avfilter: add nvidia NPP based transpose filter

Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
pull/296/head
Roman Arzumanyan 6 years ago committed by Timo Rothenpieler
parent 404d21f486
commit 90ba17652a
  1. 1
      Changelog
  2. 5
      configure
  3. 42
      doc/filters.texi
  4. 1
      libavfilter/Makefile
  5. 1
      libavfilter/allfilters.c
  6. 2
      libavfilter/version.h
  7. 487
      libavfilter/vf_transpose_npp.c

@ -25,6 +25,7 @@ version <next>:
- RemotelyAnywhere Screen Capture decoder
- cue and acue filters
- support for AV1 in MP4
- transpose_npp filter
version 4.0:

5
configure vendored

@ -2926,6 +2926,7 @@ hwupload_cuda_filter_deps="ffnvcodec"
scale_npp_filter_deps="ffnvcodec libnpp"
scale_cuda_filter_deps="cuda_sdk"
thumbnail_cuda_filter_deps="cuda_sdk"
transpose_npp_filter_deps="ffnvcodec libnpp"
amf_deps_any="libdl LoadLibrary"
nvenc_deps="ffnvcodec"
@ -6087,8 +6088,8 @@ enabled libmodplug && require_pkg_config libmodplug libmodplug libmodplug
enabled libmp3lame && require "libmp3lame >= 3.98.3" lame/lame.h lame_set_VBR_quality -lmp3lame $libm_extralibs
enabled libmysofa && { check_pkg_config libmysofa libmysofa mysofa.h mysofa_load ||
require libmysofa mysofa.h mysofa_load -lmysofa $zlib_extralibs; }
enabled libnpp && { check_lib libnpp npp.h nppGetLibVersion -lnppig -lnppicc -lnppc ||
check_lib libnpp npp.h nppGetLibVersion -lnppi -lnppc ||
enabled libnpp && { check_lib libnpp npp.h nppGetLibVersion -lnppig -lnppicc -lnppc -lnppidei ||
check_lib libnpp npp.h nppGetLibVersion -lnppi -lnppc -lnppidei ||
die "ERROR: libnpp not found"; }
enabled libopencore_amrnb && require libopencore_amrnb opencore-amrnb/interf_dec.h Decoder_Interface_init -lopencore-amrnb
enabled libopencore_amrwb && require libopencore_amrwb opencore-amrwb/dec_if.h D_IF_init -lopencore-amrwb

@ -16241,6 +16241,7 @@ embedded peak information in display metadata is not reliable or when tone
mapping from a lower range to a higher range.
@end table
@anchor{transpose}
@section transpose
Transpose rows with columns in the input video and optionally flip it.
@ -16320,6 +16321,47 @@ The command above can also be specified as:
transpose=1:portrait
@end example
@section transpose_npp
Transpose rows with columns in the input video and optionally flip it.
For more in depth examples see the @ref{transpose} video filter, which shares mostly the same options.
It accepts the following parameters:
@table @option
@item dir
Specify the transposition direction.
Can assume the following values:
@table @samp
@item cclock_flip
Rotate by 90 degrees counterclockwise and vertically flip. (default)
@item clock
Rotate by 90 degrees clockwise.
@item cclock
Rotate by 90 degrees counterclockwise.
@item clock_flip
Rotate by 90 degrees clockwise and vertically flip.
@end table
@item passthrough
Do not apply the transposition if the input geometry matches the one
specified by the specified value. It accepts the following values:
@table @samp
@item none
Always apply transposition. (default)
@item portrait
Preserve portrait geometry (when @var{height} >= @var{width}).
@item landscape
Preserve landscape geometry (when @var{width} >= @var{height}).
@end table
@end table
@section trim
Trim the input so that the output contains one continuous subpart of the input.

