47, 9 },
{ 0x45, 9 }, { 0x44, 9 }, { 0x49, 9 }, { 0x48, 9 },
{ 0x4A, 8 }, { 0x79, 8 }, { 0x76, 8 }, { 0x77, 8 },
{ 0x71, 8 }, { 0x75, 8 }, { 0x74, 8 }, { 0x73, 8 },
{ 0x6A, 8 }, { 0x55, 8 }, { 0x70, 8 }, { 0x6F, 8 },
{ 0x52, 8 }, { 0x6D, 8 }, { 0x4C, 8 }, { 0x6B, 8 },
{ 0x40, 7 }, { 0x69, 8 }, { 0x68, 8 }, { 0x67, 8 },
{ 0x66, 8 }, { 0x65, 8 }, { 0x64, 8 }, { 0x63, 8 },
{ 0x62, 8 }, { 0x61, 8 }, { 0x60, 8 }, { 0x5F, 8 },
{ 0x5E, 8 }, { 0x5D, 8 }, { 0x5C, 8 }, { 0x5B, 8 },
{ 0x5A, 8 }, { 0x59, 8 }, { 0x58, 8 }, { 0x57, 8 },
{ 0x56, 8 }, { 0x3D, 7 }, { 0x54, 8 }, { 0x53, 8 },
{ 0x3F, 7 }, { 0x51, 8 }, { 0x50, 8 }, { 0x4F, 8 },
{ 0x4E, 8 }, { 0x4D, 8 }, { 0x41, 7 }, { 0x4B, 8 },
{ 0x53, 7 }, { 0x3E, 7 }, { 0x48, 8 }, { 0x4F, 7 },
{ 0x52, 7 }, { 0x45, 8 }, { 0x50, 7 }, { 0x43, 8 },
{ 0x42, 8 }, { 0x41, 8 }, { 0x42, 7 }, { 0x43, 7 },
{ 0x3E, 8 }, { 0x44, 7 }, { 0x3C, 8 }, { 0x45, 7 },
{ 0x46, 7 }, { 0x47, 7 }, { 0x48, 7 }, { 0x49, 7 },
{ 0x4A, 7 }, { 0x4B, 7 }, { 0x4C, 7 }, { 0x4D, 7 },
{ 0x4E, 7 }, { 0x58, 7 }, { 0x59, 7 }, { 0x5A, 7 },
{ 0x5B, 7 }, { 0x5C, 7 }, { 0x5D, 7 }, { 0x44, 8 },
{ 0x49, 8 }, { 0x29, 8 }, { 0x3F, 8 }, { 0x3D, 8 },
{ 0x3B, 8 }, { 0x2C, 8 }, { 0x28, 8 }, { 0x25, 8 },
{ 0x26, 8 }, { 0x5E, 7 }, { 0x57, 7 }, { 0x54, 7 },
{ 0x5F, 7 }, { 0x62, 7 }, { 0x63, 7 }, { 0x64, 7 },
{ 0x61, 7 }, { 0x65, 7 }, { 0x67, 7 }, { 0x66, 7 },
{ 0x35, 6 }, { 0x36, 6 }, { 0x60, 7 }, { 0x39, 8 },
{ 0x3A, 8 }, { 0x38, 8 }, { 0x37, 8 }, { 0x36, 8 },
{ 0x35, 8 }, { 0x34, 8 }, { 0x33, 8 }, { 0x32, 8 },
{ 0x31, 8 }, { 0x30, 8 }, { 0x2D, 8 }, { 0x2B, 8 },
{ 0x2A, 8 }, { 0x27, 8 }, { 0x40, 8 }, { 0x46, 8 },
{ 0x47, 8 }, { 0x26, 9 }, { 0x25, 9 }, { 0x24, 9 },
{ 0x23, 9 }, { 0x22, 9 }, { 0x2E, 8 }, { 0x2F, 8 },
{ 0x1F, 9 }, { 0x36, 9 }, { 0x1D, 9 }, { 0x21, 9 },
{ 0x1B, 9 }, { 0x1C, 9 }, { 0x19, 9 }, { 0x1A, 9 },
{ 0x18, 9 }, { 0x17, 9 }, { 0x16, 9 }, { 0x1E, 9 },
{ 0x20, 9 }, { 0x27, 9 }, { 0x28, 9 }, { 0x29, 9 },
{ 0x2A, 9 }, { 0x2B, 9 }, { 0x2C, 9 }, { 0x2D, 9 },
{ 0x2E, 9 }, { 0x2F, 9 }, { 0x30, 9 }, { 0x35, 9 },
{ 0x31, 9 }, { 0x32, 9 }, { 0x33, 9 }, { 0x34, 9 },
{ 0x19, 10 }, { 0x2A, 10 }, { 0x17, 10 }, { 0x16, 10 },
{ 0x15, 10 }, { 0x28, 10 }, { 0x26, 10 }, { 0x25, 10 },
{ 0x22, 10 }, { 0x21, 10 }, { 0x18, 10 }, { 0x14, 10 },
{ 0x29, 10 }, { 0x12, 10 }, { 0xD, 10 }, { 0xE, 10 },
{ 0xF, 10 }, { 0x10, 10 }, { 0x11, 10 }, { 0x1A, 10 },
{ 0x29, 10 }, { 0x12, 10 }, { 0x0D, 10 }, { 0x0E, 10 },
{ 0x0F, 10 }, { 0x10, 10 }, { 0x11, 10 }, { 0x1A, 10 },
{ 0x1B, 10 }, { 0x1C, 10 }, { 0x1D, 10 }, { 0x1E, 10 },
{ 0x1F, 10 }, { 0x20, 10 }, { 0x13, 10 }, { 0x23, 10 },
{ 0x24, 10 }, { 0x9, 11 }, { 0x8, 11 }, { 0x7, 11 },
{ 0x27, 10 }, { 0x5, 11 }, { 0xB, 11 }, { 0x6, 11 },
{ 0x4, 11 }, { 0x3, 11 }, { 0x2, 11 }, { 0x1, 11 },
{ 0xA, 11 }, { 0x16, 11 }, { 0x19, 11 }, { 0x17, 11 },
{ 0xD, 11 }, { 0xE, 11 }, { 0xF, 11 }, { 0x10, 11 },
{ 0x11, 11 }, { 0x12, 11 }, { 0x13, 11 }, { 0x1, 14 }
{ 0x24, 10 }, { 0x09, 11 }, { 0x08, 11 }, { 0x07, 11 },
{ 0x27, 10 }, { 0x05, 11 }, { 0x0B, 11 }, { 0x06, 11 },
{ 0x04, 11 }, { 0x03, 11 }, { 0x02, 11 }, { 0x01, 11 },
{ 0x0A, 11 }, { 0x16, 11 }, { 0x19, 11 }, { 0x17, 11 },
{ 0x0D, 11 }, { 0x0E, 11 }, { 0x0F, 11 }, { 0x10, 11 },
{ 0x11, 11 }, { 0x12, 11 }, { 0x13, 11 }, { 0x01, 14 }
};
/* values in this table range from -256..255; adjust retrieved value by -256 */
const uint16_t ff_svq1_inter_mean_vlc[512][2] = {
/* { code, length } */
/* { code, length } */
{ 0x5A, 22 }, { 0xD4, 22 }, { 0xD5, 22 }, { 0xD6, 22 },
{ 0xD7, 22 }, { 0xD8, 22 }, { 0xD9, 22 }, { 0xDA, 22 },
{ 0xDB, 22 }, { 0xDC, 22 }, { 0xDD, 22 }, { 0xDE, 22 },
@ -159,12 +144,12 @@ const uint16_t ff_svq1_inter_mean_vlc[512][2] = {
{ 0xE7, 22 }, { 0xEC, 22 }, { 0xED, 22 }, { 0xEE, 22 },
{ 0xEF, 22 }, { 0xF0, 22 }, { 0xF1, 22 }, { 0xF2, 22 },
{ 0xF3, 22 }, { 0xF4, 22 }, { 0xF5, 22 }, { 0xF6, 22 },
{ 0xF7, 22 }, { 0xF8, 22 }, { 0x102, 22 }, { 0xEB, 22 },
{ 0xF7, 22 }, { 0xF8, 22 }, { 0x102,22 }, { 0xEB, 22 },
{ 0xF9, 22 }, { 0xFC, 22 }, { 0xFD, 22 }, { 0xFE, 22 },
{ 0x100, 22 }, { 0x5C, 22 }, { 0x60, 22 }, { 0x101, 22 },
{ 0x71, 22 }, { 0x104, 22 }, { 0x105, 22 }, { 0xFB, 22 },
{ 0x100,22 }, { 0x5C, 22 }, { 0x60, 22 }, { 0x101,22 },
{ 0x71, 22 }, { 0x104,22 }, { 0x105,22 }, { 0xFB, 22 },
{ 0xFF, 22 }, { 0x86, 21 }, { 0xFA, 22 }, { 0x7C, 22 },
{ 0x75, 22 }, { 0x103, 22 }, { 0x78, 22 }, { 0xD3, 22 },
{ 0x75, 22 }, { 0x103,22 }, { 0x78, 22 }, { 0xD3, 22 },
{ 0x7B, 22 }, { 0x82, 22 }, { 0xD2, 22 }, { 0xD1, 22 },
{ 0xD0, 22 }, { 0xCF, 22 }, { 0xCE, 22 }, { 0xCD, 22 },
{ 0xCC, 22 }, { 0xC3, 22 }, { 0xCA, 22 }, { 0xC9, 22 },
@ -206,19 +191,19 @@ const uint16_t ff_svq1_inter_mean_vlc[512][2] = {
{ 0x21, 14 }, { 0x13, 13 }, { 0x14, 13 }, { 0x15, 13 },
{ 0x16, 13 }, { 0x17, 13 }, { 0x18, 13 }, { 0x19, 13 },
{ 0x1A, 13 }, { 0x18, 12 }, { 0x17, 12 }, { 0x15, 12 },
{ 0x14, 12 }, { 0x13, 12 }, { 0x12, 12 }, { 0xF, 11 },
{ 0x14, 12 }, { 0x13, 12 }, { 0x12, 12 }, { 0x0F, 11 },
{ 0x10, 11 }, { 0x12, 11 }, { 0x13, 11 }, { 0x1B, 11 },
{ 0x1A, 11 }, { 0xE, 10 }, { 0x13, 10 }, { 0xF, 10 },
{ 0x10, 10 }, { 0x11, 10 }, { 0x12, 10 }, { 0xD, 9 },
{ 0x14, 9 }, { 0x15, 9 }, { 0xC, 9 }, { 0x13, 9 },
