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@ -182,9 +182,9 @@ static void OPNAME ## h264_qpel ## SIZE ## _mc32_ ## CODETYPE(uint8_t *dst, uint |
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void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride, int h, int x, int y) { |
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DECLARE_ALIGNED_16(signed int, ABCD[4]) = |
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{((8 - x) * (8 - y)), |
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((x) * (8 - y)), |
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((8 - x) * (y)), |
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((x) * (y))}; |
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((x) * (8 - y)), |
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((8 - x) * (y)), |
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((x) * (y))}; |
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register int i; |
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vec_u8_t fperm; |
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const vec_s32_t vABCD = vec_ld(0, ABCD); |
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@ -195,7 +195,7 @@ void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride |
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LOAD_ZERO; |
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const vec_s16_t v28ss = vec_sub(vec_sl(vec_splat_s16(1),vec_splat_u16(5)),vec_splat_s16(4)); |
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const vec_u16_t v6us = vec_splat_u16(6); |
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register int loadSecond = (((unsigned long)src) % 16) <= 7 ? 0 : 1; |
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register int loadSecond = (((unsigned long)src) % 16) <= 7 ? 0 : 1; |
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register int reallyBadAlign = (((unsigned long)src) % 16) == 15 ? 1 : 0; |
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vec_u8_t vsrcAuc, vsrcBuc, vsrcperm0, vsrcperm1; |
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@ -206,98 +206,98 @@ void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride |
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vec_u8_t vdst, ppsum, fsum; |
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if (((unsigned long)dst) % 16 == 0) { |
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fperm = (vec_u8_t)AVV(0x10, 0x11, 0x12, 0x13, |
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0x14, 0x15, 0x16, 0x17, |
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0x08, 0x09, 0x0A, 0x0B, |
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0x0C, 0x0D, 0x0E, 0x0F); |
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fperm = (vec_u8_t)AVV(0x10, 0x11, 0x12, 0x13, |
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0x14, 0x15, 0x16, 0x17, |
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0x08, 0x09, 0x0A, 0x0B, |
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0x0C, 0x0D, 0x0E, 0x0F); |
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} else { |
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fperm = (vec_u8_t)AVV(0x00, 0x01, 0x02, 0x03, |
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0x04, 0x05, 0x06, 0x07, |
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0x18, 0x19, 0x1A, 0x1B, |
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0x1C, 0x1D, 0x1E, 0x1F); |
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fperm = (vec_u8_t)AVV(0x00, 0x01, 0x02, 0x03, |
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0x04, 0x05, 0x06, 0x07, |
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0x18, 0x19, 0x1A, 0x1B, |
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0x1C, 0x1D, 0x1E, 0x1F); |
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} |
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vsrcAuc = vec_ld(0, src); |
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if (loadSecond) |
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vsrcBuc = vec_ld(16, src); |
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vsrcBuc = vec_ld(16, src); |
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vsrcperm0 = vec_lvsl(0, src); |
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vsrcperm1 = vec_lvsl(1, src); |
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vsrc0uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm0); |
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if (reallyBadAlign) |
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vsrc1uc = vsrcBuc; |
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vsrc1uc = vsrcBuc; |
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else |
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vsrc1uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm1); |
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vsrc1uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm1); |
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vsrc0ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc0uc); |
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vsrc1ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc1uc); |
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if (!loadSecond) {// -> !reallyBadAlign
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for (i = 0 ; i < h ; i++) { |
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for (i = 0 ; i < h ; i++) { |
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vsrcCuc = vec_ld(stride + 0, src); |
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vsrcCuc = vec_ld(stride + 0, src); |
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vsrc2uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0); |
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vsrc3uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1); |
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vsrc2uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0); |
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vsrc3uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1); |
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vsrc2ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc2uc); |
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vsrc3ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc3uc); |
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vsrc2ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc2uc); |
