avfilter/vf_overlay: inline yuv output formats

Overall speedup ~10-20%

Tested-by: Michael on mingw32 mingw64 linux32 mips and arm
pull/232/head
Paul B Mahol 8 years ago
parent 140a0485d3
commit 97297fb144
  1. 251
      libavfilter/vf_overlay.c

@ -462,121 +462,160 @@ static void blend_image_packed_rgb(AVFilterContext *ctx,
}
}
static void blend_image_yuv(AVFilterContext *ctx,
AVFrame *dst, const AVFrame *src,
int x, int y)
static av_always_inline void blend_plane(AVFilterContext *ctx,
AVFrame *dst, const AVFrame *src,
int src_w, int src_h,
int dst_w, int dst_h,
int i, int hsub, int vsub,
int x, int y,
int main_has_alpha)
{
OverlayContext *s = ctx->priv;
int i, imax, j, jmax, k, kmax;
const int src_w = src->width;
const int src_h = src->height;
const int dst_w = dst->width;
const int dst_h = dst->height;
const int main_has_alpha = s->main_has_alpha;
if (main_has_alpha) {
uint8_t alpha; ///< the amount of overlay to blend on to main
uint8_t *s, *sa, *d, *da;
i = FFMAX(-y, 0);
sa = src->data[3] + i * src->linesize[3];
da = dst->data[3] + (y+i) * dst->linesize[3];
for (imax = FFMIN(-y + dst_h, src_h); i < imax; i++) {
j = FFMAX(-x, 0);
s = sa + j;
d = da + x+j;
for (jmax = FFMIN(-x + dst_w, src_w); j < jmax; j++) {
alpha = *s;
if (alpha != 0 && alpha != 255) {
uint8_t alpha_d = *d;
alpha = UNPREMULTIPLY_ALPHA(alpha, alpha_d);
}
switch (alpha) {
case 0:
break;
case 255:
*d = *s;
break;
default:
// apply alpha compositing: main_alpha += (1-main_alpha) * overlay_alpha
*d += FAST_DIV255((255 - *d) * *s);
}
d += 1;
s += 1;
}
da += dst->linesize[3];
sa += src->linesize[3];
}
}
for (i = 0; i < 3; i++) {
int hsub = i ? s->hsub : 0;
int vsub = i ? s->vsub : 0;
int src_wp = AV_CEIL_RSHIFT(src_w, hsub);
int src_hp = AV_CEIL_RSHIFT(src_h, vsub);
int dst_wp = AV_CEIL_RSHIFT(dst_w, hsub);
int dst_hp = AV_CEIL_RSHIFT(dst_h, vsub);
int yp = y>>vsub;
int xp = x>>hsub;
uint8_t *s, *sp, *d, *dp, *a, *ap;
j = FFMAX(-yp, 0);
sp = src->data[i] + j * src->linesize[i];
dp = dst->data[i] + (yp+j) * dst->linesize[i];
ap = src->data[3] + (j<<vsub) * src->linesize[3];
for (jmax = FFMIN(-yp + dst_hp, src_hp); j < jmax; j++) {
k = FFMAX(-xp, 0);
d = dp + xp+k;
s = sp + k;
a = ap + (k<<hsub);
for (kmax = FFMIN(-xp + dst_wp, src_wp); k < kmax; k++) {
int alpha_v, alpha_h, alpha;
int src_wp = AV_CEIL_RSHIFT(src_w, hsub);
int src_hp = AV_CEIL_RSHIFT(src_h, vsub);
int dst_wp = AV_CEIL_RSHIFT(dst_w, hsub);
int dst_hp = AV_CEIL_RSHIFT(dst_h, vsub);
int yp = y>>vsub;
int xp = x>>hsub;
uint8_t *s, *sp, *d, *dp, *a, *ap;
int jmax, j, k, kmax;
j = FFMAX(-yp, 0);
sp = src->data[i] + j * src->linesize[i];
dp = dst->data[i] + (yp+j) * dst->linesize[i];
ap = src->data[3] + (j<<vsub) * src->linesize[3];
for (jmax = FFMIN(-yp + dst_hp, src_hp); j < jmax; j++) {
k = FFMAX(-xp, 0);
d = dp + xp+k;
s = sp + k;
a = ap + (k<<hsub);
for (kmax = FFMIN(-xp + dst_wp, src_wp); k < kmax; k++) {
int alpha_v, alpha_h, alpha;
// average alpha for color components, improve quality
if (hsub && vsub && j+1 < src_hp && k+1 < src_wp) {
alpha = (a[0] + a[src->linesize[3]] +
a[1] + a[src->linesize[3]+1]) >> 2;
} else if (hsub || vsub) {
alpha_h = hsub && k+1 < src_wp ?
(a[0] + a[1]) >> 1 : a[0];
alpha_v = vsub && j+1 < src_hp ?
(a[0] + a[src->linesize[3]]) >> 1 : a[0];
alpha = (alpha_v + alpha_h) >> 1;
} else
alpha = a[0];
// if the main channel has an alpha channel, alpha has to be calculated
// to create an un-premultiplied (straight) alpha value
if (main_has_alpha && alpha != 0 && alpha != 255) {
// average alpha for color components, improve quality
uint8_t alpha_d;
if (hsub && vsub && j+1 < src_hp && k+1 < src_wp) {
alpha = (a[0] + a[src->linesize[3]] +
a[1] + a[src->linesize[3]+1]) >> 2;
alpha_d = (d[0] + d[src->linesize[3]] +
d[1] + d[src->linesize[3]+1]) >> 2;
} else if (hsub || vsub) {
alpha_h = hsub && k+1 < src_wp ?
(a[0] + a[1]) >> 1 : a[0];
(d[0] + d[1]) >> 1 : d[0];
alpha_v = vsub && j+1 < src_hp ?
