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@ -385,6 +385,7 @@ library: |
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@tab Audio format used on the PS2. |
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@item APNG @tab X @tab X |
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@item ASF @tab X @tab X |
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@tab Advanced / Active Streaming Format. |
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@item AST @tab X @tab X |
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@tab Audio format used on the Nintendo Wii. |
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@item AVI @tab X @tab X |
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@ -400,14 +401,20 @@ library: |
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@item Binary text @tab @tab X |
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@item Bink @tab @tab X |
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@tab Multimedia format used by many games. |
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@item Bink Audio @tab @tab X |
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@tab Audio only multimedia format used by some games. |
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@item Bitmap Brothers JV @tab @tab X |
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@tab Used in Z and Z95 games. |
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@item BRP @tab @tab X |
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@tab Argonaut Games format. |
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@item Brute Force & Ignorance @tab @tab X |
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@tab Used in the game Flash Traffic: City of Angels. |
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@item BFSTM @tab @tab X |
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@tab Audio format used on the Nintendo WiiU (based on BRSTM). |
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@item BRSTM @tab @tab X |
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@tab Audio format used on the Nintendo Wii. |
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@item BW64 @tab @tab X |
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@tab Broadcast Wave 64bit. |
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@item BWF @tab X @tab X |
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@item codec2 (raw) @tab X @tab X |
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@tab Must be given -mode format option to decode correctly. |
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@ -630,6 +637,7 @@ library: |
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@item RedSpark @tab @tab X |
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@item Renderware TeXture Dictionary @tab @tab X |
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@item Resolume DXV @tab @tab X |
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@item RF64 @tab @tab X |
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@item RL2 @tab @tab X |
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@tab Audio and video format used in some games by Entertainment Software Partners. |
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@item RPL/ARMovie @tab @tab X |
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@ -719,10 +727,13 @@ following image formats are supported: |
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@tab Alias/Wavefront PIX image format |
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@item animated GIF @tab X @tab X |
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@item APNG @tab X @tab X |
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@tab Animated Portable Network Graphics |
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@item BMP @tab X @tab X |
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@tab Microsoft BMP image |
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@item BRender PIX @tab @tab X |
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@tab Argonaut BRender 3D engine image format. |
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@item CRI @tab @tab X |
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@tab Cintel RAW |
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@item DPX @tab X @tab X |
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@tab Digital Picture Exchange |
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@item EXR @tab @tab X |
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@ -741,8 +752,12 @@ following image formats are supported: |
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@tab PAM is a PNM extension with alpha support. |
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@item PBM @tab X @tab X |
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@tab Portable BitMap image |
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@item PCD @tab @tab X |
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@tab PhotoCD |
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@item PCX @tab X @tab X |
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@tab PC Paintbrush |
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@item PFM @tab X @tab X |
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@tab Portable FloatMap image |
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@item PGM @tab X @tab X |
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@tab Portable GrayMap image |
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@item PGMYUV @tab X @tab X |
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@ -752,6 +767,7 @@ following image formats are supported: |
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@item PIC @tab @tab X |
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@tab Pictor/PC Paint |
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@item PNG @tab X @tab X |
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@tab Portable Network Graphics image |
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@item PPM @tab X @tab X |
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@tab Portable PixelMap image |
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@item PSD @tab @tab X |
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@ -805,6 +821,8 @@ following image formats are supported: |
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@tab fourcc: apch,apcn,apcs,apco,ap4h,ap4x |
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@item Apple QuickDraw @tab @tab X |
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@tab fourcc: qdrw |
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@item Argonaut Video @tab @tab X |
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@tab Used in some Argonaut games. |
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@item Asus v1 @tab X @tab X |
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@tab fourcc: ASV1 |
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@item Asus v2 @tab X @tab X |
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