Functional part Kenan Gillet's 'extract and share weighted_vector_sumf'

patchset. Idea is to share this common code between the AMR and QCELP
decoders.

Originally committed as revision 17916 to svn://svn.ffmpeg.org/ffmpeg/trunk
release/0.6
Reynaldo H. Verdejo Pinochet 16 years ago
parent 88c4339bda
commit 95e8325771
  1. 2
      libavcodec/Makefile
  2. 10
      libavcodec/acelp_vectors.c
  3. 14
      libavcodec/acelp_vectors.h
  4. 16
      libavcodec/qcelpdec.c

@ -165,7 +165,7 @@ OBJS-$(CONFIG_PNG_DECODER) += png.o pngdec.o
OBJS-$(CONFIG_PNG_ENCODER) += png.o pngenc.o
OBJS-$(CONFIG_PPM_ENCODER) += pnmenc.o pnm.o
OBJS-$(CONFIG_PTX_DECODER) += ptx.o
OBJS-$(CONFIG_QCELP_DECODER) += qcelpdec.o qcelp_lsp.o celp_math.o celp_filters.o
OBJS-$(CONFIG_QCELP_DECODER) += qcelpdec.o qcelp_lsp.o celp_math.o celp_filters.o acelp_vectors.o
OBJS-$(CONFIG_QDM2_DECODER) += qdm2.o mpegaudiodec.o mpegaudiodecheader.o mpegaudio.o mpegaudiodata.o
OBJS-$(CONFIG_QDRAW_DECODER) += qdrw.o
OBJS-$(CONFIG_QPEG_DECODER) += qpeg.o

@ -145,3 +145,13 @@ void ff_acelp_weighted_vector_sum(
in_b[i] * weight_coeff_b +
rounder) >> shift);
}
void ff_weighted_vector_sumf(float *out, const float *in_a, const float *in_b,
float weight_coeff_a, float weight_coeff_b, int length)
{
int i;
for(i=0; i<length; i++)
out[i] = weight_coeff_a * in_a[i]
+ weight_coeff_b * in_b[i];
}

@ -150,4 +150,18 @@ void ff_acelp_weighted_vector_sum(
int shift,
int length);
/**
* float implementation of weighted sum of two vectors.
* @param out [out] result of addition
* @param in_a first vector
* @param in_b second vector
* @param weight_coeff_a first vector weight coefficient
* @param weight_coeff_a second vector weight coefficient
* @param length vectors length
*
* @note It is safe to pass the same buffer for out and in_a or in_b.
*/
void ff_weighted_vector_sumf(float *out, const float *in_a, const float *in_b,
float weight_coeff_a, float weight_coeff_b, int length);
#endif /* AVCODEC_ACELP_VECTORS_H */

@ -37,6 +37,7 @@
#include "celp_math.h"
#include "celp_filters.h"
#include "acelp_vectors.h"
#undef NDEBUG
#include <assert.h>
@ -81,17 +82,6 @@ typedef struct
*/
void ff_celp_lspf2lpc(const double *lspf, float *lpc);
static void weighted_vector_sumf(float *out, const float *in_a,
const float *in_b, float weight_coeff_a,
float weight_coeff_b, int length)
{
int i;
for(i=0; i<length; i++)
out[i] = weight_coeff_a * in_a[i]
+ weight_coeff_b * in_b[i];
}
/**
* Initialize the speech codec according to the specification.
*
@ -174,7 +164,7 @@ static int decode_lspf(QCELPContext *q, float *lspf)
lspf[i-1] = FFMIN(lspf[i-1], (lspf[i] - QCELP_LSP_SPREAD_FACTOR));
// Low-pass filter the LSP frequencies.
weighted_vector_sumf(lspf, lspf, q->prev_lspf, smooth, 1.0-smooth, 10);
ff_weighted_vector_sumf(lspf, lspf, q->prev_lspf, smooth, 1.0-smooth, 10);
}else
{
q->octave_count = 0;
@ -640,7 +630,7 @@ void interpolate_lpc(QCELPContext *q, const float *curr_lspf, float *lpc,
if(weight != 1.0)
{
weighted_vector_sumf(interpolated_lspf, curr_lspf, q->prev_lspf,
ff_weighted_vector_sumf(interpolated_lspf, curr_lspf, q->prev_lspf,
weight, 1.0 - weight, 10);
lspf2lpc(interpolated_lspf, lpc);
}else if(q->bitrate >= RATE_QUARTER ||

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