avfilter/paletteuse: switch to a perceptual model

Now the selection of the color is based on a distance built around human
perception of color instead of the unreliable sRGB triplet one.
pull/388/head
Clément Bœsch 2 years ago
parent 1159c36d6d
commit a0587c0219
  1. 2
      libavfilter/Makefile
  2. 188
      libavfilter/vf_paletteuse.c
  3. 142
      tests/ref/fate/filter-paletteuse-bayer
  4. 142
      tests/ref/fate/filter-paletteuse-bayer0
  5. 142
      tests/ref/fate/filter-paletteuse-nodither
  6. 142
      tests/ref/fate/filter-paletteuse-sierra2_4a

@ -404,7 +404,7 @@ OBJS-$(CONFIG_OWDENOISE_FILTER) += vf_owdenoise.o
OBJS-$(CONFIG_PAD_FILTER) += vf_pad.o
OBJS-$(CONFIG_PAD_OPENCL_FILTER) += vf_pad_opencl.o opencl.o opencl/pad.o
OBJS-$(CONFIG_PALETTEGEN_FILTER) += vf_palettegen.o
OBJS-$(CONFIG_PALETTEUSE_FILTER) += vf_paletteuse.o framesync.o
OBJS-$(CONFIG_PALETTEUSE_FILTER) += vf_paletteuse.o framesync.o palette.o
OBJS-$(CONFIG_PERMS_FILTER) += f_perms.o
OBJS-$(CONFIG_PERSPECTIVE_FILTER) += vf_perspective.o
OBJS-$(CONFIG_PHASE_FILTER) += vf_phase.o

@ -32,6 +32,7 @@
#include "filters.h"
#include "framesync.h"
#include "internal.h"
#include "palette.h"
enum dithering_mode {
DITHERING_NONE,
@ -56,8 +57,13 @@ enum diff_mode {
NB_DIFF_MODE
};
struct color_info {
uint32_t srgb;
int32_t lab[3];
};
struct color_node {
uint32_t val;
struct color_info c;
uint8_t palette_id;
int split;
int left_id, right_id;
@ -162,25 +168,32 @@ static av_always_inline uint32_t dither_color(uint32_t px, int er, int eg,
| av_clip_uint8((px & 0xff) + ((eb * scale) / (1<<shift)));
}
static av_always_inline int diff(const uint32_t a, const uint32_t b, const int trans_thresh)
static av_always_inline int diff(const struct color_info *a, const struct color_info *b, const int trans_thresh)
{
// XXX: try L*a*b with CIE76 (dL*dL + da*da + db*db)
const uint8_t c1[] = {a >> 24, a >> 16 & 0xff, a >> 8 & 0xff, a & 0xff};
const uint8_t c2[] = {b >> 24, b >> 16 & 0xff, b >> 8 & 0xff, b & 0xff};
const int dr = c1[1] - c2[1];
const int dg = c1[2] - c2[2];
const int db = c1[3] - c2[3];
if (c1[0] < trans_thresh && c2[0] < trans_thresh) {
const uint8_t alpha_a = a->srgb >> 24;
const uint8_t alpha_b = b->srgb >> 24;
if (alpha_a < trans_thresh && alpha_b < trans_thresh) {
return 0;
} else if (c1[0] >= trans_thresh && c2[0] >= trans_thresh) {
return dr*dr + dg*dg + db*db;
} else if (alpha_a >= trans_thresh && alpha_b >= trans_thresh) {
const int64_t dL = a->lab[0] - b->lab[0];
const int64_t da = a->lab[1] - b->lab[1];
const int64_t db = a->lab[2] - b->lab[2];
const int64_t ret = dL*dL + da*da + db*db;
return FFMIN(ret, INT32_MAX - 1);
} else {
return 255*255 + 255*255 + 255*255;
return INT32_MAX - 1;
}
}
static av_always_inline uint8_t colormap_nearest_bruteforce(const uint32_t *palette, const uint32_t target, const int trans_thresh)
static struct color_info get_color_from_srgb(uint32_t srgb)
{
const struct Lab lab = ff_srgb_u8_to_oklab_int(srgb);