@ -376,6 +376,7 @@ OBJS-$(CONFIG_TONEMAP_FILTER) += vf_tonemap.o colorspace.o
OBJS-$(CONFIG_TONEMAP_OPENCL_FILTER) += vf_tonemap_opencl.o colorspace.o opencl.o \
opencl/tonemap.o opencl/colorspace_common.o
OBJS-$(CONFIG_TRANSPOSE_FILTER) += vf_transpose.o
OBJS-$(CONFIG_TRANSPOSE_NPP_FILTER) += vf_transpose_npp.o
OBJS-$(CONFIG_TRIM_FILTER) += trim.o
OBJS-$(CONFIG_UNPREMULTIPLY_FILTER) += vf_premultiply.o framesync.o
OBJS-$(CONFIG_UNSHARP_FILTER) += vf_unsharp.o

@ -358,6 +358,7 @@ extern AVFilter ff_vf_tmix;
extern AVFilter ff_vf_tonemap;
extern AVFilter ff_vf_tonemap_opencl;
extern AVFilter ff_vf_transpose;
extern AVFilter ff_vf_transpose_npp;
extern AVFilter ff_vf_trim;
extern AVFilter ff_vf_unpremultiply;
extern AVFilter ff_vf_unsharp;

@ -30,7 +30,7 @@
#include "libavutil/version.h"
#define LIBAVFILTER_VERSION_MAJOR 7
#define LIBAVFILTER_VERSION_MINOR 28
#define LIBAVFILTER_VERSION_MINOR 29
#define LIBAVFILTER_VERSION_MICRO 100
#define LIBAVFILTER_VERSION_INT AV_VERSION_INT(LIBAVFILTER_VERSION_MAJOR, \

@ -0,0 +1,487 @@
/*
* This file is part of FFmpeg.
*
* FFmpeg is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* FFmpeg is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with FFmpeg; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <nppi.h>
#include <stdio.h>
#include <string.h>
#include "libavutil/common.h"
#include "libavutil/hwcontext.h"
#include "libavutil/hwcontext_cuda_internal.h"
#include "libavutil/internal.h"
#include "libavutil/opt.h"
#include "libavutil/pixdesc.h"
#include "avfilter.h"
#include "formats.h"
#include "internal.h"
#include "video.h"
static const enum AVPixelFormat supported_formats[] = {
AV_PIX_FMT_YUV420P,
AV_PIX_FMT_YUV444P
};
enum TransposeStage {
STAGE_ROTATE,
STAGE_TRANSPOSE,
STAGE_NB
};
enum Transpose {
NPP_TRANSPOSE_CCLOCK_FLIP = 0,
NPP_TRANSPOSE_CLOCK = 1,
NPP_TRANSPOSE_CCLOCK = 2,
NPP_TRANSPOSE_CLOCK_FLIP = 3
};
enum Passthrough {
NPP_TRANSPOSE_PT_TYPE_NONE = 0,
NPP_TRANSPOSE_PT_TYPE_LANDSCAPE,
NPP_TRANSPOSE_PT_TYPE_PORTRAIT
};
typedef struct NPPTransposeStageContext {
int stage_needed;
enum AVPixelFormat in_fmt;
enum AVPixelFormat out_fmt;
struct {
int width;
int height;
} planes_in[3], planes_out[3];
AVBufferRef *frames_ctx;
AVFrame *frame;
} NPPTransposeStageContext;
typedef struct NPPTransposeContext {
const AVClass *class;
NPPTransposeStageContext stages[STAGE_NB];
AVFrame *tmp_frame;
int passthrough; ///< PassthroughType, landscape passthrough mode enabled
int dir; ///< TransposeDir
} NPPTransposeContext;
static int npptranspose_init(AVFilterContext *ctx)
{
NPPTransposeContext *s = ctx->priv;
int i;
for (i = 0; i < FF_ARRAY_ELEMS(s->stages); i++) {
s->stages[i].frame = av_frame_alloc();
if (!s->stages[i].frame)
return AVERROR(ENOMEM);
}
s->tmp_frame = av_frame_alloc();
if (!s->tmp_frame)
return AVERROR(ENOMEM);
return 0;
}
static void npptranspose_uninit(AVFilterContext *ctx)