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vsrc3ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc3uc); |
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psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0)); |
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psum = vec_mladd(vB, vsrc1ssH, psum); |
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psum = vec_mladd(vC, vsrc2ssH, psum); |
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psum = vec_mladd(vD, vsrc3ssH, psum); |
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psum = vec_add(v28ss, psum); |
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psum = vec_sra(psum, v6us); |
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psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0)); |
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psum = vec_mladd(vB, vsrc1ssH, psum); |
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psum = vec_mladd(vC, vsrc2ssH, psum); |
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psum = vec_mladd(vD, vsrc3ssH, psum); |
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psum = vec_add(v28ss, psum); |
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psum = vec_sra(psum, v6us); |
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vdst = vec_ld(0, dst); |
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ppsum = (vec_u8_t)vec_packsu(psum, psum); |
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fsum = vec_perm(vdst, ppsum, fperm); |
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vdst = vec_ld(0, dst); |
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ppsum = (vec_u8_t)vec_packsu(psum, psum); |
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fsum = vec_perm(vdst, ppsum, fperm); |
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vec_st(fsum, 0, dst); |
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vec_st(fsum, 0, dst); |
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vsrc0ssH = vsrc2ssH; |
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vsrc1ssH = vsrc3ssH; |
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vsrc0ssH = vsrc2ssH; |
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vsrc1ssH = vsrc3ssH; |
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dst += stride; |
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src += stride; |
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} |
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dst += stride; |
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src += stride; |
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} |
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} else { |
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vec_u8_t vsrcDuc; |
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for (i = 0 ; i < h ; i++) { |
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vsrcCuc = vec_ld(stride + 0, src); |
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vsrcDuc = vec_ld(stride + 16, src); |
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vsrc2uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm0); |
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if (reallyBadAlign) |
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vsrc3uc = vsrcDuc; |
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else |
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vsrc3uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1); |
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vsrc2ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc2uc); |
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vsrc3ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc3uc); |
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psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0)); |
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psum = vec_mladd(vB, vsrc1ssH, psum); |
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psum = vec_mladd(vC, vsrc2ssH, psum); |
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psum = vec_mladd(vD, vsrc3ssH, psum); |
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psum = vec_add(v28ss, psum); |
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psum = vec_sr(psum, v6us); |
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vdst = vec_ld(0, dst); |
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ppsum = (vec_u8_t)vec_pack(psum, psum); |
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fsum = vec_perm(vdst, ppsum, fperm); |
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vec_st(fsum, 0, dst); |
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vsrc0ssH = vsrc2ssH; |
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vsrc1ssH = vsrc3ssH; |
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dst += stride; |
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src += stride; |
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} |
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for (i = 0 ; i < h ; i++) { |
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vsrcCuc = vec_ld(stride + 0, src); |
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vsrcDuc = vec_ld(stride + 16, src); |
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vsrc2uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm0); |
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if (reallyBadAlign) |
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vsrc3uc = vsrcDuc; |
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else |
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vsrc3uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1); |
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vsrc2ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc2uc); |
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vsrc3ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc3uc); |
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psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0)); |
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psum = vec_mladd(vB, vsrc1ssH, psum); |
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psum = vec_mladd(vC, vsrc2ssH, psum); |
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psum = vec_mladd(vD, vsrc3ssH, psum); |
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psum = vec_add(v28ss, psum); |
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psum = vec_sr(psum, v6us); |
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vdst = vec_ld(0, dst); |
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ppsum = (vec_u8_t)vec_pack(psum, psum); |
