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@ -40,6 +40,9 @@ |
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#define AC3_OUTPUT_LFEON 8 |
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#define AC3_MAX_COEFS 256 |
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#define AC3_BLOCK_SIZE 256 |
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typedef struct { |
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AVCodecContext *avctx; ///< parent context
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GetBitContext gbc; ///< bitstream reader
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@ -97,7 +100,7 @@ typedef struct { |
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///@defgroup exponents exponents
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int num_exp_groups[AC3_MAX_CHANNELS]; ///< Number of exponent groups
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int8_t dexps[AC3_MAX_CHANNELS][256]; ///< decoded exponents
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int8_t dexps[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< decoded exponents
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int exp_strategy[AC3_MAX_CHANNELS]; ///< exponent strategies
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///@}
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@ -105,8 +108,8 @@ typedef struct { |
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AC3BitAllocParameters bit_alloc_params; ///< bit allocation parameters
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int snr_offset[AC3_MAX_CHANNELS]; ///< signal-to-noise ratio offsets
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int fast_gain[AC3_MAX_CHANNELS]; ///< fast gain values (signal-to-mask ratio)
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uint8_t bap[AC3_MAX_CHANNELS][256]; ///< bit allocation pointers
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int16_t psd[AC3_MAX_CHANNELS][256]; ///< scaled exponents
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uint8_t bap[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< bit allocation pointers
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int16_t psd[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///< scaled exponents
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int16_t band_psd[AC3_MAX_CHANNELS][50]; ///< interpolated exponents
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int16_t mask[AC3_MAX_CHANNELS][50]; ///< masking curve values
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int dba_mode[AC3_MAX_CHANNELS]; ///< delta bit allocation mode
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@ -134,16 +137,16 @@ typedef struct { |
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float mul_bias; ///< scaling for float_to_int16 conversion
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///@}
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int fixed_coeffs[AC3_MAX_CHANNELS][256]; ///> fixed-point transform coefficients
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int fixed_coeffs[AC3_MAX_CHANNELS][AC3_MAX_COEFS]; ///> fixed-point transform coefficients
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///@defgroup arrays aligned arrays
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DECLARE_ALIGNED_16(float, transform_coeffs[AC3_MAX_CHANNELS][256]); ///< transform coefficients
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DECLARE_ALIGNED_16(float, delay[AC3_MAX_CHANNELS][256]); ///< delay - added to the next block
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DECLARE_ALIGNED_16(float, window[256]); ///< window coefficients
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DECLARE_ALIGNED_16(float, tmp_output[512]); ///< temporary storage for output before windowing
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DECLARE_ALIGNED_16(float, tmp_imdct[256]); ///< temporary storage for imdct transform
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DECLARE_ALIGNED_16(float, output[AC3_MAX_CHANNELS][256]); ///< output after imdct transform and windowing
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DECLARE_ALIGNED_16(short, int_output[AC3_MAX_CHANNELS-1][256]); ///< final 16-bit integer output
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DECLARE_ALIGNED_16(float, transform_coeffs[AC3_MAX_CHANNELS][AC3_MAX_COEFS]); ///< transform coefficients
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DECLARE_ALIGNED_16(float, delay[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]); ///< delay - added to the next block
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DECLARE_ALIGNED_16(float, window[AC3_BLOCK_SIZE]); ///< window coefficients
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DECLARE_ALIGNED_16(float, tmp_output[AC3_BLOCK_SIZE*2]); ///< temporary storage for output before windowing
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DECLARE_ALIGNED_16(float, tmp_imdct[AC3_BLOCK_SIZE]); ///< temporary storage for imdct transform
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DECLARE_ALIGNED_16(float, output[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE]); ///< output after imdct transform and windowing
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DECLARE_ALIGNED_16(short, int_output[AC3_MAX_CHANNELS-1][AC3_BLOCK_SIZE]); ///< final 16-bit integer output
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///@}
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} AC3DecodeContext; |
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