{
NPPTransposeContext *s = ctx->priv;
int i;
for (i = 0; i < FF_ARRAY_ELEMS(s->stages); i++) {
av_frame_free(&s->stages[i].frame);
av_buffer_unref(&s->stages[i].frames_ctx);
}
av_frame_free(&s->tmp_frame);
}
static int npptranspose_query_formats(AVFilterContext *ctx)
{
static const enum AVPixelFormat pixel_formats[] = {
AV_PIX_FMT_CUDA, AV_PIX_FMT_NONE,
};
AVFilterFormats *pix_fmts = ff_make_format_list(pixel_formats);
return ff_set_common_formats(ctx, pix_fmts);
}
static int init_stage(NPPTransposeStageContext *stage, AVBufferRef *device_ctx)
{
AVBufferRef *out_ref = NULL;
AVHWFramesContext *out_ctx;
int in_sw, in_sh, out_sw, out_sh;
int ret, i;
av_pix_fmt_get_chroma_sub_sample(stage->in_fmt, &in_sw, &in_sh);
av_pix_fmt_get_chroma_sub_sample(stage->out_fmt, &out_sw, &out_sh);
if (!stage->planes_out[0].width) {
stage->planes_out[0].width = stage->planes_in[0].width;
stage->planes_out[0].height = stage->planes_in[0].height;
}
for (i = 1; i < FF_ARRAY_ELEMS(stage->planes_in); i++) {
stage->planes_in[i].width = stage->planes_in[0].width >> in_sw;
stage->planes_in[i].height = stage->planes_in[0].height >> in_sh;
stage->planes_out[i].width = stage->planes_out[0].width >> out_sw;
stage->planes_out[i].height = stage->planes_out[0].height >> out_sh;
}
out_ref = av_hwframe_ctx_alloc(device_ctx);
if (!out_ref)
return AVERROR(ENOMEM);
out_ctx = (AVHWFramesContext*)out_ref->data;
out_ctx->format = AV_PIX_FMT_CUDA;
out_ctx->sw_format = stage->out_fmt;
out_ctx->width = FFALIGN(stage->planes_out[0].width, 32);
out_ctx->height = FFALIGN(stage->planes_out[0].height, 32);
ret = av_hwframe_ctx_init(out_ref);
if (ret < 0)
goto fail;
av_frame_unref(stage->frame);
ret = av_hwframe_get_buffer(out_ref, stage->frame, 0);
if (ret < 0)
goto fail;
stage->frame->width = stage->planes_out[0].width;
stage->frame->height = stage->planes_out[0].height;
av_buffer_unref(&stage->frames_ctx);
stage->frames_ctx = out_ref;
return 0;
fail:
av_buffer_unref(&out_ref);
return ret;
}
static int format_is_supported(enum AVPixelFormat fmt)
{
int i;
for (i = 0; i < FF_ARRAY_ELEMS(supported_formats); i++)
if (supported_formats[i] == fmt)
return 1;
return 0;
}
static int init_processing_chain(AVFilterContext *ctx, int in_width, int in_height,
int out_width, int out_height)
{
NPPTransposeContext *s = ctx->priv;
AVHWFramesContext *in_frames_ctx;
enum AVPixelFormat format;
int i, ret, last_stage = -1;
int rot_width = out_width, rot_height = out_height;
/* check that we have a hw context */
if (!ctx->inputs[0]->hw_frames_ctx) {
av_log(ctx, AV_LOG_ERROR, "No hw context provided on input\n");
return AVERROR(EINVAL);
}
in_frames_ctx = (AVHWFramesContext*)ctx->inputs[0]->hw_frames_ctx->data;
format = in_frames_ctx->sw_format;
if (!format_is_supported(format)) {
av_log(ctx, AV_LOG_ERROR, "Unsupported input format: %s\n",
av_get_pix_fmt_name(format));
