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@ -2683,19 +2683,17 @@ void dsputil_init_mmx(DSPContext* c, AVCodecContext *avctx) |
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if(mm_flags & MM_SSE){ |
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if(mm_flags & MM_SSE){ |
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c->vorbis_inverse_coupling = vorbis_inverse_coupling_sse; |
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c->vorbis_inverse_coupling = vorbis_inverse_coupling_sse; |
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c->vector_fmul = vector_fmul_sse; |
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c->vector_fmul = vector_fmul_sse; |
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c->float_to_int16 = float_to_int16_sse; |
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c->float_to_int16_interleave = float_to_int16_interleave_sse; |
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c->vector_fmul_reverse = vector_fmul_reverse_sse; |
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c->vector_fmul_reverse = vector_fmul_reverse_sse; |
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c->vector_fmul_add_add = vector_fmul_add_add_sse; |
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c->vector_fmul_add_add = vector_fmul_add_add_sse; |
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c->vector_fmul_window = vector_fmul_window_sse; |
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c->vector_fmul_window = vector_fmul_window_sse; |
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} |
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c->float_to_int16 = float_to_int16_sse; |
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if(mm_flags & MM_SSE2){ |
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c->float_to_int16_interleave = float_to_int16_interleave_sse; |
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c->float_to_int16 = float_to_int16_sse2; |
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c->float_to_int16_interleave = float_to_int16_interleave_sse2; |
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} |
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} |
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if(mm_flags & MM_3DNOW) |
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if(mm_flags & MM_3DNOW) |
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c->vector_fmul_add_add = vector_fmul_add_add_3dnow; // faster than sse
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c->vector_fmul_add_add = vector_fmul_add_add_3dnow; // faster than sse
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if(mm_flags & MM_SSE2){ |
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if(mm_flags & MM_SSE2){ |
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c->float_to_int16 = float_to_int16_sse2; |
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c->float_to_int16_interleave = float_to_int16_interleave_sse2; |
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c->add_int16 = add_int16_sse2; |
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c->add_int16 = add_int16_sse2; |
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c->sub_int16 = sub_int16_sse2; |
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c->sub_int16 = sub_int16_sse2; |
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c->scalarproduct_int16 = scalarproduct_int16_sse2; |
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c->scalarproduct_int16 = scalarproduct_int16_sse2; |
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