struct color_info ret = {.srgb=srgb, .lab={lab.L, lab.a, lab.b}};
return ret;
}
static av_always_inline uint8_t colormap_nearest_bruteforce(const uint32_t *palette, const struct color_info *target, const int trans_thresh)
{
int i, pal_id = -1, min_dist = INT_MAX;
@ -188,7 +201,8 @@ static av_always_inline uint8_t colormap_nearest_bruteforce(const uint32_t *pale
const uint32_t c = palette[i];
if (c >> 24 >= trans_thresh) { // ignore transparent entry
const int d = diff(palette[i], target, trans_thresh);
const struct color_info pal_color = get_color_from_srgb(palette[i]);
const int d = diff(&pal_color, target, trans_thresh);
if (d < min_dist) {
pal_id = i;
min_dist = d;
@ -201,20 +215,19 @@ static av_always_inline uint8_t colormap_nearest_bruteforce(const uint32_t *pale
/* Recursive form, simpler but a bit slower. Kept for reference. */
struct nearest_color {
int node_pos;
int dist_sqd;
int64_t dist_sqd;
};
static void colormap_nearest_node(const struct color_node *map,
const int node_pos,
const uint32_t target,
const struct color_info *target,
const int trans_thresh,
struct nearest_color *nearest)
{
const struct color_node *kd = map + node_pos;
const int shift = (2 - kd->split) * 8;
int dx, nearer_kd_id, further_kd_id;
const uint32_t current = kd->val;
const int current_to_target = diff(target, current, trans_thresh);
int nearer_kd_id, further_kd_id;
const struct color_info *current = &kd->c;
const int64_t current_to_target = diff(target, current, trans_thresh);
if (current_to_target < nearest->dist_sqd) {
nearest->node_pos = node_pos;
@ -222,7 +235,7 @@ static void colormap_nearest_node(const struct color_node *map,
}
if (kd->left_id != -1 || kd->right_id != -1) {
dx = (int)(target>>shift & 0xff) - (int)(current>>shift & 0xff);
const int64_t dx = target->lab[kd->split] - current->lab[kd->split];
if (dx <= 0) nearer_kd_id = kd->left_id, further_kd_id = kd->right_id;
else nearer_kd_id = kd->right_id, further_kd_id = kd->left_id;
@ -235,7 +248,7 @@ static void colormap_nearest_node(const struct color_node *map,
}
}
static av_always_inline uint8_t colormap_nearest_recursive(const struct color_node *node, const uint8_t target, const int trans_thresh)
static av_always_inline uint8_t colormap_nearest_recursive(const struct color_node *node, const struct color_info *target, const int trans_thresh)
{
struct nearest_color res = {.dist_sqd = INT_MAX, .node_pos = -1};
colormap_nearest_node(node, 0, target, trans_thresh, &res);
@ -247,17 +260,18 @@ struct stack_node {
int dx2;
};
static av_always_inline uint8_t colormap_nearest_iterative(const struct color_node *root, const uint32_t target, const int trans_thresh)
static av_always_inline uint8_t colormap_nearest_iterative(const struct color_node *root, const struct color_info *target, const int trans_thresh)
{
int pos = 0, best_node_id = -1, best_dist = INT_MAX, cur_color_id = 0;
int pos = 0, best_node_id = -1, cur_color_id = 0;
int64_t best_dist = INT_MAX;