return AVERROR(ENOSYS);
}
if (s->dir != NPP_TRANSPOSE_CCLOCK_FLIP) {
s->stages[STAGE_ROTATE].stage_needed = 1;
}
if (s->dir == NPP_TRANSPOSE_CCLOCK_FLIP || s->dir == NPP_TRANSPOSE_CLOCK_FLIP) {
s->stages[STAGE_TRANSPOSE].stage_needed = 1;
/* Rotating by 180° in case of clock_flip, or not at all for cclock_flip, so width/height unchanged by rotation */
rot_width = in_width;
rot_height = in_height;
}
s->stages[STAGE_ROTATE].in_fmt = format;
s->stages[STAGE_ROTATE].out_fmt = format;
s->stages[STAGE_ROTATE].planes_in[0].width = in_width;
s->stages[STAGE_ROTATE].planes_in[0].height = in_height;
s->stages[STAGE_ROTATE].planes_out[0].width = rot_width;
s->stages[STAGE_ROTATE].planes_out[0].height = rot_height;
s->stages[STAGE_TRANSPOSE].in_fmt = format;
s->stages[STAGE_TRANSPOSE].out_fmt = format;
s->stages[STAGE_TRANSPOSE].planes_in[0].width = rot_width;
s->stages[STAGE_TRANSPOSE].planes_in[0].height = rot_height;
s->stages[STAGE_TRANSPOSE].planes_out[0].width = out_width;
s->stages[STAGE_TRANSPOSE].planes_out[0].height = out_height;
/* init the hardware contexts */
for (i = 0; i < FF_ARRAY_ELEMS(s->stages); i++) {
if (!s->stages[i].stage_needed)
continue;
ret = init_stage(&s->stages[i], in_frames_ctx->device_ref);
if (ret < 0)
return ret;
last_stage = i;
}
if (last_stage >= 0) {
ctx->outputs[0]->hw_frames_ctx = av_buffer_ref(s->stages[last_stage].frames_ctx);
} else {
ctx->outputs[0]->hw_frames_ctx = av_buffer_ref(ctx->inputs[0]->hw_frames_ctx);
s->passthrough = 1;
}
if (!ctx->outputs[0]->hw_frames_ctx)
return AVERROR(ENOMEM);
return 0;
}
static int npptranspose_config_props(AVFilterLink *outlink)
{
AVFilterContext *ctx = outlink->src;
AVFilterLink *inlink = ctx->inputs[0];
NPPTransposeContext *s = ctx->priv;
int ret;
if ((inlink->w >= inlink->h && s->passthrough == NPP_TRANSPOSE_PT_TYPE_LANDSCAPE) ||
(inlink->w <= inlink->h && s->passthrough == NPP_TRANSPOSE_PT_TYPE_PORTRAIT))
{
if (inlink->hw_frames_ctx) {
outlink->hw_frames_ctx = av_buffer_ref(inlink->hw_frames_ctx);
if (!outlink->hw_frames_ctx)
return AVERROR(ENOMEM);
}
av_log(ctx, AV_LOG_VERBOSE,
"w:%d h:%d -> w:%d h:%d (passthrough mode)\n",
inlink->w, inlink->h, inlink->w, inlink->h);
return 0;
} else {
s->passthrough = NPP_TRANSPOSE_PT_TYPE_NONE;
}
outlink->w = inlink->h;
outlink->h = inlink->w;
outlink->sample_aspect_ratio = (AVRational){inlink->sample_aspect_ratio.den, inlink->sample_aspect_ratio.num};
ret = init_processing_chain(ctx, inlink->w, inlink->h, outlink->w, outlink->h);
if (ret < 0)
return ret;
av_log(ctx, AV_LOG_VERBOSE, "w:%d h:%d -transpose-> w:%d h:%d\n",
inlink->w, inlink->h, outlink->w, outlink->h);
return 0;
}
static int npptranspose_rotate(AVFilterContext *ctx, NPPTransposeStageContext *stage,
AVFrame *out, AVFrame *in)
{
NPPTransposeContext *s = ctx->priv;
NppStatus err;
int i;
for (i = 0; i < FF_ARRAY_ELEMS(stage->planes_in) && i < FF_ARRAY_ELEMS(in->data) && in->data[i]; i++) {
