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@ -287,6 +287,7 @@ typedef struct Vp3DecodeContext { |
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int last_coded_y_fragment; |
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int last_coded_c_fragment; |
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uint8_t edge_emu_buffer[9*2048]; //FIXME dynamic alloc
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} Vp3DecodeContext; |
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/************************************************************************
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@ -2340,7 +2341,7 @@ static void render_fragments(Vp3DecodeContext *s, |
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int motion_x, motion_y; |
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int upper_motion_limit, lower_motion_limit; |
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int motion_halfpel_index; |
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unsigned int motion_source; |
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uint8_t *motion_source; |
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debug_vp3(" vp3: rendering final fragments for %s\n", |
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(plane == 0) ? "Y plane" : (plane == 1) ? "U plane" : "V plane"); |
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@ -2386,15 +2387,24 @@ static void render_fragments(Vp3DecodeContext *s, |
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/* transform if this block was coded */ |
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if (s->all_fragments[i].coding_method != MODE_COPY) { |
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motion_source = s->all_fragments[i].first_pixel; |
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if ((s->all_fragments[i].coding_method == MODE_USING_GOLDEN) || |
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(s->all_fragments[i].coding_method == MODE_GOLDEN_MV)) |
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motion_source= golden_plane; |
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else
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motion_source= last_plane; |
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motion_source += s->all_fragments[i].first_pixel; |
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motion_halfpel_index = 0; |
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/* sort out the motion vector if this fragment is coded
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* using a motion vector method */ |
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if ((s->all_fragments[i].coding_method > MODE_INTRA) && |
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(s->all_fragments[i].coding_method != MODE_USING_GOLDEN)) { |
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int src_x, src_y; |
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motion_x = s->all_fragments[i].motion_x; |
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motion_y = s->all_fragments[i].motion_y; |
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src_x= (motion_x>>1) + x; |
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src_y= (motion_y>>1) + y; |
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if ((motion_x == 0xbeef) || (motion_y == 0xbeef)) |
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printf (" help! got beefy vector! (%X, %X)\n", motion_x, motion_y); |
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@ -2417,32 +2427,22 @@ printf (" help! got beefy vector! (%X, %X)\n", motion_x, motion_y); |
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motion_source -= (((motion_y + 1) >> 1) * stride); |
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} |
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/* if the are any problems with a motion vector, refuse
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* to render the block */ |
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if ((motion_source < upper_motion_limit) || |
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(motion_source > lower_motion_limit)) { |
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printf (" vp3: help! motion source (%d) out of range (%d..%d), fragment %d\n", |
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motion_source, upper_motion_limit, lower_motion_limit, i); |
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continue; |
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if(src_x<0 || src_y<0 || src_x + 9 >= width || src_y + 9 >= height){ |
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uint8_t *temp= s->edge_emu_buffer; |
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if(stride<0) temp -= 9*stride; |
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ff_emulated_edge_mc(temp, motion_source, stride, 9, 9, src_x, src_y, width, height); |
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motion_source= temp; |
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} |
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} |
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/* first, take care of copying a block from either the
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* previous or the golden frame */ |
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if ((s->all_fragments[i].coding_method == MODE_USING_GOLDEN) || |
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(s->all_fragments[i].coding_method == MODE_GOLDEN_MV)) { |
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s->dsp.put_pixels_tab[1][motion_halfpel_index]( |
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output_plane + s->all_fragments[i].first_pixel, |
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golden_plane + motion_source, |
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stride, 8); |
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} else
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if (s->all_fragments[i].coding_method != MODE_INTRA) { |
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s->dsp.put_pixels_tab[1][motion_halfpel_index]( |
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s->dsp.put_no_rnd_pixels_tab[1][motion_halfpel_index]( |
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output_plane + s->all_fragments[i].first_pixel, |
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last_plane + motion_source, |
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motion_source, |
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stride, 8); |
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} |
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