struct stack_node nodes[16];
struct stack_node *node = &nodes[0];
for (;;) {
const struct color_node *kd = &root[cur_color_id];
const uint32_t current = kd->val;
const int current_to_target = diff(target, current, trans_thresh);
const struct color_info *current = &kd->c;
const int64_t current_to_target = diff(target, current, trans_thresh);
/* Compare current color node to the target and update our best node if
* it's actually better. */
@ -270,8 +284,7 @@ static av_always_inline uint8_t colormap_nearest_iterative(const struct color_no
/* Check if it's not a leaf */
if (kd->left_id != -1 || kd->right_id != -1) {
const int shift = (2 - kd->split) * 8;
const int dx = (target>>shift & 0xff) - (current>>shift & 0xff);
const int64_t dx = target->lab[kd->split] - current->lab[kd->split];
int nearer_kd_id, further_kd_id;
/* Define which side is the most interesting. */
@ -332,6 +345,7 @@ static av_always_inline int color_get(PaletteUseContext *s, uint32_t color,
const enum color_search_method search_method)
{
int i;
struct color_info clrinfo;
const uint8_t rhash = (color>>16) & ((1<<NBITS)-1);
const uint8_t ghash = (color>> 8) & ((1<<NBITS)-1);
const uint8_t bhash = color & ((1<<NBITS)-1);
@ -355,7 +369,8 @@ static av_always_inline int color_get(PaletteUseContext *s, uint32_t color,
if (!e)
return AVERROR(ENOMEM);
e->color = color;
e->pal_entry = COLORMAP_NEAREST(search_method, s->palette, s->map, color, s->trans_thresh);
clrinfo = get_color_from_srgb(color);
e->pal_entry = COLORMAP_NEAREST(search_method, s->palette, s->map, &clrinfo, s->trans_thresh);
return e->pal_entry;
}
@ -494,20 +509,18 @@ static void disp_node(AVBPrint *buf,
int depth)
{
const struct color_node *node = &map[node_id];
const uint32_t fontcolor = (node->val>>16 & 0xff) > 0x50 &&
(node->val>> 8 & 0xff) > 0x50 &&
(node->val & 0xff) > 0x50 ? 0 : 0xffffff;
const int rgb_comp = node->split;
const uint32_t fontcolor = node->c.lab[0] > 0x7fff ? 0 : 0xffffff;
const int lab_comp = node->split;
av_bprintf(buf, "%*cnode%d ["
"label=\"%c%02X%c%02X%c%02X%c\" "
"label=\"%c%d%c%d%c%d%c\" "
"fillcolor=\"#%06"PRIX32"\" "
"fontcolor=\"#%06"PRIX32"\"]\n",
depth*INDENT, ' ', node->palette_id,
"[ "[rgb_comp], node->val>>16 & 0xff,
"][ "[rgb_comp], node->val>> 8 & 0xff,
" ]["[rgb_comp], node->val & 0xff,
" ]"[rgb_comp],
node->val & 0xffffff,
"[ "[lab_comp], node->c.lab[0],
"][ "[lab_comp], node->c.lab[1],
" ]["[lab_comp], node->c.lab[2],
" ]"[lab_comp],
node->c.srgb & 0xffffff,
fontcolor);
if (parent_id != -1)
av_bprintf(buf, "%*cnode%d -> node%d\n", depth*INDENT, ' ',
@ -550,18 +563,18 @@ static int debug_accuracy(const struct color_node *node, const uint32_t *palette
for (r = 0; r < 256; r++) {
for (g = 0; g < 256; g++) {
for (b = 0; b < 256; b++) {
const uint32_t argb = 0xff000000 | r<<16 | g<<8 | b;
const int r1 = COLORMAP_NEAREST(search_method, palette, node, argb, trans_thresh);
const int r2 = colormap_nearest_bruteforce(palette, argb, trans_thresh);