{ 0xF, 8 }, { 0xE, 8 }, { 0x10, 8 }, { 0x11, 8 },
{ 0xC, 7 }, { 0x9, 7 }, { 0xA, 7 }, { 0x8, 6 },
{ 0x9, 6 }, { 0x9, 5 }, { 0x8, 5 }, { 0x5, 4 },
{ 0x1, 1 }, { 0x3, 3 }, { 0x7, 5 }, { 0x6, 5 },
{ 0xB, 6 }, { 0xA, 6 }, { 0xE, 7 }, { 0xF, 7 },
{ 0xB, 7 }, { 0xD, 7 }, { 0xB, 8 }, { 0xD, 8 },
{ 0xC, 8 }, { 0xF, 9 }, { 0x10, 9 }, { 0x11, 9 },
{ 0xE, 9 }, { 0x12, 9 }, { 0x17, 10 }, { 0x14, 10 },
{ 0x1A, 11 }, { 0x0E, 10 }, { 0x13, 10 }, { 0x0F, 10 },
{ 0x10, 10 }, { 0x11, 10 }, { 0x12, 10 }, { 0x0D, 9 },
{ 0x14, 9 }, { 0x15, 9 }, { 0x0C, 9 }, { 0x13, 9 },
{ 0x0F, 8 }, { 0x0E, 8 }, { 0x10, 8 }, { 0x11, 8 },
{ 0x0C, 7 }, { 0x09, 7 }, { 0x0A, 7 }, { 0x08, 6 },
{ 0x09, 6 }, { 0x09, 5 }, { 0x08, 5 }, { 0x05, 4 },
{ 0x01, 1 }, { 0x03, 3 }, { 0x07, 5 }, { 0x06, 5 },
{ 0x0B, 6 }, { 0x0A, 6 }, { 0x0E, 7 }, { 0x0F, 7 },
{ 0x0B, 7 }, { 0x0D, 7 }, { 0x0B, 8 }, { 0x0D, 8 },
{ 0x0C, 8 }, { 0x0F, 9 }, { 0x10, 9 }, { 0x11, 9 },
{ 0x0E, 9 }, { 0x12, 9 }, { 0x17, 10 }, { 0x14, 10 },
{ 0x16, 10 }, { 0x15, 10 }, { 0x19, 11 }, { 0x18, 11 },
{ 0x17, 11 }, { 0x16, 11 }, { 0x15, 11 }, { 0x14, 11 },
{ 0x11, 11 }, { 0x19, 12 }, { 0x1A, 12 }, { 0x16, 12 },
@ -274,10 +259,10 @@ const uint16_t ff_svq1_inter_mean_vlc[512][2] = {
{ 0x1B, 22 }, { 0x1A, 22 }, { 0x19, 22 }, { 0x18, 22 },
{ 0x17, 22 }, { 0x16, 22 }, { 0x15, 22 }, { 0x14, 22 },
{ 0x13, 22 }, { 0x12, 22 }, { 0x11, 22 }, { 0x10, 22 },
{ 0xF, 22 }, { 0xE, 22 }, { 0xD, 22 }, { 0xC, 22 },
{ 0xB, 22 }, { 0xA, 22 }, { 0x9, 22 }, { 0x8, 22 },
{ 0x7, 22 }, { 0x6, 22 }, { 0x5, 22 }, { 0x4, 22 },
{ 0x3, 22 }, { 0x2, 22 }, { 0x1, 22 }, { 0x0, 22 }
{ 0x0F, 22 }, { 0x0E, 22 }, { 0x0D, 22 }, { 0x0C, 22 },
{ 0x0B, 22 }, { 0x0A, 22 }, { 0x09, 22 }, { 0x08, 22 },
{ 0x07, 22 }, { 0x06, 22 }, { 0x05, 22 }, { 0x04, 22 },
{ 0x03, 22 }, { 0x02, 22 }, { 0x01, 22 }, { 0x00, 22 }
};
#endif /* AVCODEC_SVQ1_VLC_H */

File diff suppressed because it is too large Load Diff

@ -26,22 +26,22 @@
* http://www.pcisys.net/~melanson/codecs/
*/
#include "avcodec.h"
#include "dsputil.h"
#include "mpegvideo.h"
#include "h263.h"
#include "internal.h"
#include "svq1.h"
#include "svq1enc_cb.h"
#undef NDEBUG
#include <assert.h>
typedef struct SVQ1Context {
MpegEncContext m; // needed for motion estimation, should not be used for anything else, the idea is to make the motion estimation eventually independent of MpegEncContext, so this will be removed then (FIXME/XXX)
/* FIXME: Needed for motion estimation, should not be used for anything
* else, the idea is to make the motion estimation eventually independent
* of MpegEncContext, so this will be removed then. */
MpegEncContext m;
AVCodecContext *avctx;
DSPContext dsp;
AVFrame picture;
@ -50,7 +50,9 @@ typedef struct SVQ1Context {
PutBitContext pb;
GetBitContext gb;
PutBitContext reorder_pb[6]; //why ooh why this sick breadth first order, everything is slower and more complex
/* why ooh why this sick breadth first order,
* everything is slower and more complex */
PutBitContext reorder_pb[6];
int frame_width;
int frame_height;
@ -87,21 +89,19 @@ static void svq1_write_header(SVQ1Context *s, int frame_type)
put_bits(&s->pb, 2, frame_type - 1);
if (frame_type == AV_PICTURE_TYPE_I) {
/* no checksum since frame code is 0x20 */
/* no embedded string either */
/* output 5 unknown bits (2 + 2 + 1) */
put_bits(&s->pb, 5, 2); /* 2 needed by quicktime decoder */
i= ff_match_2uint16(ff_svq1_frame_size_table, FF_ARRAY_ELEMS(ff_svq1_frame_size_table), s->frame_width, s->frame_height);
i = ff_match_2uint16(ff_svq1_frame_size_table,
FF_ARRAY_ELEMS(ff_svq1_frame_size_table),
s->frame_width, s->frame_height);
put_bits(&s->pb, 3, i);
if (i == 7)
{
put_bits(&s->pb, 12, s->frame_width);
put_bits(&s->pb, 12, s->frame_height);
if (i == 7) {
put_bits(&s->pb, 12, s->frame_width);
put_bits(&s->pb, 12, s->frame_height);
}
}
@ -109,391 +109,423 @@ static void svq1_write_header(SVQ1Context *s, int frame_type)
put_bits(&s->pb, 2, 0);
}
#define QUALITY_THRESHOLD 100
#define QUALITY_THRESHOLD 100
#define THRESHOLD_MULTIPLIER 0.6
static int encode_block(SVQ1Context *s, uint8_t *src, uint8_t *ref, uint8_t *decoded, int stride, int level, int threshold, int lambda, int intra){
static int encode_block(SVQ1Context *s, uint8_t *src, uint8_t *ref,
uint8_t *decoded, int stride, int level,
int threshold, int lambda, int intra)
{
int count, y, x, i, j, split, best_mean, best_score, best_count;
int best_vector[6];
int block_sum[7]= {0, 0, 0, 0, 0, 0};
int w= 2<<((level+2)>>1);
int h= 2<<((level+1)>>1);
int size=w*h;
int block_sum[7] = { 0, 0, 0, 0, 0, 0 };
int w = 2 << ((level + 2) >> 1);
int h = 2 << ((level + 1) >> 1);
int size = w * h;
int16_t block[7][256];
const int8_t *codebook_sum, *codebook;
const uint16_t (*mean_vlc)[2];
const uint8_t (*multistage_vlc)[2];
best_score=0;
//FIXME optimize, this doenst need to be done multiple times
if(intra){
codebook_sum= svq1_intra_codebook_sum[level];
codebook= ff_svq1_intra_codebooks[level];
mean_vlc= ff_svq1_intra_mean_vlc;
multistage_vlc= ff_svq1_intra_multistage_vlc[level];
for(y=0; y<h; y++){
for(x=0; x<w; x++){
int v= src[x + y*stride];
block[0][x + w*y]= v;
best_score += v*v;
block_sum[0] += v;
const uint16_t(*mean_vlc)[2];
