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@ -150,6 +150,7 @@ static struct PPFilter filters[]= |
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{"l5", "lowpass5", 1, 1, 4, LOWPASS5_DEINT_FILTER}, |
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{"tn", "tmpnoise", 1, 7, 8, TEMP_NOISE_FILTER}, |
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{"fq", "forcequant", 1, 0, 0, FORCE_QUANT}, |
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{"be", "bitexact", 1, 0, 0, BITEXACT}, |
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{NULL, NULL,0,0,0,0} //End Marker
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}; |
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@ -536,9 +537,8 @@ static av_always_inline void do_a_deblock_C(uint8_t *src, int step, int stride, |
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//Note: we have C, MMX, MMX2, 3DNOW version there is no 3DNOW+MMX2 one
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//Plain C versions
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#if !(HAVE_MMX || HAVE_ALTIVEC) || CONFIG_RUNTIME_CPUDETECT |
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//we always compile C for testing which needs bitexactness
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#define COMPILE_C |
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#endif |
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#if HAVE_ALTIVEC |
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#define COMPILE_ALTIVEC |
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@ -624,6 +624,9 @@ static inline void postProcess(const uint8_t src[], int srcStride, uint8_t dst[] |
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PPMode *ppMode= (PPMode *)vm; |
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c->ppMode= *ppMode; //FIXME
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if(ppMode->lumMode & BITEXACT) |
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return postProcess_C(src, srcStride, dst, dstStride, width, height, QPs, QPStride, isColor, c); |
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// Using ifs here as they are faster than function pointers although the
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// difference would not be measurable here but it is much better because
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// someone might exchange the CPU whithout restarting MPlayer ;)
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