const struct color_info target = get_color_from_srgb(0xff000000 | r<<16 | g<<8 | b);
const int r1 = COLORMAP_NEAREST(search_method, palette, node, &target, trans_thresh);
const int r2 = colormap_nearest_bruteforce(palette, &target, trans_thresh);
if (r1 != r2) {
const uint32_t c1 = palette[r1];
const uint32_t c2 = palette[r2];
const int d1 = diff(0xff000000 | c1, argb, trans_thresh);
const int d2 = diff(0xff000000 | c2, argb, trans_thresh);
const struct color_info pal_c1 = get_color_from_srgb(0xff000000 | palette[r1]);
const struct color_info pal_c2 = get_color_from_srgb(0xff000000 | palette[r2]);
const int d1 = diff(&pal_c1, &target, trans_thresh);
const int d2 = diff(&pal_c2, &target, trans_thresh);
if (d1 != d2) {
av_log(NULL, AV_LOG_ERROR,
"/!\\ %02X%02X%02X: %d ! %d (%06"PRIX32" ! %06"PRIX32") / dist: %d ! %d\n",
r, g, b, r1, r2, c1 & 0xffffff, c2 & 0xffffff, d1, d2);
r, g, b, r1, r2, pal_c1.srgb & 0xffffff, pal_c2.srgb & 0xffffff, d1, d2);
ret = 1;
}
}
@ -572,66 +585,63 @@ static int debug_accuracy(const struct color_node *node, const uint32_t *palette
}
struct color {
uint32_t value;
struct Lab value;
uint8_t pal_id;
};
struct color_rect {
uint8_t min[3];
uint8_t max[3];
int32_t min[3];
int32_t max[3];
};
typedef int (*cmp_func)(const void *, const void *);
#define DECLARE_CMP_FUNC(name, pos) \
#define DECLARE_CMP_FUNC(name) \
static int cmp_##name(const void *pa, const void *pb) \
{ \
const struct color *a = pa; \
const struct color *b = pb; \
return (int)(a->value >> (8 * (2 - (pos))) & 0xff) \
- (int)(b->value >> (8 * (2 - (pos))) & 0xff); \
return FFDIFFSIGN(a->value.name, b->value.name); \
}
DECLARE_CMP_FUNC(r, 0)
DECLARE_CMP_FUNC(g, 1)
DECLARE_CMP_FUNC(b, 2)
DECLARE_CMP_FUNC(L)
DECLARE_CMP_FUNC(a)
DECLARE_CMP_FUNC(b)
static const cmp_func cmp_funcs[] = {cmp_r, cmp_g, cmp_b};
static const cmp_func cmp_funcs[] = {cmp_L, cmp_a, cmp_b};
static int get_next_color(const uint8_t *color_used, const uint32_t *palette,
int *component, const struct color_rect *box)
{
int wr, wg, wb;
int wL, wa, wb;
int i, longest = 0;
unsigned nb_color = 0;
struct color_rect ranges;
struct color tmp_pal[256];
cmp_func cmpf;
ranges.min[0] = ranges.min[1] = ranges.min[2] = 0xff;
ranges.max[0] = ranges.max[1] = ranges.max[2] = 0x00;
ranges.min[0] = ranges.min[1] = ranges.min[2] = 0xffff;
ranges.max[0] = ranges.max[1] = ranges.max[2] = -0xffff;
for (i = 0; i < AVPALETTE_COUNT; i++) {
const uint32_t c = palette[i];
const uint8_t a = c >> 24;
const uint8_t r = c >> 16 & 0xff;
const uint8_t g = c >> 8 & 0xff;
const uint8_t b = c & 0xff;
const struct Lab lab = ff_srgb_u8_to_oklab_int(c);
if (color_used[i] || (a != 0xff) ||
r < box->min[0] || g < box->min[1] || b < box->min[2] ||
r > box->max[0] || g > box->max[1] || b > box->max[2])
lab.L < box->min[0] || lab.a < box->min[1] || lab.b < box->min[2] ||
lab.L > box->max[0] || lab.a > box->max[1] || lab.b > box->max[2])
continue;
if (r < ranges.min[0]) ranges.min[0] = r;
