avfilter/af_sofalizer: allow user to setup custom virtual speakers positions

Signed-off-by: Paul B Mahol <onemda@gmail.com>
pull/191/head
Paul B Mahol 9 years ago
parent f3ec8ac0f4
commit a55c953ef0
  1. 10
      doc/filters.texi
  2. 77
      libavfilter/af_sofalizer.c

@ -3220,6 +3220,16 @@ Set processing type. Can be @var{time} or @var{freq}. @var{time} is
processing audio in time domain which is slow but gives high quality output. processing audio in time domain which is slow but gives high quality output.
@var{freq} is processing audio in frequency domain which is fast but gives @var{freq} is processing audio in frequency domain which is fast but gives
mediocre output. Default is @var{freq}. mediocre output. Default is @var{freq}.
@item speakers
Set custom positions of virtual loudspeakers. Syntax for this option is:
<CH> <AZIM> <ELEV>[|<CH> <AZIM> <ELEV>|...].
Each virtual loudspeaker is described with short channel name following with
azimuth and elevation in degreees.
Each virtual loudspeaker description is separated by '|'.
For example to override front left and front right channel positions use:
'speakers=FL 45 15|FR 345 15'.
Descriptions with unrecognised channel names are ignored.
@end table @end table
@section stereotools @section stereotools

@ -29,6 +29,8 @@
#include <netcdf.h> #include <netcdf.h>
#include "libavcodec/avfft.h" #include "libavcodec/avfft.h"
#include "libavutil/avstring.h"
#include "libavutil/channel_layout.h"
#include "libavutil/float_dsp.h" #include "libavutil/float_dsp.h"
#include "libavutil/intmath.h" #include "libavutil/intmath.h"
#include "libavutil/opt.h" #include "libavutil/opt.h"
@ -52,6 +54,12 @@ typedef struct NCSofa { /* contains data of one SOFA file */
float *data_ir; /* IRs (time-domain) */ float *data_ir; /* IRs (time-domain) */
} NCSofa; } NCSofa;
typedef struct VirtualSpeaker {
uint8_t set;
float azim;
float elev;
} VirtualSpeaker;
typedef struct SOFAlizerContext { typedef struct SOFAlizerContext {
const AVClass *class; const AVClass *class;
@ -61,6 +69,7 @@ typedef struct SOFAlizerContext {
int sample_rate; /* sample rate from SOFA file */ int sample_rate; /* sample rate from SOFA file */
float *speaker_azim; /* azimuth of the virtual loudspeakers */ float *speaker_azim; /* azimuth of the virtual loudspeakers */
float *speaker_elev; /* elevation of the virtual loudspeakers */ float *speaker_elev; /* elevation of the virtual loudspeakers */
char *speakers_pos; /* custom positions of the virtual loudspeakers */
float gain_lfe; /* gain applied to LFE channel */ float gain_lfe; /* gain applied to LFE channel */
int lfe_channel; /* LFE channel position in channel layout */ int lfe_channel; /* LFE channel position in channel layout */
@ -89,6 +98,8 @@ typedef struct SOFAlizerContext {
float radius; /* distance virtual loudspeakers to listener (in metres) */ float radius; /* distance virtual loudspeakers to listener (in metres) */
int type; /* processing type */ int type; /* processing type */
VirtualSpeaker vspkrpos[64];
FFTContext *fft[2], *ifft[2]; FFTContext *fft[2], *ifft[2];
FFTComplex *data_hrtf[2]; FFTComplex *data_hrtf[2];
@ -362,6 +373,62 @@ error:
return ret; return ret;
} }
static int parse_channel_name(char **arg, int *rchannel)
{
char buf[8];
int len, i, channel_id = 0;
int64_t layout, layout0;
/* try to parse a channel name, e.g. "FL" */
if (sscanf(*arg, "%7[A-Z]%n", buf, &len)) {
layout0 = layout = av_get_channel_layout(buf);
/* channel_id <- first set bit in layout */
for (i = 32; i > 0; i >>= 1) {
if (layout >= (int64_t)1 << i) {
channel_id += i;
layout >>= i;
}
}
/* reject layouts that are not a single channel */
if (channel_id >= 64 || layout0 != (int64_t)1 << channel_id)
return AVERROR(EINVAL);
*rchannel = channel_id;
*arg += len;
return 0;
}
return AVERROR(EINVAL);
}
static void parse_speaker_pos(AVFilterContext *ctx, int64_t in_channel_layout)
{
SOFAlizerContext *s = ctx->priv;
char *arg, *tokenizer, *p, *args = av_strdup(s->speakers_pos);
if (!args)
return;
p = args;
while ((arg = av_strtok(p, "|", &tokenizer))) {
float azim, elev;
int out_ch_id;
p = NULL;
if (parse_channel_name(&arg, &out_ch_id))
continue;
if (sscanf(arg, "%f %f", &azim, &elev) == 2) {
s->vspkrpos[out_ch_id].set = 1;
s->vspkrpos[out_ch_id].azim = azim;
s->vspkrpos[out_ch_id].elev = elev;
} else if (sscanf(arg, "%f", &azim) == 1) {
s->vspkrpos[out_ch_id].set = 1;
s->vspkrpos[out_ch_id].azim = azim;
s->vspkrpos[out_ch_id].elev = 0;
}
}
av_free(args);
}
static int get_speaker_pos(AVFilterContext *ctx, static int get_speaker_pos(AVFilterContext *ctx,
float *speaker_azim, float *speaker_elev) float *speaker_azim, float *speaker_elev)
{ {
@ -376,6 +443,9 @@ static int get_speaker_pos(AVFilterContext *ctx,
s->lfe_channel = -1; s->lfe_channel = -1;
if (s->speakers_pos)
parse_speaker_pos(ctx, channels_layout);
/* set speaker positions according to input channel configuration: */ /* set speaker positions according to input channel configuration: */
for (m = 0, ch = 0; ch < n_conv && m < 64; m++) { for (m = 0, ch = 0; ch < n_conv && m < 64; m++) {
uint64_t mask = channels_layout & (1 << m); uint64_t mask = channels_layout & (1 << m);
@ -417,6 +487,12 @@ static int get_speaker_pos(AVFilterContext *ctx,
default: default:
return AVERROR(EINVAL); return AVERROR(EINVAL);
} }
if (s->vspkrpos[m].set) {
azim[ch] = s->vspkrpos[m].azim;
elev[ch] = s->vspkrpos[m].elev;
}
if (mask) if (mask)
ch++; ch++;
} }
@ -1114,6 +1190,7 @@ static const AVOption sofalizer_options[] = {
{ "type", "set processing", OFFSET(type), AV_OPT_TYPE_INT, {.i64=1}, 0, 1, .flags = FLAGS, "type" }, { "type", "set processing", OFFSET(type), AV_OPT_TYPE_INT, {.i64=1}, 0, 1, .flags = FLAGS, "type" },
{ "time", "time domain", 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, .flags = FLAGS, "type" }, { "time", "time domain", 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, .flags = FLAGS, "type" },
{ "freq", "frequency domain", 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 0, .flags = FLAGS, "type" }, { "freq", "frequency domain", 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 0, .flags = FLAGS, "type" },
{ "speakers", "set speaker custom positions", OFFSET(speakers_pos), AV_OPT_TYPE_STRING, {.str=0}, 0, 0, .flags = FLAGS },
{ NULL } { NULL }
}; };

Loading…
Cancel
Save