Use if(0){} instead of #if 0 to prevent debug code to rot.

Originally committed as revision 19756 to svn://svn.ffmpeg.org/ffmpeg/trunk
release/0.6
Ramiro Polla 16 years ago
parent d6ee035d7a
commit a9decf0041
  1. 4
      libavdevice/vfwcap.c

@ -294,7 +294,7 @@ static int vfw_read_header(AVFormatContext *s, AVFormatParameters *ap)
bi->bmiHeader.biWidth = width ; bi->bmiHeader.biWidth = width ;
bi->bmiHeader.biHeight = height; bi->bmiHeader.biHeight = height;
#if 0 if (0) {
/* For testing yet unsupported compressions /* For testing yet unsupported compressions
* Copy these values from user-supplied verbose information */ * Copy these values from user-supplied verbose information */
bi->bmiHeader.biWidth = 320; bi->bmiHeader.biWidth = 320;
@ -304,7 +304,7 @@ static int vfw_read_header(AVFormatContext *s, AVFormatParameters *ap)
bi->bmiHeader.biCompression = MKTAG('I','4','2','0'); bi->bmiHeader.biCompression = MKTAG('I','4','2','0');
bi->bmiHeader.biSizeImage = 115200; bi->bmiHeader.biSizeImage = 115200;
dump_bih(s, &bi->bmiHeader); dump_bih(s, &bi->bmiHeader);
#endif }
ret = SendMessage(ctx->hwnd, WM_CAP_SET_VIDEOFORMAT, bisize, (LPARAM) bi); ret = SendMessage(ctx->hwnd, WM_CAP_SET_VIDEOFORMAT, bisize, (LPARAM) bi);
if(!ret) { if(!ret) {

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