const uint8_t(*multistage_vlc)[2];
best_score = 0;
// FIXME: Optimize, this does not need to be done multiple times.
if (intra) {
codebook_sum = svq1_intra_codebook_sum[level];
codebook = ff_svq1_intra_codebooks[level];
mean_vlc = ff_svq1_intra_mean_vlc;
multistage_vlc = ff_svq1_intra_multistage_vlc[level];
for (y = 0; y < h; y++) {
for (x = 0; x < w; x++) {
int v = src[x + y * stride];
block[0][x + w * y] = v;
best_score += v * v;
block_sum[0] += v;
}
}
}else{
codebook_sum= svq1_inter_codebook_sum[level];
codebook= ff_svq1_inter_codebooks[level];
mean_vlc= ff_svq1_inter_mean_vlc + 256;
multistage_vlc= ff_svq1_inter_multistage_vlc[level];
for(y=0; y<h; y++){
for(x=0; x<w; x++){
int v= src[x + y*stride] - ref[x + y*stride];
block[0][x + w*y]= v;
best_score += v*v;
block_sum[0] += v;
} else {
codebook_sum = svq1_inter_codebook_sum[level];
codebook = ff_svq1_inter_codebooks[level];
mean_vlc = ff_svq1_inter_mean_vlc + 256;
multistage_vlc = ff_svq1_inter_multistage_vlc[level];
for (y = 0; y < h; y++) {
for (x = 0; x < w; x++) {
int v = src[x + y * stride] - ref[x + y * stride];
block[0][x + w * y] = v;
best_score += v * v;
block_sum[0] += v;
}
}
}
best_count=0;
best_score -= (int)(((unsigned)block_sum[0]*block_sum[0])>>(level+3));
best_mean= (block_sum[0] + (size>>1)) >> (level+3);
best_count = 0;
best_score -= (int)(((unsigned)block_sum[0] * block_sum[0]) >> (level + 3));
best_mean = (block_sum[0] + (size >> 1)) >> (level + 3);
if(level<4){
for(count=1; count<7; count++){
int best_vector_score= INT_MAX;
int best_vector_sum=-999, best_vector_mean=-999;
const int stage= count-1;
if (level < 4) {
for (count = 1; count < 7; count++) {
int best_vector_score = INT_MAX;
int best_vector_sum = -999, best_vector_mean = -999;
const int stage = count - 1;
const int8_t *vector;
for(i=0; i<16; i++){
int sum= codebook_sum[stage*16 + i];
for (i = 0; i < 16; i++) {
int sum = codebook_sum[stage * 16 + i];
int sqr, diff, score;
vector = codebook + stage*size*16 + i*size;
sqr = s->dsp.ssd_int8_vs_int16(vector, block[stage], size);
diff= block_sum[stage] - sum;
score= sqr - ((diff*(int64_t)diff)>>(level+3)); //FIXME 64bit slooow
if(score < best_vector_score){
int mean= (diff + (size>>1)) >> (level+3);
assert(mean >-300 && mean<300);
mean= av_clip(mean, intra?0:-256, 255);
best_vector_score= score;
best_vector[stage]= i;
best_vector_sum= sum;
best_vector_mean= mean;
vector = codebook + stage * size * 16 + i * size;
sqr = s->dsp.ssd_int8_vs_int16(vector, block[stage], size);
diff = block_sum[stage] - sum;
score = sqr - ((diff * (int64_t)diff) >> (level + 3)); // FIXME: 64bit slooow
if (score < best_vector_score) {
int mean = (diff + (size >> 1)) >> (level + 3);
assert(mean > -300 && mean < 300);
mean = av_clip(mean, intra ? 0 : -256, 255);
best_vector_score = score;
best_vector[stage] = i;
best_vector_sum = sum;
best_vector_mean = mean;
}
}
assert(best_vector_mean != -999);
vector= codebook + stage*size*16 + best_vector[stage]*size;
for(j=0; j<size; j++){
block[stage+1][j] = block[stage][j] - vector[j];
}
block_sum[stage+1]= block_sum[stage] - best_vector_sum;
best_vector_score +=
lambda*(+ 1 + 4*count
+ multistage_vlc[1+count][1]
+ mean_vlc[best_vector_mean][1]);
if(best_vector_score < best_score){
best_score= best_vector_score;
best_count= count;
best_mean= best_vector_mean;
vector = codebook + stage * size * 16 + best_vector[stage] * size;
for (j = 0; j < size; j++)
block[stage + 1][j] = block[stage][j] - vector[j];
block_sum[stage + 1] = block_sum[stage] - best_vector_sum;
best_vector_score += lambda *
(+1 + 4 * count +
multistage_vlc[1 + count][1]
+ mean_vlc[best_vector_mean][1]);
if (best_vector_score < best_score) {
best_score = best_vector_score;
best_count = count;
best_mean = best_vector_mean;
}
}
}
split=0;
if(best_score > threshold && level){
int score=0;
int offset= (level&1) ? stride*h/2 : w/2;
split = 0;
if (best_score > threshold && level) {
int score = 0;
int offset = (level & 1) ? stride * h / 2 : w / 2;
PutBitContext backup[6];
for(i=level-1; i>=0; i--){
backup[i]= s->reorder_pb[i];
}
score += encode_block(s, src , ref , decoded , stride, level-1, threshold>>1, lambda, intra);
score += encode_block(s, src + offset, ref + offset, decoded + offset, stride, level-1, threshold>>1, lambda, intra);
for (i = level - 1; i >= 0; i--)
backup[i] = s->reorder_pb[i];
score += encode_block(s, src, ref, decoded, stride, level - 1,
threshold >> 1, lambda, intra);
score += encode_block(s, src + offset, ref + offset, decoded + offset,
stride, level - 1, threshold >> 1, lambda, intra);
score += lambda;
if(score < best_score){
best_score= score;
split=1;
}else{
for(i=level-1; i>=0; i--){
s->reorder_pb[i]= backup[i];
}
if (score < best_score) {
best_score = score;
split = 1;
} else {
for (i = level - 1; i >= 0; i--)
s->reorder_pb[i] = backup[i];
}
}
if (level > 0)
put_bits(&s->reorder_pb[level], 1, split);
if(!split){
assert((best_mean >= 0 && best_mean<256) || !intra);
assert(best_mean >= -256 && best_mean<256);
assert(best_count >=0 && best_count<7);
assert(level<4 || best_count==0);
if (!split) {
assert((best_mean >= 0 && best_mean < 256) || !intra);
assert(best_mean >= -256 && best_mean < 256);
