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@ -1296,6 +1296,7 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data, |
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int blk, ch, err, ret; |
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int blk, ch, err, ret; |
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const uint8_t *channel_map; |
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const uint8_t *channel_map; |
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const float *output[AC3_MAX_CHANNELS]; |
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const float *output[AC3_MAX_CHANNELS]; |
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enum AVMatrixEncoding matrix_encoding; |
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/* copy input buffer to decoder context to avoid reading past the end
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/* copy input buffer to decoder context to avoid reading past the end
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of the buffer, which can be caused by a damaged input stream. */ |
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of the buffer, which can be caused by a damaged input stream. */ |
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@ -1437,6 +1438,35 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data, |
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for (ch = 0; ch < s->out_channels; ch++) |
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for (ch = 0; ch < s->out_channels; ch++) |
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memcpy(s->output[ch], output[ch], sizeof(**output) * AC3_BLOCK_SIZE); |
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memcpy(s->output[ch], output[ch], sizeof(**output) * AC3_BLOCK_SIZE); |
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/*
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* AVMatrixEncoding |
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* |
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* Check whether the input layout is compatible, and make sure we're not |
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* downmixing (else the matrix encoding is no longer applicable). |
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*/ |
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matrix_encoding = AV_MATRIX_ENCODING_NONE; |
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if (s->channel_mode == AC3_CHMODE_STEREO && |
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s->channel_mode == (s->output_mode & ~AC3_OUTPUT_LFEON)) { |
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if (s->dolby_surround_mode == AC3_DSURMOD_ON) |
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matrix_encoding = AV_MATRIX_ENCODING_DOLBY; |
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else if (s->dolby_headphone_mode == AC3_DHEADPHONMOD_ON) |
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matrix_encoding = AV_MATRIX_ENCODING_DOLBYHEADPHONE; |
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} else if (s->channel_mode >= AC3_CHMODE_2F2R && |
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s->channel_mode == (s->output_mode & ~AC3_OUTPUT_LFEON)) { |
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switch (s->dolby_surround_ex_mode) { |
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case AC3_DSUREXMOD_ON: // EX or PLIIx
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matrix_encoding = AV_MATRIX_ENCODING_DOLBYEX; |
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break; |
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case AC3_DSUREXMOD_PLIIZ: |
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matrix_encoding = AV_MATRIX_ENCODING_DPLIIZ; |
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break; |
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default: // not indicated or off
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break; |
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} |
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} |
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if ((ret = ff_side_data_update_matrix_encoding(frame, matrix_encoding)) < 0) |
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return ret; |
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*got_frame_ptr = 1; |
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*got_frame_ptr = 1; |
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return FFMIN(buf_size, s->frame_size); |
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return FFMIN(buf_size, s->frame_size); |
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