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@ -18,6 +18,8 @@ |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#include <float.h> |
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#include "libavutil/channel_layout.h" |
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#include "libavutil/common.h" |
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@ -27,6 +29,8 @@ |
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typedef struct AudioSDRContext { |
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int channels; |
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uint64_t nb_samples; |
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double max; |
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double *sum_u; |
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double *sum_uv; |
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@ -67,6 +71,34 @@ static int sdr_##name(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)\ |
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SDR_FILTER(fltp, float) |
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SDR_FILTER(dblp, double) |
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#define PSNR_FILTER(name, type) \ |
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static int psnr_##name(AVFilterContext *ctx, void *arg, int jobnr,int nb_jobs)\
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{ \
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AudioSDRContext *s = ctx->priv; \
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AVFrame *u = s->cache[0]; \
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AVFrame *v = s->cache[1]; \
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const int channels = u->ch_layout.nb_channels; \
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const int start = (channels * jobnr) / nb_jobs; \
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const int end = (channels * (jobnr+1)) / nb_jobs; \
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const int nb_samples = u->nb_samples; \
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\
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for (int ch = start; ch < end; ch++) { \
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const type *const us = (type *)u->extended_data[ch]; \
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const type *const vs = (type *)v->extended_data[ch]; \
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double sum_uv = 0.; \
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\
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for (int n = 0; n < nb_samples; n++) \
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sum_uv += (us[n] - vs[n]) * (us[n] - vs[n]); \
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\
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s->sum_uv[ch] += sum_uv; \
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} \
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\
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return 0; \
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} |
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PSNR_FILTER(fltp, float) |
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PSNR_FILTER(dblp, double) |
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static int activate(AVFilterContext *ctx) |
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{ |
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AudioSDRContext *s = ctx->priv; |
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@ -97,6 +129,7 @@ static int activate(AVFilterContext *ctx) |
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out = s->cache[0]; |
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s->cache[0] = NULL; |
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s->nb_samples += available; |
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return ff_filter_frame(outlink, out); |
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} |
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@ -126,7 +159,12 @@ static int config_output(AVFilterLink *outlink) |
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AudioSDRContext *s = ctx->priv; |
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s->channels = inlink->ch_layout.nb_channels; |
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s->filter = inlink->format == AV_SAMPLE_FMT_FLTP ? sdr_fltp : sdr_dblp; |
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if (!strcmp(ctx->filter->name, "asdr")) |
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s->filter = inlink->format == AV_SAMPLE_FMT_FLTP ? sdr_fltp : sdr_dblp; |
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else |
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s->filter = inlink->format == AV_SAMPLE_FMT_FLTP ? psnr_fltp : psnr_dblp; |
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s->max = inlink->format == AV_SAMPLE_FMT_FLTP ? FLT_MAX : DBL_MAX; |
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s->sum_u = av_calloc(outlink->ch_layout.nb_channels, sizeof(*s->sum_u)); |
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s->sum_uv = av_calloc(outlink->ch_layout.nb_channels, sizeof(*s->sum_uv)); |
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@ -140,8 +178,16 @@ static av_cold void uninit(AVFilterContext *ctx) |
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{ |
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AudioSDRContext *s = ctx->priv; |
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for (int ch = 0; ch < s->channels; ch++) |
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av_log(ctx, AV_LOG_INFO, "SDR ch%d: %g dB\n", ch, 20. * log10(s->sum_u[ch] / s->sum_uv[ch])); |
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if (!strcmp(ctx->filter->name, "asdr")) { |
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for (int ch = 0; ch < s->channels; ch++) |
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av_log(ctx, AV_LOG_INFO, "SDR ch%d: %g dB\n", ch, 20. * log10(s->sum_u[ch] / s->sum_uv[ch])); |
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} else { |
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for (int ch = 0; ch < s->channels; ch++) { |
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double psnr = s->sum_uv[ch] > 0.0 ? 2.0 * log(s->max) - log(s->nb_samples / s->sum_uv[ch]) : INFINITY; |
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av_log(ctx, AV_LOG_INFO, "PSNR ch%d: %g dB\n", ch, psnr); |
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} |
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} |
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av_frame_free(&s->cache[0]); |
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av_frame_free(&s->cache[1]); |
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@ -183,3 +229,18 @@ const AVFilter ff_af_asdr = { |
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FILTER_SAMPLEFMTS(AV_SAMPLE_FMT_FLTP, |
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AV_SAMPLE_FMT_DBLP), |
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}; |
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const AVFilter ff_af_apsnr = { |
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.name = "apsnr", |
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.description = NULL_IF_CONFIG_SMALL("Measure Audio Peak Signal-to-Noise Ratio."), |
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.priv_size = sizeof(AudioSDRContext), |
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.activate = activate, |
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.uninit = uninit, |
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.flags = AVFILTER_FLAG_METADATA_ONLY | |
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AVFILTER_FLAG_SLICE_THREADS | |
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AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL, |
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FILTER_INPUTS(inputs), |
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FILTER_OUTPUTS(outputs), |
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FILTER_SAMPLEFMTS(AV_SAMPLE_FMT_FLTP, |
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AV_SAMPLE_FMT_DBLP), |
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}; |
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