if (g < ranges.min[1]) ranges.min[1] = g;
if (b < ranges.min[2]) ranges.min[2] = b;
if (lab.L < ranges.min[0]) ranges.min[0] = lab.L;
if (lab.a < ranges.min[1]) ranges.min[1] = lab.a;
if (lab.b < ranges.min[2]) ranges.min[2] = lab.b;
if (r > ranges.max[0]) ranges.max[0] = r;
if (g > ranges.max[1]) ranges.max[1] = g;
if (b > ranges.max[2]) ranges.max[2] = b;
if (lab.L > ranges.max[0]) ranges.max[0] = lab.L;
if (lab.a > ranges.max[1]) ranges.max[1] = lab.a;
if (lab.b > ranges.max[2]) ranges.max[2] = lab.b;
tmp_pal[nb_color].value = c;
tmp_pal[nb_color].value = lab;
tmp_pal[nb_color].pal_id = i;
nb_color++;
@ -641,12 +651,12 @@ static int get_next_color(const uint8_t *color_used, const uint32_t *palette,
return -1;
/* define longest axis that will be the split component */
wr = ranges.max[0] - ranges.min[0];
wg = ranges.max[1] - ranges.min[1];
wL = ranges.max[0] - ranges.min[0];
wa = ranges.max[1] - ranges.min[1];
wb = ranges.max[2] - ranges.min[2];
if (wr >= wg && wr >= wb) longest = 0;
if (wg >= wr && wg >= wb) longest = 1;
if (wb >= wr && wb >= wg) longest = 2;
if (wb >= wL && wb >= wa) longest = 2;
if (wa >= wL && wa >= wb) longest = 1;
if (wL >= wa && wL >= wb) longest = 0;
cmpf = cmp_funcs[longest];
*component = longest;
@ -663,9 +673,8 @@ static int colormap_insert(struct color_node *map,
const int trans_thresh,
const struct color_rect *box)
{
uint32_t c;
int component, cur_id;
uint8_t comp_value;
int comp_value;
int node_left_id = -1, node_right_id = -1;
struct color_node *node;
struct color_rect box1, box2;
@ -676,19 +685,18 @@ static int colormap_insert(struct color_node *map,
/* create new node with that color */
cur_id = (*nb_used)++;
c = palette[pal_id];
node = &map[cur_id];
node->split = component;
node->palette_id = pal_id;
node->val = c;
node->c = get_color_from_srgb(palette[pal_id]);
color_used[pal_id] = 1;
/* get the two boxes this node creates */
box1 = box2 = *box;
comp_value = node->val >> ((2 - component) * 8) & 0xff;
comp_value = node->c.lab[component];
box1.max[component] = comp_value;
box2.min[component] = FFMIN(comp_value + 1, 255);
box2.min[component] = FFMIN(comp_value + 1, 0xffff);
node_left_id = colormap_insert(map, color_used, nb_used, palette, trans_thresh, &box1);
@ -735,8 +743,8 @@ static void load_colormap(PaletteUseContext *s)
}
}
box.min[0] = box.min[1] = box.min[2] = 0x00;
box.max[0] = box.max[1] = box.max[2] = 0xff;
box.min[0] = box.min[1] = box.min[2] = -0xffff;
box.max[0] = box.max[1] = box.max[2] = 0xffff;
colormap_insert(s->map, color_used, &nb_used, s->palette, s->trans_thresh, &box);
@ -763,11 +771,9 @@ static void debug_mean_error(PaletteUseContext *s, const AVFrame *in1,
for (y = 0; y < in1->height; y++) {
for (x = 0; x < in1->width; x++) {
const uint32_t c1 = src1[x];
const uint32_t c2 = palette[src2[x]];
const uint32_t argb1 = 0xff000000 | c1;
const uint32_t argb2 = 0xff000000 | c2;
mean_err += diff(argb1, argb2, s->trans_thresh);