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fsum = vec_perm(vdst, ppsum, fperm); |
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vec_st(fsum, 0, dst); |
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vsrc0ssH = vsrc2ssH; |
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vsrc1ssH = vsrc3ssH; |
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dst += stride; |
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src += stride; |
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} |
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} |
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} |
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@ -398,19 +398,19 @@ static inline void avg_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1, |
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* IDCT transform: |
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****************************************************************************/ |
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#define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3) \ |
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/* 1st stage */ \
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vz0 = vec_add(vb0,vb2); /* temp[0] = Y[0] + Y[2] */ \
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vz1 = vec_sub(vb0,vb2); /* temp[1] = Y[0] - Y[2] */ \
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vz2 = vec_sra(vb1,vec_splat_u16(1)); \
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vz2 = vec_sub(vz2,vb3); /* temp[2] = Y[1].1/2 - Y[3] */ \
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vz3 = vec_sra(vb3,vec_splat_u16(1)); \
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vz3 = vec_add(vb1,vz3); /* temp[3] = Y[1] + Y[3].1/2 */ \
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/* 2nd stage: output */ \
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va0 = vec_add(vz0,vz3); /* x[0] = temp[0] + temp[3] */ \
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va1 = vec_add(vz1,vz2); /* x[1] = temp[1] + temp[2] */ \
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va2 = vec_sub(vz1,vz2); /* x[2] = temp[1] - temp[2] */ \
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va3 = vec_sub(vz0,vz3) /* x[3] = temp[0] - temp[3] */ |
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#define VEC_1D_DCT(vb0,vb1,vb2,vb3,va0,va1,va2,va3) \ |
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/* 1st stage */ \
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vz0 = vec_add(vb0,vb2); /* temp[0] = Y[0] + Y[2] */ \
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vz1 = vec_sub(vb0,vb2); /* temp[1] = Y[0] - Y[2] */ \
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vz2 = vec_sra(vb1,vec_splat_u16(1)); \
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vz2 = vec_sub(vz2,vb3); /* temp[2] = Y[1].1/2 - Y[3] */ \
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vz3 = vec_sra(vb3,vec_splat_u16(1)); \
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vz3 = vec_add(vb1,vz3); /* temp[3] = Y[1] + Y[3].1/2 */ \
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/* 2nd stage: output */ \
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va0 = vec_add(vz0,vz3); /* x[0] = temp[0] + temp[3] */ \
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va1 = vec_add(vz1,vz2); /* x[1] = temp[1] + temp[2] */ \
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va2 = vec_sub(vz1,vz2); /* x[2] = temp[1] - temp[2] */ \
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va3 = vec_sub(vz0,vz3) /* x[3] = temp[0] - temp[3] */ |
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#define VEC_TRANSPOSE_4(a0,a1,a2,a3,b0,b1,b2,b3) \ |
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b0 = vec_mergeh( a0, a0 ); \
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@ -820,7 +820,7 @@ static inline vec_u8_t h264_deblock_q1(register vec_u8_t p0, |
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finaltc0 = vec_and((vec_u8_t)tc0vec, mask); /* tc = tc0 */ \
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\
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p1mask = diff_lt_altivec(p2, p0, betavec); \
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p1mask = vec_and(p1mask, mask); /* if( |p2 - p0| < beta) */ \
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p1mask = vec_and(p1mask, mask); /* if ( |p2 - p0| < beta) */ \
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tc0masked = vec_and(p1mask, (vec_u8_t)tc0vec); \
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finaltc0 = vec_sub(finaltc0, p1mask); /* tc++ */ \
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newp1 = h264_deblock_q1(p0, p1, p2, q0, tc0masked); \
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@ -840,7 +840,7 @@ static inline vec_u8_t h264_deblock_q1(register vec_u8_t p0, |
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static void h264_v_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) { |
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if((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) { |
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if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) { |
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register vec_u8_t p2 = vec_ld(-3*stride, pix); |
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register vec_u8_t p1 = vec_ld(-2*stride, pix); |
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register vec_u8_t p0 = vec_ld(-1*stride, pix); |
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@ -858,7 +858,7 @@ static void h264_v_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, |
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static void h264_h_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) { |
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register vec_u8_t line0, line1, line2, line3, line4, line5; |
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if((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0) |
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if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0) |
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return; |
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readAndTranspose16x6(pix-3, stride, line0, line1, line2, line3, line4, line5); |
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h264_loop_filter_luma_altivec(line0, line1, line2, line3, line4, line5, alpha, beta, tc0); |
