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@ -123,20 +123,22 @@ static void filter_edges(void *dst1, void *prev1, void *cur1, void *next1, |
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uint8_t *next2 = parity ? cur : next; |
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const int edge = MAX_ALIGN - 1; |
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int offset = FFMAX(w - edge, 3); |
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/* Only edge pixels need to be processed here. A constant value of false
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* for is_not_edge should let the compiler ignore the whole branch. */ |
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FILTER(0, 3, 0) |
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FILTER(0, FFMIN(3, w), 0) |
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dst = (uint8_t*)dst1 + w - edge; |
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prev = (uint8_t*)prev1 + w - edge; |
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cur = (uint8_t*)cur1 + w - edge; |
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next = (uint8_t*)next1 + w - edge; |
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dst = (uint8_t*)dst1 + offset; |
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prev = (uint8_t*)prev1 + offset; |
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cur = (uint8_t*)cur1 + offset; |
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next = (uint8_t*)next1 + offset; |
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prev2 = (uint8_t*)(parity ? prev : cur); |
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next2 = (uint8_t*)(parity ? cur : next); |
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FILTER(w - edge, w - 3, 1) |
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FILTER(w - 3, w, 0) |
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FILTER(offset, w - 3, 1) |
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offset = FFMAX(offset, w - 3); |
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FILTER(offset, w, 0) |
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} |
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@ -170,21 +172,23 @@ static void filter_edges_16bit(void *dst1, void *prev1, void *cur1, void *next1, |
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uint16_t *next2 = parity ? cur : next; |
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const int edge = MAX_ALIGN / 2 - 1; |
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int offset = FFMAX(w - edge, 3); |
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mrefs /= 2; |
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prefs /= 2; |
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FILTER(0, 3, 0) |
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FILTER(0, FFMIN(3, w), 0) |
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dst = (uint16_t*)dst1 + w - edge; |
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prev = (uint16_t*)prev1 + w - edge; |
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cur = (uint16_t*)cur1 + w - edge; |
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next = (uint16_t*)next1 + w - edge; |
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dst = (uint16_t*)dst1 + offset; |
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prev = (uint16_t*)prev1 + offset; |
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cur = (uint16_t*)cur1 + offset; |
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next = (uint16_t*)next1 + offset; |
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prev2 = (uint16_t*)(parity ? prev : cur); |
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next2 = (uint16_t*)(parity ? cur : next); |
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FILTER(w - edge, w - 3, 1) |
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FILTER(w - 3, w, 0) |
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FILTER(offset, w - 3, 1) |
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offset = FFMAX(offset, w - 3); |
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FILTER(offset, w, 0) |
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} |
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static int filter_slice(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs) |
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