Snow: cosmetics

Originally committed as revision 5428 to svn://svn.ffmpeg.org/ffmpeg/trunk
pull/126/head
Loren Merritt 19 years ago
parent 871371a768
commit 7f21a9a7b8
  1. 44
      libavcodec/snow.c

@ -2659,7 +2659,7 @@ assert(src_stride > 2*MB_SIZE + 5);
}
//FIXME name clenup (b_w, block_w, b_width stuff)
static always_inline void add_yblock(SnowContext *s, DWTELEM *dst, uint8_t *dst8, uint8_t *obmc, int src_x, int src_y, int b_w, int b_h, int w, int h, int dst_stride, int src_stride, int obmc_stride, int b_x, int b_y, int add, int offset_dst, int plane_index){
static always_inline void add_yblock(SnowContext *s, DWTELEM *dst, uint8_t *dst8, const uint8_t *obmc, int src_x, int src_y, int b_w, int b_h, int w, int h, int dst_stride, int src_stride, int obmc_stride, int b_x, int b_y, int add, int offset_dst, int plane_index){
const int b_width = s->b_width << s->block_max_depth;
const int b_height= s->b_height << s->block_max_depth;
const int b_stride= b_width;
@ -3303,14 +3303,14 @@ static void iterative_me(SnowContext *s){
BlockNode backup, ref_b;
const int index= mb_x + mb_y * b_stride;
BlockNode *block= &s->block[index];
BlockNode *tb = mb_y ? &s->block[index-b_stride ] : &null_block;
BlockNode *lb = mb_x ? &s->block[index -1] : &null_block;
BlockNode *rb = mb_x+1<b_width ? &s->block[index +1] : &null_block;
BlockNode *bb = mb_y+1<b_height ? &s->block[index+b_stride ] : &null_block;
BlockNode *tlb= mb_x && mb_y ? &s->block[index-b_stride-1] : &null_block;
BlockNode *trb= mb_x+1<b_width && mb_y ? &s->block[index-b_stride+1] : &null_block;
BlockNode *blb= mb_x && mb_y+1<b_height ? &s->block[index+b_stride-1] : &null_block;
BlockNode *brb= mb_x+1<b_width && mb_y+1<b_height ? &s->block[index+b_stride+1] : &null_block;
BlockNode *tb = mb_y ? &s->block[index-b_stride ] : NULL;
BlockNode *lb = mb_x ? &s->block[index -1] : NULL;
BlockNode *rb = mb_x+1<b_width ? &s->block[index +1] : NULL;
BlockNode *bb = mb_y+1<b_height ? &s->block[index+b_stride ] : NULL;
BlockNode *tlb= mb_x && mb_y ? &s->block[index-b_stride-1] : NULL;
BlockNode *trb= mb_x+1<b_width && mb_y ? &s->block[index-b_stride+1] : NULL;
BlockNode *blb= mb_x && mb_y+1<b_height ? &s->block[index+b_stride-1] : NULL;
BlockNode *brb= mb_x+1<b_width && mb_y+1<b_height ? &s->block[index+b_stride+1] : NULL;
const int b_w= (MB_SIZE >> s->block_max_depth);
uint8_t obmc_edged[b_w*2][b_w*2];
@ -3397,13 +3397,13 @@ static void iterative_me(SnowContext *s){
check_block_inter(s, mb_x, mb_y, mvr[0][0], mvr[0][1], *obmc_edged, &best_rd);
check_block_inter(s, mb_x, mb_y, 0, 0, *obmc_edged, &best_rd);
if(tb!=&null_block)
if(tb)
check_block_inter(s, mb_x, mb_y, mvr[-b_stride][0], mvr[-b_stride][1], *obmc_edged, &best_rd);
if(lb!=&null_block)
if(lb)
check_block_inter(s, mb_x, mb_y, mvr[-1][0], mvr[-1][1], *obmc_edged, &best_rd);
if(rb!=&null_block)
if(rb)
check_block_inter(s, mb_x, mb_y, mvr[1][0], mvr[1][1], *obmc_edged, &best_rd);
if(bb!=&null_block)
if(bb)
check_block_inter(s, mb_x, mb_y, mvr[b_stride][0], mvr[b_stride][1], *obmc_edged, &best_rd);
/* fullpel ME */
@ -3442,14 +3442,14 @@ static void iterative_me(SnowContext *s){
//FIXME RD style color selection
#endif
if(!same_block(block, &backup)){
if(tb != &null_block) tb ->type &= ~BLOCK_OPT;
if(lb != &null_block) lb ->type &= ~BLOCK_OPT;
if(rb != &null_block) rb ->type &= ~BLOCK_OPT;
if(bb != &null_block) bb ->type &= ~BLOCK_OPT;
if(tlb!= &null_block) tlb->type &= ~BLOCK_OPT;
if(trb!= &null_block) trb->type &= ~BLOCK_OPT;
if(blb!= &null_block) blb->type &= ~BLOCK_OPT;
if(brb!= &null_block) brb->type &= ~BLOCK_OPT;
if(tb ) tb ->type &= ~BLOCK_OPT;
if(lb ) lb ->type &= ~BLOCK_OPT;
if(rb ) rb ->type &= ~BLOCK_OPT;
if(bb ) bb ->type &= ~BLOCK_OPT;
if(tlb) tlb->type &= ~BLOCK_OPT;
if(trb) trb->type &= ~BLOCK_OPT;
if(blb) blb->type &= ~BLOCK_OPT;
if(brb) brb->type &= ~BLOCK_OPT;
change ++;
}
}
@ -3463,7 +3463,7 @@ static void iterative_me(SnowContext *s){
int change= 0;
for(mb_y= 0; mb_y<b_height; mb_y+=2){
for(mb_x= 0; mb_x<b_width; mb_x+=2){
int dia_change, i, j;
int i;
int best_rd, init_rd;
const int index= mb_x + mb_y * b_stride;
BlockNode *b[4];

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