(a[0] + a[src->linesize[3]]) >> 1 : a[0];
alpha = (alpha_v + alpha_h) >> 1;
(d[0] + d[src->linesize[3]]) >> 1 : d[0];
alpha_d = (alpha_v + alpha_h) >> 1;
} else
alpha = a[0];
// if the main channel has an alpha channel, alpha has to be calculated
// to create an un-premultiplied (straight) alpha value
if (main_has_alpha && alpha != 0 && alpha != 255) {
// average alpha for color components, improve quality
uint8_t alpha_d;
if (hsub && vsub && j+1 < src_hp && k+1 < src_wp) {
alpha_d = (d[0] + d[src->linesize[3]] +
d[1] + d[src->linesize[3]+1]) >> 2;
} else if (hsub || vsub) {
alpha_h = hsub && k+1 < src_wp ?
(d[0] + d[1]) >> 1 : d[0];
alpha_v = vsub && j+1 < src_hp ?
(d[0] + d[src->linesize[3]]) >> 1 : d[0];
alpha_d = (alpha_v + alpha_h) >> 1;
} else
alpha_d = d[0];
alpha = UNPREMULTIPLY_ALPHA(alpha, alpha_d);
}
*d = FAST_DIV255(*d * (255 - alpha) + *s * alpha);
s++;
d++;
a += 1 << hsub;
alpha_d = d[0];
alpha = UNPREMULTIPLY_ALPHA(alpha, alpha_d);
}
*d = FAST_DIV255(*d * (255 - alpha) + *s * alpha);
s++;
d++;
a += 1 << hsub;
}
dp += dst->linesize[i];
sp += src->linesize[i];
ap += (1 << vsub) * src->linesize[3];
}
}
static inline void alpha_composite(const AVFrame *src, const AVFrame *dst,
int src_w, int src_h,
int dst_w, int dst_h,
int x, int y)
{
uint8_t alpha; ///< the amount of overlay to blend on to main
uint8_t *s, *sa, *d, *da;
int i, imax, j, jmax;
i = FFMAX(-y, 0);
sa = src->data[3] + i * src->linesize[3];
da = dst->data[3] + (y+i) * dst->linesize[3];
for (imax = FFMIN(-y + dst_h, src_h); i < imax; i++) {
j = FFMAX(-x, 0);
s = sa + j;
d = da + x+j;
for (jmax = FFMIN(-x + dst_w, src_w); j < jmax; j++) {
alpha = *s;
if (alpha != 0 && alpha != 255) {
uint8_t alpha_d = *d;
alpha = UNPREMULTIPLY_ALPHA(alpha, alpha_d);
}
switch (alpha) {
case 0:
break;
case 255:
*d = *s;
break;
default:
// apply alpha compositing: main_alpha += (1-main_alpha) * overlay_alpha
*d += FAST_DIV255((255 - *d) * *s);
}
dp += dst->linesize[i];
sp += src->linesize[i];
ap += (1 << vsub) * src->linesize[3];
d += 1;
s += 1;
}
da += dst->linesize[3];
sa += src->linesize[3];
}
}
static av_always_inline void blend_image_yuv(AVFilterContext *ctx,
AVFrame *dst, const AVFrame *src,
int hsub, int vsub,
int main_has_alpha,
int x, int y)
{
const int src_w = src->width;
const int src_h = src->height;
const int dst_w = dst->width;
const int dst_h = dst->height;
if (main_has_alpha)
alpha_composite(src, dst, src_w, src_h, dst_w, dst_h, x, y);
blend_plane(ctx, dst, src, src_w, src_h, dst_w, dst_h, 0, 0, 0, x, y, main_has_alpha);
blend_plane(ctx, dst, src, src_w, src_h, dst_w, dst_h, 1, hsub, vsub, x, y, main_has_alpha);
blend_plane(ctx, dst, src, src_w, src_h, dst_w, dst_h, 2, hsub, vsub, x, y, main_has_alpha);
}
static void blend_image_yuv420(AVFilterContext *ctx, AVFrame *dst, const AVFrame *src, int x, int y)
{
OverlayContext *s = ctx->priv;
blend_image_yuv(ctx, dst, src, 1, 1, s->main_has_alpha, x, y);
}
static void blend_image_yuv422(AVFilterContext *ctx, AVFrame *dst, const AVFrame *src, int x, int y)
{
OverlayContext *s = ctx->priv;
blend_image_yuv(ctx, dst, src, 1, 0, s->main_has_alpha, x, y);
}
static void blend_image_yuv444(AVFilterContext *ctx, AVFrame *dst, const AVFrame *src, int x, int y)
{
OverlayContext *s = ctx->priv;
blend_image_yuv(ctx, dst, src, 0, 0, s->main_has_alpha, x, y);
}
static int config_input_main(AVFilterLink *inlink)
{
OverlayContext *s = inlink->dst->priv;
@ -592,9 +631,13 @@ static int config_input_main(AVFilterLink *inlink)
s->main_has_alpha = ff_fmt_is_in(inlink->format, alpha_pix_fmts);
switch (s->format) {
case OVERLAY_FORMAT_YUV420:
s->blend_image = blend_image_yuv420;
break;
case OVERLAY_FORMAT_YUV422:
s->blend_image = blend_image_yuv422;
break;
case OVERLAY_FORMAT_YUV444:
s->blend_image = blend_image_yuv;
s->blend_image = blend_image_yuv444;
break;
case OVERLAY_FORMAT_RGB:
s->blend_image = blend_image_packed_rgb;

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