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@ -868,35 +868,35 @@ static void h264_h_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, |
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void dsputil_h264_init_ppc(DSPContext* c, AVCodecContext *avctx) { |
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if (has_altivec()) { |
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c->put_h264_chroma_pixels_tab[0] = put_h264_chroma_mc8_altivec; |
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c->put_no_rnd_h264_chroma_pixels_tab[0] = put_no_rnd_h264_chroma_mc8_altivec; |
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c->avg_h264_chroma_pixels_tab[0] = avg_h264_chroma_mc8_altivec; |
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c->h264_idct_add = ff_h264_idct_add_altivec; |
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c->h264_idct8_add = ff_h264_idct8_add_altivec; |
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c->h264_v_loop_filter_luma= h264_v_loop_filter_luma_altivec; |
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c->h264_h_loop_filter_luma= h264_h_loop_filter_luma_altivec; |
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if (has_altivec()) { |
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c->put_h264_chroma_pixels_tab[0] = put_h264_chroma_mc8_altivec; |
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c->put_no_rnd_h264_chroma_pixels_tab[0] = put_no_rnd_h264_chroma_mc8_altivec; |
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c->avg_h264_chroma_pixels_tab[0] = avg_h264_chroma_mc8_altivec; |
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c->h264_idct_add = ff_h264_idct_add_altivec; |
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c->h264_idct8_add = ff_h264_idct8_add_altivec; |
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c->h264_v_loop_filter_luma= h264_v_loop_filter_luma_altivec; |
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c->h264_h_loop_filter_luma= h264_h_loop_filter_luma_altivec; |
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#define dspfunc(PFX, IDX, NUM) \ |
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c->PFX ## _pixels_tab[IDX][ 0] = PFX ## NUM ## _mc00_altivec; \
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c->PFX ## _pixels_tab[IDX][ 1] = PFX ## NUM ## _mc10_altivec; \
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c->PFX ## _pixels_tab[IDX][ 2] = PFX ## NUM ## _mc20_altivec; \
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c->PFX ## _pixels_tab[IDX][ 3] = PFX ## NUM ## _mc30_altivec; \
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c->PFX ## _pixels_tab[IDX][ 4] = PFX ## NUM ## _mc01_altivec; \
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c->PFX ## _pixels_tab[IDX][ 5] = PFX ## NUM ## _mc11_altivec; \
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c->PFX ## _pixels_tab[IDX][ 6] = PFX ## NUM ## _mc21_altivec; \
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c->PFX ## _pixels_tab[IDX][ 7] = PFX ## NUM ## _mc31_altivec; \
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c->PFX ## _pixels_tab[IDX][ 8] = PFX ## NUM ## _mc02_altivec; \
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c->PFX ## _pixels_tab[IDX][ 9] = PFX ## NUM ## _mc12_altivec; \
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c->PFX ## _pixels_tab[IDX][10] = PFX ## NUM ## _mc22_altivec; \
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c->PFX ## _pixels_tab[IDX][11] = PFX ## NUM ## _mc32_altivec; \
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c->PFX ## _pixels_tab[IDX][12] = PFX ## NUM ## _mc03_altivec; \
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c->PFX ## _pixels_tab[IDX][13] = PFX ## NUM ## _mc13_altivec; \
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c->PFX ## _pixels_tab[IDX][14] = PFX ## NUM ## _mc23_altivec; \
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c->PFX ## _pixels_tab[IDX][15] = PFX ## NUM ## _mc33_altivec |
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dspfunc(put_h264_qpel, 0, 16); |
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dspfunc(avg_h264_qpel, 0, 16); |
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c->PFX ## _pixels_tab[IDX][ 0] = PFX ## NUM ## _mc00_altivec; \
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c->PFX ## _pixels_tab[IDX][ 1] = PFX ## NUM ## _mc10_altivec; \
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c->PFX ## _pixels_tab[IDX][ 2] = PFX ## NUM ## _mc20_altivec; \
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c->PFX ## _pixels_tab[IDX][ 3] = PFX ## NUM ## _mc30_altivec; \
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c->PFX ## _pixels_tab[IDX][ 4] = PFX ## NUM ## _mc01_altivec; \
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c->PFX ## _pixels_tab[IDX][ 5] = PFX ## NUM ## _mc11_altivec; \
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c->PFX ## _pixels_tab[IDX][ 6] = PFX ## NUM ## _mc21_altivec; \
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c->PFX ## _pixels_tab[IDX][ 7] = PFX ## NUM ## _mc31_altivec; \
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c->PFX ## _pixels_tab[IDX][ 8] = PFX ## NUM ## _mc02_altivec; \
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c->PFX ## _pixels_tab[IDX][ 9] = PFX ## NUM ## _mc12_altivec; \
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c->PFX ## _pixels_tab[IDX][10] = PFX ## NUM ## _mc22_altivec; \
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c->PFX ## _pixels_tab[IDX][11] = PFX ## NUM ## _mc32_altivec; \
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c->PFX ## _pixels_tab[IDX][12] = PFX ## NUM ## _mc03_altivec; \
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c->PFX ## _pixels_tab[IDX][13] = PFX ## NUM ## _mc13_altivec; \
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c->PFX ## _pixels_tab[IDX][14] = PFX ## NUM ## _mc23_altivec; \
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c->PFX ## _pixels_tab[IDX][15] = PFX ## NUM ## _mc33_altivec |
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dspfunc(put_h264_qpel, 0, 16); |
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dspfunc(avg_h264_qpel, 0, 16); |
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#undef dspfunc |
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} |
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} |
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} |
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