assert(best_count >= 0 && best_count < 7);
assert(level < 4 || best_count == 0);
/* output the encoding */
put_bits(&s->reorder_pb[level],
multistage_vlc[1 + best_count][1],
multistage_vlc[1 + best_count][0]);
multistage_vlc[1 + best_count][1],
multistage_vlc[1 + best_count][0]);
put_bits(&s->reorder_pb[level], mean_vlc[best_mean][1],
mean_vlc[best_mean][0]);
mean_vlc[best_mean][0]);
for (i = 0; i < best_count; i++){
assert(best_vector[i]>=0 && best_vector[i]<16);
for (i = 0; i < best_count; i++) {
assert(best_vector[i] >= 0 && best_vector[i] < 16);
put_bits(&s->reorder_pb[level], 4, best_vector[i]);
}
for(y=0; y<h; y++){
for(x=0; x<w; x++){
decoded[x + y*stride]= src[x + y*stride] - block[best_count][x + w*y] + best_mean;
}
}
for (y = 0; y < h; y++)
for (x = 0; x < w; x++)
decoded[x + y * stride] = src[x + y * stride] -
block[best_count][x + w * y] +
best_mean;
}
return best_score;
}
static int svq1_encode_plane(SVQ1Context *s, int plane, unsigned char *src_plane, unsigned char *ref_plane, unsigned char *decoded_plane,
int width, int height, int src_stride, int stride)
static int svq1_encode_plane(SVQ1Context *s, int plane,
unsigned char *src_plane,
unsigned char *ref_plane,
unsigned char *decoded_plane,
int width, int height, int src_stride, int stride)
{
int x, y;
int i;
int block_width, block_height;
int level;
int threshold[6];
uint8_t *src = s->scratchbuf + stride * 16;
const int lambda= (s->picture.quality*s->picture.quality) >> (2*FF_LAMBDA_SHIFT);
uint8_t *src = s->scratchbuf + stride * 16;
const int lambda = (s->picture.quality * s->picture.quality) >>
(2 * FF_LAMBDA_SHIFT);
/* figure out the acceptable level thresholds in advance */
threshold[5] = QUALITY_THRESHOLD;
for (level = 4; level >= 0; level--)
threshold[level] = threshold[level + 1] * THRESHOLD_MULTIPLIER;
block_width = (width + 15) / 16;
block_width = (width + 15) / 16;
block_height = (height + 15) / 16;
if(s->picture.pict_type == AV_PICTURE_TYPE_P){
s->m.avctx= s->avctx;
s->m.current_picture_ptr= &s->m.current_picture;
s->m.last_picture_ptr = &s->m.last_picture;
s->m.last_picture.f.data[0] = ref_plane;
s->m.linesize=
s->m.last_picture.f.linesize[0] =
s->m.new_picture.f.linesize[0] =
if (s->picture.pict_type == AV_PICTURE_TYPE_P) {
s->m.avctx = s->avctx;
s->m.current_picture_ptr = &s->m.current_picture;
s->m.last_picture_ptr = &s->m.last_picture;
s->m.last_picture.f.data[0] = ref_plane;
s->m.linesize =
s->m.last_picture.f.linesize[0] =
s->m.new_picture.f.linesize[0] =
s->m.current_picture.f.linesize[0] = stride;
s->m.width= width;
s->m.height= height;
s->m.mb_width= block_width;
s->m.mb_height= block_height;
s->m.mb_stride= s->m.mb_width+1;
s->m.b8_stride= 2*s->m.mb_width+1;
s->m.f_code=1;
s->m.pict_type= s->picture.pict_type;
s->m.me_method= s->avctx->me_method;
s->m.me.scene_change_score=0;
s->m.flags= s->avctx->flags;
// s->m.out_format = FMT_H263;
// s->m.unrestricted_mv= 1;
s->m.lambda= s->picture.quality;
s->m.qscale= (s->m.lambda*139 + FF_LAMBDA_SCALE*64) >> (FF_LAMBDA_SHIFT + 7);
s->m.lambda2= (s->m.lambda*s->m.lambda + FF_LAMBDA_SCALE/2) >> FF_LAMBDA_SHIFT;
if(!s->motion_val8[plane]){
s->motion_val8 [plane]= av_mallocz((s->m.b8_stride*block_height*2 + 2)*2*sizeof(int16_t));
s->motion_val16[plane]= av_mallocz((s->m.mb_stride*(block_height + 2) + 1)*2*sizeof(int16_t));
s->m.width = width;
s->m.height = height;
s->m.mb_width = block_width;
s->m.mb_height = block_height;
s->m.mb_stride = s->m.mb_width + 1;
s->m.b8_stride = 2 * s->m.mb_width + 1;
s->m.f_code = 1;
s->m.pict_type = s->picture.pict_type;
s->m.me_method = s->avctx->me_method;
s->m.me.scene_change_score = 0;
s->m.flags = s->avctx->flags;
// s->m.out_format = FMT_H263;
// s->m.unrestricted_mv = 1;
s->m.lambda = s->picture.quality;
s->m.qscale = (s->m.lambda * 139 +
FF_LAMBDA_SCALE * 64) >>
(FF_LAMBDA_SHIFT + 7);
s->m.lambda2 = (s->m.lambda * s->m.lambda +
FF_LAMBDA_SCALE / 2) >>
FF_LAMBDA_SHIFT;
if (!s->motion_val8[plane]) {
s->motion_val8[plane] = av_mallocz((s->m.b8_stride *
block_height * 2 + 2) *
2 * sizeof(int16_t));
s->motion_val16[plane] = av_mallocz((s->m.mb_stride *
(block_height + 2) + 1) *
2 * sizeof(int16_t));
}
s->m.mb_type= s->mb_type;
s->m.mb_type = s->mb_type;
//dummies, to avoid segfaults
s->m.current_picture.mb_mean= (uint8_t *)s->dummy;
s->m.current_picture.mb_var= (uint16_t*)s->dummy;
s->m.current_picture.mc_mb_var= (uint16_t*)s->dummy;
// dummies, to avoid segfaults
s->m.current_picture.mb_mean = (uint8_t *)s->dummy;
s->m.current_picture.mb_var = (uint16_t *)s->dummy;
s->m.current_picture.mc_mb_var = (uint16_t *)s->dummy;
s->m.current_picture.f.mb_type = s->dummy;
s->m.current_picture.f.motion_val[0] = s->motion_val8[plane] + 2;
s->m.p_mv_table= s->motion_val16[plane] + s->m.mb_stride + 1;
s->m.dsp= s->dsp; //move
s->m.p_mv_table = s->motion_val16[plane] +
s->m.mb_stride + 1;
s->m.dsp = s->dsp; // move
ff_init_me(&s->m);
s->m.me.dia_size= s->avctx->dia_size;
s->m.first_slice_line=1;
s->m.me.dia_size = s->avctx->dia_size;
s->m.first_slice_line = 1;
for (y = 0; y < block_height; y++) {
s->m.new_picture.f.data[0] = src - y*16*stride; //ugly
s->m.mb_y= y;
for(i=0; i<16 && i + 16*y<height; i++){