int iw = stage->planes_in[i].width;
int ih = stage->planes_in[i].height;
int ow = stage->planes_out[i].width;
int oh = stage->planes_out[i].height;
// nppRotate uses 0,0 as the rotation point
// need to shift the image accordingly after rotation
// need to substract 1 to get the correct coordinates
double angle = s->dir == NPP_TRANSPOSE_CLOCK ? -90.0 : s->dir == NPP_TRANSPOSE_CCLOCK ? 90.0 : 180.0;
int shiftw = (s->dir == NPP_TRANSPOSE_CLOCK || s->dir == NPP_TRANSPOSE_CLOCK_FLIP) ? ow - 1 : 0;
int shifth = (s->dir == NPP_TRANSPOSE_CCLOCK || s->dir == NPP_TRANSPOSE_CLOCK_FLIP) ? oh - 1 : 0;
err = nppiRotate_8u_C1R(in->data[i], (NppiSize){ iw, ih },
in->linesize[i], (NppiRect){ 0, 0, iw, ih },
out->data[i], out->linesize[i],
(NppiRect){ 0, 0, ow, oh },
angle, shiftw, shifth, NPPI_INTER_NN);
if (err != NPP_SUCCESS) {
av_log(ctx, AV_LOG_ERROR, "NPP rotate error: %d\n", err);
return AVERROR_UNKNOWN;
}
}
return 0;
}
static int npptranspose_transpose(AVFilterContext *ctx, NPPTransposeStageContext *stage,
AVFrame *out, AVFrame *in)
{
NppStatus err;
int i;
for (i = 0; i < FF_ARRAY_ELEMS(stage->planes_in) && i < FF_ARRAY_ELEMS(in->data) && in->data[i]; i++) {
int iw = stage->planes_in[i].width;
int ih = stage->planes_in[i].height;
err = nppiTranspose_8u_C1R(in->data[i], in->linesize[i],
out->data[i], out->linesize[i],
(NppiSize){ iw, ih });
if (err != NPP_SUCCESS) {
av_log(ctx, AV_LOG_ERROR, "NPP transpose error: %d\n", err);
return AVERROR_UNKNOWN;
}
}
return 0;
}
static int (*const npptranspose_process[])(AVFilterContext *ctx, NPPTransposeStageContext *stage,
AVFrame *out, AVFrame *in) = {
[STAGE_ROTATE] = npptranspose_rotate,
[STAGE_TRANSPOSE] = npptranspose_transpose
};
static int npptranspose_filter(AVFilterContext *ctx, AVFrame *out, AVFrame *in)
{
NPPTransposeContext *s = ctx->priv;
AVFrame *src = in;
int i, ret, last_stage = -1;
for (i = 0; i < FF_ARRAY_ELEMS(s->stages); i++) {
if (!s->stages[i].stage_needed)
continue;
ret = npptranspose_process[i](ctx, &s->stages[i], s->stages[i].frame, src);
if (ret < 0)
return ret;
src = s->stages[i].frame;
last_stage = i;
}
if (last_stage < 0)
return AVERROR_BUG;
ret = av_hwframe_get_buffer(src->hw_frames_ctx, s->tmp_frame, 0);
if (ret < 0)
return ret;
av_frame_move_ref(out, src);
av_frame_move_ref(src, s->tmp_frame);
ret = av_frame_copy_props(out, in);
if (ret < 0)
return ret;
return 0;
}
static int npptranspose_filter_frame(AVFilterLink *link, AVFrame *in)
{
AVFilterContext *ctx = link->dst;
NPPTransposeContext *s = ctx->priv;
AVFilterLink *outlink = ctx->outputs[0];
AVHWFramesContext *frames_ctx = (AVHWFramesContext*)outlink->hw_frames_ctx->data;
AVCUDADeviceContext *device_hwctx = frames_ctx->device_ctx->hwctx;
AVFrame *out = NULL;
CUresult err;
CUcontext dummy;
int ret = 0;
if (s->passthrough)
return ff_filter_frame(outlink, in);
out = av_frame_alloc();
