ffplay: rename stream_pause() to stream_toggle_pause()

The new name is less misleading, since the function will resume the
stream if it is currently paused.

Signed-off-by: Stefano Sabatini <stefano.sabatini-lala@poste.it>
pull/2/head
Stefano Sabatini 14 years ago
parent efd6cbc5dd
commit ab7fdbab00
  1. 10
      ffplay.c

@ -1064,7 +1064,7 @@ static void stream_seek(VideoState *is, int64_t pos, int64_t rel, int seek_by_by
}
/* pause or resume the video */
static void stream_pause(VideoState *is)
static void stream_toggle_pause(VideoState *is)
{
if (is->paused) {
is->frame_timer += av_gettime() / 1000000.0 + is->video_current_pts_drift - is->video_current_pts;
@ -1865,7 +1865,7 @@ static int video_thread(void *arg)
if (step)
if (cur_stream)
stream_pause(cur_stream);
stream_toggle_pause(cur_stream);
}
the_end:
#if CONFIG_AVFILTER
@ -1944,7 +1944,7 @@ static int subtitle_thread(void *arg)
av_free_packet(pkt);
// if (step)
// if (cur_stream)
// stream_pause(cur_stream);
// stream_toggle_pause(cur_stream);
}
the_end:
return 0;
@ -2713,7 +2713,7 @@ static void toggle_full_screen(void)
static void toggle_pause(void)
{
if (cur_stream)
stream_pause(cur_stream);
stream_toggle_pause(cur_stream);
step = 0;
}
@ -2722,7 +2722,7 @@ static void step_to_next_frame(void)
if (cur_stream) {
/* if the stream is paused unpause it, then step */
if (cur_stream->paused)
stream_pause(cur_stream);
stream_toggle_pause(cur_stream);
}
step = 1;
}

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