memcpy(&src[i*stride], &src_plane[(i+16*y)*src_stride], width);
for(x=width; x<16*block_width; x++)
src[i*stride+x]= src[i*stride+x-1];
s->m.new_picture.f.data[0] = src - y * 16 * stride; // ugly
s->m.mb_y = y;
for (i = 0; i < 16 && i + 16 * y < height; i++) {
memcpy(&src[i * stride], &src_plane[(i + 16 * y) * src_stride],
width);
for (x = width; x < 16 * block_width; x++)
src[i * stride + x] = src[i * stride + x - 1];
}
for(; i<16 && i + 16*y<16*block_height; i++)
memcpy(&src[i*stride], &src[(i-1)*stride], 16*block_width);
for (; i < 16 && i + 16 * y < 16 * block_height; i++)
memcpy(&src[i * stride], &src[(i - 1) * stride],
16 * block_width);
for (x = 0; x < block_width; x++) {
s->m.mb_x= x;
s->m.mb_x = x;
ff_init_block_index(&s->m);
ff_update_block_index(&s->m);
ff_estimate_p_frame_motion(&s->m, x, y);
}
s->m.first_slice_line=0;
s->m.first_slice_line = 0;
}
ff_fix_long_p_mvs(&s->m);
ff_fix_long_mvs(&s->m, NULL, 0, s->m.p_mv_table, s->m.f_code, CANDIDATE_MB_TYPE_INTER, 0);
ff_fix_long_mvs(&s->m, NULL, 0, s->m.p_mv_table, s->m.f_code,
CANDIDATE_MB_TYPE_INTER, 0);
}
s->m.first_slice_line=1;
s->m.first_slice_line = 1;
for (y = 0; y < block_height; y++) {
for(i=0; i<16 && i + 16*y<height; i++){
memcpy(&src[i*stride], &src_plane[(i+16*y)*src_stride], width);
for(x=width; x<16*block_width; x++)
src[i*stride+x]= src[i*stride+x-1];
for (i = 0; i < 16 && i + 16 * y < height; i++) {
memcpy(&src[i * stride], &src_plane[(i + 16 * y) * src_stride],
width);
for (x = width; x < 16 * block_width; x++)
src[i * stride + x] = src[i * stride + x - 1];
}
for(; i<16 && i + 16*y<16*block_height; i++)
memcpy(&src[i*stride], &src[(i-1)*stride], 16*block_width);
for (; i < 16 && i + 16 * y < 16 * block_height; i++)
memcpy(&src[i * stride], &src[(i - 1) * stride], 16 * block_width);
s->m.mb_y= y;
s->m.mb_y = y;
for (x = 0; x < block_width; x++) {
uint8_t reorder_buffer[3][6][7*32];
uint8_t reorder_buffer[3][6][7 * 32];
int count[3][6];
int offset = y * 16 * stride + x * 16;
uint8_t *decoded= decoded_plane + offset;
uint8_t *ref= ref_plane + offset;
int score[4]={0,0,0,0}, best;
uint8_t *temp = s->scratchbuf;
if(s->pb.buf_end - s->pb.buf - (put_bits_count(&s->pb)>>3) < 3000){ //FIXME check size
int offset = y * 16 * stride + x * 16;
uint8_t *decoded = decoded_plane + offset;
uint8_t *ref = ref_plane + offset;
int score[4] = { 0, 0, 0, 0 }, best;
uint8_t *temp = s->scratchbuf;
if (s->pb.buf_end - s->pb.buf -
(put_bits_count(&s->pb) >> 3) < 3000) { // FIXME: check size
av_log(s->avctx, AV_LOG_ERROR, "encoded frame too large\n");
return -1;
}
s->m.mb_x= x;
s->m.mb_x = x;
ff_init_block_index(&s->m);
ff_update_block_index(&s->m);
if(s->picture.pict_type == AV_PICTURE_TYPE_I || (s->m.mb_type[x + y*s->m.mb_stride]&CANDIDATE_MB_TYPE_INTRA)){
for(i=0; i<6; i++){
init_put_bits(&s->reorder_pb[i], reorder_buffer[0][i], 7*32);
}
if(s->picture.pict_type == AV_PICTURE_TYPE_P){
const uint8_t *vlc= ff_svq1_block_type_vlc[SVQ1_BLOCK_INTRA];
if (s->picture.pict_type == AV_PICTURE_TYPE_I ||
(s->m.mb_type[x + y * s->m.mb_stride] &
CANDIDATE_MB_TYPE_INTRA)) {
for (i = 0; i < 6; i++)
init_put_bits(&s->reorder_pb[i], reorder_buffer[0][i],
7 * 32);
if (s->picture.pict_type == AV_PICTURE_TYPE_P) {
const uint8_t *vlc = ff_svq1_block_type_vlc[SVQ1_BLOCK_INTRA];
put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
score[0]= vlc[1]*lambda;
score[0] = vlc[1] * lambda;
}
score[0]+= encode_block(s, src+16*x, NULL, temp, stride, 5, 64, lambda, 1);
for(i=0; i<6; i++){
count[0][i]= put_bits_count(&s->reorder_pb[i]);
score[0] += encode_block(s, src + 16 * x, NULL, temp, stride,
5, 64, lambda, 1);
for (i = 0; i < 6; i++) {
count[0][i] = put_bits_count(&s->reorder_pb[i]);
flush_put_bits(&s->reorder_pb[i]);
}
}else
score[0]= INT_MAX;
} else
score[0] = INT_MAX;
best=0;
best = 0;
if(s->picture.pict_type == AV_PICTURE_TYPE_P){
const uint8_t *vlc= ff_svq1_block_type_vlc[SVQ1_BLOCK_INTER];
if (s->picture.pict_type == AV_PICTURE_TYPE_P) {
const uint8_t *vlc = ff_svq1_block_type_vlc[SVQ1_BLOCK_INTER];
int mx, my, pred_x, pred_y, dxy;
int16_t *motion_ptr;
motion_ptr= ff_h263_pred_motion(&s->m, 0, 0, &pred_x, &pred_y);
if(s->m.mb_type[x + y*s->m.mb_stride]&CANDIDATE_MB_TYPE_INTER){
for(i=0; i<6; i++)
init_put_bits(&s->reorder_pb[i], reorder_buffer[1][i], 7*32);
motion_ptr = ff_h263_pred_motion(&s->m, 0, 0, &pred_x, &pred_y);
if (s->m.mb_type[x + y * s->m.mb_stride] &
CANDIDATE_MB_TYPE_INTER) {
for (i = 0; i < 6; i++)
init_put_bits(&s->reorder_pb[i], reorder_buffer[1][i],
7 * 32);
put_bits(&s->reorder_pb[5], vlc[1], vlc[0]);
s->m.pb= s->reorder_pb[5];
mx= motion_ptr[0];
my= motion_ptr[1];
assert(mx>=-32 && mx<=31);
assert(my>=-32 && my<=31);
assert(pred_x>=-32 && pred_x<=31);
assert(pred_y>=-32 && pred_y<=31);
s->m.pb = s->reorder_pb[5];
mx = motion_ptr[0];
my = motion_ptr[1];
assert(mx >= -32 && mx <= 31);
assert(my >= -32 && my <= 31);
assert(pred_x >= -32 && pred_x <= 31);
assert(pred_y >= -32 && pred_y <= 31);
ff_h263_encode_motion(&s->m, mx - pred_x, 1);
ff_h263_encode_motion(&s->m, my - pred_y, 1);
s->reorder_pb[5]= s->m.pb;
score[1] += lambda*put_bits_count(&s->reorder_pb[5]);
dxy= (mx&1) + 2*(my&1);
