Define EMULATE_INTTYPES for all windows-systems, except Cygwin and MinGW

to simplify usage on Windows.
patch by Fredrik Orderud fredrik - . - orderud - @ - idi - . - ntnu - . - no

Originally committed as revision 4736 to svn://svn.ffmpeg.org/ffmpeg/trunk
pull/126/head
Fredrik Orderud 19 years ago committed by Diego Biurrun
parent 4d1ee6f939
commit 765c344060
  1. 9
      doc/ffmpeg-doc.texi
  2. 4
      libavutil/common.h

@ -1015,14 +1015,7 @@ from the tree view, then add the files @file{avformat.lib},
Dependencies". Note that the names of the libraries have to be separated
using spaces.
@item Now, select "C/C++ / Preprocessor" from the tree view. Select "Debug"
in the "Configuration" combo box. Add @code{EMULATE_INTTYPES} to the
"Preprocessor Definitions". (Note that the various preprocessor
definitions have to be separated using semicolons.) Select "Release" in
the "Configuration" combo box and, again, add @code{EMULATE_INTTYPES} to
the "Preprocessor Definitions". (This has to be done separately because
debug and release builds have different preprocessor definitions.)
Finally, select "C/C++ / Code Generation" from the tree view. Select
@item Now, select "C/C++ / Code Generation" from the tree view. Select
"Debug" in the "Configuration" combo box. Make sure that "Runtime
Library" is set to "Multi-threaded Debug DLL". Then, select "Release" in
the "Configuration" combo box and make sure that "Runtime Library" is

@ -10,6 +10,10 @@
# define CONFIG_WIN32
#endif
#if defined(WIN32) && !defined(__MINGW32__) && !defined(__CYGWIN__) && !defined(EMULATE_INTTYPES)
# define EMULATE_INTTYPES
#endif
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif

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