const struct color_info c1 = get_color_from_srgb(0xff000000 | src1[x]);
const struct color_info c2 = get_color_from_srgb(0xff000000 | palette[src2[x]]);
mean_err += diff(&c1, &c2, s->trans_thresh);
}
src1 += src1_linesize;
src2 += src2_linesize;

@ -3,74 +3,74 @@
#codec_id 0: rawvideo
#dimensions 0: 320x180
#sar 0: 1/1
0, 0, 0, 1, 230400, 0x7b259d08
0, 1, 1, 1, 230400, 0xf04095e0
0, 2, 2, 1, 230400, 0x84d49cd5
0, 3, 3, 1, 230400, 0xd7a29aaf
0, 4, 4, 1, 230400, 0x9047947c
0, 5, 5, 1, 230400, 0xfeb990e7
0, 6, 6, 1, 230400, 0x51ee9295
0, 7, 7, 1, 230400, 0x66fd4833
0, 8, 8, 1, 230400, 0x4c0948f0
0, 9, 9, 1, 230400, 0x632b4776
0, 10, 10, 1, 230400, 0x7a3c87e2
0, 11, 11, 1, 230400, 0x4a9286ba
0, 12, 12, 1, 230400, 0x54dc8649
0, 13, 13, 1, 230400, 0x92628944
0, 14, 14, 1, 230400, 0x80f9899f
0, 15, 15, 1, 230400, 0x5cd78bd8
0, 16, 16, 1, 230400, 0x4b4ca390
0, 17, 17, 1, 230400, 0x82cca153
0, 18, 18, 1, 230400, 0x65f1a2d0
0, 19, 19, 1, 230400, 0x7df6ae4c
0, 20, 20, 1, 230400, 0x909baccc
0, 21, 21, 1, 230400, 0x1892ac65
0, 22, 22, 1, 230400, 0x3247bb32
0, 23, 23, 1, 230400, 0x592fbbe5
0, 24, 24, 1, 230400, 0x189db9d5
0, 25, 25, 1, 230400, 0x1a38b8da
0, 26, 26, 1, 230400, 0xccd6bd07
0, 27, 27, 1, 230400, 0xd4a2bc53
0, 28, 28, 1, 230400, 0x9ce3bb4e
0, 29, 29, 1, 230400, 0x5ffdc4db
0, 30, 30, 1, 230400, 0xc885c7c9
0, 31, 31, 1, 230400, 0xe27b9d33
0, 32, 32, 1, 230400, 0xac03a256
0, 33, 33, 1, 230400, 0xa2c73929
0, 34, 34, 1, 230400, 0x33793b73
0, 35, 35, 1, 230400, 0x1e400add
0, 36, 36, 1, 230400, 0x98e50c6e
0, 37, 37, 1, 230400, 0x68ed226d
0, 38, 38, 1, 230400, 0x569e23cb
0, 39, 39, 1, 230400, 0x82bf3fc0
0, 40, 40, 1, 230400, 0x2b202e86
0, 41, 41, 1, 230400, 0x7acd2dee
0, 42, 42, 1, 230400, 0xfe872e42
0, 43, 43, 1, 230400, 0x026c12e5
0, 44, 44, 1, 230400, 0x81561399
0, 45, 45, 1, 230400, 0xa08c13b6
0, 46, 46, 1, 230400, 0x89e712f5
0, 47, 47, 1, 230400, 0x569011ac
0, 48, 48, 1, 230400, 0xd4691112
0, 49, 49, 1, 230400, 0x2e50165a
0, 50, 50, 1, 230400, 0x0a1215b6
0, 51, 51, 1, 230400, 0x3c5316e3
0, 52, 52, 1, 230400, 0x079c1393
0, 53, 53, 1, 230400, 0x39ca1c48
0, 54, 54, 1, 230400, 0xe27f199c
0, 55, 55, 1, 230400, 0x10ab1bab
0, 56, 56, 1, 230400, 0xeab017c3
0, 57, 57, 1, 230400, 0x5f701f77
0, 58, 58, 1, 230400, 0x01371d7d
0, 59, 59, 1, 230400, 0x22751e99
0, 60, 60, 1, 230400, 0xaee91a97
0, 61, 61, 1, 230400, 0x27b41f32
0, 62, 62, 1, 230400, 0x4ff32bb1
0, 63, 63, 1, 230400, 0x86e02864
0, 64, 64, 1, 230400, 0x5eb52b3e
0, 65, 65, 1, 230400, 0xd9252ba8
0, 66, 66, 1, 230400, 0x72232d9b
0, 67, 67, 1, 230400, 0x599a206f
0, 68, 68, 1, 230400, 0x4d2c1ca5
0, 69, 69, 1, 230400, 0x9166293b
0, 70, 70, 1, 230400, 0x00992453
0, 0, 0, 1, 230400, 0x10a99774
0, 1, 1, 1, 230400, 0xa18b90f8
0, 2, 2, 1, 230400, 0x837a95f9
0, 3, 3, 1, 230400, 0xc50d948b
0, 4, 4, 1, 230400, 0xdefc8eca
0, 5, 5, 1, 230400, 0x00498bdb
0, 6, 6, 1, 230400, 0x22458cdc
0, 7, 7, 1, 230400, 0xfad1418c
0, 8, 8, 1, 230400, 0xf09341dd
0, 9, 9, 1, 230400, 0x5ef141ac