s->dsp.put_pixels_tab[0][dxy](temp+16, ref + (mx>>1) + stride*(my>>1), stride, 16);
score[1]+= encode_block(s, src+16*x, temp+16, decoded, stride, 5, 64, lambda, 0);
best= score[1] <= score[0];
vlc= ff_svq1_block_type_vlc[SVQ1_BLOCK_SKIP];
score[2]= s->dsp.sse[0](NULL, src+16*x, ref, stride, 16);
score[2]+= vlc[1]*lambda;
if(score[2] < score[best] && mx==0 && my==0){
best=2;
s->reorder_pb[5] = s->m.pb;
score[1] += lambda * put_bits_count(&s->reorder_pb[5]);
dxy = (mx & 1) + 2 * (my & 1);
s->dsp.put_pixels_tab[0][dxy](temp + 16,
ref + (mx >> 1) +
stride * (my >> 1),
stride, 16);
score[1] += encode_block(s, src + 16 * x, temp + 16,
decoded, stride, 5, 64, lambda, 0);
best = score[1] <= score[0];
vlc = ff_svq1_block_type_vlc[SVQ1_BLOCK_SKIP];
score[2] = s->dsp.sse[0](NULL, src + 16 * x, ref,
stride, 16);
score[2] += vlc[1] * lambda;
if (score[2] < score[best] && mx == 0 && my == 0) {
best = 2;
s->dsp.put_pixels_tab[0][0](decoded, ref, stride, 16);
for(i=0; i<6; i++){
count[2][i]=0;
}
for (i = 0; i < 6; i++)
count[2][i] = 0;
put_bits(&s->pb, vlc[1], vlc[0]);
}
}
if(best==1){
for(i=0; i<6; i++){
count[1][i]= put_bits_count(&s->reorder_pb[i]);
if (best == 1) {
for (i = 0; i < 6; i++) {
count[1][i] = put_bits_count(&s->reorder_pb[i]);
flush_put_bits(&s->reorder_pb[i]);
}
}else{
motion_ptr[0 ] = motion_ptr[1 ]=
motion_ptr[2 ] = motion_ptr[3 ]=
motion_ptr[0+2*s->m.b8_stride] = motion_ptr[1+2*s->m.b8_stride]=
motion_ptr[2+2*s->m.b8_stride] = motion_ptr[3+2*s->m.b8_stride]=0;
} else {
motion_ptr[0] =
motion_ptr[1] =
motion_ptr[2] =
motion_ptr[3] =
motion_ptr[0 + 2 * s->m.b8_stride] =
motion_ptr[1 + 2 * s->m.b8_stride] =
motion_ptr[2 + 2 * s->m.b8_stride] =
motion_ptr[3 + 2 * s->m.b8_stride] = 0;
}
}
s->rd_total += score[best];
for(i=5; i>=0; i--){
avpriv_copy_bits(&s->pb, reorder_buffer[best][i], count[best][i]);
}
if(best==0){
for (i = 5; i >= 0; i--)
avpriv_copy_bits(&s->pb, reorder_buffer[best][i],
count[best][i]);
if (best == 0)
s->dsp.put_pixels_tab[0][0](decoded, temp, stride, 16);
}
}
s->m.first_slice_line=0;
s->m.first_slice_line = 0;
}
return 0;
}
static av_cold int svq1_encode_init(AVCodecContext *avctx)
{
SVQ1Context * const s = avctx->priv_data;
SVQ1Context *const s = avctx->priv_data;
ff_dsputil_init(&s->dsp, avctx);
avctx->coded_frame = &s->picture;
s->frame_width = avctx->width;
s->frame_width = avctx->width;
s->frame_height = avctx->height;
s->y_block_width = (s->frame_width + 15) / 16;
s->y_block_width = (s->frame_width + 15) / 16;
s->y_block_height = (s->frame_height + 15) / 16;
s->c_block_width = (s->frame_width / 4 + 15) / 16;
s->c_block_width = (s->frame_width / 4 + 15) / 16;
s->c_block_height = (s->frame_height / 4 + 15) / 16;
s->avctx= avctx;
s->m.avctx= avctx;
s->avctx = avctx;
s->m.avctx = avctx;
s->m.picture_structure = PICT_FRAME;
s->m.me.temp =
s->m.me.scratchpad= av_mallocz((avctx->width+64)*2*16*2*sizeof(uint8_t));
s->m.me.map = av_mallocz(ME_MAP_SIZE*sizeof(uint32_t));
s->m.me.score_map = av_mallocz(ME_MAP_SIZE*sizeof(uint32_t));
s->mb_type = av_mallocz((s->y_block_width+1)*s->y_block_height*sizeof(int16_t));
s->dummy = av_mallocz((s->y_block_width+1)*s->y_block_height*sizeof(int32_t));
ff_h263_encode_init(&s->m); //mv_penalty
s->m.me.temp =
s->m.me.scratchpad = av_mallocz((avctx->width + 64) *
2 * 16 * 2 * sizeof(uint8_t));
s->m.me.map = av_mallocz(ME_MAP_SIZE * sizeof(uint32_t));
s->m.me.score_map = av_mallocz(ME_MAP_SIZE * sizeof(uint32_t));
s->mb_type = av_mallocz((s->y_block_width + 1) *
s->y_block_height * sizeof(int16_t));
s->dummy = av_mallocz((s->y_block_width + 1) *
s->y_block_height * sizeof(int32_t));
ff_h263_encode_init(&s->m); // mv_penalty
return 0;
}
@ -501,49 +533,54 @@ static av_cold int svq1_encode_init(AVCodecContext *avctx)
static int svq1_encode_frame(AVCodecContext *avctx, AVPacket *pkt,
const AVFrame *pict, int *got_packet)
{
SVQ1Context * const s = avctx->priv_data;
AVFrame * const p = &s->picture;
SVQ1Context *const s = avctx->priv_data;
AVFrame *const p = &s->picture;
AVFrame temp;
int i, ret;
if (!pkt->data &&
(ret = av_new_packet(pkt, s->y_block_width*s->y_block_height*MAX_MB_BYTES*3 + FF_MIN_BUFFER_SIZE) < 0)) {
(ret = av_new_packet(pkt, s->y_block_width * s->y_block_height *
MAX_MB_BYTES * 3 + FF_MIN_BUFFER_SIZE) < 0)) {
av_log(avctx, AV_LOG_ERROR, "Error getting output packet.\n");
return ret;
}
if(avctx->pix_fmt != AV_PIX_FMT_YUV410P){
if (avctx->pix_fmt != AV_PIX_FMT_YUV410P) {
av_log(avctx, AV_LOG_ERROR, "unsupported pixel format\n");
return -1;
}
if(!s->current_picture.data[0]){
if (!s->current_picture.data[0]) {
avctx->get_buffer(avctx, &s->current_picture);
avctx->get_buffer(avctx, &s->last_picture);
s->scratchbuf = av_malloc(s->current_picture.linesize[0] * 16 * 2);
}
temp= s->current_picture;
s->current_picture= s->last_picture;
s->last_picture= temp;
temp = s->current_picture;
s->current_picture = s->last_picture;
s->last_picture = temp;
init_put_bits(&s->pb, pkt->data, pkt->size);
*p = *pict;
p->pict_type = avctx->gop_size && avctx->frame_number % avctx->gop_size ? AV_PICTURE_TYPE_P : AV_PICTURE_TYPE_I;
*p = *pict;
p->pict_type = avctx->gop_size && avctx->frame_number % avctx->gop_size ?
