@ -74,11 +74,8 @@ static void rpza_decode_stream(RpzaContext *s)
int stride = s - > frame - > linesize [ 0 ] / 2 ;
int row_inc = stride - 4 ;
int chunk_size ;
uint8_t opcode ;
int n_blocks ;
uint16_t colorA = 0 , colorB ;
uint16_t color4 [ 4 ] ;
uint8_t index , idx ;
uint16_t ta , tb ;
uint16_t * pixels = ( uint16_t * ) s - > frame - > data [ 0 ] ;
@ -105,9 +102,9 @@ static void rpza_decode_stream(RpzaContext *s)
/* Process chunk data */
while ( bytestream2_get_bytes_left ( & s - > gb ) ) {
opcode = bytestream2_get_byte ( & s - > gb ) ; /* Get opcode */
uint8_t opcode = bytestream2_get_byte ( & s - > gb ) ; /* Get opcode */
n_blocks = ( opcode & 0x1f ) + 1 ; /* Extract block counter from opcode */
int n_blocks = ( opcode & 0x1f ) + 1 ; /* Extract block counter from opcode */
/* If opcode MSbit is 0, we need more data to decide what to do */
if ( ( opcode & 0x80 ) = = 0 ) {
@ -183,9 +180,9 @@ static void rpza_decode_stream(RpzaContext *s)
ADVANCE_BLOCK ( ) ;
block_ptr = row_ptr + pixel_ptr ;
for ( pixel_y = 0 ; pixel_y < 4 ; pixel_y + + ) {
index = bytestream2_get_byteu ( & s - > gb ) ;
uint8_t index = bytestream2_get_byteu ( & s - > gb ) ;
for ( pixel_x = 0 ; pixel_x < 4 ; pixel_x + + ) {
idx = ( index > > ( 2 * ( 3 - pixel_x ) ) ) & 0x03 ;
uint8_t idx = ( index > > ( 2 * ( 3 - pixel_x ) ) ) & 0x03 ;
pixels [ block_ptr ] = color4 [ idx ] ;
block_ptr + + ;
}