avutil/channel_layout: add a cube channel layout

Signed-off-by: James Almer <jamrial@gmail.com>
pull/388/head
James Almer 2 years ago
parent 01b9abd771
commit 83e918de71
  1. 3
      doc/APIchanges
  2. 2
      doc/utils.texi
  3. 1
      libavutil/channel_layout.c
  4. 2
      libavutil/channel_layout.h
  5. 4
      libavutil/version.h
  6. 1
      tests/ref/fate/channel_layout

@ -14,6 +14,9 @@ libavutil: 2021-04-27
API changes, most recent first:
2022-10-30 - xxxxxxxxxx - lavu 57.40.100 - channel_layout.h
Add AV_CH_LAYOUT_CUBE and AV_CHANNEL_LAYOUT_CUBE.
2022-10-11 - xxxxxxxxxx - lavu 57.39.101 - pixfmt.h
Add AV_PIX_FMT_RGBF32 and AV_PIX_FMT_RGBAF32.

@ -715,6 +715,8 @@ FL+FR+FC+LFE+BL+BR+FLC+FRC
FL+FR+FC+LFE+FLC+FRC+SL+SR
@item octagonal
FL+FR+FC+BL+BR+BC+SL+SR
@item cube
FL+FR+BL+BR+TFL+TFR+TBL+TBR
@item hexadecagonal
FL+FR+FC+BL+BR+BC+SL+SR+WL+WR+TBL+TBR+TBC+TFC+TFL+TFR
@item downmix

@ -197,6 +197,7 @@ static const struct channel_layout_name channel_layout_map[] = {
{ "7.1(wide)", AV_CHANNEL_LAYOUT_7POINT1_WIDE_BACK },
{ "7.1(wide-side)", AV_CHANNEL_LAYOUT_7POINT1_WIDE },
{ "octagonal", AV_CHANNEL_LAYOUT_OCTAGONAL },
{ "cube", AV_CHANNEL_LAYOUT_CUBE },
{ "hexadecagonal", AV_CHANNEL_LAYOUT_HEXADECAGONAL },
{ "downmix", AV_CHANNEL_LAYOUT_STEREO_DOWNMIX, },
{ "22.2", AV_CHANNEL_LAYOUT_22POINT2, },

@ -233,6 +233,7 @@ enum AVChannelOrder {
#define AV_CH_LAYOUT_7POINT1_WIDE (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
#define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
#define AV_CH_LAYOUT_OCTAGONAL (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
#define AV_CH_LAYOUT_CUBE (AV_CH_LAYOUT_QUAD|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT)
#define AV_CH_LAYOUT_HEXADECAGONAL (AV_CH_LAYOUT_OCTAGONAL|AV_CH_WIDE_LEFT|AV_CH_WIDE_RIGHT|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT)
#define AV_CH_LAYOUT_STEREO_DOWNMIX (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
#define AV_CH_LAYOUT_22POINT2 (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER|AV_CH_BACK_CENTER|AV_CH_LOW_FREQUENCY_2|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT|AV_CH_TOP_FRONT_LEFT|AV_CH_TOP_FRONT_RIGHT|AV_CH_TOP_FRONT_CENTER|AV_CH_TOP_CENTER|AV_CH_TOP_BACK_LEFT|AV_CH_TOP_BACK_RIGHT|AV_CH_TOP_SIDE_LEFT|AV_CH_TOP_SIDE_RIGHT|AV_CH_TOP_BACK_CENTER|AV_CH_BOTTOM_FRONT_CENTER|AV_CH_BOTTOM_FRONT_LEFT|AV_CH_BOTTOM_FRONT_RIGHT)
@ -389,6 +390,7 @@ typedef struct AVChannelLayout {
#define AV_CHANNEL_LAYOUT_7POINT1_WIDE AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1_WIDE)
#define AV_CHANNEL_LAYOUT_7POINT1_WIDE_BACK AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_7POINT1_WIDE_BACK)
#define AV_CHANNEL_LAYOUT_OCTAGONAL AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_OCTAGONAL)
#define AV_CHANNEL_LAYOUT_CUBE AV_CHANNEL_LAYOUT_MASK(8, AV_CH_LAYOUT_CUBE)
#define AV_CHANNEL_LAYOUT_HEXADECAGONAL AV_CHANNEL_LAYOUT_MASK(16, AV_CH_LAYOUT_HEXADECAGONAL)
#define AV_CHANNEL_LAYOUT_STEREO_DOWNMIX AV_CHANNEL_LAYOUT_MASK(2, AV_CH_LAYOUT_STEREO_DOWNMIX)
#define AV_CHANNEL_LAYOUT_22POINT2 AV_CHANNEL_LAYOUT_MASK(24, AV_CH_LAYOUT_22POINT2)

@ -79,8 +79,8 @@
*/
#define LIBAVUTIL_VERSION_MAJOR 57
#define LIBAVUTIL_VERSION_MINOR 39
#define LIBAVUTIL_VERSION_MICRO 101
#define LIBAVUTIL_VERSION_MINOR 40
#define LIBAVUTIL_VERSION_MICRO 100
#define LIBAVUTIL_VERSION_INT AV_VERSION_INT(LIBAVUTIL_VERSION_MAJOR, \
LIBAVUTIL_VERSION_MINOR, \

@ -25,6 +25,7 @@ hexagonal FL+FR+FC+BL+BR+BC
7.1(wide) FL+FR+FC+LFE+BL+BR+FLC+FRC
7.1(wide-side) FL+FR+FC+LFE+FLC+FRC+SL+SR
octagonal FL+FR+FC+BL+BR+BC+SL+SR
cube FL+FR+BL+BR+TFL+TFR+TBL+TBR
hexadecagonal FL+FR+FC+BL+BR+BC+SL+SR+TFL+TFC+TFR+TBL+TBC+TBR+WL+WR
downmix DL+DR
22.2 FL+FR+FC+LFE+BL+BR+FLC+FRC+BC+SL+SR+TC+TFL+TFC+TFR+TBL+TBC+TBR+LFE2+TSL+TSR+BFC+BFL+BFR

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