AV_PICTURE_TYPE_P : AV_PICTURE_TYPE_I;
p->key_frame = p->pict_type == AV_PICTURE_TYPE_I;
svq1_write_header(s, p->pict_type);
for(i=0; i<3; i++){
if(svq1_encode_plane(s, i,
s->picture.data[i], s->last_picture.data[i], s->current_picture.data[i],
s->frame_width / (i?4:1), s->frame_height / (i?4:1),
s->picture.linesize[i], s->current_picture.linesize[i]) < 0)
return -1;
}
// avpriv_align_put_bits(&s->pb);
while(put_bits_count(&s->pb) & 31)
for (i = 0; i < 3; i++)
if (svq1_encode_plane(s, i,
s->picture.data[i],
s->last_picture.data[i],
s->current_picture.data[i],
s->frame_width / (i ? 4 : 1),
s->frame_height / (i ? 4 : 1),
s->picture.linesize[i],
s->current_picture.linesize[i]) < 0)
return -1;
// avpriv_align_put_bits(&s->pb);
while (put_bits_count(&s->pb) & 31)
put_bits(&s->pb, 1, 0);
flush_put_bits(&s->pb);
@ -558,10 +595,12 @@ static int svq1_encode_frame(AVCodecContext *avctx, AVPacket *pkt,
static av_cold int svq1_encode_end(AVCodecContext *avctx)
{
SVQ1Context * const s = avctx->priv_data;
SVQ1Context *const s = avctx->priv_data;
int i;
av_log(avctx, AV_LOG_DEBUG, "RD: %f\n", s->rd_total/(double)(avctx->width*avctx->height*avctx->frame_number));
av_log(avctx, AV_LOG_DEBUG, "RD: %f\n",
s->rd_total / (double)(avctx->width * avctx->height *
avctx->frame_number));
av_freep(&s->m.me.scratchpad);
av_freep(&s->m.me.map);
@ -570,7 +609,7 @@ static av_cold int svq1_encode_end(AVCodecContext *avctx)
av_freep(&s->dummy);
av_freep(&s->scratchbuf);
for(i=0; i<3; i++){
for (i = 0; i < 3; i++) {
av_freep(&s->motion_val8[i]);
av_freep(&s->motion_val16[i]);
}
@ -578,7 +617,6 @@ static av_cold int svq1_encode_end(AVCodecContext *avctx)
return 0;
}
AVCodec ff_svq1_encoder = {
.name = "svq1",
.type = AVMEDIA_TYPE_VIDEO,
@ -587,6 +625,7 @@ AVCodec ff_svq1_encoder = {
.init = svq1_encode_init,
.encode2 = svq1_encode_frame,
.close = svq1_encode_end,
.pix_fmts = (const enum AVPixelFormat[]){ AV_PIX_FMT_YUV410P, AV_PIX_FMT_NONE },
.pix_fmts = (const enum PixelFormat[]) { AV_PIX_FMT_YUV410P,
AV_PIX_FMT_NONE },
.long_name = NULL_IF_CONFIG_SMALL("Sorenson Vector Quantizer 1 / Sorenson Video 1 / SVQ1"),
};

@ -30,67 +30,57 @@
#include <stdint.h>
static const int8_t svq1_inter_codebook_sum[4][16*6] = {
{
-1, 1, -2, 0, 1, -1, -1, -1, -2, -1, 1, -1, -1, 0, -1, -1,
0, -1, -1, -1, -1, 0, -1, 0, 0, 0, -3, 1, -1, 0, 1, -1,
1, -1, 2, 2, 1, 1, 2, 0, 0, 0, -1, 1, 1, 0, 0, 0,
1, -1, 0, 1, -1, 1, 1, 0, 1, 0, -1, 1, 1, 0, 0, 0,
-2, 0, 0, -2, 0, 0, -2, 0, -2, -1, -2, -1, 0, 0, -1, 0,
1, 0, 1, -1, 2, 2, 1, 2, 2, 1, 0, 1, 1, 0, 1, 1,
},{
-2, 1, -1, -1, 1, 0, 1, -1, -1, -1, 1, -1, 0, -1, 0, -1,
0, 0, 0, -2, 0, 1, 0, -1, -1, 0, 2, -3, 1, -2, 3, -1,
2, 0, 2, 1, 1, -1, 1, 1, 0, 0, 1, 1, 2, -2, 1, 0,
-2, -1, 2, -2, -2, 0, -3, 0, -1, 0, -1, 0, -1, 0, -2, -3,
1, -2, -2, -1, 1, -1, -1, 1, -1, 1, 1, 0, -2, 0, 1, 1,
1, 1, 2, 1, 0, 0, -1, 0, 0, 1, 0, 1, -1, 1, 0, 2,
},{
0, 0, 0, -3, 1, 1, 1, -3, 0, -1, 0, -3, 1, -3, 0, -2,
1, 2, -1, -3, 0, -3, 1, -1, 0, -1, 0, 0, 1, 2, 1, 1,
-1, 2, -3, 3, 1, 0, -5, 1, 0, -1, -3, 1, 0, 2, 0, -3,
4, 2, 0, -2, 1, -2, 3, -2, 1, 1, 0, -1, 2, 5, 3, 1,
-1, 0, 2, -3, -2, 0, 0, -2, 2, -3, -1, -1, 2, 1, 0, -2,
3, -1, 1, -1, 2, 4, 0, 1, 0, 1, 0, -1, -3, -2, -1, 0,
},{
0, 2, -1, -1, 2, -4, -2, 3, 0, -1, -5, 1, 0, 1, 0, 6,
-2, 2, 0, 1, 1, -1, -1, -2, 1, -2, -1, 0, 2, -2, -2, -1,
-4, 2, -1, -3, -1, -2, 2, -1, 2, -1, 2, 0, 3, -3, -3, 0,
-3, 0, 0, -2, 4, -4, 0, -1, 4, 0, -2, -2, 3, -2, 0, 4,
5, 0, 1, 0, -3, 3, 3, 2, 0, 0, 1, 2, -5, -2, -3, 0,
-3, 2, -2, 2, -2, 4, 7, -3, 4, 2, 3, 2, -1, 0, -3, 1,
}
{ -1, 1, -2, 0, 1, -1, -1, -1, -2, -1, 1, -1, -1, 0, -1, -1,
0, -1, -1, -1, -1, 0, -1, 0, 0, 0, -3, 1, -1, 0, 1, -1,
1, -1, 2, 2, 1, 1, 2, 0, 0, 0, -1, 1, 1, 0, 0, 0,
1, -1, 0, 1, -1, 1, 1, 0, 1, 0, -1, 1, 1, 0, 0, 0,
-2, 0, 0, -2, 0, 0, -2, 0, -2, -1, -2, -1, 0, 0, -1, 0,