if (!out) {
ret = AVERROR(ENOMEM);
goto fail;
}
err = device_hwctx->internal->cuda_dl->cuCtxPushCurrent(device_hwctx->cuda_ctx);
if (err != CUDA_SUCCESS) {
ret = AVERROR_UNKNOWN;
goto fail;
}
ret = npptranspose_filter(ctx, out, in);
device_hwctx->internal->cuda_dl->cuCtxPopCurrent(&dummy);
if (ret < 0)
goto fail;
av_frame_free(&in);
return ff_filter_frame(outlink, out);
fail:
av_frame_free(&in);
av_frame_free(&out);
return ret;
}
#define OFFSET(x) offsetof(NPPTransposeContext, x)
#define FLAGS (AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM)
static const AVOption options[] = {
{ "dir", "set transpose direction", OFFSET(dir), AV_OPT_TYPE_INT, { .i64 = NPP_TRANSPOSE_CCLOCK_FLIP }, 0, 3, FLAGS, "dir" },
{ "cclock_flip", "rotate counter-clockwise with vertical flip", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_CCLOCK_FLIP }, 0, 0, FLAGS, "dir" },
{ "clock", "rotate clockwise", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_CLOCK }, 0, 0, FLAGS, "dir" },
{ "cclock", "rotate counter-clockwise", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_CCLOCK }, 0, 0, FLAGS, "dir" },
{ "clock_flip", "rotate clockwise with vertical flip", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_CLOCK_FLIP }, 0, 0, FLAGS, "dir" },
{ "passthrough", "do not apply transposition if the input matches the specified geometry", OFFSET(passthrough), AV_OPT_TYPE_INT, { .i64 = NPP_TRANSPOSE_PT_TYPE_NONE }, 0, 2, FLAGS, "passthrough" },
{ "none", "always apply transposition", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_PT_TYPE_NONE }, 0, 0, FLAGS, "passthrough" },
{ "landscape", "preserve landscape geometry", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_PT_TYPE_LANDSCAPE }, 0, 0, FLAGS, "passthrough" },
{ "portrait", "preserve portrait geometry", 0, AV_OPT_TYPE_CONST, { .i64 = NPP_TRANSPOSE_PT_TYPE_PORTRAIT }, 0, 0, FLAGS, "passthrough" },
{ NULL },
};
static const AVClass npptranspose_class = {
.class_name = "npptranspose",
.item_name = av_default_item_name,
.option = options,
.version = LIBAVUTIL_VERSION_INT,
};
static const AVFilterPad npptranspose_inputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.filter_frame = npptranspose_filter_frame,
},
{ NULL }
};
static const AVFilterPad npptranspose_outputs[] = {
{
.name = "default",
.type = AVMEDIA_TYPE_VIDEO,
.config_props = npptranspose_config_props,
},
{ NULL }
};
AVFilter ff_vf_transpose_npp = {
.name = "transpose_npp",
.description = NULL_IF_CONFIG_SMALL("NVIDIA Performance Primitives video transpose"),
.init = npptranspose_init,
.uninit = npptranspose_uninit,
.query_formats = npptranspose_query_formats,
.priv_size = sizeof(NPPTransposeContext),
.priv_class = &npptranspose_class,
.inputs = npptranspose_inputs,
.outputs = npptranspose_outputs,
.flags_internal = FF_FILTER_FLAG_HWFRAME_AWARE,
};
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