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@ -3,74 +3,74 @@
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@ -3,74 +3,74 @@
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@ -3,74 +3,74 @@
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0, 61, 61, 1, 230400, 0x2fc0a13f
0, 62, 62, 1, 230400, 0x7a40adf9
0, 63, 63, 1, 230400, 0x5cdbab2f
0, 64, 64, 1, 230400, 0xcdc0ada8
0, 65, 65, 1, 230400, 0x2f5faf32
0, 66, 66, 1, 230400, 0xd463b224
0, 67, 67, 1, 230400, 0xe337a2d5
0, 68, 68, 1, 230400, 0xe775a0c1
0, 69, 69, 1, 230400, 0x726aab49
0, 70, 70, 1, 230400, 0x74dda81e
0, 0, 0, 1, 230400, 0xa40645e7
0, 1, 1, 1, 230400, 0x72b63e5e
0, 2, 2, 1, 230400, 0x030344b2
0, 3, 3, 1, 230400, 0xab8c42b8
0, 4, 4, 1, 230400, 0x1fcd3f00
0, 5, 5, 1, 230400, 0x371f3c27
0, 6, 6, 1, 230400, 0x0cfe3dff
0, 7, 7, 1, 230400, 0x0c64f102
0, 8, 8, 1, 230400, 0xbca2f2f7
0, 9, 9, 1, 230400, 0x5198f134
0, 10, 10, 1, 230400, 0xee02305e
0, 11, 11, 1, 230400, 0x22592ff1
0, 12, 12, 1, 230400, 0xa230311d
0, 13, 13, 1, 230400, 0x66453278
0, 14, 14, 1, 230400, 0x68c63165
0, 15, 15, 1, 230400, 0xded434ae
0, 16, 16, 1, 230400, 0xff1a4e51
0, 17, 17, 1, 230400, 0x31064c7b
0, 18, 18, 1, 230400, 0x3d374e74
0, 19, 19, 1, 230400, 0x58ec59d5
0, 20, 20, 1, 230400, 0x8c02570f
0, 21, 21, 1, 230400, 0x5f6b56ac
0, 22, 22, 1, 230400, 0x781f6408
0, 23, 23, 1, 230400, 0x1c0165d2
0, 24, 24, 1, 230400, 0xc6e66311
0, 25, 25, 1, 230400, 0x0375635d
0, 26, 26, 1, 230400, 0x00756822
0, 27, 27, 1, 230400, 0xb4276753
0, 28, 28, 1, 230400, 0x8b826638
0, 29, 29, 1, 230400, 0x201066e2
0, 30, 30, 1, 230400, 0x4acc6ab8
0, 31, 31, 1, 230400, 0xa78741fe
0, 32, 32, 1, 230400, 0xfe85481e
0, 33, 33, 1, 230400, 0x7153dae0
0, 34, 34, 1, 230400, 0x9b7ede62
0, 35, 35, 1, 230400, 0x785cad21
0, 36, 36, 1, 230400, 0x4c81ac20
0, 37, 37, 1, 230400, 0x2e9cc57c
0, 38, 38, 1, 230400, 0x0043c629
0, 39, 39, 1, 230400, 0xccb1e72d
0, 40, 40, 1, 230400, 0xf800d4d9
0, 41, 41, 1, 230400, 0xb40ad374
0, 42, 42, 1, 230400, 0xa94bd3eb
0, 43, 43, 1, 230400, 0xefa8b85f
0, 44, 44, 1, 230400, 0xa32ab85d
0, 45, 45, 1, 230400, 0xbb89b941
0, 46, 46, 1, 230400, 0x6556b8f0
0, 47, 47, 1, 230400, 0x3d5ab7ab
0, 48, 48, 1, 230400, 0x7b68afd9
0, 49, 49, 1, 230400, 0x7518b560
0, 50, 50, 1, 230400, 0x4d6bb43f
0, 51, 51, 1, 230400, 0xafe7b5a0
0, 52, 52, 1, 230400, 0x5211b1c0
0, 53, 53, 1, 230400, 0x4ababa33
0, 54, 54, 1, 230400, 0x90f7b7fc
0, 55, 55, 1, 230400, 0x0b0dba13
0, 56, 56, 1, 230400, 0xc9b6b5b4
0, 57, 57, 1, 230400, 0xa1c5bfcd
0, 58, 58, 1, 230400, 0xde30bdaf
0, 59, 59, 1, 230400, 0x6ae5bc07
0, 60, 60, 1, 230400, 0x9845b936
0, 61, 61, 1, 230400, 0xcad4bf41
0, 62, 62, 1, 230400, 0x90abca33
0, 63, 63, 1, 230400, 0x2c12c614
0, 64, 64, 1, 230400, 0x2d65c7ea
0, 65, 65, 1, 230400, 0x1949c8f3
0, 66, 66, 1, 230400, 0xe5adcb22
0, 67, 67, 1, 230400, 0xa87bc06c
0, 68, 68, 1, 230400, 0x4c43baeb
0, 69, 69, 1, 230400, 0xbf66c7f9
0, 70, 70, 1, 230400, 0x9883c62d

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