1, 0, 1, -1, 2, 2, 1, 2, 2, 1, 0, 1, 1, 0, 1, 1, },
{ -2, 1, -1, -1, 1, 0, 1, -1, -1, -1, 1, -1, 0, -1, 0, -1,
0, 0, 0, -2, 0, 1, 0, -1, -1, 0, 2, -3, 1, -2, 3, -1,
2, 0, 2, 1, 1, -1, 1, 1, 0, 0, 1, 1, 2, -2, 1, 0,
-2, -1, 2, -2, -2, 0, -3, 0, -1, 0, -1, 0, -1, 0, -2, -3,
1, -2, -2, -1, 1, -1, -1, 1, -1, 1, 1, 0, -2, 0, 1, 1,
1, 1, 2, 1, 0, 0, -1, 0, 0, 1, 0, 1, -1, 1, 0, 2, },
{ 0, 0, 0, -3, 1, 1, 1, -3, 0, -1, 0, -3, 1, -3, 0, -2,
1, 2, -1, -3, 0, -3, 1, -1, 0, -1, 0, 0, 1, 2, 1, 1,
-1, 2, -3, 3, 1, 0, -5, 1, 0, -1, -3, 1, 0, 2, 0, -3,
4, 2, 0, -2, 1, -2, 3, -2, 1, 1, 0, -1, 2, 5, 3, 1,
-1, 0, 2, -3, -2, 0, 0, -2, 2, -3, -1, -1, 2, 1, 0, -2,
3, -1, 1, -1, 2, 4, 0, 1, 0, 1, 0, -1, -3, -2, -1, 0, },
{ 0, 2, -1, -1, 2, -4, -2, 3, 0, -1, -5, 1, 0, 1, 0, 6,
-2, 2, 0, 1, 1, -1, -1, -2, 1, -2, -1, 0, 2, -2, -2, -1,
-4, 2, -1, -3, -1, -2, 2, -1, 2, -1, 2, 0, 3, -3, -3, 0,
-3, 0, 0, -2, 4, -4, 0, -1, 4, 0, -2, -2, 3, -2, 0, 4,
5, 0, 1, 0, -3, 3, 3, 2, 0, 0, 1, 2, -5, -2, -3, 0,
-3, 2, -2, 2, -2, 4, 7, -3, 4, 2, 3, 2, -1, 0, -3, 1, }
};
static const int8_t svq1_intra_codebook_sum[4][16*6] = {
{
0, 0, 0, -1, -1, -1, -1, -2, 0, -1, -1, 0, -1, 0, 1, 0,
1, 0, -1, 1, 0, 0, -1, 1, -1, 0, 0, 0, -1, 1, 0, 0,
-1, 0, 0, 1, -1, 1, 0, -1, -1, 0, 1, 1, 0, 0, -1, 1,
0, 1, 0, 0, 1, -1, 0, 0, 0, -1, 1, 0, 1, 0, -2, 1,
0, -1, 1, 0, 0, 0, 1, 0, -1, 0, 0, 0, -1, 0, 0, 0,
0, 1, 1, 0, 0, -1, 0, 1, 0, 0, 0, 0, -1, 1, 1, -1,
},{
-1, -2, 0, -1, 1, 0, -1, 0, -1, -4, -1, -2, -1, -2, 1, -2,
0, 0, 4, -2, -1, 1, 1, 0, 2, 1, 1, 0, 2, 0, 0, 0,
1, 1, 0, -1, -1, -1, 1, 0, -1, -3, -3, 1, -1, 1, -2, -1,
1, -1, 0, 1, 2, 1, -1, -1, 1, 1, 1, 2, 1, 0, 1, -2,
-2, 0, -1, -2, -2, 0, -1, -1, -1, 0, 1, 0, -1, -1, 0, -1,
0, 2, 1, 2, 2, 1, -1, 1, 0, 2, 0, -1, 1, 0, 0, 0,
},{
-2, 0, -1, -1, 1, 1, -2, 0, -2, 0, 1, -2, -2, 1, -1, -1,
3, -2, 0, -3, -4, -3, 2, 1, 0, 3, -2, 2, 3, 2, 2, -1,
-3, 1, 0, 1, 0, 0, 0, 1, -2, 1, -2, -2, -1, -2, -2, 2,
0, -4, 0, 2, -1, 0, 2, 2, 2, 1, 0, -1, -1, 1, -3, 2,
2, 1, 0, 3, 1, -1, 1, 3, 1, 0, 1, 1, 2, -1, 1, -1,
-2, -1, 0, -1, 1, -1, 1, -2, -2, -1, -1, -3, 1, -4, -3, 1,
},{
-2, 0, -2, 3, -1, -1, 0, 2, 2, -1, -3, 2, 1, 0, -2, -1,
-3, -2, -2, 1, 2, -3, 0, 1, -5, -2, -3, 0, -2, -1, 2, 0,
-1, -1, 0, -2, 1, 3, -7, -2, -2, -1, 2, -1, 0, 3, 1, 3,
1, 0, 0, 1, 2, 3, 1, 2, 0, -2, -2, 1, 1, 2, 2, 3,
4, 1, -1, 2, -2, 4, 0, 0, 0, 4, 2, 0, -2, -2, 2, -4,
-1, 5, -2, -2, -3, 2, -3, -1, 3, -3, 0, 4, 3, 0, 1, -2,
}
{ 0, 0, 0, -1, -1, -1, -1, -2, 0, -1, -1, 0, -1, 0, 1, 0,
1, 0, -1, 1, 0, 0, -1, 1, -1, 0, 0, 0, -1, 1, 0, 0,
-1, 0, 0, 1, -1, 1, 0, -1, -1, 0, 1, 1, 0, 0, -1, 1,
0, 1, 0, 0, 1, -1, 0, 0, 0, -1, 1, 0, 1, 0, -2, 1,
0, -1, 1, 0, 0, 0, 1, 0, -1, 0, 0, 0, -1, 0, 0, 0,
0, 1, 1, 0, 0, -1, 0, 1, 0, 0, 0, 0, -1, 1, 1, -1, },
{ -1, -2, 0, -1, 1, 0, -1, 0, -1, -4, -1, -2, -1, -2, 1, -2,
0, 0, 4, -2, -1, 1, 1, 0, 2, 1, 1, 0, 2, 0, 0, 0,
1, 1, 0, -1, -1, -1, 1, 0, -1, -3, -3, 1, -1, 1, -2, -1,
1, -1, 0, 1, 2, 1, -1, -1, 1, 1, 1, 2, 1, 0, 1, -2,
-2, 0, -1, -2, -2, 0, -1, -1, -1, 0, 1, 0, -1, -1, 0, -1,
0, 2, 1, 2, 2, 1, -1, 1, 0, 2, 0, -1, 1, 0, 0, 0, },
{ -2, 0, -1, -1, 1, 1, -2, 0, -2, 0, 1, -2, -2, 1, -1, -1,
3, -2, 0, -3, -4, -3, 2, 1, 0, 3, -2, 2, 3, 2, 2, -1,
-3, 1, 0, 1, 0, 0, 0, 1, -2, 1, -2, -2, -1, -2, -2, 2,
0, -4, 0, 2, -1, 0, 2, 2, 2, 1, 0, -1, -1, 1, -3, 2,
2, 1, 0, 3, 1, -1, 1, 3, 1, 0, 1, 1, 2, -1, 1, -1,
-2, -1, 0, -1, 1, -1, 1, -2, -2, -1, -1, -3, 1, -4, -3, 1, },
{ -2, 0, -2, 3, -1, -1, 0, 2, 2, -1, -3, 2, 1, 0, -2, -1,
-3, -2, -2, 1, 2, -3, 0, 1, -5, -2, -3, 0, -2, -1, 2, 0,
-1, -1, 0, -2, 1, 3, -7, -2, -2, -1, 2, -1, 0, 3, 1, 3,
1, 0, 0, 1, 2, 3, 1, 2, 0, -2, -2, 1, 1, 2, 2, 3,
4, 1, -1, 2, -2, 4, 0, 0, 0, 4, 2, 0, -2, -2, 2, -4,
-1, 5, -2, -2, -3, 2, -3, -1, 3, -3, 0, 4, 3, 0, 1, -2, }
};
#endif /* AVCODEC_SVQ1ENC_CB_H */

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