avcodec/v210dec: properly support odd widths

Fixes ticket #5195.

Signed-off-by: Marton Balint <cus@passwd.hu>
release/5.1
Marton Balint 2 years ago
parent 56419428a8
commit 9793760f22
  1. 37
      libavcodec/v210dec.c

@ -60,14 +60,16 @@ static int v210_decode_slice(AVCodecContext *avctx, void *arg, int jobnr, int th
int slice_start = (avctx->height * jobnr) / s->thread_count;
int slice_end = (avctx->height * (jobnr+1)) / s->thread_count;
uint8_t *psrc = td->buf + stride * slice_start;
uint16_t *y, *u, *v;
int16_t *py = (uint16_t*)frame->data[0] + slice_start * frame->linesize[0] / 2;
int16_t *pu = (uint16_t*)frame->data[1] + slice_start * frame->linesize[1] / 2;
int16_t *pv = (uint16_t*)frame->data[2] + slice_start * frame->linesize[2] / 2;
y = (uint16_t*)frame->data[0] + slice_start * frame->linesize[0] / 2;
u = (uint16_t*)frame->data[1] + slice_start * frame->linesize[1] / 2;
v = (uint16_t*)frame->data[2] + slice_start * frame->linesize[2] / 2;
for (h = slice_start; h < slice_end; h++) {
const uint32_t *src = (const uint32_t*)psrc;
uint32_t val;
uint16_t *y = py;
uint16_t *u = pu;
uint16_t *v = pv;
w = (avctx->width / 12) * 12;
s->unpack_frame(src, y, u, v, w);
@ -85,25 +87,40 @@ static int v210_decode_slice(AVCodecContext *avctx, void *arg, int jobnr, int th
w += 6;
}
if (w < avctx->width - 1) {
if (w++ < avctx->width) {
READ_PIXELS(u, y, v);
if (w++ < avctx->width) {
val = av_le2ne32(*src++);
*y++ = val & 0x3FF;
if (w < avctx->width - 3) {
if (w++ < avctx->width) {
*u++ = (val >> 10) & 0x3FF;
*y++ = (val >> 20) & 0x3FF;
val = av_le2ne32(*src++);
*v++ = val & 0x3FF;
if (w++ < avctx->width) {
*y++ = (val >> 10) & 0x3FF;
if (w++ < avctx->width) {
*u++ = (val >> 20) & 0x3FF;
val = av_le2ne32(*src++);
*y++ = val & 0x3FF;
*v++ = (val >> 10) & 0x3FF;
if (w++ < avctx->width)
*y++ = (val >> 20) & 0x3FF;
}
}
}
}
}
psrc += stride;
y += frame->linesize[0] / 2 - avctx->width + (avctx->width & 1);
u += frame->linesize[1] / 2 - avctx->width / 2;
v += frame->linesize[2] / 2 - avctx->width / 2;
py += frame->linesize[0] / 2;
pu += frame->linesize[1] / 2;
pv += frame->linesize[2] / 2;
}
return 0;

Loading…
Cancel
Save